inherit
1480
0
1,080
gothpunkboy89
2,311
September 2016
gothpunkboy89
|
Post by gothpunkboy89 on Mar 11, 2021 1:27:50 GMT
Well presumably when they fleshed it out it would make more senses. People seem to want to compare the start of this idea to the completion of the other. It both did not have the time to explain it and make it work or make the big mistakes. I don't really think it would have been better except maybe if they had kept the dev who came up with it. Not because he is a genius or anything but a more consistent vision helps. You change the story 3 times even if you stick with the same general idea/dark energy its going to go to shit. That's the great thing about an unwritten plot... we can always imagine that it would have been great if only it had actually existed. And people will always insist that it would have been totally better then what we got.
|
|
ahglock
N5
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
Origin: ShinobiKillfist
Posts: 2,887 Likes: 3,546
inherit
9886
0
3,546
ahglock
2,887
Feb 21, 2018 17:57:17 GMT
February 2018
ahglock
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
ShinobiKillfist
|
Post by ahglock on Mar 11, 2021 3:01:05 GMT
That's the great thing about an unwritten plot... we can always imagine that it would have been great if only it had actually existed. And people will always insist that it would have been totally better then what we got. Or insist it would have been worse.
|
|
inherit
9459
0
Nov 24, 2021 20:18:46 GMT
5,628
SirSourpuss
7,694
Oct 16, 2017 16:19:07 GMT
October 2017
sirpetrakus
Mass Effect Trilogy, Dragon Age: Origins, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, SWTOR
|
Post by SirSourpuss on Mar 11, 2021 9:12:44 GMT
We are told that Mass Relays utilize a massive amount of engery. Even a small one would require a massive power generator to power even for a short time. This contradicts the VI's claim that lack of power and thus fuel is why it shut down pods and why there aren't Protheans still walking around. But it is a mini-relay. It didn't need to be powered indefinitely, like the Mass Relays, nor did it have the same traffic as one. Surely a one of burst wouldn't require the energy of an indefinitely running Mass Relay. Eezo isn't used as fuel Helium-3 is commonly used for fuel. I'd assume it's Eezo powered, simply because it would need to use some, to manipulate mass. Like the Tantalus drive on the Normandy uses Eezo. Unless we are talking about eezo for mass manipulation and Helium 3 for propulsion. But the Mass Relays wouldn't need propulsion. But on the other hand, we don't know how they work. Saren would know, for working with Sovereign. Not only would it take a large amount to refuel a reactor but it would also require repairs as 50,000 years of sitting empty and no maintenance would cause anything to degrade. We literally see entire cities crumbling on Feros. If the Protheans could make the Mini Relay from the same alloy as the Mass Relays, I assume they'd have to, then maybe it wouldn't need repairs. We've yet to see a Relay maintenance crew. Or any wear on any of the relays. This sets up a whole lot of background actions that Saren would have to take in like 20 minutes to get this to work. Assuming you are going by actual play time which Ilos can be completed in like 20-30 minutes form start to finish. Maybe, maybe not. It is also a reasonable question to ask how Saren managed to pull all of this off so quickly. Given it is literally the single most important plot point of the entire game. Honestly, I don't recall if, when first playing it, I had the same reaction. It's been 13 years. But I'd assume Saren came just very well prepared. The bigger question is, if Sovereign has knowledge of the Mass Relays and the materials to make an entire installation, like the one on Virmire and therefore the resources, why not make a mini relay himself to blast him off to the Citadel. Surely it wouldn't take as long as the ... however long his search for the Conduit was. Less suspicious, too. But that doesn't matter, either, because the Reapers get there in 3 years, regardless. And by saying "it doesn't matter" I mean that it is, ultimately, inconsequential. Hell if you want you can simply say the Kirrahe was in the room but cloaked and had no reason to show up when Thane did. That sort of behavior lines up with STG's MO very well. Does it? Kirrahe wouldn't even try to put a bullet into Kai Leng, when he was down, or in the open, when he retreated? He'd just let this guy walk off? Doesn't sound or look like an STG thing to me.
