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Post by Link"Guess"ski on Oct 29, 2016 19:28:37 GMT
I would go with Chris L'Etoile or David Gaider, which I know is weird because Gaider wrote Inquisition, a game I love to hate, but I think all the best part of that game's story scenes, like, by far, were penned by him, and I like DA:O a lot. Chris L'Etoile wrote the most introspective and complex elements of Mass Effect harkening back to classic sci-fi ideas. Without him the series would've felt... cartoonier from the start, for the lack of a better word. He also wrote all the codex entries I've heard, and the science or pseudo-science of the series fell off a cliff without him in ME3.
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Post by cribbian on Oct 29, 2016 19:36:51 GMT
I agree with everyting you said about Chris L'Etoile.
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Post by Arcian on Oct 29, 2016 19:46:04 GMT
Of all writers that ever worked for BioWare? Chris L'Etoile, easily. Why? Codex, Legion, general science-y awesomeness.
Of the writers who currently work at BioWare? John FUCKING Dombrow. Why? Motherfucking Javik and the ME3 Tuchanka storyline, that's why.
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Post by Deleted on Oct 29, 2016 19:49:56 GMT
Well, now I know why Ohnenick is all out of f*cks ... Arcian took them all.
Context ... Nick's signature block in another ... *ahem* ... forum ...
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Post by Arcian on Oct 29, 2016 20:02:39 GMT
Well, now I know why Ohnenick is all out of f*cks ... Arcian took them all.
Context ... Nick's signature block in another ... *ahem* ... forum ... Fuck Everything by Jon Lajoie is the soundtrack of my life.
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Post by Link"Guess"ski on Oct 29, 2016 20:33:05 GMT
Of all writers that ever worked for BioWare? Chris L'Etoile, easily. Why? Codex, Legion, general science-y awesomeness. Of the writers who currently work at BioWare? John FUCKING Dombrow. Why? Motherfucking Javik and the ME3 Tuchanka storyline, that's why. I would agree, but to me Dombrow is like your average "very compent but by the book and safe" industry writer. He jumps from studio to studio writing this and that, and he's good at writing but he doesn't always completely have his heart in it, not the way you can tell Drew Karpyshyn or most other writers of ME1 really were in awe of what they were coming up with themselves. I think Dombrow sticks to tried and tested ideas when it comes to writing characters and he also has a clear fondness for the Marvel Cinematic Universe which I really don't like. I think the Tuchanka arc in ME3 was the most solid and professional craft in the game, but it literally feels like it's a movie that hits all the notes of a hollywood summer blockbuster film, completely with characters posing and saying profound catchphrases that make you cry, and for that I think it became theatrical and hard to feel immersed in. There are times in the games where it feels like the characters are really people, but whenever you interact with the things Dombrow has officially taken credit for I think the characters talk in a way where they seem to self-aware that they are in an epic cinematic story, just with the way they riff off on each other with their line delivery. It's too rehearsed and too clean somehow, the same problem with Resident Evil 6; It's objectively better because there's proper pacing, direction but it feels like it's written by someone who does this in his sleep and goes by the book. I'm okay if people completely disagree, I know Dombrow is revered, and I am more happy to have him than Schlerf or Walters in Andromeda to be honest, just so we can at least have some consistency and professional work to discover in the game, but I never quite feel the magic in the scenes of ME3 he worked on. I have this idea that he was distanced to his work whereas even people like Mac Walters wrote scenes where he put himself into the script in a good way, like Anderson's scenes or some of Shepard's conflicted moments. Sometimes it was awkward or uncanny but it felt more innocent. (I hope at least someone will understand what I'm driving at)
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Post by Reznore on Oct 29, 2016 21:29:39 GMT
For me these days it would be Lukas Kristjanson who mainly work on DA but also sometimes worked a bit on ME, and is/was also working on MEA. He wrote the Arishok , Aveline , Carver , Sera , In You Heart Shall Burn (attack on Haven). I like his recent characters because they have obvious flaws , blind spots , and there is stuff they believe in you're just not changing.They also have those very human moment , Aveline being the worst flirt ever , and Sera and her cookies on the roof.
