cuthbertbeckett
N4
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
Posts: 2,171 Likes: 2,388
inherit
11318
0
2,388
cuthbertbeckett
2,171
Sept 28, 2019 14:19:10 GMT
September 2019
cuthbertbeckett
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
|
Post by cuthbertbeckett on Nov 7, 2021 17:16:21 GMT
Well wow this is an amazing mod. I don´t need Pinnacle Station but i appreciated the efford.
And please read Mgamerz´s blog about this mod creation.
Edit for video:
|
|
cuthbertbeckett
N4
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
Posts: 2,171 Likes: 2,388
inherit
11318
0
2,388
cuthbertbeckett
2,171
Sept 28, 2019 14:19:10 GMT
September 2019
cuthbertbeckett
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
|
Post by cuthbertbeckett on Nov 7, 2021 20:48:09 GMT
|
|
inherit
12084
0
Nov 26, 2024 11:04:36 GMT
6,789
lordmoral
At this rate all future Bioware games will be half done and modders need to rescue it for free.
2,075
Aug 22, 2021 14:56:32 GMT
August 2021
lordmoral
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Mass Effect Andromeda, Mass Effect Legendary Edition
Lord34145
|
Post by lordmoral on Nov 8, 2021 3:09:44 GMT
So it was never about Bioware not having the source code but rather on EA and Bioware not wanting to spend time licensing a content made from a third party and not spending 6 months making the content from the ground up, this is how much care they will pay attention into ME: N.
|
|
Sanunes
N6
Just a flip of the coin.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
Prime Posts: 4392
Prime Likes: 882
Posts: 6,004 Likes: 9,087
inherit
1561
0
9,087
Sanunes
Just a flip of the coin.
6,004
Sept 13, 2016 11:51:12 GMT
September 2016
sanunes
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
4392
882
|
Post by Sanunes on Nov 8, 2021 12:49:19 GMT
So it was never about Bioware not having the source code but rather on EA and Bioware not wanting to spend time licensing a content made from a third party and not spending 6 months making the content from the ground up, this is how much care they will pay attention into ME: N. I think that there were limitations on what EA and BioWare could have done with Pinnacle Station due to their outsourced its creation. With the amount of other content in the Legendary Edition this one DLC probably had limitations to what they could do.
|
|
sjsharp2010
N7
Go Team!
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition, Dragon Age The Veilguard
Posts: 12,975 Likes: 21,013
inherit
2309
0
21,013
sjsharp2010
Go Team!
12,975
December 2016
sjsharp2010
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition, Dragon Age The Veilguard
|
Post by sjsharp2010 on Nov 8, 2021 13:14:06 GMT
So it was never about Bioware not having the source code but rather on EA and Bioware not wanting to spend time licensing a content made from a third party and not spending 6 months making the content from the ground up, this is how much care they will pay attention into ME: N. I think that there were limitations on what EA and BioWare could have done with Pinnacle Station due to their outsourced its creation. With the amount of other content in the Legendary Edition this one DLC probably had limitations to what they could do. Yeah that and because it was probably one of the least popular DLC's given it has no links to the main story is likely why they didn't bother. A tleast in the case of Bring Down the Sk yyou do at least run into Balak again during ME3 even if it is just a small scene so tha tone can be worth doing. At least more so than Pinnacle. I have access t oPinnacl eanyway through the originals and I hardl yever played it ther so I'm no ttha tbothered by the mod. But it's one of the reasons why I've kept my copies of the origina lgames s oif I wantt oenjoy the games in their original format again I still can.
|
|
inherit
9459
0
Nov 24, 2021 20:18:46 GMT
5,628
SirSourpuss
7,694
Oct 16, 2017 16:19:07 GMT
October 2017
sirpetrakus
Mass Effect Trilogy, Dragon Age: Origins, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, SWTOR
|
Post by SirSourpuss on Nov 8, 2021 16:34:49 GMT
I think that there were limitations on what EA and BioWare could have done with Pinnacle Station due to their outsourced its creation. With the amount of other content in the Legendary Edition this one DLC probably had limitations to what they could do. So the answer is "they lied". Publicly. It has nothing to do with the source code, it has everything to do with money. And they didn't want to spend the money and give the full experience to everyone. This is what Bioware is today.
|
|
inherit
12084
0
Nov 26, 2024 11:04:36 GMT
6,789
lordmoral
At this rate all future Bioware games will be half done and modders need to rescue it for free.
