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Post by SirSourpuss on May 22, 2021 0:42:44 GMT
I am wondering if they are going to have Solas kill the Inquistor in the opening of the game (or have it take place off screen if they cut them from the game), so that they don't have to deal with the issue. That's a very smart idea. It never even crossed my mind. Killed off screen. Gonna piss a lot of people off.
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Post by Hanako Ikezawa on May 22, 2021 0:47:43 GMT
I am wondering if they are going to have Solas kill the Inquistor in the opening of the game (or have it take place off screen if they cut them from the game), so that they don't have to deal with the issue. That's a very smart idea. It never even crossed my mind. Killed off screen. Gonna piss a lot of people off. That's a very stupid idea. If they were going to have Solas kill the Inquisitor off, the time to do it would be during the Trespasser DLC.
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Post by SirSourpuss on May 22, 2021 0:52:50 GMT
That's a very smart idea. It never even crossed my mind. Killed off screen. Gonna piss a lot of people off. That's a very stupid idea. If they were going to have Solas kill the Inquisitor off, the time to do it would be during the Trespasser DLC. Well, that's exactly what I was going for. I remember being pissed off when Bioware killed Emily Wong on a tweet. Imagine this. If you want to piss your fanbase off, this is 👌
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Post by andydandymandy on May 22, 2021 1:50:03 GMT
That's a very smart idea. It never even crossed my mind. Killed off screen. Gonna piss a lot of people off. That's a very stupid idea. If they were going to have Solas kill the Inquisitor off, the time to do it would be during the Trespasser DLC. That would've been the logical thing to do, but... this is the Dragon Age writing team who has had a history of writing themselves into corners.
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Post by Hanako Ikezawa on May 22, 2021 2:24:59 GMT
That's a very stupid idea. If they were going to have Solas kill the Inquisitor off, the time to do it would be during the Trespasser DLC. That would've been the logical thing to do, but... this is the Dragon Age writing team who has had a history of writing themselves into corners. Except this isn't a corner. They have a field of better opportunities. They're just choosing to put themselves in a corner.
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Post by bierkrug on May 22, 2021 7:59:43 GMT
I am wondering if they are going to have Solas kill the Inquistor in the opening of the game (or have it take place off screen if they cut them from the game), so that they don't have to deal with the issue. The easiest way to deal with it would have been a recurring protagonist. Remember how Ezio got three games to himself simply because he proved popular and there was more to his story that could be told? Bit of a shame when Ubisoft outplays Bioware in the story consistency department.
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Post by Hanako Ikezawa on May 22, 2021 15:04:17 GMT
I am wondering if they are going to have Solas kill the Inquistor in the opening of the game (or have it take place off screen if they cut them from the game), so that they don't have to deal with the issue. The easiest way to deal with it would have been a recurring protagonist. Remember how Ezio got three games to himself simply because he proved popular and there was more to his story that could be told? Bit of a shame when Ubisoft outplays Bioware in the story consistency department. Bioware even knows this since they experienced this with Shepard. Shepard didn’t drop out of the fight and find someone new to fight the Reapers because “Harbinger knows everything about me”.
