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Post by Iddy on May 19, 2022 17:29:37 GMT
Triality? There are definitely some people for whom DA2 is clearly the superior title of the three. DAO doesn't win "hands down" across all metrics of the games, though. Visually it obviously falls far short of Inquisition. It is not a gentle jumping in point, either. It is the most complicated in terms of how the game 'handles' so it won't be for everyone. I preferred the combat in Origins, but that is because it provided so much more possibility for build experimentation and party composition than the two other games combined. But even then, I would've preferred the combat to have seemed more naturally paced. Entire continents drifted apart while Sten or Oghren were executing an overhead strike with a two-hander, and the 'shuffle' of moving in to position to execute a combat animation...? *shudder* Where it really stood out - for me - was in the presentation of the story. The narrative direction, I guess, in game development speak. The story itself was fairly boiler plate fantasy. Just like Inquisition's was fairly boiler plate super hero origin story in a fantasy setting. But the way the story was told to and directed by the actions of The Warden was what made it great.
The basic plot of DAO is "there is an evil dragon and it must slain" take out all of the world building, choices, and characters and that's not a bad or a good thing but it's basically 80s fantasy movie Dragonslayer with more fantasy elements and it's combat was already ancient when the game was brand new and hasn't aged well at all.
I've said it a long time ago and I will say it again if I could do a full remake of one BioWare game DA2 would be it. After replaying very recently what is so frustrating with it is that there is a truly a great game there if BioWare had more time and money to have done it right. I think the companions are the most memorable and the dialogue is great, if the combat of DAO is slow then the combat of DA2 is way too fast there is a certain "thinking on your feet" approach to it's combat system that I like and I love how it made playing a mage a lot more fun and visually exciting than DAO.
DA2 also feels like it's an easy entry point for fans to get into the series. There aren't any novels or comics you have to read to understand the characters, backstory, or history. I mean you can watch Dragon Age: Redemption but it's not necessary to understand who Tallis is, where she's from or why she's doing the things she's doing, you can play Mark of the Assassin DLC and get all that info.
That is something that both DAO and DAI struggle and sometimes fail completely at. Too fully understand what is going and/or the backstory of characters like Cole, Celene, Briala, Gaspard, Fiona, the reasons why the Circle and Templars broke away from the Chantry, what the reasons of what the civil war in Orlais (and that is NEVER properly explained in game) for DAI. You have to read at least 6 novels, a lot of comics, and watch an anime movie and a live action web series plus play all of DAO it's DLC and DA2 and all of it's DLC. Which means a LOT of time. DAI sort of half asses it as much as I loathe Cole and Vivienne they both explain the events of Asunder and I get the gist of it. Meanwhile Leliana, Cullen, Josephine, Celene, Briala, Gaspard, and too a lesser extent Morrigan and Blackwall couldn't explain anything about what the events of The Masked Empire and that makes the whole "Wicked Eyes, Wicked Heart" quest line muddled and confusing and too top off it's boring as hell. I fucking hate that War Table in DAI the sheer amount of useless time wasting operations is extreme (and yes PC gamers can mod the damn thing I don't care because the damn thing should've never been in there to begin with) it sucks a lot of the fun out of the game. I would rather have more pointless fetch quests like the bottles, the tiles, and the shards that useless piece of shit War Table. Say what you want MEA used the War Table right and was a lot more fun to use than the War Table in DAI.
For me DA2 warts and all is overall the best game in the series, DAI is second best, and DAO is the weakest.
I was introduced to Dragon Age through DAI. It's not like you won't understand what is happening, but you won't be able to truly appreciate the majority of the content. It's kinda like God of War (2018). You can follow the story just fine without having played the older games, but the significance of many moments is completely lost on you.
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Post by DragonKingReborn on May 20, 2022 5:59:59 GMT
It's kinda like God of War (2018). You can follow the story just fine without having played the older games, but the significance of many moments is completely lost on you. Wait...GoW 2018 exists in the same 'universe' as the older games? I was under the impression it was a complete reboot, with the previous continuity being retconned. Obviously a mistaken assumption.
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Post by Iddy on May 20, 2022 11:38:30 GMT
It's kinda like God of War (2018). You can follow the story just fine without having played the older games, but the significance of many moments is completely lost on you. Wait...GoW 2018 exists in the same 'universe' as the older games? I was under the impression it was a complete reboot, with the previous continuity being retconned. Obviously a mistaken assumption. It kinda looks like that in the first half of the game, but then the references start dropping. Regardless, it is a sequel.
