inherit
Scribbles
185
0
30,251
Hanako Ikezawa
22,357
August 2016
hanakoikezawa
|
Post by Hanako Ikezawa on Mar 26, 2022 23:51:06 GMT
It is funny how we were typing it at the same time, but the reason I never mentioned it yet was because the discussion was focused on the one example. Also noticed you didn’t answer my question. Riiiight. 😒 A Reaper falling planetside would definitely not generate a nuke sized shockwave. And since Bio was never clear on the devastation that a Reaper causes when it falls down in a urban area, it's only guesswork as to the effects that it would cause. But it definitely would not be like a nuke. Does that answer your question? No, it doesn't actually. My question was very clear. Do you honestly think a two kilometer massive spaceship falling to the ground like a building would create a hole only 10 meters across. That's what a V2 blast did, and you said it'd be the same. Now answer it.
|
|
inherit
2754
0
5,958
Son of Dorn
Fortifying everything.
6,276
Jan 11, 2017 14:17:27 GMT
January 2017
doomlolz
Dragon Age Inquisition
|
Post by Son of Dorn on Mar 27, 2022 0:01:23 GMT
Riiiight. 😒 A Reaper falling planetside would definitely not generate a nuke sized shockwave. And since Bio was never clear on the devastation that a Reaper causes when it falls down in a urban area, it's only guesswork as to the effects that it would cause. But it definitely would not be like a nuke. Does that answer your question? No, it doesn't actually. My question was very clear. Do you honestly think a two kilometer massive spaceship falling to the ground like a building would create a hole only 10 meters across. That's what a V2 blast did, and you said it'd be the same. Now answer it. I said exploding force not holes. So I don't know where you got 10 meter craters from that, cause the crater would be 2km, but the shockwave wouldn't be the same as a nuke. Don't know how I be more clearer then that.
|
|
inherit
Scribbles
185
0
30,251
Hanako Ikezawa
22,357
August 2016
hanakoikezawa
|
Post by Hanako Ikezawa on Mar 27, 2022 0:06:41 GMT
No, it doesn't actually. My question was very clear. Do you honestly think a two kilometer massive spaceship falling to the ground like a building would create a hole only 10 meters across. That's what a V2 blast did, and you said it'd be the same. Now answer it. I said exploding force not holes. So I don't know where you got 10 meter craters from that, cause the crater would be 2km, but the shockwave wouldn't be the same as a nuke. Don't know how I be more clearer then that. Yeah, and the explosive force is what leaves the hole. Oh, you are definitely clear. Crystal clear that you have no idea what you're talking about.
|
|
inherit
2754
0
5,958
Son of Dorn
Fortifying everything.
6,276
Jan 11, 2017 14:17:27 GMT
January 2017
doomlolz
Dragon Age Inquisition
|
Post by Son of Dorn on Mar 27, 2022 0:09:05 GMT
I said exploding force not holes. So I don't know where you got 10 meter craters from that, cause the crater would be 2km, but the shockwave wouldn't be the same as a nuke. Don't know how I be more clearer then that. Yeah, and the explosive force is what leaves the hole. Oh, you are definitely clear. Crystal clear that you have no idea what you're talking about. Whatever you say, Han. Keep on with your Destroy ending shaming, or not, doesn't really matter to me.
|
|
inherit
Scribbles
185
0
30,251
Hanako Ikezawa
22,357
August 2016
hanakoikezawa
|
Post by Hanako Ikezawa on Mar 27, 2022 0:10:16 GMT
Yeah, and the explosive force is what leaves the hole. Oh, you are definitely clear. Crystal clear that you have no idea what you're talking about. Whatever you say, Han. Keep on with your Destroy ending shaming, or not, doesn't really matter to me. I see you aren't good at reading as well as science.
|
|
inherit
2754
0
5,958
Son of Dorn
Fortifying everything.