2,075
Aug 22, 2021 14:56:32 GMT
August 2021
lordmoral
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Mass Effect Andromeda, Mass Effect Legendary Edition
Lord34145
|
Post by lordmoral on Nov 8, 2021 16:58:38 GMT
So it was never about Bioware not having the source code but rather on EA and Bioware not wanting to spend time licensing a content made from a third party and not spending 6 months making the content from the ground up, this is how much care they will pay attention into ME: N. I think that there were limitations on what EA and BioWare could have done with Pinnacle Station due to their outsourced its creation. With the amount of other content in the Legendary Edition this one DLC probably had limitations to what they could do. So what I said, they lied to us and media as well more gamers defend them, they will continue to pull excuses like these because regular gamers are complacent.
|
|
Sanunes
N6
Just a flip of the coin.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
Prime Posts: 4392
Prime Likes: 882
Posts: 6,004 Likes: 9,087
inherit
1561
0
9,087
Sanunes
Just a flip of the coin.
6,004
Sept 13, 2016 11:51:12 GMT
September 2016
sanunes
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
4392
882
|
Post by Sanunes on Nov 8, 2021 18:41:18 GMT
I think that there were limitations on what EA and BioWare could have done with Pinnacle Station due to their outsourced its creation. With the amount of other content in the Legendary Edition this one DLC probably had limitations to what they could do. So what I said, they lied to us and media as well more gamers defend them, they will continue to pull excuses like these because regular gamers are complacent. Not sure how they lied to us, what they said was it would take them six months to recreate Pinnacle Station since the source code was lost. Lets see the Legendary Edition was released on May 14th and its now November 11th. So maybe its gamers that decide to take everything that is being said and twist it for their agenda is the problem here.
|
|
Sanunes
N6
Just a flip of the coin.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
Prime Posts: 4392
Prime Likes: 882
Posts: 6,004 Likes: 9,087
inherit
1561
0
9,087
Sanunes
Just a flip of the coin.
6,004
Sept 13, 2016 11:51:12 GMT
September 2016
sanunes
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
4392
882
|
Post by Sanunes on Nov 8, 2021 18:46:16 GMT
I think that there were limitations on what EA and BioWare could have done with Pinnacle Station due to their outsourced its creation. With the amount of other content in the Legendary Edition this one DLC probably had limitations to what they could do. So the answer is "they lied". Publicly. It has nothing to do with the source code, it has everything to do with money. And they didn't want to spend the money and give the full experience to everyone. This is what Bioware is today. The claim was they didn't have the source code and would take them six months to recreate the DLC. So if they delayed the release until November what would you complain about? That they delayed the game for the worst DLC?
|
|
inherit
9459
0
Nov 24, 2021 20:18:46 GMT
5,628
SirSourpuss
7,694
Oct 16, 2017 16:19:07 GMT
October 2017
sirpetrakus
Mass Effect Trilogy, Dragon Age: Origins, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, SWTOR
|
Post by SirSourpuss on Nov 8, 2021 18:47:40 GMT
So what I said, they lied to us and media as well more gamers defend them, they will continue to pull excuses like these because regular gamers are complacent. Not sure how they lied to us, what they said was it would take them six months to recreate Pinnacle Station since the source code was lost. Lets see the Legendary Edition was released on May 14th and its now November 11th. So maybe its gamers that decide to take everything that is being said and twist it for their agenda is the problem here. The difference is modders working part time on this thing, over a period of several months, while creating their own tools first, to make a working copy, vs a studio that already has the specialized tools that they've already developed and working on it, with a vastly larger amount of people on it because it's their job and not a hobby. Also, mod work limits its accessibility to PC only, vs the rest of the LE community.
It proves that it's doable and in a shorter amount of time, with the already available staff. It's just that Bioware didn't want to work on it. Its about the money, it's always about the money and doing the least amount of work possible.
|
|
inherit
12084
0
Nov 26, 2024 11:04:36 GMT
6,789
lordmoral
At this rate all future Bioware games will be half done and modders need to rescue it for free.
