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Post by skekSil on Feb 9, 2021 18:30:27 GMT
So I guess we can agree: every DLC in ME is worse than the rest of them.
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Post by x19dude95 on Feb 14, 2021 19:45:21 GMT
Harby been having the Collectors try too murk Shep for the whole game with only the small caveat of "PRESERVE SHEPARD'S BODY IF POSSIBLE" Oh but now we're gonna have these indoctrinated humans just capture and put you on a bed with no restraints, with 2 incompetent guards to control a cyborg who can fistfight a Yahg, in a room with an easily accessible terminal for remote controlling armed mechs. Not counting the feats Shep did in the first game. The Yahg first fight can happen after and how the hell would two indoctrinated humans know unless Harby told them?
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Post by cuthbertbeckett on Feb 14, 2021 20:33:19 GMT
Nah, Citadel is the worst DLC in the trilogy. Yeah right. And lets me guess Lair of the Shadow Broker is the second worst DLC in the trilogy.
But on objective criteria the Citadel DLC is of course better than Pinnacle Station. First no assets are reused, the Anderson apartment is much more interessing and the combat simulator has more options and therefore is a lot more fun to play. Also i would say that unlike Pinnacle Citadel has a Story. You can dislike it as much as you like but this doesn´t change this fact.
By the way i can´t decide which DLC was more disappointing Omega or Arrival. The latter man this was just a letdown after the excellent Shadow Broker. Also the whole Amanda Kenson story and its "twist" was just garbage.
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Post by x19dude95 on Feb 14, 2021 20:45:10 GMT
Nah, Citadel is the worst DLC in the trilogy. Yeah right. And lets me guess Lair of the Shadow Broker is the second worst DLC in the trilogy.
But on objective criteria the Citadel DLC is of course better than Pinnacle Station. First no assets are reused, the Anderson apartment is much more interessing and the combat simulator has more options and therefore is a lot more fun to play. Also i would say that unlike Pinnacle Citadel has a Story. You can dislike it as much as you like but this doesn´t change this fact.
By the way i can´t decide which DLC was more disappointing Omega or Arrival. The latter man this was just a letdown after the excellent Shadow Broker. Also the whole Amanda Kenson story and its "twist" was just garbage.
I disagree about Dave having the better apartment. After the party what could you do with it? You couldn't even sit on the couch. At least with the PS apartment you could get shipments and better equipment
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midnightwolf
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Post by midnightwolf on Feb 14, 2021 20:47:38 GMT
Nah, Citadel is the worst DLC in the trilogy. Yeah right. And lets me guess Lair of the Shadow Broker is the second worst DLC in the trilogy.
But on objective criteria the Citadel DLC is of course better than Pinnacle Station. First no assets are reused, the Anderson apartment is much more interessing and the combat simulator has more options and therefore is a lot more fun to play. Also i would say that unlike Pinnacle Citadel has a Story. You can dislike it as much as you like but this doesn´t change this fact.
By the way i can´t decide which DLC was more disappointing Omega or Arrival. The latter man this was just a letdown after the excellent Shadow Broker. Also the whole Amanda Kenson story and its "twist" was just garbage.
Nah. Shadow Broker is the first worse for me. This is when Liara develops personality number two of three.
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Post by cuthbertbeckett on Feb 14, 2021 20:57:58 GMT
I disagree about Dave having the better apartment. After the party what could you do with it? You couldn't even sit on the couch. At least with the PS apartment you could get shipments and better equipment Oh really?!? What can do you besides Shipments and maybe picking grenades? Right nothing. In the Anderson apartment you can throw a party and get more details about Anderson past. Also you can beat Vega in his own game. And don´t forget you have interactions with other people.
By the way the PS apartment would be much more useful if the light Colossus armor were one of the shipments.
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Post by Hanako Ikezawa on Feb 14, 2021 21:16:16 GMT
Nah, Citadel is the worst DLC in the trilogy. Yeah right. And lets me guess Lair of the Shadow Broker is the second worst DLC in the trilogy.