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Post by biggydx on May 20, 2022 18:02:13 GMT
Wait...GoW 2018 exists in the same 'universe' as the older games? I was under the impression it was a complete reboot, with the previous continuity being retconned. Obviously a mistaken assumption. It kinda looks like that in the first half of the game, but then the references start dropping. Regardless, it is a sequel. Yep. Since the original trilogy was set in Ancient Greece, my guess is the GoW 2018 takes place several thousand years after the fact. I'm mainly basing this off of the advent of Norse mythology in the 12/13th century.
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Post by DragonKingReborn on May 21, 2022 5:35:31 GMT
Since he’s hanging out with his kid…I’m guessing there are fewer screen shaking sex scenes?
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Post by Gwydden on May 22, 2022 11:49:35 GMT
Since he’s hanging out with his kid…I’m guessing there are fewer screen shaking sex scenes? Being a single dad's tough.
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Post by thebobzilla84 on Jul 16, 2022 16:49:34 GMT
As long as dreadwolf doesn’t end up like inquisition was with its giant maps with nothing to do on them,tedious fetch quests,an underwhelming story & missing features”Fortress customization”then yeah I’ll be OK with it as long as they actually delivere a great game.
I’m hesitant because most of the older writers and people from the older games are gone now and while I do trust Patrick Weekes to a degree but like I said I have concerns to be honest.
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Post by Beerfish on Jul 17, 2022 14:49:57 GMT
The long cycle will have almost nothing to do with end quality imo.
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Post by Deleted on Jul 18, 2022 22:33:51 GMT
The long cycle will have almost nothing to do with end quality imo. Yeah, you would hope that a result of this would be higher quality, but the reality is likely just a bigger pile on the cutting room floor. Probably some gems in that pile. Probably some real stinkers too. I watched a video of a guy "repairing" a car's hood the other day. It came out looking perfect, but had tripled the weight of the damned thing and wasted a ton of material when junkyards exist. Truly a polished turd. So you can polish a turd, to a fine sheen. Hopefully we get a polished gem.
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Post by kotoreffect3 on Jul 19, 2022 1:27:31 GMT
Not sure how to answer this because there is a difference between time and time used well. What I do know is that having nearly a decade pass in between releases is not a good way to keep your top franchises relevant.
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Post by colfoley on Jul 19, 2022 1:38:28 GMT
It does occur to me to to point out that while DA D will release at least 9 years after DAI...as the current rumor states...not all of that has been done with DAD being in development. Two games has been released by BioWare in that time so the game as gone through a lot of pre development before hand which has resulted in the game changing focus at least once. So the game has been only in dev for...about a third of that time since DAI.
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Post by Beerfish on Jul 19, 2022 2:14:05 GMT
My opinion on this might be a bit biased as well as Dragon Age 2 and it's super short cycle was perhaps my fav game in the series. The reused environs and some of the combat shenanigans hurt it, but for me, story wise, companion wise, cohesiveness and ancillary character wise I really liked that game and see no reason a really good game cannot be made in a shorter time period.
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Post by ClarkKent on Jul 19, 2022 11:48:56 GMT
The long cycle will have almost nothing to do with end quality imo. This. I blame that damn 'a delayed game is eventually good, a bad game is bad forever' quote for making people think otherwise. Most games aren't going to be masterpieces regardless of development time and I'd rather not wait a sizable chunk of my lifespan for them.
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Post by Deleted on Jul 19, 2022 14:21:24 GMT
The long cycle will have almost nothing to do with end quality imo. This. I blame that damn 'a delayed game is eventually good, a bad game is bad forever' quote for making people think otherwise. Most games aren't going to be masterpieces regardless of development time and I'd rather not wait a sizable chunk of my lifespan for them. But at what cost? How bad a game are you willing to take, so that you get to play the next iteration of Your Favorite Game? I agree with decades being too long. Ridiculous even, it is absurd to me. That said, if valuable things are being added, well-tested and actually working as intended, as well as getting QoL improvements that make most of us happy, an engaging story that gives proper respect to our Inquisitor as well as advances the world, I would be pleased overall I think. If this is their approach going forward I will likely lose interest or die before I get to see many more of them though. Buyer Beware, Buyer Be Dead!