2,075
Aug 22, 2021 14:56:32 GMT
August 2021
lordmoral
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Mass Effect Andromeda, Mass Effect Legendary Edition
Lord34145
|
Post by lordmoral on Nov 8, 2021 18:57:35 GMT
So what I said, they lied to us and media as well more gamers defend them, they will continue to pull excuses like these because regular gamers are complacent. Not sure how they lied to us, what they said was it would take them six months to recreate Pinnacle Station since the source code was lost. Lets see the Legendary Edition was released on May 14th and its now November 11th. So maybe its gamers that decide to take everything that is being said and twist it for their agenda is the problem here. It took modders, who had less tools (but a vital secret weapon) compared to three studios who worked on the LE, 3 months as the Pinnacle Station DLC MOD was being worked on since September 2021: "This project started on September 18th, 2021, after I came back from a complete modding hiatus after working pretty much nonstop on modding from March until the end of July." www.me3tweaks.com/blog/modding/porting-pinnacle-station-forward-11-years/
|
|
inherit
9459
0
Nov 24, 2021 20:18:46 GMT
5,628
SirSourpuss
7,694
Oct 16, 2017 16:19:07 GMT
October 2017
sirpetrakus
Mass Effect Trilogy, Dragon Age: Origins, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, SWTOR
|
Post by SirSourpuss on Nov 8, 2021 18:58:22 GMT
Not sure how they lied to us, what they said was it would take them six months to recreate Pinnacle Station since the source code was lost. Lets see the Legendary Edition was released on May 14th and its now November 11th. So maybe its gamers that decide to take everything that is being said and twist it for their agenda is the problem here. It took modders, who had less tools (but a vital secret weapon) compared to three studios who worked on the LE, 3 months as the Pinnacle Station DLC MOD was being worked on since September 2021: "This project started on September 18th, 2021, after I came back from a complete modding hiatus after working pretty much nonstop on modding from March until the end of July." www.me3tweaks.com/blog/modding/porting-pinnacle-station-forward-11-years/ That's less than 60 days.
|
|
inherit
2754
0
6,018
Son of Dorn
Fortifying everything.
6,312
Jan 11, 2017 14:17:27 GMT
January 2017
doomlolz
Dragon Age Inquisition
|
Post by Son of Dorn on Nov 8, 2021 19:00:14 GMT
So what I said, they lied to us and media as well more gamers defend them, they will continue to pull excuses like these because regular gamers are complacent. Not sure how they lied to us, what they said was it would take them six months to recreate Pinnacle Station since the source code was lost. Lets see the Legendary Edition was released on May 14th and its now November 11th. So maybe its gamers that decide to take everything that is being said and twist it for their agenda is the problem here. Or more likely it's the loyal Bio fans that are the problem... 🤔
|
|
inherit
12084
0
Nov 26, 2024 11:04:36 GMT
6,789
lordmoral
At this rate all future Bioware games will be half done and modders need to rescue it for free.
2,075
Aug 22, 2021 14:56:32 GMT
August 2021
lordmoral
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Mass Effect Andromeda, Mass Effect Legendary Edition
Lord34145
|
Post by lordmoral on Nov 8, 2021 19:04:35 GMT
Or more likely it's the loyal Bio fans that are the problem... 🤔 And we can bet who will Bioware listen to only.
|
|
inherit
9459
0
Nov 24, 2021 20:18:46 GMT
5,628
SirSourpuss
7,694
Oct 16, 2017 16:19:07 GMT
October 2017
sirpetrakus
Mass Effect Trilogy, Dragon Age: Origins, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, SWTOR
|
Post by SirSourpuss on Nov 8, 2021 19:06:59 GMT
But won't you think of the poor corporation? It is impossible for them to do a job that 5 dudes did in a basement, without proper tools, in just 50 days.
|
|
inherit
2754
0
6,018
Son of Dorn
Fortifying everything.
6,312
Jan 11, 2017 14:17:27 GMT
January 2017
doomlolz
Dragon Age Inquisition
|
Post by Son of Dorn on Nov 8, 2021 19:07:28 GMT
Or more likely it's the loyal Bio fans that are the problem... 🤔 And we can bet who will Bioware listen to only. And if Bio made a video with the title "this is what we think of our fans". Which turns out to be 3 hours of the Devs taking a dump, the loyal Bio fans would call it a work of art.
|
|
inherit
12084
0
Nov 26, 2024 11:04:36 GMT
6,789
lordmoral
At this rate all future Bioware games will be half done and modders need to rescue it for free.