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Post by Deleted on Oct 29, 2016 21:45:47 GMT
I would go with Chris L'Etoile or David Gaider, which I know is weird because Gaider wrote Inquisition, a game I love to hate, but I think all the best part of that game's story scenes, like, by far, were penned by him, and I like DA:O a lot. Chris L'Etoile wrote the most introspective and complex elements of Mass Effect harkening back to classic sci-fi ideas. Without him the series would've felt... cartoonier from the start, for the lack of a better word. He also wrote all the codex entries I've heard, and the science or pseudo-science of the series fell off a cliff without him in ME3. Does anyone know if either one of them is still writing anything... anywhere since leaving Bioware? As for the question... don't think it should be a competition. I think writing a game should be an entire team effort... so I don't really pay attention who wrote exactly what individual parts. Eventually, it's most likely up to the editors to pull the whole game together.
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Post by Arcian on Oct 29, 2016 21:56:56 GMT
I would go with Chris L'Etoile or David Gaider, which I know is weird because Gaider wrote Inquisition, a game I love to hate, but I think all the best part of that game's story scenes, like, by far, were penned by him, and I like DA:O a lot. Chris L'Etoile wrote the most introspective and complex elements of Mass Effect harkening back to classic sci-fi ideas. Without him the series would've felt... cartoonier from the start, for the lack of a better word. He also wrote all the codex entries I've heard, and the science or pseudo-science of the series fell off a cliff without him in ME3. Does anyone know if either one of them is still writing anything... anywhere since leaving Bioware? Chris is apparently working at Wizards of the Coast.
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Post by Iakus on Oct 29, 2016 22:37:18 GMT
Does anyone know if either one of them is still writing anything... anywhere since leaving Bioware? Chris is apparently working at Wizards of the Coast. And Gaider is working for Beamdog as creative directer of some secret project.
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Post by Amirit on Oct 29, 2016 22:38:41 GMT
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Post by Iakus on Oct 29, 2016 22:39:47 GMT
I would go with Chris L'Etoile or David Gaider, which I know is weird because Gaider wrote Inquisition, a game I love to hate, but I think all the best part of that game's story scenes, like, by far, were penned by him, and I like DA:O a lot. Chris L'Etoile wrote the most introspective and complex elements of Mass Effect harkening back to classic sci-fi ideas. Without him the series would've felt... cartoonier from the start, for the lack of a better word. He also wrote all the codex entries I've heard, and the science or pseudo-science of the series fell off a cliff without him in ME3. I'd have to agree with this assessment. L'etoile's contributions to Mass Effect were some of the most thought-provoking aspects of the games. ANd he clearly took the concept of science fiction seriously, not waving it off as "fantasy in space"
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Post by PapaCharlie9 on Oct 30, 2016 1:32:49 GMT
How do you guys know who wrote what? I don't mean that in a challenging way, I really want to know. I don't have a clue who wrote what, except that PW wrote Solas and Trespasser and Lukas Kristjanson wrote Sera. Don't even ask me how I knew that, I don't even remember.
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Post by Ponendus on Oct 30, 2016 3:15:32 GMT
David Gaider is an amazing writer. It's easy to say you don't enjoy DAI if you were a fan of the first or the first two (and I count myself among that number). But the reason I dislike DAI has nothing to do with the writing. Mr Gaider is an outstanding game writer and his characters and stories have fascinated and moved me as much as the best films, theatre or novels I have encountered. In case you didn't notice, I'm quite the fan of his.
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Post by Evamitchelle on Oct 30, 2016 6:17:00 GMT
How do you guys know who wrote what? I don't mean that in a challenging way, I really want to know. I don't have a clue who wrote what, except that PW wrote Solas and Trespasser and Lukas Kristjanson wrote Sera. Don't even ask me how I knew that, I don't even remember. For Dragon Age you can find most of that info on the DA Wiki, most of which came from Gaider's tumblr/BSN posts. Also this post on the Bioware blog. It's a bit harder to find out about Mass Effect.