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Post by themikefest on Jul 19, 2022 14:35:56 GMT
My opinion on this might be a bit biased as well as Dragon Age 2 and it's super short cycle was perhaps my fav game in the series. The reused environs and some of the combat shenanigans hurt it, but for me, story wise, companion wise, cohesiveness and ancillary character wise I really liked that game and see no reason a really good game cannot be made in a shorter time period. I agree. The game has, at least for me, the best dialogue system of any Bioware game I've played.
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Post by kotoreffect3 on Jul 19, 2022 16:28:44 GMT
The long cycle will have almost nothing to do with end quality imo. This. I blame that damn 'a delayed game is eventually good, a bad game is bad forever' quote for making people think otherwise. Most games aren't going to be masterpieces regardless of development time and I'd rather not wait a sizable chunk of my lifespan for them. Exactly, alot can happen in a decade. If a developer has managed to create a fictional universe that grabs my attention and pulls me in and then leaves me hangin on a cliffhanger then decides to fiddle around for a decade while daddy publisher can't make up their mind if they want the next iteration to be a games as service, shared world mmo bs, or back to single player. Then daddy publisher decides the developer should cast beloved fictional fantasy universe aside to work on shared world shooter looters so greedy daddy publisher can make more profit but when that blows up in his fave he decides that developer can go back to fictional beloved universe because by the time the game is actually made the fanbase should have time to play it now since we will be in the old folks home.
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Post by ClarkKent on Jul 20, 2022 8:40:33 GMT
This. I blame that damn 'a delayed game is eventually good, a bad game is bad forever' quote for making people think otherwise. Most games aren't going to be masterpieces regardless of development time and I'd rather not wait a sizable chunk of my lifespan for them. But at what cost? How bad a game are you willing to take, so that you get to play the next iteration of Your Favorite Game? I agree with decades being too long. Ridiculous even, it is absurd to me. That said, if valuable things are being added, well-tested and actually working as intended, as well as getting QoL improvements that make most of us happy, an engaging story that gives proper respect to our Inquisitor as well as advances the world, I would be pleased overall I think. If this is their approach going forward I will likely lose interest or die before I get to see many more of them though. Buyer Beware, Buyer Be Dead! I hope so. I'm sceptical that this long development time is being used so productively. After the latest reboot, I even honestly wouldn't be surprised if they've only just settled the 'Inquisitor Vs new protagonist for the next game' debate.
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Post by githcheater on Jul 20, 2022 13:58:02 GMT
But at what cost? How bad a game are you willing to take, so that you get to play the next iteration of Your Favorite Game? I agree with decades being too long. Ridiculous even, it is absurd to me. That said, if valuable things are being added, well-tested and actually working as intended, as well as getting QoL improvements that make most of us happy, an engaging story that gives proper respect to our Inquisitor as well as advances the world, I would be pleased overall I think. If this is their approach going forward I will likely lose interest or die before I get to see many more of them though. Buyer Beware, Buyer Be Dead! I hope so. I'm sceptical that this long development time is being used so productively. After the latest reboot, I even honestly wouldn't be surprised if they've only just settled the 'Inquisitor Vs new protagonist for the next game' debate. Hopefully the switch away from multiplayer means that EA will no longer be micromanaging and second guessing BioWare, and let them work free from bullshit. The absence of micromanaging can do wonders for morale and productivity.
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Post by Deleted on Jul 20, 2022 14:52:02 GMT
But at what cost? How bad a game are you willing to take, so that you get to play the next iteration of Your Favorite Game? I agree with decades being too long. Ridiculous even, it is absurd to me. That said, if valuable things are being added, well-tested and actually working as intended, as well as getting QoL improvements that make most of us happy, an engaging story that gives proper respect to our Inquisitor as well as advances the world, I would be pleased overall I think. If this is their approach going forward I will likely lose interest or die before I get to see many more of them though. Buyer Beware, Buyer Be Dead! I hope so. I'm sceptical that this long development time is being used so productively. After the latest reboot, I even honestly wouldn't be surprised if they've only just settled the 'Inquisitor Vs new protagonist for the next game' debate. I wasn't really disagreeing with you, just pointing out my "concern" with the particular example. They have given themselves a monumental challenge, with their disastrous launches the last two games and the enormous gap between titles. They really have no choice but to make a really good game; I cannot see the studio being allowed to continue if they fail with DAD.
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