2,075
Aug 22, 2021 14:56:32 GMT
August 2021
lordmoral
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Mass Effect Andromeda, Mass Effect Legendary Edition
Lord34145
|
Post by lordmoral on Nov 8, 2021 19:21:12 GMT
3 studios for the LE (4 if you count the ones who made Pinnacle Station originally) and a big publisher vs Modders who had to develop their own tools to port from ME1 to ME3 and now to the LE.
|
|
inherit
9459
0
Nov 24, 2021 20:18:46 GMT
5,628
SirSourpuss
7,694
Oct 16, 2017 16:19:07 GMT
October 2017
sirpetrakus
Mass Effect Trilogy, Dragon Age: Origins, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, SWTOR
|
Post by SirSourpuss on Nov 8, 2021 19:25:45 GMT
3 studios for the LE (4 if you count the ones who made Pinnacle Station originally) and a big publisher vs Modders who had to develop their own tools to port from ME1 to ME3 and now to the LE. I'm really tired of Bioware's lying.
|
|
Sanunes
N6
Just a flip of the coin.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
Prime Posts: 4392
Prime Likes: 882
Posts: 6,004 Likes: 9,087
inherit
1561
0
9,087
Sanunes
Just a flip of the coin.
6,004
Sept 13, 2016 11:51:12 GMT
September 2016
sanunes
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
4392
882
|
Post by Sanunes on Nov 9, 2021 7:05:25 GMT
Going to try again.
Just because a group of modders can take an approach to release Pinnacle Station in a way that BioWare said they couldn't doesn't make BioWare liars. As an example there could be a policy at EA that under no circumstances is code to be used outside of being the source code if not available they have to make it themselves. There could be multiple reasons that EA follows a policy like that or some other that means that the methods that this modding group used would be approaches that BioWare themselves could not take. EA might have even tried an approach like that in the past, but something went wrong and it became a bigger hassle then remaking it from the ground up so a policy was created.
Just because one person says that they are limited to a specific approach doesn't mean there are other approaches out there. It just means those other approaches might not be available to them for one reason or another.
|
|
inherit
9459
0
Nov 24, 2021 20:18:46 GMT
5,628
SirSourpuss
7,694
Oct 16, 2017 16:19:07 GMT
October 2017
sirpetrakus
Mass Effect Trilogy, Dragon Age: Origins, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, SWTOR
|
Post by SirSourpuss on Nov 9, 2021 10:45:55 GMT
Just because a group of modders can take an approach to release Pinnacle Station in a way that BioWare said they couldn't doesn't make BioWare liars Yes, it does. They didn't want to do the work, they didn't want to put the money. That's the deal. They lied to you and you are saying that it is okay for them to lie to you, because they're Bioware. They're liars. What's worse, some of them are liars and hypocrites.
|
|
dmc1001
N7
Biotic Booty
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Origin: ferroboy
Prime Posts: 77
Posts: 9,942 Likes: 17,687
inherit
Biotic Booty
1031
0
Nov 16, 2024 14:01:33 GMT
17,687
dmc1001
9,942
August 2016
dmc1001
Top
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
ferroboy
77
|
Post by dmc1001 on Nov 14, 2021 15:33:07 GMT
Yeah, it was so hard to make this work - if you're a dev. If you're a modder, no problem.
|
|
Deleted
Deleted Member
Posts: 0
Deleted
inherit
guest@proboards.com
133
0
Nov 26, 2024 11:44:59 GMT
Deleted
0
Nov 26, 2024 11:44:59 GMT
January 1970
Deleted
|
Post by Deleted on Nov 14, 2021 16:28:56 GMT
Link to explanation from Mgamerz as to why the modders could resurrect the DLC, but not BioWare.
The tl;dr excerpt from the link (italics are mine):
"How was this ported?