6,276
Jan 11, 2017 14:17:27 GMT
January 2017
doomlolz
Dragon Age Inquisition
|
Post by Son of Dorn on Mar 27, 2022 0:20:25 GMT
Whatever you say, Han. Keep on with your Destroy ending shaming, or not, doesn't really matter to me. I see you aren't good at reading as well as science. Whatever you say, Han.
|
|
inherit
2754
0
5,958
Son of Dorn
Fortifying everything.
6,276
Jan 11, 2017 14:17:27 GMT
January 2017
doomlolz
Dragon Age Inquisition
|
Post by Son of Dorn on Mar 27, 2022 0:41:34 GMT
Word it however you want. I still take destroy over that green crap It's ALL crap. Red, Green, and Blue. Too bad that you can't make those ending mods canon. At lest those ended satisfying.
|
|
inherit
10454
0
Apr 12, 2024 18:34:23 GMT
301
mtheillusive
169
Aug 29, 2018 17:14:05 GMT
August 2018
mtheillusive
|
Post by mtheillusive on Mar 27, 2022 23:54:14 GMT
I wonder how all the endings, regardless of color or EMS, will be impacted by the existence and possible return of the Leviathan?
Hell, what if the Leviathan were the Andromeda Benefactor and there's one of those orbs on the Nexus? It would explain why some of the npcs act so strange like the one on Mahavid (asteroid in ME3)...
|
|
inherit
9274
0
991
hulluliini
533
August 2017
hulluliini
|
Post by hulluliini on Mar 28, 2022 8:57:27 GMT
How long would it be before those dead reapers fall into Earth's atmosphere? While the cleanup/rebuild is happening, some ships are attaching whatever to the reapers to drag them out of Earth's orbit. Later, teams cut up the reapers into smaller pieces to deliver to factories to be melted down to be used to make parts to help with the rebuilding. New architectural style, Reaper Nouveau
|
|
inherit
9274
0
991
hulluliini
533
August 2017
hulluliini
|
Post by hulluliini on Mar 28, 2022 9:01:52 GMT
I wonder how all the endings, regardless of color or EMS, will be impacted by the existence and possible return of the Leviathan? Hell, what if the Leviathan were the Andromeda Benefactor and there's one of those orbs on the Nexus? It would explain why some of the npcs act so strange like the one on Mahavid (asteroid in ME3)... I like this idea, it's new (at least to me). Which NPCs do you mean exactly?
|
|
inherit
2754
0
5,958
Son of Dorn
Fortifying everything.
6,276
Jan 11, 2017 14:17:27 GMT
January 2017
doomlolz
Dragon Age Inquisition
|
Post by Son of Dorn on Mar 28, 2022 10:31:19 GMT
I wonder how all the endings, regardless of color or EMS, will be impacted by the existence and possible return of the Leviathan? Hell, what if the Leviathan were the Andromeda Benefactor and there's one of those orbs on the Nexus? It would explain why some of the npcs act so strange like the one on Mahavid (asteroid in ME3)... Can't be any worse than a post MET game with the Green as it's canon setting, that's for damn sure. The only problem with the Leviathan being the benefactor is that they didn't give a damn about saving anyone but themselves.
|
|
Atemporal Vanguardian-Debugger
N6
At sunrise there is the sunset.
To find the secrets of the universe: Think in terms of energy, frequency & VIBRATION -Nikola Tesla
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Jade Empire, Mass Effect Andromeda, SWTOR
Origin: NO. NEVER. AGAIN.
XBL Gamertag: No.
PSN: No
Posts: 5,220 Likes: 5,079
inherit
At sunrise there is the sunset.
2139
0
5,079
Atemporal Vanguardian-Debugger
To find the secrets of the universe: Think in terms of energy, frequency & VIBRATION -Nikola Tesla
5,220
November 2016
thelastvanguardian
Bottom
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Jade Empire, Mass Effect Andromeda, SWTOR
NO. NEVER. AGAIN.
No.
