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Post by therevanchist25 on Sept 5, 2021 23:14:02 GMT
Remove the Beam, and just use the fucking Conduit that they tried really hard to make us forget about... I thought it became non-functional, though I can't say why I think that way. Even so, the Conduit is on Ilos. It's also one-way. So is the stupid Beam that exists in London for no logical reason. Iilos is also most likely undefended. The entire Hammer group can take the Conduit straight onto the Citadel and bypass the entire London thing they do for no real reason, since nothing would change by liberating the streets of London. Shepard takes the Conduit, goes back up the tower to the master control console, use Vigils data file that likely still has, re-open the arms, connect the Crucible. You encounter TIM in the Council chambers so we can still do the Martin Sheen thing and then end of game. It's so simple I could cry.
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dmc1001
N7
Biotic Booty
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Origin: ferroboy
Prime Posts: 77
Posts: 9,942 Likes: 17,687
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Post by dmc1001 on Sept 5, 2021 23:19:50 GMT
I thought it became non-functional, though I can't say why I think that way. Even so, the Conduit is on Ilos. It's also one-way. I wouldn't put it beyond the 4 Council races to have it repaired and move one half to the vault after replacing the one in the Presidium with a fake one h---, TIM might have bypassed the security even more easily had he started in a place not in the open and with access to the Keeper tunnels. The same Council who denied the Reapers existed? I know it wasn't the Council per se but remember how Aethyta was laughed at for suggesting reverse-engineering relays and figuring out how they worked? Maybe TIM would have done something like that but the Council is exceptionally stupid and not at all forward-thinking.
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Post by therevanchist25 on Sept 5, 2021 23:40:31 GMT
I wouldn't put it beyond the 4 Council races to have it repaired and move one half to the vault after replacing the one in the Presidium with a fake one h---, TIM might have bypassed the security even more easily had he started in a place not in the open and with access to the Keeper tunnels. The same Council who denied the Reapers existed? I know it wasn't the Council per se but remember how Aethyta was laughed at for suggesting reverse-engineering relays and figuring out how they worked? Maybe TIM would have done something like that but the Council is exceptionally stupid and not at all forward-thinking. Well as we see from the Citadel Vault, the Council actually believed the Reaper threat the entire time, they just didn't want to panic the public most likely. Now obviously that was the wrong decision, but I can at least see why they came to that decision. the ME2 conversation is a different beast, because it's a poorly written sequence using no logic in order to force Shepard to work with Cerberus because Mac wanted Cerberus no matter what.
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At this rate all future Bioware games will be half done and modders need to rescue it for free.
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by lordmoral on Sept 6, 2021 0:42:02 GMT
I wouldn't put it beyond the 4 Council races to have it repaired and move one half to the vault after replacing the one in the Presidium with a fake one h---, TIM might have bypassed the security even more easily had he started in a place not in the open and with access to the Keeper tunnels. The same Council who denied the Reapers existed? I know it wasn't the Council per se but remember how Aethyta was laughed at for suggesting reverse-engineering relays and figuring out how they worked? Maybe TIM would have done something like that but the Council is exceptionally stupid and not at all forward-thinking. In the Citadel DLC we see the Council buried the information about Sovering even inside the Vaults, it was not until the Spectre status of Shepard, and A/K if they are with you, that they show you they knew all along. The Conduit is literal backdoor that Shepard proved without a doubt that it worked. That might have placed a ton of pressure in the same Asaris who mocked Aethyta how idiot they were and besides, if you now had a one way Relay next to you, wouldn't you work to reverse engineer it in secret and the reason TIM knows where it is located is thanks to Udina?
