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Post by Deleted on Sept 19, 2021 3:15:20 GMT
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talyn82
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Games: Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition, Dragon Age The Veilguard
Origin: Talyn82
PSN: Talyn82
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Post by talyn82 on Sept 19, 2021 11:18:29 GMT
Is there a mod limit for each game? I mean how many mods can I have installed at once? For example for LE1 I want to install the Saren Stages mod and the Community Patch will this be a problem? Also I tried the previous version of the Liara Consistency mod, and in LE1 and LE2 it caused lag when around her. Has this been fixed?
Edit: Oh! I've been using the mod Saren Stages for awhile, and since installing it I get lag during conversations. NPC's would start speaking but the audio would not kick in until a few seconds later. The thing is when Saren speaks the game runs fine, but when others speak like Captain Anderson, there is a slight lag in the audio. I don't know if this is a mod problem or because I started a new game+. This problem is for LE1 by the way.
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Post by dragontartare on Sept 20, 2021 22:01:16 GMT
Is there a mod limit for each game? I mean how many mods can I have installed at once? For example for LE1 I want to install the Saren Stages mod and the Community Patch will this be a problem? Also I tried the previous version of the Liara Consistency mod, and in LE1 and LE2 it caused lag when around her. Has this been fixed? I don't know of any limit to the number of mods, but there is a correct installation order, and any mods that edit the same file could end up conflicting.
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Post by masseffectfanforlife on Sept 24, 2021 0:12:23 GMT
If you have PS4 Save Wizard, the Trilogy Save Editor supports PS saves. Thanks to the editor, my Shep can wear heavy armor in ME1LE, even though she's a Vanguard, with all abilities maxed out. For anyone else who uses the save editor, is there are way to max out both Charm & Intimidate/Paragon & Renegade so that I can complete both Besieged Base and The Negotiation?
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Post by dragontartare on Sept 24, 2021 0:22:47 GMT
For anyone else who uses the save editor, is there are way to max out both Charm & Intimidate/Paragon & Renegade so that I can complete both Besieged Base and The Negotiation? Paragon/Renegade are right on the first page of the editor. Charm and intimidate should be with the other talents, which are located under Raw Data => Player => Complex Talents. You'd need to figure out the talent ID for both charm and intimidate. I may be able to figure out charm for you, but not sure about intimidate because I didn't put points in that for my latest Shepard. Edit: In the save I opened, I have two talents maxed out, and three with 0 points, which narrows down the talent ID for both charm and intimidate. Charm is either 63 or 108 (the other one would be barrier). Intimidate is either 50, 93, or 109 (the other two would be lift and decryption).
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LadyofNemesis
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Post by LadyofNemesis on Sept 25, 2021 11:03:39 GMT
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Post by Deleted on Sept 25, 2021 19:50:27 GMT
Farkin' Awesome!
Edit 1: The framework and community patch got an update on 26 Sep, as of this post, is now version 1.1 … bug fixes to the patch itself, plus a couple of additional fixes to the base game.
Also, Conrad No Apology got an update, now version 1.2, making it fully compatible with the community framework.
Edit 2: FISH mod updated … again, to make compatible with the framework … which makes it easier in the end for folks creating mods.
I expect a lot of the mods to get rereleased in a framework-compatible version.
Installs the same as before, using the mod manager, just in a format that makes it easier for the various mods to not conflict with each other.
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ALTBOULI
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Jade Empire
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Post by ALTBOULI on Sept 29, 2021 11:46:25 GMT
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Post by lordmoral on Sept 30, 2021 13:49:45 GMT
Modders are doing the work Bioware didn't do since the Original releases for the LE (as I heard they only got in touch with modders two months prior to release), why do we keep supporting this company?
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Post by LadyofNemesis on Sept 30, 2021 17:28:30 GMT
Modders are doing the work Bioware didn't do since the Original releases for the LE (as I heard they only got in touch with modders two months prior to release), why do we keep supporting this company? 'cause they still make the games we (I) enjoy?
I don't have a problem with modders making things for games, oftentimes they do amazing jobs. Like for example...the games Forgotten City and Enderal were made (especially the latter) in Skyrim, and though I've yet to play any of them I hear they get praising reviews.
See, I understand what you're saying but I (and many others here) still love the games BioWare makes...even if modders have to fix/change the things they can't/won't
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Post by lordmoral on Sept 30, 2021 20:27:31 GMT
Modders are doing the work Bioware didn't do since the Original releases for the LE (as I heard they only got in touch with modders two months prior to release), why do we keep supporting this company? 'cause they still make the games we (I) enjoy?
I don't have a problem with modders making things for games, oftentimes they do amazing jobs. Like for example...the games Forgotten City and Enderal were made (especially the latter) in Skyrim, and though I've yet to play any of them I hear they get praising reviews.
See, I understand what you're saying but I (and many others here) still love the games BioWare makes...even if modders have to fix/change the things they can't/won't That sounds like the excuses against Bethesda that lead to Fallout 76.
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LadyofNemesis
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
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Post by LadyofNemesis on Sept 30, 2021 20:50:55 GMT
That sounds like the excuses against Bethesda that lead to Fallout 76. ...I only play the Elder Scrolls games, so there's that...
also, no one is telling you to play with mods, there's plenty people who play without mods and still have a great time. So I'm not really sure what kind of answer you want to hear from me
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Post by lordmoral on Sept 30, 2021 23:05:16 GMT
That sounds like the excuses against Bethesda that lead to Fallout 76. ...I only play the Elder Scrolls games, so there's that...
also, no one is telling you to play with mods, there's plenty people who play without mods and still have a great time. So I'm not really sure what kind of answer you want to hear from me I MODs aren't meant to replace the employees working to patch the game, at least Bethesda and now CD Projkt Red pay the Mod teams, Bioware just calls them passionate fans.