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Post by catcher on May 23, 2021 3:56:33 GMT
I think that the Inquisitor's words about Solas (redeeming him vs. stopping him at any cost) may have an impact on the dialogue of certain member of the (secret, if disbanded) Inquisition, more than anything else. So, for example, let's say you meet Charter somewhere, and she's acting as an undercover spy in Tevinter, and there's a mission to either try to capture or kill some agents of Fenharel: if your Inquisitor is set on redeeming Solas, Charter will push for capturing them, even if it's risky and could cost some losses on your side; but if your Inquisitor is set on stopping Solas at any cost, she'll push for killing them without leaving anything to risk - Inquisitor's orders. Ultimately, though, I believe the final choice will always rest on DA4's protagonist. That is, of course, the great sticking spot with this little choice. Part of me thinks it was just a little stunt on the part of the Trespasser writer. We've been conditioned to see that type of choice representation as having a certain significance but no matter what the Inquisitor says there, the end result is the same. If it does carry on into DA4, then how it does/does not circumscribe the Fortunate One's (assuming the Inquisitor isn't the DA4 protag. If she/he is, then no conflict) choices could be tricky, but also filled with possibilities. One way to approach it is that the Inquisitor passes certain missions onto the Fortunate One based on that choice. So a Redeeming Inquisitor might give the FO a quest (or quests) to establish a safe route to contact Fen'harel directly. Redemption will have to start with some sort of communication and the Inquisitor shouldn't really depend solely on convenient Plot Armor to do that. Then, the FO could be tasked with gathering evidence of the kindness/beauty/power of this strangely splintered world. Very different from the typical Body Count type adventure though there are bound to be combat challenges doing a little scavenger hunt. The 'stop him' could be the more standard path, though no less weird since you would need quests to find some way to find out exactly what the Plan is. After all, there (hopefully) is no giant 'Drop the Veil' button out there. I get the feeling the Anchor is there to lend a hand... (Thanks folks. I'll be here all week ) The disband\mantain decision is tricky, though, since you've got all the "core" members of the Inquisition on board against Solas regardless. So it may have less of an impact than we actually think, especially considering we're going to visit northern Thedas, where the Inquisition's presence is much less noticeable than in the southern part. I think it'll probably impact some specific parts of the main quests, but again, the final choice will always rest on DA4's protagonist. We might also get a set of different side missions based on whether we disbanded it or not (something like Calpernia and Samson). We'll probably see a secret Inquisition doing better at spycraft and such, but ineffectual when a show of force (=actual numbers) is needed, while a reformed Inquisition will probably be more capable militarily and in diplomacy, but we'll see episodes of corruption inside the ranks (I'd love a "who's the traitor?"-style side mission where you can actually fail if you don't analyze your clues correctly. Just a random thought ) Like the idea of throwing in a little counter-espionage quest. Also love any 'graduated success' quests (prefer to stay away from 'failure' in quests since that usually gives developers hives). In your, counter-espionage example, you can discover the spy cleverly enough and soon enough to turn him/her, or catch the spy just before she/he does some real damage, catch the spy just after he/she does some damage, or never find the spy and keep getting roadblocks in your way. This choice has less danger of impinging on the FO's choices but also a danger of just seeming too trivial. A still running Inquisition has to have both good advantages and good headaches without having to run to the whole 'spy among us' well too often. Conversely, the Rump Inquisition will need to be believably limited without seeming like a liability. One decision that I'm really interested in seeing how it plays out, however, is the Divine choice. I don't think it'll have much of an impact on the whole Fenharel story, but it may have one in the Tevinter\Qunari conflict, maybe? From my own viewpoint, I don't think that will have much if any impact on DA4. Vivienne is far too politically savvy to get caught in northern politics, particularly in Tevinter which she detests. Leilania might help with some espionage, but she will still be very busy in southern Thedas. Cassandra would be the most likely to jump on a nug with her sword and thunder off to the sounds of the guns, but then, it seems like that's exactly what Fen'harel wants us to do. A third religious sect trying to intervene between two others that reject its authority outright seems like a recipe for disaster to me. Thanks for the thoughts.
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Post by pessimistpanda on May 26, 2021 1:28:10 GMT
I am wondering if they are going to have Solas kill the Inquistor in the opening of the game (or have it take place off screen if they cut them from the game), so that they don't have to deal with the issue. The easiest way to deal with it would have been a recurring protagonist. Remember how Ezio got three games to himself simply because he proved popular and there was more to his story that could be told? Bit of a shame when Ubisoft outplays Bioware in the story consistency department. Lol, it's worth noting that, at the very longest, AC games have only had two years between them, not TEN. And a situation like the Ezio trilogy has not been repeated in AC since. "Recurring protagonist" isn't some revolutionary idea you all just invented. Plenty of AAA game series, in fact probably most of them, use the same protagonist in every instalment, even long past the point that it made any sense or there were any new facets of the character to explore, purely because "the fans expect it". Uncharted comes to mind, it had a natural, perfectly serviceable ending in 3, but 4 just HAD to bring Nathan Drake out of retirement, and introduce a long lost brother that he never once previously mentioned. Or God of War literally supplanting Kratos into a different world and mythology where he doesn't belong, because he already killed all the Greek gods. Not to mention the ten years of character development that happens entirely off-screen. A new protagonist every game brings *just as many* "great storytelling opportunities" as using the same one over and over again does. Hardcore fans just don't LIKE those stories, because literally all they ever want is for characters and settings to remain completely static. And statements like "there's more story to be told" are just straight-up nonsense. There are ALWAYS more stories to be told about everyone, all the time. Because the capacity of human imagination is infinite.