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N7
Biotic Booty
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Origin: ferroboy
Prime Posts: 77
Posts: 9,942 Likes: 17,687
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Post by dmc1001 on Sept 6, 2021 3:12:51 GMT
The same Council who denied the Reapers existed? I know it wasn't the Council per se but remember how Aethyta was laughed at for suggesting reverse-engineering relays and figuring out how they worked? Maybe TIM would have done something like that but the Council is exceptionally stupid and not at all forward-thinking. Well as we see from the Citadel Vault, the Council actually believed the Reaper threat the entire time, they just didn't want to panic the public most likely. Now obviously that was the wrong decision, but I can at least see why they came to that decision. the ME2 conversation is a different beast, because it's a poorly written sequence using no logic in order to force Shepard to work with Cerberus because Mac wanted Cerberus no matter what. True, but that just proves that they're, as I said, exceptionally stupid. Their answer to avoid a panic was to do nothing. And to ridicule Shepard. That fact that they knew should have made them felons (or however they define it) for failure to report a genocide. They are culpable for trillions of deaths. Most likely, as James Vega says, nothing they did could have made a difference. But they wouldn't know that.
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dmc1001
N7
Biotic Booty
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Origin: ferroboy
Prime Posts: 77
Posts: 9,942 Likes: 17,687
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Post by dmc1001 on Sept 6, 2021 3:14:46 GMT
The same Council who denied the Reapers existed? I know it wasn't the Council per se but remember how Aethyta was laughed at for suggesting reverse-engineering relays and figuring out how they worked? Maybe TIM would have done something like that but the Council is exceptionally stupid and not at all forward-thinking. In the Citadel DLC we see the Council buried the information about Sovering even inside the Vaults, it was not until the Spectre status of Shepard, and A/K if they are with you, that they show you they knew all along. The Conduit is literal backdoor that Shepard proved without a doubt that it worked. That might have placed a ton of pressure in the same Asaris who mocked Aethyta how idiot they were and besides, if you now had a one way Relay next to you, wouldn't you work to reverse engineer it in secret and the reason TIM knows where it is located is thanks to Udina? Would I do it? Sure. Would the Council do it? They're idiots. They did absolutely nothing to protect the galaxy from an invasion they knew was coming.
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Post by therevanchist25 on Sept 6, 2021 3:31:06 GMT
Well as we see from the Citadel Vault, the Council actually believed the Reaper threat the entire time, they just didn't want to panic the public most likely. Now obviously that was the wrong decision, but I can at least see why they came to that decision. the ME2 conversation is a different beast, because it's a poorly written sequence using no logic in order to force Shepard to work with Cerberus because Mac wanted Cerberus no matter what. True, but that just proves that they're, as I said, exceptionally stupid. Their answer to avoid a panic was to do nothing. And to ridicule Shepard. That fact that they knew should have made them felons (or however they define it) for failure to report a genocide. They are culpable for trillions of deaths. Most likely, as James Vega says, nothing they did could have made a difference. But they wouldn't know that. Your right, but the reason why their stupid is the fault of the writer. Mac couldn't think of a way for the Council to be competent, yet still have the galaxy get steamrolled for the gritty war story he wanted in part 3. Which flies in the face of folks who insist the Reapers are too powerful to be stopped conventionally. Because if they really are, why would Mac, and Drew in many ways, jump through so many steps to make sure everyone but you and your crew was so unrealistically stupid and incompetent in order to ensure the Reapers have an easy go of it? Besides that, like you said. Nothing they could have done would have mattered at all. What could they reasonably have achieved in 2 and a half years? build a few more Dreadnaughts? Best case scenario, they find the Crucible plans way earlier, and build it before the Reapers even arrive, have it hooked up to the Citadel when the Reapers attack. Then what? they'll never understand why it won't work, because Jesus isn't standing in the 1 magical spot for Star Brat to explain to his peon sized brain why it no worky because he has to shoot this random ass tube in the room. The stupid Jesus allegory is literally required for the damn thing to work, because Mac and Casey are pretentious fucks.