No
|
Post by Atemporal Vanguardian-Debugger on Mar 28, 2022 20:41:29 GMT
I wonder how all the endings, regardless of color or EMS, will be impacted by the existence and possible return of the Leviathan? Hell, what if the Leviathan were the Andromeda Benefactor and there's one of those orbs on the Nexus? It would explain why some of the npcs act so strange like the one on Mahavid (asteroid in ME3)... Can't be any worse than a post MET game with the Green as it's canon setting, that's for damn sure. The only problem with the Leviathan being the benefactor is that they didn't give a damn about saving anyone but themselves.Maybe its a renegade Leviathan who decided to follow the Atoner trope and sides against its Leviathan brethren.
|
|
inherit
2754
0
5,958
Son of Dorn
Fortifying everything.
6,276
Jan 11, 2017 14:17:27 GMT
January 2017
doomlolz
Dragon Age Inquisition
|
Post by Son of Dorn on Mar 29, 2022 3:25:48 GMT
Can't be any worse than a post MET game with the Green as it's canon setting, that's for damn sure. The only problem with the Leviathan being the benefactor is that they didn't give a damn about saving anyone but themselves.Maybe its a renegade Leviathan who decided to follow the Atoner trope and sides against its Leviathan brethren. Atonement doesn't seem to be in Leviathan's dictionary... ... Then again, anythings possible.
|
|
Deleted
Deleted Member
Posts: 0
Deleted
inherit
guest@proboards.com
12213
0
Deleted
0
January 1970
Deleted
|
Post by Deleted on Apr 4, 2022 4:25:50 GMT
Whatever you say, Han. Keep on with your Destroy ending shaming, or not, doesn't really matter to me. I see you aren't good at reading as well as science. State your level of education in science, and why we should value, at all, your ego-driven drivel in the last 3 pages of this thread? Unless you are a practicing physicist, and start spitting numbers, please can your crap and admit your opinion is a damned opinion.
|
|
ahglock
N5
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
Origin: ShinobiKillfist
Posts: 2,869 Likes: 3,483
inherit
9886
0
3,483
ahglock
2,869
Feb 21, 2018 17:57:17 GMT
February 2018
ahglock
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
ShinobiKillfist
|
Post by ahglock on Apr 5, 2022 2:11:47 GMT
I see you aren't good at reading as well as science. State your level of education in science, and why we should value, at all, your ego-driven drivel in the last 3 pages of this thread? Unless you are a practicing physicist, and start spitting numbers, please can your crap and admit your opinion is a damned opinion.
It is a weird point to argue in the first place. We literally see them fall and see what happens from it. That is what happened. Force=MA A in this case we know it was slow and at most terminal velocity. but the M we have no idea it could almost be 0 as the entire tech they are based on for how they move around is mass reduction. We have no way of knowing if with their death it shut off or was still going to some degree. We do know the impacts were not massive so we can surmise the mass was reduced enough for the impacts not to cause devastation, though even at full mass I don't think it would be as large as Han thinks, but we don't really have accurate mass numbers for them so we can never know.
|
|
Deleted
Deleted Member
Posts: 0
Deleted
inherit
guest@proboards.com
12249
0
Deleted
0
January 1970
Deleted
|
Post by Deleted on Apr 23, 2022 17:15:22 GMT
All this circlejerking around pointless RGB lights and not a single mention of how well Obsidian did Kotor 2 and managed to pull off some subtle affirmations of your choices in the first game with a few simple questions like "was Revan/Shepard bad or good?" with some different relevant dialog and situations in the story. There is no reason why Mass effect can't do the same with another character like the Exile. In the extended cut they timeskipped a few decades so most of the major damage would be cleared up to where most choices could easily be retconned where they talk about Shepard like the God Emperor of the Universe, Revan. Who was not written much differently from Shepard at all. They were just unvoiced in dialog.