|
|
inherit
1480
0
1,080
gothpunkboy89
2,311
September 2016
gothpunkboy89
|
Post by gothpunkboy89 on Mar 11, 2021 13:23:21 GMT
And people will always insist that it would have been totally better then what we got. Or insist it would have been worse. Probably because the basic premise we were given is far stupider then anyone can claim the story we got was. Acting as a reset button to prevent a technological singularity that would eventually lead to the elimination of advanced organic life. Make a little bit more sense then dark energy is speeding up the entropy of the galaxy so we indirectly guide races down a technological evolutionary path that makes heavy use of dark energy. Thus not only contributing to the problem but making it worse then it was before rather then trying to guide them down new technological paths. While also harvesting them to fix a solution that hyper advanced god like space squids couldn't figure out a solution to over millions of years. All until humanity shows up because
HUMANS ARE SO SUPER SPECIAL AWESOME AND SPECIAL AND TOTALLY UNIQUE AND NO ONE COULD EVER BE LIKE THEM AND SPECIAL AND IMPORTANT AND ULTIMATE BIG TIME SPECIAL TIMES A THOUSAND!!!!!
The humans are special is the dumbest set up BioWare ever set up and Mordin's little speech about humanity's uniqueness during his loyalty mission in ME2 makes me roll my eyes every time. Any ending that treats all the races of the galaxy as equals is always going to be inherently superior then and ending that pushes the narrative that humans are the most special ever.
|
|
inherit
1480
0
1,080
gothpunkboy89
2,311
September 2016
gothpunkboy89
|
Post by gothpunkboy89 on Mar 11, 2021 13:40:56 GMT
We are told that Mass Relays utilize a massive amount of engery. Even a small one would require a massive power generator to power even for a short time. This contradicts the VI's claim that lack of power and thus fuel is why it shut down pods and why there aren't Protheans still walking around. But it is a mini-relay. It didn't need to be powered indefinitely, like the Mass Relays, nor did it have the same traffic as one. Surely a one of burst wouldn't require the energy of an indefinitely running Mass Relay. Eezo isn't used as fuel Helium-3 is commonly used for fuel. I'd assume it's Eezo powered, simply because it would need to use some, to manipulate mass. Like the Tantalus drive on the Normandy uses Eezo. Unless we are talking about eezo for mass manipulation and Helium 3 for propulsion. But the Mass Relays wouldn't need propulsion. But on the other hand, we don't know how they work. Saren would know, for working with Sovereign. Not only would it take a large amount to refuel a reactor but it would also require repairs as 50,000 years of sitting empty and no maintenance would cause anything to degrade. We literally see entire cities crumbling on Feros. If the Protheans could make the Mini Relay from the same alloy as the Mass Relays, I assume they'd have to, then maybe it wouldn't need repairs. We've yet to see a Relay maintenance crew. Or any wear on any of the relays. This sets up a whole lot of background actions that Saren would have to take in like 20 minutes to get this to work. Assuming you are going by actual play time which Ilos can be completed in like 20-30 minutes form start to finish. Maybe, maybe not. It is also a reasonable question to ask how Saren managed to pull all of this off so quickly. Given it is literally the single most important plot point of the entire game. Honestly, I don't recall if, when first playing it, I had the same reaction. It's been 13 years. But I'd assume Saren came just very well prepared. The bigger question is, if Sovereign has knowledge of the Mass Relays and the materials to make an entire installation, like the one on Virmire and therefore the resources, why not make a mini relay himself to blast him off to the Citadel. Surely it wouldn't take as long as the ... however long his search for the Conduit was. Less suspicious, too. But that doesn't matter, either, because the Reapers get there in 3 years, regardless. And by saying "it doesn't matter" I mean that it is, ultimately, inconsequential. Hell if you want you can simply say the Kirrahe was in the room but cloaked and had no reason to show up when Thane did. That sort of behavior lines up with STG's MO very well. Does it? Kirrahe wouldn't even try to put a bullet into Kai Leng, when he was down, or in the open, when he retreated? He'd just let this guy walk off? Doesn't sound or look like an STG thing to me.