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Post by Son of Dorn on Sept 6, 2021 4:10:35 GMT
In the Citadel DLC we see the Council buried the information about Sovering even inside the Vaults, it was not until the Spectre status of Shepard, and A/K if they are with you, that they show you they knew all along. The Conduit is literal backdoor that Shepard proved without a doubt that it worked. That might have placed a ton of pressure in the same Asaris who mocked Aethyta how idiot they were and besides, if you now had a one way Relay next to you, wouldn't you work to reverse engineer it in secret and the reason TIM knows where it is located is thanks to Udina? Would I do it? Sure. Would the Council do it? They're idiots. They did absolutely nothing to protect the galaxy from an invasion they knew was coming. What do you expect from cowardly Xenos?
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dmc1001
N7
Biotic Booty
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Origin: ferroboy
Prime Posts: 77
Posts: 9,942 Likes: 17,687
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Post by dmc1001 on Sept 6, 2021 5:02:05 GMT
Your right, but the reason why their stupid is the fault of the writer. Mac couldn't think of a way for the Council to be competent, yet still have the galaxy get steamrolled for the gritty war story he wanted in part 3 Except that James Vega did give them a way. Vega said he didn't think any preparation could have made a difference. Instead of an incompetent Council, have one that was working hard but their efforts were ultimately in vain. Or maybe the blueprints for the Crucible could have previously been found and they were working on it. Pretty much anything would have worked.
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At this rate all future Bioware games will be half done and modders need to rescue it for free.
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Post by lordmoral on Sept 6, 2021 12:19:03 GMT
Your right, but the reason why their stupid is the fault of the writer. Mac couldn't think of a way for the Council to be competent, yet still have the galaxy get steamrolled for the gritty war story he wanted in part 3. Which flies in the face of folks who insist the Reapers are too powerful to be stopped conventionally. Because if they really are, why would Mac, and Drew in many ways, jump through so many steps to make sure everyone but you and your crew was so unrealistically stupid and incompetent in order to ensure the Reapers have an easy go of it? Besides that, like you said. Nothing they could have done would have mattered at all. What could they reasonably have achieved in 2 and a half years? build a few more Dreadnaughts? Don't forget, they also planned that the best way to utilize A/K is have them be a character that questions the player allegiances to Cerberus, nothing wrong with that but FFS Bioware have the decency to at least allow the player more input and meet up with either of them in ME2. They were written as a cameo and rather than actually have more conversations where we started explaining how close to reality Williams was suggesting that we might have had a mind control chip in our heads Bioware chose to only make one scene and how they behaved during the coup. I was pissed off when I first got the reunion on Horizon but after going back and choosing neutral options the scene works wonderfully. It just needed a follow up scene, more so than the email the LI sends you, in ME2 to either mend the relationship or end it. In ME3 the Virmire Survivor reacts differently on Mars regarding our words and actions much like pretty all other characters. Imagine this scenario: Shepard and the surviving crew decide to go present all their findings to the full Council and Anderson (we can use recordings if we have Legion) and in the process the VS is on a room listening to the reunion. Depending on the characters (Samara, Mordin Solus, Legion recordings) players can have an easuer time with the Council and Alliance and the VS sees how they decide to bury thw information to the general public which drives him/her to ignore Anderson warnings and go wait for Shepard in the Normandy docking bay. Shepard either decides to tell the VS how TIM played all and with the help of Miranda, if she survived, she gets part of the story of Shepard condition then and there and not in Cronos Station if the player chooses to take them to the mission. Bioware made amazing strives into making sure even the most obscure things qere mentioned and shown in the games, so why they sidelined the VS in ME2 and treated them like a punching bag in ME3?
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Post by therevanchist25 on Sept 6, 2021 14:09:35 GMT
Your right, but the reason why their stupid is the fault of the writer. Mac couldn't think of a way for the Council to be competent, yet still have the galaxy get steamrolled for the gritty war story he wanted in part 3 Except that James Vega did give them a way. Vega said he didn't think any preparation could have made a difference. Instead of an incompetent Council, have one that was working hard but their efforts were ultimately in vain. Or maybe the blueprints for the Crucible could have previously been found and they were working on it. Pretty much anything would have worked. I already explained why that wouldn't work. The Crucible literally does not work without the stupid Jesus Allegory moment, because you have to shoot the stupid tube that no one knows exists until Jesus gets to the magical spot.
