helios969
N4
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Kamisama
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR
Origin: helios969
Prime Posts: No Clue
Prime Likes: Who Cares
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR
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Post by helios969 on Aug 16, 2022 6:54:25 GMT
I would make a great reaper boss. ![:thumbsup:](//storage.proboards.com/6576594/images/bPEwHJpbAIRkokRsvgHh.png) Depends if you were constantly blasting Ozzy directly into my head. ![:P](//storage.proboards.com/6576594/images/CeRUIfXurYhaBmWjMBkt.png)
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helios969
N4
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Kamisama
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR
Origin: helios969
Prime Posts: No Clue
Prime Likes: Who Cares
Posts: 1,896 Likes: 2,543
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Post by helios969 on Aug 16, 2022 6:57:09 GMT
I would guess that information came from spacemagic.com Sounds likely. Then again, there's no such website so if that's the source we can conclude it came from nowhere. It's in a quantum state with another universe...therefore it's inaccessible. Entanglement's a bitch.
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Post by themikefest on Aug 16, 2022 11:19:22 GMT
I would make a great reaper boss. ![:thumbsup:](//storage.proboards.com/6576594/images/bPEwHJpbAIRkokRsvgHh.png) Depends if you were constantly blasting Ozzy directly into my head. ![:P](//storage.proboards.com/6576594/images/LGLtCPvIKeQPFXyYM0Ed.png) excellent
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helios969
N4
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Kamisama
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR
Origin: helios969
Prime Posts: No Clue
Prime Likes: Who Cares
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Post by helios969 on Aug 17, 2022 7:14:52 GMT
Depends if you were constantly blasting Ozzy directly into my head. ![:P](//storage.proboards.com/6576594/images/LGLtCPvIKeQPFXyYM0Ed.png) excellent Do you take request?
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Fortifying everything.
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Dragon Age Inquisition
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Post by Son of Dorn on Aug 17, 2022 7:45:43 GMT
Depends if you were constantly blasting Ozzy directly into my head. ![:P](//storage.proboards.com/6576594/images/LGLtCPvIKeQPFXyYM0Ed.png) excellent Needs more hellraiser.... Ahhh.... There we go! 🤘🤘🤘🤘🤘🤘🤘🤘🤘🤘🤘🤘🤘🤘🤘🤘🤘🤘🤘🤘🤘🤘🤘🤘🤘🤘🤘🤘🤘🤘🤘🤘🤘
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MegaIllusiveMan
N3
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I've revived Shepard, but I'm sending him in a Suicide Mission.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda
Origin: MegaIllusiveMan
PSN: MegaIllusiveMan
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I've revived Shepard, but I'm sending him in a Suicide Mission.
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda
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Post by MegaIllusiveMan on Sept 1, 2022 3:52:54 GMT
Huge dealbreaker for me would be not sticking to what Mass Effect is, just like Assassin's Creed went off formula. That's it. Keep the RPG elements, big lore and characters to be invested and I'm happy.
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Post by Deleted on Sept 13, 2022 10:51:36 GMT
A Mass effect fortnite collab would be a sure way to alienate what is left of the fanbase and get them to never purchase another Mass effect related thing for the rest of their lives
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lavigne
N2
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by lavigne on Nov 2, 2022 22:33:13 GMT
Other than it being a pure MEA sequel, which it won’t be, I don’t think I have any absolute deal-breakers. Plenty of things that would properly pi** me off though. Chief of which would be largely ignoring the characters from the trilogy. Obviously Liara’s going to be there, and possibly one of the Krogan, but if that’s it and the rest are completely absent, I’m not going to be happy.
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Kabraxal
N4
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by Kabraxal on Nov 7, 2022 4:07:06 GMT
After playing the LE and going through Andromeda again...
- bringing back a majority of the OT characters. It’s time to move on and let the franchise expand. - canonising any ending. The shit endings were bad enough at goving player choice the finger... let’s not add on to that please. - ignoring or sidelining Andromeda.. - Shepard appearing in anything but a short flashback cameo.
In short, if Bioware caves to the toxic parts of the fandom that simply can’t move on past the OT and demand destroy is canon then Bioware will be truly dead. Basically, Bioware.... please ignore that awful sub reddit.