But on objective criteria the Citadel DLC is of course better than Pinnacle Station. First no assets are reused, the Anderson apartment is much more interessing and the combat simulator has more options and therefore is a lot more fun to play. Also i would say that unlike Pinnacle Citadel has a Story. You can dislike it as much as you like but this doesn´t change this fact.
By the way i can´t decide which DLC was more disappointing Omega or Arrival. The latter man this was just a letdown after the excellent Shadow Broker. Also the whole Amanda Kenson story and its "twist" was just garbage.
Nah, LotSB is in the middle somewhere. Not the best in ME2 by a long shot (that goes to Overlord) but better than some others like Arrival. I disagree that Anderson’s apartment is more interesting. The house was just as nice, served more functions, and had a prettier skybox. Also wow we have countless refugees living in the docks while we keep a place that could house a hundred of them for ourselves? Meh on the combat simulator. Only used it to get the armor and for Jack’s scene. As for story, Punnacle Station had one. A very simple one yes, but better than the cringe that was Citadel’s. I’d say Arrival is worse than Omega. Many reasons, but one is like you said how everyone was bludgeoned with the Idiot Ball to force that consequence on us.
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Post by sjsharp2010 on Feb 14, 2021 21:16:34 GMT
Of course it would have been better to have everything in but honestly, if there is one piece of content I can live without it's pinnacle station. It's also the only peice of content within the trilogy which I skipped on most playthroughs because it was mostly tedious and even the little bits of story were not good. The only cool thing about it was the fact that you could get Savant amps and omnitools on the cheap in the apartment but hey, I can live without it. Yeah on the odd occasion I d oplay Pinnacl eStation myself I onl yreally pla ythe occasional matc ht obuild m yXP up a bit I've neve rbeaten i tor fel tthe need to because I heard i tdoesn' t really d oanythin gfo rthe stor yand som eof th echallenges can b e needlessl yhard like th etim etrial ones so mos tof the time I don' t bother. I do hav ethe DLC though so if I wan tt opla yi tI ca nbut I don' t usuall ybother so I don' tthink i twould b too muc hofa bother on the LE if I got it.
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Post by themikefest on Feb 14, 2021 22:31:54 GMT
Nah. Shadow Broker is the first worse for me. This is when Liara develops personality number two of three. For me, the broker dlc was crap, Arrival was the best, Citadel dlc I would have preferred a crucible dlc, and leviathan was pointless since Shepard couldn't ask about the catalyst.
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Post by saber1red on Feb 21, 2021 6:24:09 GMT
Hello I thought I'd add this if no one has brought this idea already. Is it not possible for someone in the world who has PINNACLE STATION on there Xbox who can send the uncorrupted save data to Bioware? Maybe a fan, or a bioware coworker can maybe extract the code and adapt it for a (free) dlc?
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Post by KaiserShep on Feb 21, 2021 7:16:47 GMT
Yeah right. And lets me guess Lair of the Shadow Broker is the second worst DLC in the trilogy.
But on objective criteria the Citadel DLC is of course better than Pinnacle Station. First no assets are reused, the Anderson apartment is much more interessing and the combat simulator has more options and therefore is a lot more fun to play. Also i would say that unlike Pinnacle Citadel has a Story. You can dislike it as much as you like but this doesn´t change this fact.
By the way i can´t decide which DLC was more disappointing Omega or Arrival. The latter man this was just a letdown after the excellent Shadow Broker. Also the whole Amanda Kenson story and its "twist" was just garbage.