Element Zero operates by passing a current thought it to trigger a Mass Effect Field. To activate FTL or a Relay needs massive amounts of energy passing though a Mass Effect core. Relays have a quantum shielding that locks the systems down on a quantum level which makes them immune to simply the passage of time and you need something on the scale of an asteroid larger then the Relay impacting it to damage one. This still necessitates a power supply to charge up the Relay. 50,000 years of time passing has shown the decaying effect on Ilos. Which means any generator on the planet would be out of fuel and in need of repairs.
All of this is delaying actions that would slow down Saren and make is short lead even shorter. Which would conflict with what he was able to do on the Citadel given the short time frame between his utilizing of the Conduit and Shepard and team's.
Not using game play time as the time frame creates more problems. At from the moment we learn about the Reapers it is said that if Sovereign reaches the Citadel it is game over. Sovereign reaches the citadel and connects to it. There is only like a 10 minute time from when the Reaper connects to the Citadel to Shepard uploading the (deuse ex machina) firewall program that delays the Reaper's ability to open the Relay for the 5th Fleet to attack. If we go by some other time frame then the Reaper was connected to the Citadel for a half hour or possibly an hour which makes the lack of any activation of the Relay go from questionable to out right stupid beyond all reason.
Thus this demand to know all details at all time and explain specifically were everyone was during events rather then simply allow the events to unfold is silly. Because then the entire series starts to fall apart.
|
|
ahglock
N5
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
Origin: ShinobiKillfist
Posts: 2,887 Likes: 3,546
inherit
9886
0
3,546
ahglock
2,887
Feb 21, 2018 17:57:17 GMT
February 2018
ahglock
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
ShinobiKillfist
|
Post by ahglock on Mar 11, 2021 14:44:08 GMT
Or insist it would have been worse. Probably because the basic premise we were given is far stupider then anyone can claim the story we got was. Acting as a reset button to prevent a technological singularity that would eventually lead to the elimination of advanced organic life. Make a little bit more sense then dark energy is speeding up the entropy of the galaxy so we indirectly guide races down a technological evolutionary path that makes heavy use of dark energy. Thus not only contributing to the problem but making it worse then it was before rather then trying to guide them down new technological paths. While also harvesting them to fix a solution that hyper advanced god like space squids couldn't figure out a solution to over millions of years. All until humanity shows up because
HUMANS ARE SO SUPER SPECIAL AWESOME AND SPECIAL AND TOTALLY UNIQUE AND NO ONE COULD EVER BE LIKE THEM AND SPECIAL AND IMPORTANT AND ULTIMATE BIG TIME SPECIAL TIMES A THOUSAND!!!!!
The humans are special is the dumbest set up BioWare ever set up and Mordin's little speech about humanity's uniqueness during his loyalty mission in ME2 makes me roll my eyes every time. Any ending that treats all the races of the galaxy as equals is always going to be inherently superior then and ending that pushes the narrative that humans are the most special ever.
Thanks for proving my point I guess.
|
|
inherit
1480
0
1,080
gothpunkboy89
2,311
September 2016
gothpunkboy89
|
Post by gothpunkboy89 on Mar 11, 2021 15:34:11 GMT
Probably because the basic premise we were given is far stupider then anyone can claim the story we got was. Acting as a reset button to prevent a technological singularity that would eventually lead to the elimination of advanced organic life. Make a little bit more sense then dark energy is speeding up the entropy of the galaxy so we indirectly guide races down a technological evolutionary path that makes heavy use of dark energy. Thus not only contributing to the problem but making it worse then it was before rather then trying to guide them down new technological paths. While also harvesting them to fix a solution that hyper advanced god like space squids couldn't figure out a solution to over millions of years. All until humanity shows up because
HUMANS ARE SO SUPER SPECIAL AWESOME AND SPECIAL AND TOTALLY UNIQUE AND NO ONE COULD EVER BE LIKE THEM AND SPECIAL AND IMPORTANT AND ULTIMATE BIG TIME SPECIAL TIMES A THOUSAND!!!!!