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dmc1001
N7
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Biotic Booty
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Origin: ferroboy
Prime Posts: 77
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Post by dmc1001 on Nov 7, 2022 17:49:28 GMT
canonising any ending. The shit endings were bad enough at goving player choice the finger... let’s not add on to that please. If I had to guess, the Reapers would be destroyed but not necessarily all AI. Because why would they be? Most likely we'll get some sort of "good" ending but it could have details vary to some extent (quarians vs. geth vs. both; krogan; rachni).
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abedsbrother
N3
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
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XBL Gamertag: DonDiego256
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
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Post by abedsbrother on Nov 12, 2022 4:13:47 GMT
If BioWare introduces time travel FOR ANY REASON I am out. I'll only get the game after it hits dumpster-level prices (maybe). I love time-travel stories, but it has zero place in Mass Effect and I have zero interest in seeing it in Mass Effect.
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ahglock
N5
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
Origin: ShinobiKillfist
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ahglock
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
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Post by ahglock on Nov 14, 2022 4:54:19 GMT
canonising any ending. The shit endings were bad enough at goving player choice the finger... let’s not add on to that please. If I had to guess, the Reapers would be destroyed but not necessarily all AI. Because why would they be? Most likely we'll get some sort of "good" ending but it could have details vary to some extent (quarians vs. geth vs. both; krogan; rachni).
They could sort of split the difference AI that had reaper code dies, AI that does not survived. With Geth then they could say a splinter faction did not upload the reaper code and lived or depending on player choice the geth were stomped by the quarians with Shep stopping the reaper code upload. Either way the same number of Geth.
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dmc1001
N7
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Biotic Booty
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Origin: ferroboy
Prime Posts: 77
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Post by dmc1001 on Nov 15, 2022 20:14:03 GMT
If I had to guess, the Reapers would be destroyed but not necessarily all AI. Because why would they be? Most likely we'll get some sort of "good" ending but it could have details vary to some extent (quarians vs. geth vs. both; krogan; rachni).
They could sort of split the difference AI that had reaper code dies, AI that does not survived. With Geth then they could say a splinter faction did not upload the reaper code and lived or depending on player choice the geth were stomped by the quarians with Shep stopping the reaper code upload. Either way the same number of Geth.
Possibly but I'm thinking EDI will survive. She apparently had Reaper code but, for some reason, the Reapers never tried to temp her in order to have a mole aboard the Normandy. Actually, a Shepard who directs EDI away from human-like thinking could have theoretically made her less inclined to concern herself over the fate of organic beings. That would have been an interesting twist.
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theblackbaron
N1
holy shit, are we actually back?
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Origin: ChaosEagle22
XBL Gamertag: ChaosEagle22
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holy shit, are we actually back?
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theblackbaron
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
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Post by theblackbaron on Nov 20, 2022 7:29:38 GMT
Was recently reminded that this place exists by somebody over on the subreddit. Sadly, I don't recognize most of your names, but I guess it has been like almost 7 years since they shut down the BSN.
The only dealbreaker for me is going to be if the game is set post-Andromeda, has a plot largely concerned with linking Andromeda and the Milky Way after the events of ME:A, and Liara is a major character and our main link to the past. I'm utterly tired of the character and especially Gamble's infatuation with her, and I have zero interest in trying to link things back to Andromeda and bringing that cast back.
Don't construe this as a demand to see Shepard return. I'd welcome it if they did, as either an NPC or as the PC, but it's also not important to me and it's not a dealbreaker if they're completely unseen. Just give me a good story in the post-Reaper War Milky Way. Have a sideplot about uncovering the identity of the Benefactor, if you must, but that's the extent of the connection to Andromeda I want to see.
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mannyray
N3
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Played Anthem finally. So... yeah.
Games: Mass Effect Trilogy, KOTOR, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda
XBL Gamertag: Drycake3000
Posts: 635 Likes: 722
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Played Anthem finally. So... yeah.
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mannyray
Mass Effect Trilogy, KOTOR, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda
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Post by mannyray on Nov 21, 2022 0:02:27 GMT
Was recently reminded that this place exists by somebody over on the subreddit. Sadly, I don't recognize most of your names, but I guess it has been like almost 7 years since they shut down the BSN. The only dealbreaker for me is going to be if the game is set post-Andromeda, has a plot largely concerned with linking Andromeda and the Milky Way after the events of ME:A, and Liara is a major character and our main link to the past. I'm utterly tired of the character and especially Gamble's infatuation with her, and I have zero interest in trying to link things back to Andromeda and bringing that cast back. Don't construe this as a demand to see Shepard return. I'd welcome it if they did, as either an NPC or as the PC, but it's also not important to me and it's not a dealbreaker if they're completely unseen. Just give me a good story in the post-Reaper War Milky Way. Have a sideplot about uncovering the identity of the Benefactor, if you must, but that's the extent of the connection to Andromeda I want to see. Reads like you're going to hate it. This is reminiscent of all the talk before the Anthem shitfest. It may not be a bad game when it actually comes out, but the histrionics will be the same.