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Post by bierkrug on May 26, 2021 9:18:55 GMT
Lol, it's worth noting that, at the very longest, AC games have only had two years between them, not TEN. And? You're going to tell me that DA doesn't build up on an already existing fanbase that played the other titles in the series already? That this game world isn't so lore bloated that any newcomer would be clueless to begin with? ME5 seems to be coming back to old values and look at the time scale there. Because they are basically service games now with lots of more or less unnecessary DLCs. Ezio had that potential because he was a good character, not making characters that good is not something to be proud of. But we are not past a point where it would make sense. They're taking the villain along to the next installment but not the hero. Whether Solas was an enemy, love interest or good friend, there is a connection there and throwing it away is just crappy writing. To bring back the LotR analogy: How about if Frodo just gave the ring to some random bum he came across in Bree? This story is only half told and Bioware are screwing themselves sideways by introducing a new nobody who has nothing to do with the established plot. The stakes are high, the entire world is at risk, but sure, let's make some introductions first.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Origin: ALoneGretchin
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Post by Gileadan on May 26, 2021 9:51:21 GMT
Let's face it, BioWare/EA will want to sell DA4 to as many gamers as possible, and I think most people prefer to jump into a game's story without having to understand a bunch of important references to an almost ten years old predecessor. My feeling is that Dragon Age Inquisition, despite its accolades and GOTY status, has been largely forgotten by the general gaming audience. If I asked my PC gaming buddies, who are all into RPGs and generally story based games, who Solas is for example, I'd get blank stares all around. And BioWare/EA will want to market to the general audience, the one who most likely won't know/remember who Solas is, not DAI's remaining small cult following.
Chances are the new protagonist will get their own introduction into the entire Dread Wolf plot and the Inquisitor / Inquisition will get a few mentions in the Codex or NPC dialogue lines. Why make people go back to an old game to understand the conflict that is going on in the current one, especially if they go there already knowing that Solas is the true villain? The time window for making the Inquisitor a recurring protagonist is pretty much gone in my opinion.
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Post by SirSourpuss on May 26, 2021 9:54:47 GMT
Lol, it's worth noting that, at the very longest, AC games have only had two years between them, not TEN. And? You're going to tell me that DA doesn't build up on an already existing fanbase that played the other titles in the series already? That this game world isn't so lore bloated that any newcomer would be clueless to begin with? ME5 seems to be coming back to old values and look at the time scale there. Because they are basically service games now with lots of more or less unnecessary DLCs. Ezio had that potential because he was a good character, not making characters that good is not something to be proud of. But we are not past a point where it would make sense. They're taking the villain along to the next installment but not the hero. Whether Solas was an enemy, love interest or good friend, there is a connection there and throwing it away is just crappy writing. To bring back the LotR analogy: How about if Frodo just gave the ring to some random bum he came across in Bree? This story is only half told and Bioware are screwing themselves sideways by introducing a new nobody who has nothing to do with the established plot. The stakes are high, the entire world is at risk, but sure, let's make some introductions first. I don't like the Inquisitor. But I agree with this. Even this new nobody protagonist will have, more or less, the same dialogue options the Inquisitor would have, in general conversations, but less options with returning companions, because the backstory isn't there between them. And when you could build up on a character and use that potential in a better way, Bioware chooses not to try, because it needs to take choices into account and Bioware would rather not have them show up in the next game, that is a direct continuation of the last game. It's weak and show lack of faith in the writing staff's ability, the programming staff's ability and a lack of overarching vision. And it's OK, if the game takes place 10, 50, 100 years later, but it's not. But even so, the Inquisitor's vested interest would not have them sit by the sideline. It gets personal, due to the level of involvement with Solas. If the Inquisitor is alive and able, they would be involved.