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Post by lordmoral on Oct 1, 2021 20:06:23 GMT
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Post by Deleted on Oct 1, 2021 20:40:51 GMT
I appreciate the mod, but I've stepped away from any mods that don't use ME3Tweaks …
I certainly wouldn't dump on the modder for the mod, but since it's the first, expect learning to take place and subsequent updates should be made to install through ME3Tweaks.
Both for ease of install AND to ensure better compatibility with other mods.
I've certainly done my share of installing mods "the old fashion way" but using ME3Tweaks is just so farkin' easy … plus with the community framework, it makes it a whole lot less likely that different mods will conflict.
OBTW, ME3Tweaks got an update today (it will offer to update to v7.0.5 if you open the app).
Also, the ME3 Community Patch got an update to v1.2 … mostly bug fixes of the patch itself.
Looking forward to an ME2 Community Patch … plus ME1 and ME2 Community Frameworks … both for modders and for folks installing mods.
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Post by lordmoral on Oct 1, 2021 20:50:09 GMT
I appreciate the mod, but I've stepped away from any mods that don't use ME3Tweaks … I certainly wouldn't dump on the modder for the mod, but since it's the first, expect learning to take place and subsequent updates should be made to install through ME3Tweaks. Both for ease of install AND to ensure better compatibility with other mods. I've certainly done my share of installing mods "the old fashion way" but using ME3Tweaks is just so farkin' easy … plus with the community framework, it makes it a whole lot less likely that different mods will conflict. OBTW, ME3Tweaks got an update today (it will offer to update it if you open the app). Also, the ME3 Community Patch got an update … mostly bug fixes of the patch itself. Looking forward to an ME2 Community Patch … plus ME1 and ME2 Community Frameworks … both for modders and for folks installing mods. I am a PS4 player and I know what you mean, the EGM restored a conversation between Liara and Ashley on the Normandy: www.nexusmods.com/masseffectlegendaryedition/mods/422
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Post by dragontartare on Oct 1, 2021 21:25:06 GMT
I appreciate the mod, but I've stepped away from any mods that don't use ME3Tweaks … I certainly wouldn't dump on the modder for the mod, but since it's the first, expect learning to take place and subsequent updates should be made to install through ME3Tweaks. Both for ease of install AND to ensure better compatibility with other mods. I've certainly done my share of installing mods "the old fashion way" but using ME3Tweaks is just so farkin' easy … plus with the community framework, it makes it a whole lot less likely that different mods will conflict. OBTW, ME3Tweaks got an update today (it will offer to update it to v7.0.5 if you open the app). Also, the ME3 Community Patch got an update to v1.2 … mostly bug fixes of the patch itself. Looking forward to an ME2 Community Patch … plus ME1 and ME2 Community Frameworks … both for modders and for folks installing mods. Agreed on ease of installation. What does the framework actually do, though?
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Post by Deleted on Oct 1, 2021 21:28:45 GMT
There is an explanation here, on what the framework does for the mod maker, which ultimately benefits the mod user.
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Post by dragontartare on Oct 1, 2021 21:46:36 GMT
There is an explanation here, on what the framework does for the mod maker, which ultimately benefits the mod user. Thanks! It's pretty cool the way that works.
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Post by AnDromedary on Oct 4, 2021 16:04:44 GMT
With Save Editor, I can now go for a more Paragade/Neutral route without losing important dialogue options(Blue & Red options) to choose from, when needed. I can mix it up now. Charm some, Intimidate others, without making my Shep look as though she has severe mood swings. Yep, I also always cheat on P/R points in ME2. That system doesn't deserve to be respected.
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Post by AnDromedary on Oct 4, 2021 16:40:56 GMT
Yep, I also always cheat on P/R points in ME2. That system doesn't deserve to be respected. I just want to be a little more in the Neutral/Paragade side without paying the price. Also I'm sick of the weapons restrictions in ME2. I'm surprised it's still in MELE. Well, since you got into the modding game already, you can change the weapons each class can use, too.
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Post by lordmoral on Oct 4, 2021 19:00:59 GMT
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Biotic Booty
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
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Post by dmc1001 on Oct 4, 2021 19:02:24 GMT
I just want to be a little more in the Neutral/Paragade side without paying the price. Also I'm sick of the weapons restrictions in ME2. I'm surprised it's still in MELE. Well, since you got into the modding game already, you can change the weapons each class can use, too.
They work for MELE? Good to know.
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Post by AnDromedary on Oct 4, 2021 19:06:02 GMT
Well, since you got into the modding game already, you can change the weapons each class can use, too.
They work for MELE? Good to know. Yep, you need the coalesced editor for MELE (there are a few options out for a while now, just check around the MELE Nexus) but once you have it extracted, most of the old tweaks still work more or less. In a few cases, the syntax may have changed a little (e.g. if you want to add casual outfits and the like) but in principle, most of it is very similar and should be easy to figure out once you look at the file.
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Post by masseffectfanforlife on Oct 4, 2021 21:13:20 GMT
I just want to be a little more in the Neutral/Paragade side without paying the price. Also I'm sick of the weapons restrictions in ME2. I'm surprised it's still in MELE. Well, since you got into the modding game already, you can change the weapons each class can use, too.
Well, I'm not on PC. I'm using the Trilogy Save Editor, which supports PlayStation saves (I had to purchase PS4 Save Wizard), and it allows you to have advanced training for both assault rifles and sniper rifles.
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