Nah, LotSB is in the middle somewhere. Not the best in ME2 by a long shot (that goes to Overlord) but better than some others like Arrival. I disagree that Anderson’s apartment is more interesting. The house was just as nice, served more functions, and had a prettier skybox. Also wow we have countless refugees living in the docks while we keep a place that could house a hundred of them for ourselves? Meh on the combat simulator. Only used it to get the armor and for Jack’s scene. As for story, Punnacle Station had one. A very simple one yes, but better than the cringe that was Citadel’s. I’d say Arrival is worse than Omega. Many reasons, but one is like you said how everyone was bludgeoned with the Idiot Ball to force that consequence on us. Arrival bugs me endlessly with the logic of its events, but something that really irks me is that this is the second time in the trilogy where Shepard is holding the bag for plans that they didn’t really have anything to do with. Kirrahe is the reason why there was a bomb on Virmire to begin with, and Kenson, an Alliance operative, had the whole thing rigged way before Shepard got involved, but suddenly it’s as if Shepard strapped the thrusters to the dang asteroid themself. It’s actually kinda maddening. I wish I could kick Anderson in the nuts when he talked about the death of the Batarians, because he should know damn well about Dr. Kenson’s involvement and how this even happened. Personally, I rather liked Omega. It was the only time we really got to play around with the Renegade/Paragon system a fair degree, and even a class-related interrupt for good measure.
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Post by RedCaesar97 on Feb 21, 2021 13:56:58 GMT
Hello I thought I'd add this if no one has brought this idea already. Is it not possible for someone in the world who has PINNACLE STATION on there Xbox who can send the uncorrupted save data to Bioware? Maybe a fan, or a bioware coworker can maybe extract the code and adapt it for a (free) dlc? Not really possible. Essentially, the Pinnacle Station DLC is compiled code; what they need for a remaster is the source code, which is corrupted. Unfortunately I do not think you can reverse-engineer source code from the compiled code. Apologies if I am using incorrect terminology.
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Post by dmc1001 on Feb 21, 2021 17:41:55 GMT
Apparently all the data for it was either corrupted or lost, so it’s not included unfortunately. Which is weird because they have the game readily available. I don't know anything about coding but I would have thought they could have pulled it from dlc you can buy through Origin.
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Post by dmc1001 on Feb 21, 2021 17:45:13 GMT
Unfortunately no. Shame really. I didn't do any DLCs in ME1 and would've liked to have done them this time. At least all the others are included. So can't be too bummed Pinnacle Station was okay. Not special. I did like wiping that smug look off the turians face - and getting his apartment. I think Bring Down the Sky had a minor reference in ME3 but maybe I'm just thinking of Arrival in ME2 (which works so much better for the beginning of ME3).
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Post by dmc1001 on Feb 21, 2021 17:51:16 GMT
What I hated about Pinnacle station was you couldn't go back there once completed total waste of time Imagine if Shepard was relaxing on Intai'sei for a much-needed break until the Reapers rolled through the Phoenix System.
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Post by dmc1001 on Feb 21, 2021 17:54:36 GMT
What can do you besides Shipments and maybe picking grenades? Right nothing. That was the point. It was a place where Shepard could relax. Nearly everything in Citadel dlc could have happened on Intai'sei because there was an actual colony there. In fact, it could have become a more popular colony due to Shepard owning an apartment there.
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Post by ahglock on Feb 21, 2021 18:17:55 GMT
Unfortunately no. Shame really. I didn't do any DLCs in ME1 and would've liked to have done them this time. At least all the others are included. So can't be too bummed Pinnacle Station was okay. Not special. I did like wiping that smug look off the turians face - and getting his apartment. I think Bring Down the Sky had a minor reference in ME3 but maybe I'm just thinking of Arrival in ME2 (which works so much better for the beginning of ME3). BDTS has a reference if you let Balak escape.
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Post by dmc1001 on Feb 21, 2021 18:47:15 GMT
Pinnacle Station was okay. Not special. I did like wiping that smug look off the turians face - and getting his apartment. I think Bring Down the Sky had a minor reference in ME3 but maybe I'm just thinking of Arrival in ME2 (which works so much better for the beginning of ME3). BDTS has a reference if you let Balak escape. That makes sense. I always pick saving people over getting him.