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Post by bierkrug on May 26, 2021 11:17:14 GMT
Let's face it, BioWare/EA will want to sell DA4 to as many gamers as possible, and I think most people prefer to jump into a game's story without having to understand a bunch of important references to an almost ten years old predecessor. I started the DA series with Inquisition and let me tell you, just jumping in without any former knowledge is a very confusing experience. The in-universe codex is really not much help in explaining all these factions and concepts to a complete newbie. This is a lore heavy world but that's the beauty of it. People who don't care about story and world will probably still enjoy the gameplay but Bioware is alienating those that put importance on such things. (Like, you know, the iron base of the fandom, the people that care, the people that do cosplay, fanart, fanfiction and whatnot. The ones who keep the world alive between installments.) Ask Bioware that as they are the ones to make Solas the implied main villain of DA4. They put themselves into a corner that way. The proper way out is a consequent continuation of the story without changing the hero midway through. I'm an avid book and independent comic reader. Time between installments means nothing to me
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Post by pessimistpanda on May 26, 2021 16:00:37 GMT
Lol, it's worth noting that, at the very longest, AC games have only had two years between them, not TEN. And? You're going to tell me that DA doesn't build up on an already existing fanbase that played the other titles in the series already? That this game world isn't so lore bloated that any newcomer would be clueless to begin with? ME5 seems to be coming back to old values and look at the time scale there. Yes, actually, that's exactly what I'm going to tell you. Almost a decade has passed since the last Dragon Age game, and BioWare has always been a niche developer in a niche genre. Even at their most successful, they command nothing even close to the established customer base of Ubisoft. They cannot and should not rely on people already being familiar with the plot and characters of Inquisition, and being willing to continue with them. And yes, I am also saying that the lore is not "too bloated" for newcomers. Dragon Age's lore isn't that complex, and in fact treads extremely familiar ground for anyone with even a passing awareness of the fantasy genre as a whole. If people can handle the lore of Assassin's Creed, when the games aren't even released in chronological order, then they can handle the lore of Dragon Age. If you started with Inquisition and found it a struggle (though I cannot imagine how that possibly could be, it's all extremely derivative), then imagine how new players of DA4 would feel, not just having to learn all the concepts of the world, but also needing to come to grips with a protagonist and group of allies who already have extensive shared history. It strikes me as rather hypocritical of you that you should want the series to be less accessible to newcomers. Lol, what about the series being "service games" prevents them from reusing the same character if they wanted to? That makes no sense. And as for popularity, or "being a good character", (however you define that), Odyssey was the most popular, and most well-reviewed AC game for a long time, and at the end it was revealed that Alexios/Kassandra had survived from the time of the Peloponnesion War, up to the present day. There's plenty of scope there for Alexios/Kassandra to have continued adventures in different periods of history, all over the world. There was every opportunity to turn AC into the continued adventures of Alexios/Kassandra. Says who? You? I don't agree. As far as I can see, the Inquisition were conclusively defeated in Trespasser. Solas thoroughly infiltrated the organization and utterly decimated it, and all the supplementary material in the short stories and such only further demonstrates that they can't possibly hope to match his power, barring some sort of game-changing magical artifact or some trope-y bullshit like that, and anyone can pick up an artifact. It doesn't have to be the Inquisitor. So what? There's plenty of stories that do that. I can even point to an entire genre where that's normally the case: Horror. Plenty of horror series bring the same villain back multiple times, but not the same hero, even if the hero survived. I feel no connection to Solas and thus neither does my Inquisitor, because I control their feelings. I never wanted him or any of the Inquisition characters to ever come back in the first place. I don't want a continuation of the Solas story, because the Solas story is trite and boring. I wish DA4 was about something else entirely. Then it would be a different kind of story, but not automatically a bad one. LOTR sucks anyway, because Tolkien can't pace for shit, so who cares? But again, there are plenty of stories that DO switch protagonists from instalment to instalment, or even within the same instalment, and in fact I can, once again, think of an entire genre where that is a common practice: historical and family sagas. When and where a story "ends" is entirely a matter of personal perspective. Every protagonist is a nobody until they encounter the plot. Well that's the exact same situation as every previous Dragon Age game, and you don't seem to have a problem with them. And since DA4 was doubtless going to be taking us to new parts of Thedas, there were going to be introductions anyway, whether we played as the Inquisitor or not. You were always still going to have to learn about new characters and factions.