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Post by therevanchist25 on Sept 6, 2021 14:14:53 GMT
Your right, but the reason why their stupid is the fault of the writer. Mac couldn't think of a way for the Council to be competent, yet still have the galaxy get steamrolled for the gritty war story he wanted in part 3. Which flies in the face of folks who insist the Reapers are too powerful to be stopped conventionally. Because if they really are, why would Mac, and Drew in many ways, jump through so many steps to make sure everyone but you and your crew was so unrealistically stupid and incompetent in order to ensure the Reapers have an easy go of it? Besides that, like you said. Nothing they could have done would have mattered at all. What could they reasonably have achieved in 2 and a half years? build a few more Dreadnaughts? Don't forget, they also planned that the best way to utilize A/K is have them be a character that questions the player allegiances to Cerberus, nothing wrong with that but FFS Bioware have the decency to at least allow the player more input and meet up with either of them in ME2. They were written as a cameo and rather than actually have more conversations where we started explaining how close to reality Williams was suggesting that we might have had a mind control chip in our heads Bioware chose to only make one scene and how they behaved during the coup. I was pissed off when I first got the reunion on Horizon but after going back and choosing neutral options the scene works wonderfully. It just needed a follow up scene, more so than the email the LI sends you, in ME2 to either mend the relationship or end it. In ME3 the Virmire Survivor reacts differently on Mars regarding our words and actions much like pretty all other characters. Imagine this scenario: Shepard and the surviving crew decide to go present all their findings to the full Council and Anderson (we can use recordings if we have Legion) and in the process the VS is on a room listening to the reunion. Depending on the characters (Samara, Mordin Solus, Legion recordings) players can have an easuer time with the Council and Alliance and the VS sees how they decide to bury thw information to the general public which drives him/her to ignore Anderson warnings and go wait for Shepard in the Normandy docking bay. Shepard either decides to tell the VS how TIM played all and with the help of Miranda, if she survived, she gets part of the story of Shepard condition then and there and not in Cronos Station if the player chooses to take them to the mission. Bioware made amazing strives into making sure even the most obscure things qere mentioned and shown in the games, so why they sidelined the VS in ME2 and treated them like a punching bag in ME3? This all goes back to the Trial I was desperately hoping ME3 would open with. THat would have been the perfect time to do something like that. Oh well.
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At this rate all future Bioware games will be half done and modders need to rescue it for free.
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Post by lordmoral on Sept 6, 2021 15:14:23 GMT
Don't forget, they also planned that the best way to utilize A/K is have them be a character that questions the player allegiances to Cerberus, nothing wrong with that but FFS Bioware have the decency to at least allow the player more input and meet up with either of them in ME2. They were written as a cameo and rather than actually have more conversations where we started explaining how close to reality Williams was suggesting that we might have had a mind control chip in our heads Bioware chose to only make one scene and how they behaved during the coup. I was pissed off when I first got the reunion on Horizon but after going back and choosing neutral options the scene works wonderfully. It just needed a follow up scene, more so than the email the LI sends you, in ME2 to either mend the relationship or end it. In ME3 the Virmire Survivor reacts differently on Mars regarding our words and actions much like pretty all other characters. Imagine this scenario: Shepard and the surviving crew decide to go present all their findings to the full Council and Anderson (we can use recordings if we have Legion) and in the process the VS is on a room listening to the reunion. Depending