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Post by sjsharp2010 on Mar 5, 2021 13:09:01 GMT
BDTS has a reference if you let Balak escape. That makes sense. I always pick saving people over getting him. Yeah Balak shows up on the Citadel in ME3 if you let him go but yeah I do the same. I prefer to asve lives ove rcatching terrorists because terrorists pretty much always slip up in the end. At the end of the day keeping Bala kalive means you can get Batarian resources late ranyway as you can convince him and his people to join your fleet against the Reapers.
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Post by gothpunkboy89 on Mar 5, 2021 14:28:51 GMT
Nah, LotSB is in the middle somewhere. Not the best in ME2 by a long shot (that goes to Overlord) but better than some others like Arrival. I disagree that Anderson’s apartment is more interesting. The house was just as nice, served more functions, and had a prettier skybox. Also wow we have countless refugees living in the docks while we keep a place that could house a hundred of them for ourselves? Meh on the combat simulator. Only used it to get the armor and for Jack’s scene. As for story, Punnacle Station had one. A very simple one yes, but better than the cringe that was Citadel’s. I’d say Arrival is worse than Omega. Many reasons, but one is like you said how everyone was bludgeoned with the Idiot Ball to force that consequence on us. Arrival bugs me endlessly with the logic of its events, but something that really irks me is that this is the second time in the trilogy where Shepard is holding the bag for plans that they didn’t really have anything to do with. Kirrahe is the reason why there was a bomb on Virmire to begin with, and Kenson, an Alliance operative, had the whole thing rigged way before Shepard got involved, but suddenly it’s as if Shepard strapped the thrusters to the dang asteroid themself. It’s actually kinda maddening. I wish I could kick Anderson in the nuts when he talked about the death of the Batarians, because he should know damn well about Dr. Kenson’s involvement and how this even happened. Personally, I rather liked Omega. It was the only time we really got to play around with the Renegade/Paragon system a fair degree, and even a class-related interrupt for good measure. In both cases Shepard is either the only survivor of the situation or the one that initiated the series of events. Virmire it was Shepard and his ship and crew that allowed the bomb to be brought into the fort and armed. Including the (potential) sacrificing of one of his subordinates and or the sacrificing of the distraction team to detonate it. Kenson's team might have rigged the asteroid with engines but it was Shepard that activated them and then fled the system being the only survivor.
If tomorrow Biden launched a nuclear attack on China we wouldn't blame Kennedy for building the bombs would we?
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Post by Radec on Mar 5, 2021 15:10:25 GMT
That makes sense. I always pick saving people over getting him. Yeah Balak shows up on the Citadel in ME3 if you let him go but yeah I do the same. I prefer to asve lives ove rcatching terrorists because terrorists pretty much always slip up in the end. At the end of the day keeping Bala kalive means you can get Batarian resources late ranyway as you can convince him and his people to join your fleet against the Reapers. Killing him in BDTS means he gets replaced by another batarian. The cutscene is different; the new guy gets arrested instead of getting the drop on Shepard You still get batarian support from him but IIRC it's slightly less assets.
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Post by KaiserShep on Mar 5, 2021 15:13:10 GMT
Arrival bugs me endlessly with the logic of its events, but something that really irks me is that this is the second time in the trilogy where Shepard is holding the bag for plans that they didn’t really have anything to do with. Kirrahe is the reason why there was a bomb on Virmire to begin with, and Kenson, an Alliance operative, had the whole thing rigged way before Shepard got involved, but suddenly it’s as if Shepard strapped the thrusters to the dang asteroid themself. It’s actually kinda maddening. I wish I could kick Anderson in the nuts when he talked about the death of the Batarians, because he should know damn well about Dr. Kenson’s involvement and how this even happened. Personally, I rather liked Omega. It was the only time we really got to play around with the Renegade/Paragon system a fair degree, and even a class-related interrupt for good measure. In both cases Shepard is either the only survivor of the situation or the one that initiated the series of events. Virmire it was Shepard and his ship and crew that allowed the bomb to be brought into the fort and armed. Including the (potential) sacrificing of one of his subordinates and or the sacrificing of the distraction team to detonate it. Kenson's team might have rigged the asteroid with engines but it was Shepard that activated them and then fled the system being the only survivor.