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Post by ellanathehamster on May 26, 2021 16:24:20 GMT
On the other hand, they will miss on so much story potential if they scrap Inquisitor. They could go a long way, narratively, using the personal connections between those two (be it lovers, friends or nemesis). I understand the argument about new players (I share this opinion, to some extent). But what stops those new players to, well, play DAI? Say they really liked DA4 and formed a strong opinion about Solas. Naturally, they will want to get to know more about him- he was a companion (!) in the previous installment. Same with Inquisitor. If they have a role in DA4, people would like to play their story too. Both those prospects will urge some fans to buy DAI. I just can't shaлу the need to follow up on their story. It was not completed, and that is what makes it different from DAO and DA2. The Warden wrapped up their business, Hawke too. Inquisitor specifically said: "We will stop/save Solas". Regarding the recent podcast with Epler, his words about Inq made me pause: “Myself and the Lead Writer Patrick Weekes both knew that we needed to wrap up at least this part of the Inquisitor’s story, and set up where we want to go next with the franchise, with the IP." At least this part? Previously (on GDC talk) he and Partick mentioned wanting to tie off this protagonist story. Could it be an implication that they reconsidered? A girl can dream)) I also recall this tweet from Patrick in late 2020: I cannot imagine describing a mention in the codex and anything but disappointing. And it looks to me they plan (or at least planned at that time) a role for Inquisitor which should be bigger than a reference in the dialogue if marketing folks will speak about it eventually.
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Post by SirSourpuss on May 26, 2021 16:25:39 GMT
Some people reach levels of condescension and pretentiousness that I can only aspire to. Not for lack of trying, mind you. But I'm also, usually, dishonest when I do. Usually trying to hit a nerve, or draw a reaction. Some people mean it. Gives me something to think about.
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Post by witchcocktor on May 26, 2021 16:39:55 GMT
Let's face it, BioWare/EA will want to sell DA4 to as many gamers as possible, and I think most people prefer to jump into a game's story without having to understand a bunch of important references to an almost ten years old predecessor. I started the DA series with Inquisition and let me tell you, just jumping in without any former knowledge is a very confusing experience. The in-universe codex is really not much help in explaining all these factions and concepts to a complete newbie. This is a lore heavy world but that's the beauty of it. People who don't care about story and world will probably still enjoy the gameplay but Bioware is alienating those that put importance on such things. (Like, you know, the iron base of the fandom, the people that care, the people that do cosplay, fanart, fanfiction and whatnot. The ones who keep the world alive between installments.) Ask Bioware that as they are the ones to make Solas the implied main villain of DA4. They put themselves into a corner that way. The proper way out is a consequent continuation of the story without changing the hero midway through. I'm an avid book and independent comic reader. Time between installments means nothing to me Oh I laugh. This '' iron base '' of the fandom you reference will definitely be tuning in for DA4, Inquisitor or no Inquisitor. They might have their opinion on how Inquisitor's role was handled in DA4, but all these threats about alienation is just childish, especially when it makes the assumption that the '' iron base '' of the fandom's bottom line is Inquisitor and Solas' relationship and it's continuity. The minute DA4 promo starts rolling in, we get to know more about the protagonist and the new NPCs, the story, the gameplay, pretty sure all this commotion will be thrown out the window. People will be excited about starting a new journey and feeling like the first time they launched DAO, DA2 and DAI all over again.