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Post by Spectr61 on Oct 30, 2016 6:32:59 GMT
And I smugly thought I was one of the very few L'Etoile fans.
Well done all.
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Post by Fredward on Oct 30, 2016 7:29:47 GMT
I dunno if I know enough about writing to judge who's the 'best' so my metric's mostly by 'favourite.'
Weekes, he wrote all my favorite bits from ME3 and I think Cole and Solas both took a lot of skill to pull of. I also like Lukas Kristjanson cuz he writes characters I tend to not like/be lukewarm towards but who grow on me over time. Gaider also deserves some plaudits just for the DA setting which has become an amazingly dense world, specially given it's age.
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Post by Deleted on Oct 30, 2016 8:33:58 GMT
I like Chris L'Etoile too so I agree with you OP. He did a wonderful job in making ME less cartonish and providing essential lore that made the universe believable. I wish they called him back.
I also like Drew he did a fantastic job as lead writer in ME1.
I like Dombrow he did Tuchanka and Surkesh which I liked and also Javik was one of the most interesting ME3 characters.
I'm positive about the game but we will see. I just hope they avoid the cartoonish oversemplification that plagued many modern sci-fi games.
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Post by goishen on Oct 30, 2016 13:45:59 GMT
The one who makes me feel the feels. The one that makes me cry like a baby. Err, I mean, comes into my room and tosses dust everywhere, and some of it gets in my eye.
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Post by Link"Guess"ski on Oct 30, 2016 14:52:02 GMT
How do you guys know who wrote what? I don't mean that in a challenging way, I really want to know. I don't have a clue who wrote what, except that PW wrote Solas and Trespasser and Lukas Kristjanson wrote Sera. Don't even ask me how I knew that, I don't even remember. Sometimes they reveal it on Twitter, at panels etc. and sometimes I think it's easy to tell from the dialogue in the games. I know there is editing and stuff, but for example, if you see characters named "Som'gai" you know, a name with apostrophes in it like that, it's Patrick Weekes. I also feel like half the "tongue in cheek" characters or anyone named Drax, Janx or Wrex, James, Drack or Hunk are Mac Walters characters. I mean, the inflection and writing conventions of each writer give them away sometimes, despite the editing across the board. There was a collective list on the old boards in a topic that had gathered all confirmed info from around the internet and listing which characters and what games were written by who etc. and it was pretty extensive. Sometimes I wish I could forget it though and go back to when I was blisfully ignorant about the fact that Mass Effect was even "written" though, because everything, even the plot-mistakes I didn't notice the first times through ME1 or 2 made it feel organic, but knowing that they juggle it between writers and playing the games more I notice more and more how the tone and style can sometimes be a tad inconsistent because the writers don't always bounce off each other well. I mean, some missions are really detailed and sci-fi esque but then others are generic and vague. There's a world of difference between the levels of substance to the Cerberus/Citadel arcs in ME3 to the Rannoch or Tuchanka sections. I don't count ME2 to be honest, it didn't even have a proper lead writer because he left before the final script was done and it seemed like nobody took properly care of how the central arc of ME2 was handled, and it focused more on side stuff. I'm skeptical of what Andromeda's writing will be like, tbh. Schlerf's job with Halo 4 was competent... I guess? But it was just so forgettable and revisiting it it had some absolutely terrible lines of dialogue from time to time or forced drama. Reading his comics drafted and penned by him leaves me with confidence that he's at least a guy who knows how to consistently write because each page is filled with lines of text that stick to a focused plot, but I just think his writing is a bit on the generic side. It's a bunch of space marines fighting other guys talking in military and technicaly acronyms and the drama is kept to some generic "Marla, I thought you promised me you'd never stray from your duty!" stuff. IDK, I was just skimming past most of his work out of curiosity; I'm sure Andromeda will have a sizable story with all the boxes checked of diverse cast members and a bad guy to beat... I just hope it's not forgettable. Oh yeah, never got around to describing the terrible lines. Here's one. Master Chief: "Something tells me that someone knows what the Didact is up to". No wonder this guy is writing for Destiny now.