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Post by hulluliini on Nov 21, 2022 9:05:50 GMT
I like the Liara from ME1, less so as she became the Shadowbroker because the change of personality was so sudden and didn't seem to fit her basic personality. The line on the teaser doesn't really sound like Liara. It sounds like a badly written Liara, a line written just to include on her on the teaser and give some info but not too much. I hope it's not representative of the writing in general.
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Post by peashoot on Nov 27, 2022 1:47:32 GMT
My dealbreakers - "Cerberus did it". ME2 did a mistake of simply throwing Cerberus behind a lot of significant pieces of human lore (biotics among humanity, Normandy v2, Shepard revival, original Normandy construction, ...). I think bringing yet another Illusive Man- esque would be a mistake and predictable, even though fitting to the notion of Cerberus itself. I don't mind it as a remnant (hehe) to support the "human defiance" part of the ME vibe on the background, but actively bringing it up will be tiresome. But I might be wrong.
- Any"spent" luggage from previous games, e.g. Leviathans, Protheans and other. Perhaps in spin-offs like strategy games or whatever, but EA and Bio seem to be not so keen on letting others to touch their property.
- Not retkoning Destroy ending and the destruction of geth. I really doubt that they will stick to this ever-questionable piece of writing from 10 years ago out of principle. Killing geth was meant to bring spicyness to the relatively straightforward and understandable and simple ending, but the effect wore off since it was not the ultimate end of everything that is ME. Simply removing one of the most interesting races in the sci-fi is a crappy move and was always a crappy move. Audience grew up, time went on, writing should reflect.
- Not sticking to any ending or simply sitting on a fence like Andromeda did. They have to choose a canon and stick to it, even if it means forcing some of the previous player choices to play out differently (e.g. fate of krogans and quarians). I don't need another ultimate checklist / report of stuff I did 10 years ago, I want to move on. Reapers are no more, the rest is details.
- Yet another attempt to stick to the writing style of low-budget CW superhero tv series or Netflix shows or highschool drama with superpowers. No, I need something that doesn't remind me of whatever execs think modern audience likes to watch on Hulu or Prime Video.
- Playable races. ME has always been (like a lot of sci-fi media) about human exceptionalism, "us versus the cosmos and universe", and playable turians or whatever will realistically water down the core of the writing. Maybe as a spinoff, like in point #2.
- Giving away N7 status and stretching it over to aliens. Not only other races have their own black ops / specialized forces already with their own thing, but it will also water down the significance of the N7 as a part of ME identity. "Now anyone can be an N7" and making it so thin to cover everyone everywhere is the way to ruin it.
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Post by Vortex13 on Nov 29, 2022 14:11:09 GMT
A major deal breaker for me would be massive open world maps filled with nothing but Koren-MMO level fetch quests. A game chock full of so much filler quests that it's actually recommend by the playerbase to ignore large portions of the game's content to better enjoy it.
Another dealbreaker is if the game's writing is lighthearted and Citadel-esque for pretty much the entire duration of the game's narrative. Moments of brevity are fine but if the player's companion roster is populated by characters who's sole defining quality is 'fun & quirky' I'm out.
More of a secondary concern to the aforementioned points but still a dealbreaker would be if we are, once again, treated to the "Krogan are an oppressed minority" plot line. It had ran it's course in the original trilogy but BioWare went back to the same tired watering hole for Andromeda and at this point it feels like a broken record. I really don't want another Krogan companion who has a chip on their shoulder while continually opining about the plight of their people.
Speaking of aliens, it would also be nice to have some actual 'alien' aliens for a change. We travel over 2 million light years to Andromeda and we encounter a species who's so similar to humanity in terms of customs, personality, manners of speech, etc that you could have literally swapped the Angara out for humans and nothing about them would have to be changed. I want more Children of Time and less Avatar in my science fiction.