The humans are special is the dumbest set up BioWare ever set up and Mordin's little speech about humanity's uniqueness during his loyalty mission in ME2 makes me roll my eyes every time. Any ending that treats all the races of the galaxy as equals is always going to be inherently superior then and ending that pushes the narrative that humans are the most special ever.
Thanks for proving my point I guess.
I mean literally the entire ME2 we have the Collectors exclusively targeting humans and no other race. Only human colonies are attacked. Only humans are processed. Mordin several time blatantly mentions how humans are unique some how. Any ending were you have to potentially sacrifice a race to fix the dark energy problem was going to revolve around humanity. Which again is just pushing the humanity is special angle.
It is one thing to have a human centeric story PoV since we are playing a human character. But it is another thing to say that humans are super special among all the other races of the galaxy. Mass Effect 1 started out great with the whole stance that humanity was just one fish in an ocean other other fish. And then ME2 started the push towards humanity being special. And from what we know of the concepts and ideas of the dark energy plot that humanity is special would have become the forefront of the story. Even more so then it already is.
|
|
inherit
9459
0
Nov 24, 2021 20:18:46 GMT
5,628
SirSourpuss
7,694
Oct 16, 2017 16:19:07 GMT
October 2017
sirpetrakus
Mass Effect Trilogy, Dragon Age: Origins, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, SWTOR
|
Post by SirSourpuss on Mar 11, 2021 18:01:14 GMT
Element Zero operates by passing a current thought it to trigger a Mass Effect Field. To activate FTL or a Relay needs massive amounts of energy passing though a Mass Effect core. Relays have a quantum shielding that locks the systems down on a quantum level which makes them immune to simply the passage of time and you need something on the scale of an asteroid larger then the Relay impacting it to damage one. This still necessitates a power supply to charge up the Relay. Most impressive, yes. 50,000 years of time passing has shown the decaying effect on Ilos. I don't for a second doubt that 50k years won't cause degradation, nor would I imply otherwise. Just that the mini-relay, to handle the stresses of a relay core, would probably be made from something as capable to withstand such degradation as a normal mass relay would and those have been around for several cycles, or at least as long as the Conduit, while remaining perfectly operational. Arguably, even the Conduit's power supply could be operational, though probably depleted. But perhaps it is easily replaceable? Perhaps Saren, through his scrounging of Prothean artifacts, found schematics of the Crucible somewhere. Perhaps it was all schematics of an experimental relay prototype, that the Protheans on Ilos eventually built, therefore, he'd be prepared. There is a number of plausible, though unlikely, explanations that can be made. Look at all the excuses I've easily come up. I just find it hard to believe that Kirrahe would either be substituted in the Salarian delegation's security escort for a terminally ill Drell, or that he would stand idly by, even when Kai Leng is making an escape, with his back exposed. It strikes me as even more unlikely. Maybe it's just me and maybe it's just a personal problem? I accept personal responsibility for this pointless argument. Thus this demand to know all details at all time and explain specifically were everyone was during events rather then simply allow the events to unfold is silly. Because then the entire series starts to fall apart.
I won't deny that Mass Effect, as far as plot contrivances go, is full of them. From small ones to large ones. And if we want a better game in the future, we should point them all out. But you are correct that we don't always need all the information. Sometimes, even partial information on something may be too much information.
|
|
inherit
Glorious Star Lord
822
0
16,819
KaiserShep
Party like it's 2023!