on the characters (Samara, Mordin Solus, Legion recordings) players can have an easuer time with the Council and Alliance and the VS sees how they decide to bury thw information to the general public which drives him/her to ignore Anderson warnings and go wait for Shepard in the Normandy docking bay. Shepard either decides to tell the VS how TIM played all and with the help of Miranda, if she survived, she gets part of the story of Shepard condition then and there and not in Cronos Station if the player chooses to take them to the mission. Bioware made amazing strives into making sure even the most obscure things qere mentioned and shown in the games, so why they sidelined the VS in ME2 and treated them like a punching bag in ME3? This all goes back to the Trial I was desperately hoping ME3 would open with. THat would have been the perfect time to do something like that. Oh well. There was no logic on waiting six months after Arrival for the player trial, Hackett told us he could only delay the moment the Alliance called you back to Earth in your dress blues to stand trial for but Bioware decided to ignore their own cannon, again, and have a small trial when the Reapers were invading because they wanted the same feeling we got in the openings of ME2. Heck, in the scenario you propose Shepard could still be detained on Earth when the Reapers hit so as to keep the Batarians off but with access to some information while A/K were following leads with an Alliance team and when the Reapers were closing on Earth the same scenario happened but only this time discussing to the Defense Committee what happened to the leads only to get interrupted by the Reapers. Mars would have gone a bit different (the potential for A/K not being confrontational) as would the Coup. So in conclusion, have a meeting with the Council at the conclusion of the Collector Base and then have the trial at the start of ME3 and once that is done have the six months as mentioned above.
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dmc1001
N7
Biotic Booty
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Origin: ferroboy
Prime Posts: 77
Posts: 9,942 Likes: 17,687
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Post by dmc1001 on Sept 6, 2021 16:10:45 GMT
Except that James Vega did give them a way. Vega said he didn't think any preparation could have made a difference. Instead of an incompetent Council, have one that was working hard but their efforts were ultimately in vain. Or maybe the blueprints for the Crucible could have previously been found and they were working on it. Pretty much anything would have worked. I already explained why that wouldn't work. The Crucible literally does not work without the stupid Jesus Allegory moment, because you have to shoot the stupid tube that no one knows exists until Jesus gets to the magical spot. You don't have to. It's just how they wrote it.
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Post by therevanchist25 on Sept 6, 2021 16:49:40 GMT
I already explained why that wouldn't work. The Crucible literally does not work without the stupid Jesus Allegory moment, because you have to shoot the stupid tube that no one knows exists until Jesus gets to the magical spot. You don't have to. It's just how they wrote it. Yea, and the title is "smallest possible change" re-writing it that extensively is no longer a small change.
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N7
Biotic Booty
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Origin: ferroboy
Prime Posts: 77
Posts: 9,942 Likes: 17,687
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Post by dmc1001 on Sept 7, 2021 7:48:59 GMT
You don't have to. It's just how they wrote it. Yea, and the title is "smallest possible change" re-writing it that extensively is no longer a small change. In that case, back to cutting out everything between Anderson conversation and firing of beam. Literally the least possible change.
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Post by Hanako Ikezawa on Sept 7, 2021 10:26:04 GMT
Have Kelly appear among the people Shepard thinks of when making their choice, like the other LIs do. Maybe a farewell message like the others get. Besides that, have more of our allies appear in the final battle on Earth (and maybe add that Citadel part) seeing our choices like MEA did.