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Post by Link"Guess"ski on Oct 30, 2016 15:02:14 GMT
I still stalk him on Reddit sometimes. What's he even doing now? I want him back too, and I don't understand why he left. Perhaps it was frustration with Mac and Casey's wants for the finale, personal differences, maybe he disliked the game-direction of the series post EA, maybe he hated EA, none of us will know I bet.
Also, Drew is such a troll. Comes back to EA/BioWare... to work more on KOTOR. I mean, what the hell? Maybe he permanently checked out of Mass Effect after leaving in the middle of ME2. I read an interview with him once where he in my view implied the writers were incompetent, because he said "I don't wanna say they don't know what they're doing, but..." even though this is mind reading. I just want better writing in BioWare after 2.5 games of really mediocre scripts.
Double post sorry.
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Post by Deleted on Oct 30, 2016 15:28:02 GMT
I still stalk him on Reddit sometimes. What's he even doing now? I want him back too, and I don't understand why he left. Perhaps it was frustration with Mac and Casey's wants for the finale, personal differences, maybe he disliked the game-direction of the series post EA, maybe he hated EA, none of us will know I bet. Also, Drew is such a troll. Comes back to EA/BioWare... to work more on KOTOR. I mean, what the hell? Maybe he permanently checked out of Mass Effect after leaving in the middle of ME2. I read an interview with him once where he in my view implied the writers were incompetent, because he said "I don't wanna say they don't know what they're doing, but..." even though this is mind reading. I just want better writing in BioWare after 2.5 games of really mediocre scripts. Double post sorry. That's one thing I never really liked about L'Etoile... that he publicly complained about the people who were higher paid than he directing how they wanted characters like Legion to be portrayed in the game. That's their job... and it just made me think that L'Etoile really isn't much of a team player. Even though individuals write their own segments... someone has to pull the whole game together... and that means that every writer just can't do their own thing exactly as they want to.
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Post by Deleted on Oct 30, 2016 20:25:55 GMT
Chris L'E. or Drew Karpyshyn. I am basing this solely off of the Mass Effect series of games and prose. Both those guys helped lay enthralling foundations for great sci-fi stories and characters only for those things to be mostly ignored in ME3. But enough about ME3 bashing, I loved Chris' take on AI and Legion/the Geth in general. They were what I believe an AI should be; self determinate and inapplicable to the "rules" of an organic. They seek to learn and improve themselves on their own terms while also trying not to go to war with one another or any species.
Drew's novels are some of my favorites in the science fiction genre in modern days and I appreciate what he was crafting and would have loved if the Dark Energy plot became a thing. That's a literary technique that makes sense (eyes up, Hac)by planting multiple seeds and following through with the biggest growth. It would have been a perfect way to wrap up the series for me with THE MASS EFFECT being the actual plot and arc of the game as opposed to just a prominent technological tool. There were enough things in each game with enough characters to connect the dots subtly and organically.
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Post by BadgerladDK on Oct 30, 2016 20:55:24 GMT
It's got to be Drew for me. I'd have loved to see the dark energy play out. I've also consistently loved his writing outside the games, both ME and Star Wars.
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Post by shechinah on Oct 30, 2016 21:01:11 GMT
That's one thing I never really liked about L'Etoile... that he publicly complained about the people who were higher paid than he directing how they wanted characters like Legion to be portrayed in the game. That's their job... and it just made me think that L'Etoile really isn't much of a team player. Even though individuals write their own segments... someone has to pull the whole game together... and that means that every writer just can't do their own thing exactly as they want to. From what I can recall of that, it was more that he thought that some of the things they wanted such as Legion's "obsession" with Shepard didn't seem to fit with the geth's characterization and manner of thinking and were done for the sake of Rule of Cool. It was exactly because it didn't work when you pulled the whole game together that he disliked it.
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