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Post by witchcocktor on May 26, 2021 16:41:16 GMT
Some people reach levels of condescension and pretentiousness that I can only aspire to. Not for lack of trying, mind you. But I'm also, usually, dishonest when I do. Usually trying to hit a nerve, or draw a reaction. Some people mean it. Gives me something to think about. You are doing pretty good with this comment though.
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Post by SirSourpuss on May 26, 2021 17:02:41 GMT
Some people reach levels of condescension and pretentiousness that I can only aspire to. Not for lack of trying, mind you. But I'm also, usually, dishonest when I do. Usually trying to hit a nerve, or draw a reaction. Some people mean it. Gives me something to think about. You are doing pretty good with this comment though. You see? You get me!
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Post by Zemgus on May 26, 2021 17:09:39 GMT
Regarding the recent podcast with Epler, his words about Inq made me pause: “Myself and the Lead Writer Patrick Weekes both knew that we needed to wrap up at least this part of the Inquisitor’s story, and set up where we want to go next with the franchise, with the IP." At least this part? Previously (on GDC talk) he and Partick mentioned wanting to tie off this protagonist story. Could it be an implication that they reconsidered? A girl can dream)) I noticed that too! Lets hope we are not reading too much into things and they are actually planning to bring back the Inquisitor in DA4. Even if it's just a small cameo appearance (though I certainly hope for something more).
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Post by bierkrug on May 26, 2021 17:23:56 GMT
Yes, actually, that's exactly what I'm going to tell you. Almost a decade has passed since the last Dragon Age game, and BioWare has always been a niche developer in a niche genre. Even at their most successful, they command nothing even close to the established customer base of Ubisoft. They cannot and should not rely on people already being familiar with the plot and characters of Inquisition, and being willing to continue with them. (Action-) RPGs are a niche genre now? Last I checked these were some of the most anticipated titles of the past decade. Be it Skyrim's eternal lifetime, Assassin's Creed's migration towards RPG elements, RDR or Cyberpunk. Calling an industry veteran, previously owning two decently sized studios and having made some damn successful games before they fell from grace "niche" seems out of place. If Bioware was speculating on newcomers, maybe they shouldn't have started a new story in Trespasser. This kind of stuff, complete with the two big decisions at the end, builds an expectation that this will be a continuing story. I can tell you for a fact that it is. Because, let me repeat myself, I came to this franchise kinda late. I love worldbuilding but I was overwhelmed. That these games are intended for a somewhat long lifetime for an SP title. If the Ezio trilogy had been made nowadays, it would have probably been one drawn out service game. And because it was so obviously defeated, the inquisitor leaves with "I'm off to save the world... again". How utterly defeated that sounds, eh? Haven't read Tevinter Nights and waiting for the TPBs of the comics but aren't there inquisition agents running around and doing important stuff? You've never seen the Conjuring films? Arguably, the crazy axe killers are the heroes of horror and that's why they keep coming back. For someone criticizing me for my personal feelings, you inject a lot of your own. Maybe do some searching on Twitter, DevArt, Tumblr and the like and then tell me what kind of fanfic and fanart you see the most. You'll be surprised. Feeling edgy today? Which usually play out over decades, sometimes centuries (yeah I've read and played Pillars of the Earth too), not within whatever couple of years are going to be between DAI and DA4. Because the hero stomping off, determined to stop the big bad, is totally implying the end. If Bioware doesn't adress this, they're playing themselves.