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Post by themikefest on Sept 7, 2021 12:25:53 GMT
Setting that aside, themikefest has it down. Cut out everything between the Anderson conversation and the Citadel arms opening, firing the beam. Not choices needed, no extra dialogue, nothing at all. Which is more or less JAM. You want to know why it would work? Because it was already in the game. It can lead to different scenarios to having another ME game after ME3. The one idea I like the most is ME4 has Shepard traveling to darkspace to make sure the reaper threat is truly destroyed. I even came up with a suggestion for a trailer. I know folks have said Shepard's story is over, but I don't believe that. Sure the reapers are destroyed, but how does the galaxy know for sure? Shepard has known there's another relay in darkspace since ME1 when learning the Citadel is relay that the reapers use to enter the galaxy to start the harvest. That would be the plot for ME4. I've said that when Hackett visits Shepard in the hospital, Shepard mentions he/she never encountered this intelligence. Hackett tells Shepard that will be the mission to find this intelligence and destroy it. The problem with that is Leviathan never existed until months later after ME3 was released. That's find. Reword it having Shepard tell Hackett on Thessia, Vendetta believe the reapers have a master controlling them, but never encountered that master. Another thing to consider is the geth telescope joke. The geth moved relays to whatever location. I guess that means those systems do not have a relay meaning the red wave never reached that area leading to the possibility that any reaper in those locations remain Of course Shepard doesn't have to return. A new main character with new characters can show up after the events of ME3 to deal with whatever. The game can take place in a single area trying to deal with whatever the problem is. Here's another idea to play as a bounty hunter.Like I said, there's a number of ways to have another game after ME3, had they used Hackett's ending. What about Andromeda? I left that for last because of what you posted a short time ago While I agree Andromeda Initiative should never have happened, I believe it still can, but after ME3. What bothered me the most about MEA is Jein Garson and the benefactor. Garson comes across as an idiot with a lot of credits. Did she not know what the cost of the project might be before starting making sure she had enough? I wouldn't want her and any of her financial planning team to watch over my finances. If anything, I would have done a project on a much smaller scale to make sure what she plans is feasible. Meaning travel to an unknown location in the Milky Way with a much smaller ship. It would be a trial run before wasting her time and credits on something that was doomed from the beginning. She also isn't very smart. If someone/thing offered a bunch of credits, I would at the very least do a background check, and question them why and what do they hope to get out of it. But that never happened. As soon as she saw that dollar sign, her brain turned to mush. By the time she gave it any thought, it was too late. Now for the benefactor. Why help Garson? It knew something was out there that posed a threat. Obviously known before the events of ME1. As far as I know, there's only a few that knew something was out there, one of them being TIM. Someone can correct me about that. If this benefactor has all these resources, why not approach the council with your information? With the amount of resources they had, or alleged to have, those resources would have served better to helping find a way to stop the reapers. Had Garson not come up with her silly sightseeing adventure crap, what would the benefactor have done? Sit around doing nothing while watching the galaxy burn when the reapers show up? I know it's been said those answers could be in a sequel, but at this point, I don't care. I would guess the explanation would be another you don't know them, and there's not enough time to explain crap. As said above, MEA would have been better if it happened after the events of ME3 instead. What about Ryder? What if Ryder is a squadmate in ME4, using the idea I posted above. Instead of being 21/22, he she is 18/19. She/he just finished basic training when the reapers showed up. Ryder could replace Vega who goes off to deal with the N program. Even though Ryder is wet behind the ears, they show promise. During the game, Shepard gives some tips to help. During that time, the player learns Garson is planning a trip to Andromeda. A lot are volunteering since they have nothing left, and figure a new location would be best. ME5 or rather MEA starts several years after ME4. Ryder is mid to late 20's. MEA plays out nearly the same.
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Mass Effect Trilogy, Dragon Age: Origins, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, SWTOR
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Post by SirSourpuss on Sept 7, 2021 13:33:54 GMT
I know folks have said Shepard's story is over, but I don't believe that. Sure the reapers are destroyed, but how does the galaxy know for sure? Especially hilarious, if you consider what Andromeda did, with giving hints that the Reapers may have gone there, as well. Saying Shepard's story is tied to the Reapers, asking for more Reapers, but then saying Shepard's story is over, in spite of there being more Reapers. Hypocrisy at its finest. Am I having deja vu? Haven't we had that same conversation before? Then people going "Oh, we didn't ask for more Reapers. Bioware put them there, we don't know what that means". Then why put them there? Why make the connection? Why undo Shepard's arc like that? It's like making Anakin the chosen one, then bringing back Palpatine to ... oh. We did that, too, didn't we? Andromeda did more damage to Shepard's legacy, than anything a ME4, directly after ME3, with Shepard could have done. You just made his sacrifice amount to a stop gap, between having the Milky Way be annihilated by other Reapers. Because that's what it boils down to, then.