BioWare lost the source code, which meant they are unable to recreate the DLC using their tools that rely on that code. The Legendary Explorer toolkit, which has been developed over the decade since the third game came out, is designed to edit "cooked" editions of the game, i.e. without source code, so in some regards it was easier for modders to port it than Bioware (who would have had to rebuild the source code from scratch).
Nevertheless it has taken Mgamerz and the team months of work to complete."
|
|
inherit
12084
0
Nov 26, 2024 11:04:36 GMT
6,789
lordmoral
At this rate all future Bioware games will be half done and modders need to rescue it for free.
2,075
Aug 22, 2021 14:56:32 GMT
August 2021
lordmoral
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Mass Effect Andromeda, Mass Effect Legendary Edition
Lord34145
|
Post by lordmoral on Nov 14, 2021 16:42:27 GMT
Link to explanation from Mgamerz as to why the modders could resurrect the DLC, but not BioWare.
The tl;dr excerpt from the link (italics are mine):
"How was this ported?
BioWare lost the source code, which meant they are unable to recreate the DLC using their tools that rely on that code. The Legendary Explorer toolkit, which has been developed over the decade since the third game came out, is designed to edit "cooked" editions of the game, i.e. without source code, so in some regards it was easier for modders to port it than Bioware (who would have had to rebuild the source code from scratch).
Nevertheless it has taken Mgamerz and the team months of work to complete."
Indeed, I think I have that same link and clearly the modders cut corners Bioware couldn't have, but the initial Bioware excuse was that it couldn't be done, then that it would've taken 6 months of work to include, now they are really quiet on the work modders did themselves. Modders have said that Bioware has turned a deaf ear to a lot of their feedback on how to make realistic changes for the game as a whole.
|
|
Deleted
Deleted Member
Posts: 0
Deleted
inherit
guest@proboards.com
133
0
Nov 26, 2024 11:44:59 GMT
Deleted
0
Nov 26, 2024 11:44:59 GMT
January 1970
Deleted
|
Post by Deleted on Nov 14, 2021 17:20:18 GMT
To recreate source code from scratch … I think it is realistic to say it could have taken quite some time. I don't consider what the modders did to "cut corners" … instead, modders are using tools to modify the "cooked" … i.e. game version of the code, while the tools BioWare has are designed to modify "source code." The tools are different, the code you can modify with one set of tools is different than the code you can modify with other sets of tools.
I'm not sure how BioWare turning a deaf ear to feedback (my paraphrasing what you said) has anything to do with the Pinnacle DLC. The source code was lost a long time ago. PlayStation never got the Pinnacle Station DLC because of that. Prior to MELE coming out, BioWare tried to track down the source code … all leads turned out to be dead ends. BioWare made the decision to cut Pinnacle Station from MELE rather than try to recreate the DLC from scratch, which they assessed wasn't worth the time and cost. Given the low regard many held for the Pinnacle Station DLC, that is a realistic assessment on BioWare's part for a project that is a remaster, not a remake.
|
|
inherit
12084
0
Nov 26, 2024 11:04:36 GMT
6,789
lordmoral
At this rate all future Bioware games will be half done and modders need to rescue it for free.
2,075
Aug 22, 2021 14:56:32 GMT
August 2021
lordmoral
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Mass Effect Andromeda, Mass Effect Legendary Edition
Lord34145
|
Post by lordmoral on Nov 14, 2021 17:27:27 GMT
Given the low regard many held for the Pinnacle Station DLC, that is a realistic assessment on BioWare's part for a project that is a remaster, not a remake. Ironically it drove more attention now to it than it ever did on PC and Xbox 360but, that is what usually what happens. To recreate source code from scratch … I think it is realistic to say it could have taken quite some time. I don't consider what the modders did to "cut corners" … instead, modders are using tools to modify the "cooked" … i.e. game version of the code, while the tools BioWare has are designed to modify "source code." Modders also didn't had to pay the company who originally developed Pinnacle Station, so that is a big corner cut in the licensing department although, should Bioware and EA be required to pay something to those involved? Edit: not in the modding community, but to the company who originally made the DLC? I'm not sure how BioWare turning a deaf ear to feedback (my paraphrasing what you said) has anything to do with the Pinnacle DLC. In this I agree with you, Bioware turned a deaf ear to feedback on a lot of things for the LE both pre and post launch, but this was another separate issue for them.
|
|