And lastly, if the multiplayer mode is anything like Andromeda's god-aweful bunny hopping, every class is the same, predatory unlock system garbage then I'm out. Call ME 3's version 'clunky' if you want but at least playing as a Krogan felt like playing as a Krogan when you would backhand a husk halfway across the map. That and when you unlocked those rare alien kits you could actually use them since their skill points weren't tied to their customization options.
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Post by hulluliini on Nov 30, 2022 8:22:06 GMT
I've been thinking about the open world in Andromeda and how you could make it work (better). For instance, on Eos you have this area with really cool looking rock formations but you have very little incentive to ever go there because there's like one mineral to scan and that's it. But having a quest have you go there just to check out something, then go someplace else (usually a whole another planet) to continue the quest is boring and doesn't make you stop to admire and analyse the scenery. If you wanted to make large open areas interesting and worth checking out, they could make better use of the scanning tool. Simply have a lot more stuff to scan purely for the sake of getting more information and lore. I was ecstatic when I first discovered that you can scan things for more information but was later disappointed when I realised how rarely you get to use it for getting more detail and lore. There was so much I wanted to scan and know more about but couldn't. It's going to be interesting to see how much the scanning ability is used in Starfield.
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Cerberus is Humanity! Join us today and receive a limited edition commemorative pin!
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2
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Post by 10k on Dec 1, 2022 2:51:28 GMT
I've been thinking about the open world in Andromeda and how you could make it work (better). For instance, on Eos you have this area with really cool looking rock formations but you have very little incentive to ever go there because there's like one mineral to scan and that's it. But having a quest have you go there just to check out something, then go someplace else (usually a whole another planet) to continue the quest is boring and doesn't make you stop to admire and analyse the scenery. If you wanted to make large open areas interesting and worth checking out, they could make better use of the scanning tool. Simply have a lot more stuff to scan purely for the sake of getting more information and lore. I was ecstatic when I first discovered that you can scan things for more information but was later disappointed when I realised how rarely you get to use it for getting more detail and lore. There was so much I wanted to scan and know more about but couldn't. It's going to be interesting to see how much the scanning ability is used in Starfield. I really think they should stay away from open areas. Personally exploration was never interesting in ME. ME 1 it was awful, and doubly so for Andromeda. I still think they should go back to how ME2 did things. Focusing more on your companions, and story. Exploration should take a back seat, given BW has yet to make an interesting open world experience. Smaller areas with more detail and lore should be their go to. Illium and Omega in ME2 felt more lived in than any area Andromeda presented.
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Post by hulluliini on Dec 1, 2022 8:54:55 GMT
I've been thinking about the open world in Andromeda and how you could make it work (better). For instance, on Eos you have this area with really cool looking rock formations but you have very little incentive to ever go there because there's like one mineral to scan and that's it. But having a quest have you go there just to check out something, then go someplace else (usually a whole another planet) to continue the quest is boring and doesn't make you stop to admire and analyse the scenery. If you wanted to make large open areas interesting and worth checking out, they could make better use of the scanning tool. Simply have a lot more stuff to scan purely for the sake of getting more information and lore. I was ecstatic when I first discovered that you can scan things for more information but was later disappointed when I realised how rarely you get to use it for getting more detail and lore. There was so much I wanted to scan and know more about but couldn't. It's going to be interesting to see how much the scanning ability is used in Starfield. I really think they should stay away from open areas. Personally exploration was never interesting in ME. ME 1 it was awful, and doubly so for Andromeda. I still think they should go back to how ME2 did things. Focusing more on your companions, and story. Exploration should take a back seat, given BW has yet to make an interesting open world experience. Smaller areas with more detail and lore should be their go to. Illium and Omega in ME2 felt more lived in than any area Andromeda presented. Do you mean in general, in any games, or you just don't trust in Bioware's ability to make it interesting? Personally I love the exploration in ME1 and I liked it in Andromeda as well, but I can see room for improvement, such as with the scanning tool and making quests less about going back and forth and more about discovery and learning.
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Jun 17, 2024 12:44:36 GMT
2,412
10k
Cerberus is Humanity! Join us today and receive a limited edition commemorative pin!