9,233
August 2016
kaisershep
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
|
Post by KaiserShep on Mar 11, 2021 20:36:05 GMT
It’s best just not to think about the total scale of time when it comes to the longevity of the materials of all this reaper voodoo tech, much like how we just don’t bother to think about the lighter fluid in the lighters WALL-E collects. The mass relays themselves would need to be made out of puppies and magic to withstand hundreds of thousands of years of the brutal, neverending stresses of outer space, like gravitational forces, intense spikes and dips in temperature, radiation, etc.. It just works, because eye-fi magic.
|
|
inherit
22
0
Nov 26, 2024 23:40:47 GMT
4,079
Blast Processor
"Why are you telling me this? I can read and draw my own conclusions." - Roach
1,457
August 2016
slotts
|
Post by Blast Processor on Mar 11, 2021 20:48:14 GMT
It’s best just not to think about the total scale of time when it comes to the longevity of the materials of all this reaper voodoo tech, much like how we just don’t bother to think about the lighter fluid in the lighters WALL-E collects. The mass relays themselves would need to be made out of puppies and magic to withstand hundreds of thousands of years of the brutal, neverending stresses of outer space, like gravitational forces, intense spikes and dips in temperature, radiation, etc.. It just works, because eye-fi magic. Haha. The fact that space is actually an endless sea of death isn't very fun though.
|
|
inherit
Scribbles
185
0
Nov 17, 2024 22:23:52 GMT
31,578
Hanako Ikezawa
22,991
August 2016
hanakoikezawa
|
Post by Hanako Ikezawa on Mar 11, 2021 21:29:21 GMT
It’s best just not to think about the total scale of time when it comes to the longevity of the materials of all this reaper voodoo tech, much like how we just don’t bother to think about the lighter fluid in the lighters WALL-E collects. The mass relays themselves would need to be made out of puppies and magic to withstand hundreds of thousands of years of the brutal, neverending stresses of outer space, like gravitational forces, intense spikes and dips in temperature, radiation, etc.. It just works, because eye-fi magic. Considering how Reapers build themselves, this could be accurate.
|
|
inherit
1480
0
1,080
gothpunkboy89
2,311
September 2016
gothpunkboy89
|
Post by gothpunkboy89 on Mar 11, 2021 22:49:38 GMT
It’s best just not to think about the total scale of time when it comes to the longevity of the materials of all this reaper voodoo tech, much like how we just don’t bother to think about the lighter fluid in the lighters WALL-E collects. The mass relays themselves would need to be made out of puppies and magic to withstand hundreds of thousands of years of the brutal, neverending stresses of outer space, like gravitational forces, intense spikes and dips in temperature, radiation, etc.. It just works, because eye-fi magic. To be fair they cover this with the Mass Relays. They specifically say they use quantum shielding that locks down their molecules at the quantum level preventing them from moving or being effected. This would keep them safe from the effects of space.
However trying to make the jump that everything the Protheans build has that same quantum sheidling is a stretch.
|
|
inherit
Glorious Star Lord
822
0
16,819
KaiserShep
Party like it's 2023!
9,233
August 2016
kaisershep
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
|
Post by KaiserShep on Mar 12, 2021 3:04:33 GMT
It’s best just not to think about the total scale of time when it comes to the longevity of the materials of all this reaper voodoo tech, much like how we just don’t bother to think about the lighter fluid in the lighters WALL-E collects. The mass relays themselves would need to be made out of puppies and magic to withstand hundreds of thousands of years of the brutal, neverending stresses of outer space, like gravitational forces, intense spikes and dips in temperature, radiation, etc.. It just works, because eye-fi magic. To be fair they cover this with the Mass Relays. They specifically say they use quantum shielding that locks down their molecules at the quantum level preventing them from moving or being effected. This would keep them safe from the effects of space.