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Post by dadithinkimgay on May 26, 2021 17:24:09 GMT
Regarding the recent podcast with Epler, his words about Inq made me pause: “Myself and the Lead Writer Patrick Weekes both knew that we needed to wrap up at least this part of the Inquisitor’s story, and set up where we want to go next with the franchise, with the IP." At least this part? Previously (on GDC talk) he and Partick mentioned wanting to tie off this protagonist story. Could it be an implication that they reconsidered? A girl can dream)) I noticed that too! Lets hope we are not reading too much into things and they are actually planning to bring back the Inquisitor in DA4. Even if it's just a small cameo appearance (though I certainly hope for something more). Well, to be honest, I think they have always meant that The Inquisitor’s story as The Inquisitor is done, not necessarily that their personal story is complete, as it’s canon in games, books, and comics that The Inquisitor will still be involved in stopping Solas. I’m more interested in Patrick’s tweet. The fact that marketing will address the Inquisitor question gives me hope that they won’t be reduced to just letters and codices. I don’t think Patrick would define “very well” as “marketing is gonna let ya’ll know that the Inquisitor won’t be involved, sorry.” So I believe they’re integrated into the story in some fashion. I’ve said this before in this thread, but I think it would be very interesting if something were to happen to The Inquisitor by a third party. It honestly seems like The Evanuris (or two of them) are going to be a huge threat in the next game. They could be a likely suspect, and it would be interesting to see how Solas handles his former enemies targeting the Inquisitor. For me, this gives plenty of reason for their to be a new protagonist in their own right, while also addressing Solas relationship with the Inquisition.
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Post by Hanako Ikezawa on May 26, 2021 17:30:29 GMT
Regarding the recent podcast with Epler, his words about Inq made me pause: “Myself and the Lead Writer Patrick Weekes both knew that we needed to wrap up at least this part of the Inquisitor’s story, and set up where we want to go next with the franchise, with the IP." At least this part? Previously (on GDC talk) he and Partick mentioned wanting to tie off this protagonist story. Could it be an implication that they reconsidered? A girl can dream)) I noticed that too! Lets hope we are not reading too much into things and they are actually planning to bring back the Inquisitor in DA4. Even if it's just a small cameo appearance (though I certainly hope for something more). Well, to be honest, I think they have always meant that The Inquisitor’s story as The Inquisitor is done, not necessarily that their personal story is complete, as it’s canon in games, books, and comics that The Inquisitor will still be involved in stopping Solas. I’m more interested in Patrick’s tweet. The fact that marketing will address the Inquisitor question gives me hope that they won’t be reduced to just letters and codices. I don’t think Patrick would define “very well” as “marketing is gonna let ya’ll know that the Inquisitor won’t be involved, sorry.” So I believe they’re integrated into the story in some fashion. We’ll see. Probably as a bastardized accurately represented NPC. There, that killed that hope.
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Post by lk13 on May 26, 2021 17:31:02 GMT
On the other hand, they will miss on so much story potential if they scrap Inquisitor. They could go a long way, narratively, using the personal connections between those two (be it lovers, friends or nemesis). I understand the argument about new players (I share this opinion, to some extent). But what stops those new players to, well, play DAI?
The same reason why there were (and are) so many players that just played Inquisition at launch without playing DA:O and DA2, or so many players who picked Skyrim without ever playing previous Elder Scroll titles: they were "old" games, especially DA:O. The Witcher series is a great example of this, with the first two games in the trilogy generally being ignored, while the third one gets the entirety of the attention. People who religiously play a game series from the start are usually a minority, especially so for Dragon Age more than, say, Mass Effect, because the first one doesn't have one over-arching story and characters, while the second one does. And yet still, with the Legendary Edition I found that many players had their first chance to play ME1 because they hopped into the series with ME2, since ME1's clunky gameplay scared them away from the game, despite it being absolutely necessary to the overarching plot of the trilogy. "Modern" and "fresh" gameplay (graphics too, but I found people willing to endure worse graphics if the gameplay is good) are very important to many people (whether that's a good thing or not) and Inquisition is going to be almost 10 years old when DA4 comes out. Which is why I'd also like for the series to fully commit to a more action-based gameplay to keep that freshness longer and not scare away potential players - but that's another matter, and mostly a personal preference, since there are also people who prefer a push towards a more tactical gameplay.
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Post by SirSourpuss on May 26, 2021 17:36:40 GMT
Because the hero stomping off, determined to stop the big bad, is totally implying the end. If Bioware doesn't adress this, they're playing themselves. Personally, I can only see Luke Skywalker, after losing his best friend and his hand to Darth Vader, at the end of Empire being followed up with him retiring and drinking Pina Coladas at Mon Cala.
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