1,144
November 2016
10k
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2
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Post by 10k on Dec 1, 2022 14:09:20 GMT
I really think they should stay away from open areas. Personally exploration was never interesting in ME. ME 1 it was awful, and doubly so for Andromeda. I still think they should go back to how ME2 did things. Focusing more on your companions, and story. Exploration should take a back seat, given BW has yet to make an interesting open world experience. Smaller areas with more detail and lore should be their go to. Illium and Omega in ME2 felt more lived in than any area Andromeda presented. Do you mean in general, in any games, or you just don't trust in Bioware's ability to make it interesting? Personally I love the exploration in ME1 and I liked it in Andromeda as well, but I can see room for improvement, such as with the scanning tool and making quests less about going back and forth and more about discovery and learning. I would say it's mostly BW that I don't trust. They had ME1, Inquisition, Andromeda, and Anthem. All with very cookie-cutter, boring open-worlds. They've had 4 chances with the idea, and they were mediocre at best. Why waste dev time, on a feature they're not good at. They wasted a portion of Andromeda's dev time trying to create a no-man sky type game, wanting hundreds of worlds, but then scraped the idea. If they would have used that time to instead nail down a concise plot, and develop the characters more, I think Andromeda would have been better for it. There's a reason that most feel ME2 is the best in the series. It focused more on characters and their interpersonal relationships. It's interesting, the game that has some of the least amount of exploration in the series is considered the most popular. But we all have are opinions, and I just think they should not take this chance and experiment more with open world environments, they've had 4 chances already. Story and characters need to be their focus with this one.
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Jun 17, 2024 20:05:19 GMT
5,969
Son of Dorn
Fortifying everything.
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Jan 11, 2017 14:17:27 GMT
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doomlolz
Dragon Age Inquisition
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Post by Son of Dorn on Dec 1, 2022 17:35:54 GMT
Do you mean in general, in any games, or you just don't trust in Bioware's ability to make it interesting? Personally I love the exploration in ME1 and I liked it in Andromeda as well, but I can see room for improvement, such as with the scanning tool and making quests less about going back and forth and more about discovery and learning. I would say it's mostly BW that I don't trust. They had ME1, Inquisition, Andromeda, and Anthem. All with very cookie-cutter, boring open-worlds. They've had 4 chances with the idea, and they were mediocre at best. Why waste dev time, on a feature they're not good at. They wasted a portion of Andromeda's dev time trying to create a no-man sky type game, wanting hundreds of worlds, but then scraped the idea. If they would have used that time to instead nail down a concise plot, and develop the characters more, I think Andromeda would have been better for it. There's a reason that most feel ME2 is the best in the series. It focused more on characters and their interpersonal relationships. It's interesting, the game that has some of the least amount of exploration in the series is considered the most popular. But we all have are opinions, and I just think they should not take this chance and experiment more with open world environments, they've had 4 chances already. Story and characters need to be their focus with this one. Indeed, if you fail 4 times then maybe you should quit trying.
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536
August 2017
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Post by hulluliini on Dec 2, 2022 8:44:44 GMT
Do you mean in general, in any games, or you just don't trust in Bioware's ability to make it interesting? Personally I love the exploration in ME1 and I liked it in Andromeda as well, but I can see room for improvement, such as with the scanning tool and making quests less about going back and forth and more about discovery and learning. I would say it's mostly BW that I don't trust. They had ME1, Inquisition, Andromeda, and Anthem. All with very cookie-cutter, boring open-worlds. They've had 4 chances with the idea, and they were mediocre at best. Why waste dev time, on a feature they're not good at. They wasted a portion of Andromeda's dev time trying to create a no-man sky type game, wanting hundreds of worlds, but then scraped the idea. If they would have used that time to instead nail down a concise plot, and develop the characters more, I think Andromeda would have been better for it. There's a reason that most feel ME2 is the best in the series. It focused more on characters and their interpersonal relationships. It's interesting, the game that has some of the least amount of exploration in the series is considered the most popular. But we all have are opinions, and I just think they should not take this chance and experiment more with open world environments, they've had 4 chances already. Story and characters need to be their focus with this one. I agree it would be safest for them to not have an open world, it's simply my personal preference. In the end they will go with what the majority likes and wants.
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puddingtheruthless
73
December 2022
puddingtheruthless
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Post by puddingtheruthless on Dec 3, 2022 19:25:49 GMT
So long as the game has a compelling story, characters and gives me ample opportunity to roleplay, I don't really have any deal-breakers because I'll make my way through mediocre or downright terrible gameplay (except faux difficulty and microtransactions) if the story feels worthwhile.
My only deal-breakers, at the moment, would be no character customization and no gender selection.
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