However trying to make the jump that everything the Protheans build has that same quantum sheidling is a stretch. Even then, eventually, every kind of material simply deteriorates. The very bonds that holds it all together inevitably start to come apart, and usually the material that comprises its power source goes first, since reactive matter that produces energy eventually loses its capacity to do so. Even something as nifty and quantum shielding could never protect anything from that. We just have to turn our brains off and accept this voodoo tech for what it is.
|
|
inherit
1480
0
1,080
gothpunkboy89
2,311
September 2016
gothpunkboy89
|
Post by gothpunkboy89 on Mar 12, 2021 3:13:01 GMT
To be fair they cover this with the Mass Relays. They specifically say they use quantum shielding that locks down their molecules at the quantum level preventing them from moving or being effected. This would keep them safe from the effects of space.
However trying to make the jump that everything the Protheans build has that same quantum sheidling is a stretch. Even then, eventually, every kind of material simply deteriorates. The very bonds that holds it all together inevitably start to come apart, and usually the material that comprises its power source goes first, since reactive matter that produces energy eventually loses its capacity to do so. Even something as nifty and quantum shielding could never protect anything from that. We just have to turn our brains off and accept this voodoo tech for what it is. Self replicating nano machines that are programed to repair the machinery. We know they use them to create husks.
|
|
inherit
Glorious Star Lord
822
0
16,819
KaiserShep
Party like it's 2023!
9,233
August 2016
kaisershep
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
|
Post by KaiserShep on Mar 12, 2021 3:50:57 GMT
Even then, eventually, every kind of material simply deteriorates. The very bonds that holds it all together inevitably start to come apart, and usually the material that comprises its power source goes first, since reactive matter that produces energy eventually loses its capacity to do so. Even something as nifty and quantum shielding could never protect anything from that. We just have to turn our brains off and accept this voodoo tech for what it is. Self replicating nano machines that are programed to repair the machinery. We know they use them to create husks. Even that would eventually break down, because in the end, there’s no such thing as free energy.
|
|
inherit
1480
0
1,080
gothpunkboy89
2,311
September 2016
gothpunkboy89
|
Post by gothpunkboy89 on Mar 13, 2021 0:35:52 GMT
Self replicating nano machines that are programed to repair the machinery. We know they use them to create husks. Even that would eventually break down, because in the end, there’s no such thing as free energy. Yes power is the only aspect that is unable to be explained. As the reapers would have had to have created a perpetual energy machine to supply the infinite amount of power to allow them to operate for 50,000 years at a time between Reaper visits to refuel them.
|
|
inherit
Scribbles
185
0
Nov 17, 2024 22:23:52 GMT
31,578
Hanako Ikezawa
22,991
August 2016
hanakoikezawa
|
Post by Hanako Ikezawa on Mar 13, 2021 0:46:32 GMT
Even that would eventually break down, because in the end, there’s no such thing as free energy. Yes power is the only aspect that is unable to be explained. As the reapers would have had to have created a perpetual energy machine to supply the infinite amount of power to allow them to operate for 50,000 years at a time between Reaper visits to refuel them. Well, for most of those 50,000 years the Mass Relays are off. For our cycle for example the Asari were the first to use them and find the Citadel in 580 BCE, meaning they were off for about 47,234 years or nearly 94.5% of the cycle.
|
|
ahglock
N5
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
Origin: ShinobiKillfist
Posts: 2,887 Likes: 3,546
inherit
9886
0
3,546
ahglock
2,887
Feb 21, 2018 17:57:17 GMT
February 2018
ahglock
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
ShinobiKillfist
|
Post by ahglock on Mar 13, 2021 2:39:19 GMT
Sovereign could be flitting around in off cycles to fix things when they go wrong, and presumably they have some form of power generation like hyper efficient solar panels or something.
|
|
inherit
1480
0
1,080
gothpunkboy89
2,311
September 2016
gothpunkboy89
|
Post by gothpunkboy89 on Mar 13, 2021 14:10:02 GMT
Yes power is the only aspect that is unable to be explained. As the reapers would have had to have created a perpetual energy machine to supply the infinite amount of power to allow them to operate for 50,000 years at a time between Reaper visits to refuel them. Well, for most of those 50,000 years the Mass Relays are off. For our cycle for example the Asari were the first to use them and find the Citadel in 580 BCE, meaning they were off for about 47,234 years or nearly 94.5% of the cycle. Yea but that is still around 3,000 years of continual running at full power all the time. Even if they are like 9 miles long that is a lot of fuel that would need to be burnt and even the most hyper efficient power generator is only able to extract a fraction of the over all power of the fuel.