If tomorrow Biden launched a nuclear attack on China we wouldn't blame Kennedy for building the bombs would we?
But that isn’t really true in the case of Virmire. It was entirely a joint effort between Shepard and the STG. It doesn’t really matter if Shepard’s ship was used to do it, because the responsibility is shared equally among all parties involved. The thing that doesn’t make any sense is that the Council doesn’t seem to really have a particular stake in either the planet or the facility that was destroyed, and unlike Saren’s escapades, the only casualties seem to be a few indoctrinated salarians and krogan shock troops. What annoys me is that Kirrahe’s survival means nothing and doesn’t affect their disposition at all. This kind of goes to the really annoying way BioWare wrote all of the politician characters in the game. They’re all obscenely obnoxious and short-sighted. While that sounds like something that should be expected on its face, the level of stupidity on the part of the Council begs the question as to how galactic society didn’t collapse so much sooner. I really hope BioWare never writes characters like this again, or at least, let me shoot them if they do.
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Post by gothpunkboy89 on Mar 5, 2021 16:10:24 GMT
In both cases Shepard is either the only survivor of the situation or the one that initiated the series of events. Virmire it was Shepard and his ship and crew that allowed the bomb to be brought into the fort and armed. Including the (potential) sacrificing of one of his subordinates and or the sacrificing of the distraction team to detonate it. Kenson's team might have rigged the asteroid with engines but it was Shepard that activated them and then fled the system being the only survivor.
If tomorrow Biden launched a nuclear attack on China we wouldn't blame Kennedy for building the bombs would we?
But that isn’t really true in the case of Virmire. It was entirely a joint effort between Shepard and the STG. It doesn’t really matter if Shepard’s ship was used to do it, because the responsibility is shared equally among all parties involved. The thing that doesn’t make any sense is that the Council doesn’t seem to really have a particular stake in either the planet or the facility that was destroyed, and unlike Saren’s escapades, the only casualties seem to be a few indoctrinated salarians and krogan shock troops. What annoys me is that Kirrahe’s survival means nothing and doesn’t affect their disposition at all. This kind of goes to the really annoying way BioWare wrote all of the politician characters in the game. They’re all obscenely obnoxious and short-sighted. While that sounds like something that should be expected on its face, the level of stupidity on the part of the Council begs the question as to how galactic society didn’t collapse so much sooner. I really hope BioWare never writes characters like this again, or at least, let me shoot them if they do. Shepard also is the only one that can survive so they have to write it to only focus on the single character that survives 100% of the outcomes. Also the Council being against you is needed for the story. If they acted even half as rational as any real person would the entire story wouldn't exist.
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Post by alanc9 on Mar 5, 2021 16:26:04 GMT
Apparently all the data for it was either corrupted or lost, so it’s not included unfortunately. Which is weird because they have the game readily available. I don't know anything about coding but I would have thought they could have pulled it from dlc you can buy through Origin. My understanding is that they've got the released DLC, but not the source code. Reverse engineering the DLC is theoretically possible, but not within the MELE budget.
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sjsharp2010
N7
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition, Dragon Age The Veilguard
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition, Dragon Age The Veilguard
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Post by sjsharp2010 on Mar 5, 2021 17:25:41 GMT
Yeah Balak shows up on the Citadel in ME3 if you let him go but yeah I do the same. I prefer to asve lives ove rcatching terrorists because terrorists pretty much always slip up in the end. At the end of the day keeping Bala kalive means you can get Batarian resources late ranyway as you can convince him and his people to join your fleet against the Reapers. Killing him in BDTS means he gets replaced by another batarian. The cutscene is different; the new guy gets arrested instead of getting the drop on Shepard You still get batarian support from him but IIRC it's slightly less assets. I know but I meantthat i tworks out better if the Batarian is Balak in that instance.
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