Obsidian also did the whole "war asset" thing before bioware did by gathering the Onderon military, Mandalorians, TSF/Republic, HK-51's, Battle droids (cut) for the final epic battle on Telos' Citadel station in 2004. Was always funny how no one ever caught on to that same naming convention and function as a vital space station since Bioware was working on Mass Effect 1 about half way through Kotor 1's development. They were too busy cutting everything from ME1 and struggling to use Unreal Engine 3 to care about QOL things like a non-microscopic character menu UI. It took them several years to learn the engine and create something for E3 2006 and recycled the early galaxy map concept shown here later in SWTOR.
|
|
Bann Duncan
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda
Posts: 303 Likes: 419
inherit
4209
0
419
Bann Duncan
303
March 2017
bannduncan
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda
|
Post by Bann Duncan on Apr 25, 2022 7:31:45 GMT
I remember watching this video with my friends back in the day.
|
|
dmc1001
N7
Biotic Booty
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Origin: ferroboy
Prime Posts: 77
Posts: 9,941 Likes: 17,668
inherit
Biotic Booty
1031
0
Apr 19, 2024 16:40:05 GMT
17,668
dmc1001
9,941
August 2016
dmc1001
Top
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
ferroboy
77
|
Post by dmc1001 on Apr 27, 2022 1:18:03 GMT
I've never seen this before. Not sure if Mark Meer was voicing but it could have been. They definitely hadn't settled on Mark Vanderloo. It likes like Shep's primary (only?) squadmates were Garrus and someone I'm assuming is Ashley. Most interesting is that Shep was envisioned as a biotic, probably a Vanguard (if they even thought that part out yet). There also seemed to be some visuals that looked like they were used in ME2.
The reference to abandoned(?) ships made me think of the derelict Reaper in ME2. I also liked how the Reapers were something of an open secret. Would have loved to see how that played out.
|
|
inherit
9274
0
991
hulluliini
533
August 2017
hulluliini
|
Post by hulluliini on Apr 27, 2022 11:48:33 GMT
The UIs look kind of better than what we eventually got. The galaxy map looks a lot like Andromeda's. And apparently you could originally play as a squadmate, kind of, when ordering them to do something?
And the storyline was a bit different, given how some asari who looks like Liara is telling you that the machines are coming back...
|
|
redeem
N2
Posts: 76 Likes: 108
inherit
11552
0
108
redeem
76
Jun 13, 2020 18:35:26 GMT
June 2020
redeem
|
Post by redeem on May 18, 2022 22:46:28 GMT
I don't understand why people hate the idea of canon destroy when the trailer points to it being the most likely (dead Reapers = no control/synthesis and Liara being present with no green eyes means no synthesis as well). It is the only ending that makes thematic sense throughout all three games and fully removes the Reapers as a threat forever. We had ME1's main villain try "synthesis" only to be controlled by the end. ME2's eventual main villain in to a place in ME3 where he wanted to control them, only to be controlled by the same Reapers. Thematically none of the others make sense with what the games (not well mind you) set up as an overarching narrative. Not to mention destroy was the overwhelming choice by the majority of the fan base as per the census back on the original website. Something like 90 percent of all players in ME chose destroy.
|
|
inherit
Scribbles
185
0
30,251
Hanako Ikezawa
22,357
August 2016
hanakoikezawa
|
Post by Hanako Ikezawa on May 18, 2022 23:17:17 GMT
I don't understand why people hate the idea of canon destroy when the trailer points to it being the most likely (dead Reapers = no control/synthesis and Liara being present with no green eyes means no synthesis as well). It is the only ending that makes thematic sense throughout all three games and fully removes the Reapers as a threat forever. We had ME1's main villain try "synthesis" only to be controlled by the end. ME2's eventual main villain in to a place in ME3 where he wanted to control them, only to be controlled by the same Reapers. Thematically none of the others make sense with what the games (not well mind you) set up as an overarching narrative. Not to mention destroy was the overwhelming choice by the majority of the fan base as per the census back on the original website. Something like 90 percent of all players in ME chose destroy. There are many reasons why people don’t like Destroy. Most notably is it murdering very popular characters and races. Also that census is no longer anywhere close to accurate. The one from MELE has Destroy at only 45%, so more people didn’t choose it than did(Synthesis was 30%, Control 17%, and Refuse 8%).