|
|
ahglock
N5
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
Origin: ShinobiKillfist
Posts: 2,887 Likes: 3,546
inherit
9886
0
3,546
ahglock
2,887
Feb 21, 2018 17:57:17 GMT
February 2018
ahglock
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
ShinobiKillfist
|
Post by ahglock on Mar 13, 2021 15:47:38 GMT
Well, for most of those 50,000 years the Mass Relays are off. For our cycle for example the Asari were the first to use them and find the Citadel in 580 BCE, meaning they were off for about 47,234 years or nearly 94.5% of the cycle. Yea but that is still around 3,000 years of continual running at full power all the time. Even if they are like 9 miles long that is a lot of fuel that would need to be burnt and even the most hyper efficient power generator is only able to extract a fraction of the over all power of the fuel. In a hard science game they may try to explain it, but power generation for this far sci-fi is always going to be bogus. But they could have a variety of systems that rely on being in space to keep powered, solar, radiation, vacuum who knows how much power they generate when sitting fairly idle its not like ships are going through them in a conga line. Or they are part of a network maybe power is transferred from some unknown location where something is tapping the power of a black hole or something ludicrous.
|
|
inherit
Glorious Star Lord
822
0
16,819
KaiserShep
Party like it's 2023!
9,233
August 2016
kaisershep
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
|
Post by KaiserShep on Mar 14, 2021 15:00:37 GMT
Yes power is the only aspect that is unable to be explained. As the reapers would have had to have created a perpetual energy machine to supply the infinite amount of power to allow them to operate for 50,000 years at a time between Reaper visits to refuel them. Well, for most of those 50,000 years the Mass Relays are off. For our cycle for example the Asari were the first to use them and find the Citadel in 580 BCE, meaning they were off for about 47,234 years or nearly 94.5% of the cycle. I feel like this is one of those things where it’s best to have as few explanations of the details as possible, because it’ll inevitably start to fall apart under even the lightest scrutiny. Think of it like cars and gasoline in the zombie apocalypse. Gasoline has a shelf life of just a few months, and diesel possibly up to a year at most, after which it degrades and loses its combustibility. In a proper setting that actually accounted for this, people would have to resort to wood burning and using horses well within half a year if they want any kind of transportation, but in TV shows and some games you have people with generators and cars years after the infrastructure that kept these things running completely collapsed.
|
|
ahglock
N5
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
Origin: ShinobiKillfist
Posts: 2,887 Likes: 3,546
inherit
9886
0
3,546
ahglock
2,887
Feb 21, 2018 17:57:17 GMT
February 2018
ahglock
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
ShinobiKillfist
|
Post by ahglock on Mar 14, 2021 15:56:22 GMT
Well, for most of those 50,000 years the Mass Relays are off. For our cycle for example the Asari were the first to use them and find the Citadel in 580 BCE, meaning they were off for about 47,234 years or nearly 94.5% of the cycle. I feel like this is one of those things where it’s best to have as few explanations of the details as possible, because it’ll inevitably start to fall apart under even the lightest scrutiny. Think of it like cars and gasoline in the zombie apocalypse. Gasoline has a shelf life of just a few months, and diesel possibly up to a year at most, after which it degrades and loses its combustibility. In a proper setting that actually accounted for this, people would have to resort to wood burning and using horses well within half a year if they want any kind of transportation, but in TV shows and some games you have people with generators and cars years after the infrastructure that kept these things running completely collapsed. The benefit of far future sci-fi, the whatchamacallit makes it work.
|
|
hoku
N3
Games: Mass Effect Trilogy, Mass Effect Andromeda
Posts: 269 Likes: 487
inherit
11769
0
487
hoku
269
Dec 28, 2020 12:22:50 GMT
December 2020
hoku
Mass Effect Trilogy, Mass Effect Andromeda
|
Post by hoku on Mar 14, 2021 18:25:04 GMT
Hepler's idea would have been cool and more science-y that magic-y.