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therevanchist25
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, Anthem
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Post by therevanchist25 on Sept 7, 2021 15:20:00 GMT
I know folks have said Shepard's story is over, but I don't believe that. Sure the reapers are destroyed, but how does the galaxy know for sure? Especially hilarious, if you consider what Andromeda did, with giving hints that the Reapers may have gone there, as well. Saying Shepard's story is tied to the Reapers, asking for more Reapers, but then saying Shepard's story is over, in spite of there being more Reapers. Hypocrisy at its finest. Am I having deja vu? Haven't we had that same conversation before? Then people going "Oh, we didn't ask for more Reapers. Bioware put them there, we don't know what that means". Then why put them there? Why make the connection? Why undo Shepard's arc like that? It's like making Anakin the chosen one, then bringing back Palpatine to ... oh. We did that, too, didn't we? Andromeda did more damage to Shepard's legacy, than anything a ME4, directly after ME3, with Shepard could have done. You just made his sacrifice amount to a stop gap, between having the Milky Way be annihilated by other Reapers. Because that's what it boils down to, then. I find it amusing that people just assume the Reapers went to Andromeda, when the implication of "The Enemy" was as vague as humanly possible. The Jaardan and the Enemy are just as likely two unrelated races that hated each other, and one gained the upper hand. Literally nothing in the game implies Reapers, people just hear "overwhelming enemy" and make assumptions. Any Species capable of making fucking Dyson Spheres would be able to fight Reapers successfully. It was just lazy rehash writing using different names. People overthink this stuff way too much.
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Aug 22, 2021 14:56:32 GMT
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by lordmoral on Oct 22, 2021 1:22:49 GMT
Well, this is how some of Bioware developers see the ending:
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Post by QuizzyBunny on Oct 22, 2021 19:25:58 GMT
The council always being so against Shepard really did come off as weird at some points... if at least one of them was shown to be clearly indoctrinated maybe I would have understood, but with what we got? Like, Shepard serves them hard evidence on a platter and they still hesitate and procrastinate.
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At this rate all future Bioware games will be half done and modders need to rescue it for free.
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by lordmoral on Oct 22, 2021 19:44:59 GMT
The council always being so against Shepard really did come off as weird at some points... if at least one of them was shown to be clearly indoctrinated maybe I would have understood, but with what we got? Like, Shepard serves them hard evidence on a platter and they still hesitate and procrastinate. ME Andromeda later makes all of them look like villains, if you played the game then you know.
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Post by Hanako Ikezawa on Oct 22, 2021 20:59:40 GMT
The council always being so against Shepard really did come off as weird at some points... if at least one of them was shown to be clearly indoctrinated maybe I would have understood, but with what we got? Like, Shepard serves them hard evidence on a platter and they still hesitate and procrastinate. ME Andromeda later makes all of them look like villains, if you played the game then you know. How?
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At this rate all future Bioware games will be half done and modders need to rescue it for free.
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Aug 22, 2021 14:56:32 GMT
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by lordmoral on Oct 22, 2021 22:11:24 GMT
ME Andromeda later makes all of them look like villains, if you played the game then you know. How? In Andromeda supplementary material it shows how the Council and the Turian Hierarchy suspected of the Andromeda Initiative but decided to let it run its course, in ME3 Citadel DLC we are shown how they hid the truth about Sovering even on a high security vault. The MF changed Sovering screen to that of a Geth Dreadnought which only changes thanks to Shepard, and if A/K are there, Spectre status. The Asari and Salarians were trying to leave the MW already but their initiatives failed until humanity came with new tech and theories (something really motivated them to just pack up and leave). The blue girls also had the Prothean Beacon so I doubt they couldn't make a lot of connections also, a character father contacts Ryder by what I can suspect is ME1 mid point that there is something called Reapers and they need to move forward the time tables as even the Council suspects of them privately, even though they are very dismissed of Shepard.
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