|
|
Ravenfeeder
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda, Mass Effect Legendary Edition
Posts: 788 Likes: 2,844
inherit
613
0
2,844
Ravenfeeder
788
August 2016
ravenfeeder
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda, Mass Effect Legendary Edition
|
Post by Ravenfeeder on May 18, 2022 23:42:29 GMT
I think they should just ignore the RGB endings. The tale goes that Shepard went into a Reaper beam and never returned, but at that moment all the remaining Reapers also left amidst an explosion of Mass Effect Relays. Nobody has seen them since and legends of Shepard 'defeating' them abound, all different.
|
|
inherit
♨ Retired
24
0
24,274
themikefest
14,816
August 2016
themikefest
21,655
15,426
|
Post by themikefest on May 19, 2022 3:54:27 GMT
I don't understand why people hate the idea of canon destroy when the trailer points to it being the most likely (dead Reapers = no control/synthesis and Liara being present with no green eyes means no synthesis as well). It is the only ending that makes thematic sense throughout all three games and fully removes the Reapers as a threat forever. We had ME1's main villain try "synthesis" only to be controlled by the end. ME2's eventual main villain in to a place in ME3 where he wanted to control them, only to be controlled by the same Reapers. Thematically none of the others make sense with what the games (not well mind you) set up as an overarching narrative. Not to mention destroy was the overwhelming choice by the majority of the fan base as per the census back on the original website. Something like 90 percent of all players in ME chose destroy. There are many reasons why people don’t like Destroy. Most notably is it murdering very popular characters and races. Also that census is no longer anywhere close to accurate. The one from MELE has Destroy at only 45%, so more people didn’t choose it than did(Synthesis was 30%, Control 17%, and Refuse 8%). Are those numbers from people who only did one playthrough? I ask because what if the player didn't want green, but the red. They had Shepard move forward to take a look at the green, but because they went too far, the cutscene was activated. That happened to some when ME3 released. Murder popular characters? I'm sure you mean the hologram turned platform, but who are the other characters?
|
|
inherit
9274
0
991
hulluliini
533
August 2017
hulluliini
|
Post by hulluliini on May 19, 2022 8:00:38 GMT
I'm still dubious about the numbers. I've had so many playthroughs of ME3 I've lost count. On my second one, I reloaded the last save just so I could see how the other endings play out. I did the same when EC came out. Now, do they have the ability to tell when someone loaded the same save over and over instead of it being the player's genuinely 'favorite' decision?
|
|
dmc1001
N7
Biotic Booty
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Origin: ferroboy
Prime Posts: 77
Posts: 9,941 Likes: 17,668
inherit
Biotic Booty
1031
0
Apr 19, 2024 16:40:05 GMT
17,668
dmc1001
9,941
August 2016
dmc1001
Top
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
ferroboy
77
|
Post by dmc1001 on May 19, 2022 18:20:17 GMT
It's ALL crap. Red, Green, and Blue. Too bad that you can't make those ending mods canon. At lest those ended satisfying. Apparently MEHEM or JAM (or both) came in as second favorite ending. At least I thought someone posted something along those lines.
I'd be surprised if we didn't get some version of Destroy. The geth being rebuilt doesn't even seem all that difficult. I can imagine the platforms being wrecked but that doesn't mean the programs were all destroyed. Some kind of programs have to make the Citadel and all the relays work and we know those get up and running. I don't think Destroy is as dire and ending for synthetics as we were led to believe. When I think about it all these years later I realized that BioWare told us as much. The only reason I can imagine Reapers staying down is that the goo that made up the organic part of Reapers didn't age well without functioning Reapers preserving them.
|
|