Always imagined it would end it with an EMP / reaper destroying virus blast of some sorts in the "successfull" ending.
Since Bioware didn't (want) to touch the endings, I'll just have to continue to headcanon one of those (in no particular order), at least until we get the next/new Mass Effect game.
Dark Energy Destroy Hackett's ending Hepler's ending Indoctrination Theory
|
|
inherit
∯ Alien Wizard
729
0
Nov 26, 2024 17:21:49 GMT
10,587
Ieldra
4,907
August 2016
ieldra
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda
25190
6519
|
Post by Ieldra on Mar 15, 2021 16:33:11 GMT
I may look at the rest later but I did get to the Helper comments and actually that does make me feel a little better about the thing. No joke. My big complaint of Synthesis was that it felt like a violation and that they were aware of it and that was them trying to make it morally comrpomised so it wouldn't be a perfect solution...intentionally...really works. The part that always bugged me the most about Synthesis, other than what you pointed out, is the idea that the game decides right at the last minute to have this obnoxious god-in-a-box try and dictate to us that any effort to come to an understanding with those drastically alien from ourselves on our own terms is utterly fruitless, and whether we like it or not, we have to alter ourselves to make it happen. “Make friends with some machines? Nope. Not a chance in hell. Never was, never will be.” Well you know what, game? Fuck you too lol I could've lived with that. The axiom behind the Synthesis was "our nature constrains us, and there are futures we will never have unless we change it". I find that, as a rule, convincing. There were two problems with it though: the agent who tells you this is the same entity who did unspeakable stuff to countless intelligent entities for millions of years, so it does not convince, and depending on your choices, 2.9 games told you of a different axiom. So while convincing in principle, it really goes against the grain as the ending of this particular story. So the Synthesis ended up as my least disliked ending choice rather than one that's not without its downside but largely acceptable.
|
|
inherit
1480
0
1,080
gothpunkboy89
2,311
September 2016
gothpunkboy89
|
Post by gothpunkboy89 on Mar 16, 2021 4:35:49 GMT
The part that always bugged me the most about Synthesis, other than what you pointed out, is the idea that the game decides right at the last minute to have this obnoxious god-in-a-box try and dictate to us that any effort to come to an understanding with those drastically alien from ourselves on our own terms is utterly fruitless, and whether we like it or not, we have to alter ourselves to make it happen. “Make friends with some machines? Nope. Not a chance in hell. Never was, never will be.” Well you know what, game? Fuck you too lol I could've lived with that. The axiom behind the Synthesis was "our nature constrains us, and there are futures we will never have unless we change it". I find that, as a rule, convincing. There were two problems with it though: the agent who tells you this is the same entity who did unspeakable stuff to countless intelligent entities for millions of years, so it does not convince, and depending on your choices, 2.9 games told you of a different axiom. So while convincing in principle, it really goes against the grain as the ending of this particular story. So the Synthesis ended up as my least disliked ending choice rather than one that's not without its downside but largely acceptable.
Across the entire trilogy there is petty bickering, old grudges that refuse to die and generally people just being shitty to each other. Outside of Shepard's close circle of friends (IE who ever is on the Normandy) the world shows that limit. It literally takes the threat of total extinction to make them work together. Short term this might create unity but long term each group will be pulled in different directions as they will each have their own ideas and goals of what their future is. And the petty bickering, new grudges and general shitty behavior will return. The Reaper War will eventually become just a moment in history the same as countless other moments like the Siege of Oreans. It is but a foot note in English and French history with neither nation caring about it in any way shape or form when dealing with current day relations.
|
|