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Post by gervaise21 on Jun 10, 2022 9:15:41 GMT
I think they should at least bring in the decisions of those in power. We need allies and it would be important who rules orlais, ferelden and orzamar i think. You make a good point, but I'm still hoping that they will go with the idea that those in power will do nothing The thing is those in the south in official positions of authority are going to have their hands tied by the Llomerryn Accord. So they can't get involved in the Tevinter/Qunari war without breaking that agreement. Since Par Vollen are steadfastly maintaining the current invasion is none of their doing and the Antaam have gone rogue, even if the conflict spills over into Antiva or other nations adjoining Tevinter, those from further south might still be loath to get involved, without a specific request from Tevinter, who are probably too proud to ask for it. This scenario is based on what we have been told in Tevinter Nights concerning the relationship between the Antaam and Par Vollen. By contrast, if you go by what we are told at the end of Trespasser, the invasion of Tevinter does have the backing of Par Vollen because, if you were in an alliance with the Qun and hand over the Inquisition to the Divine, the Qun approach her asking for an alliance against Tevinter. No doubt they justify this on the basis of the original agreement, which was to prevent the spread of red lyrium. The epilogue left it open as to what the Divine's response would be. Now they could run with either of these or a combination of the two. However, any decisions and involvement could simply be conveyed by codices, which alter according to who is in power in your world state. There is absolutely no reason why our PC would need to travel to these nations and meet them in person, any contact being made by their agents in the north. This can apply equally whether they are responding to the conflict in Tevinter or getting involved in the hunt for Solas. However, in the case of the latter, secular power is not really going to make much difference. Solas is not amassing his forces for open war but operating in the shadows. This is why Charter was focusing on getting intelligence from the principle covert organisations across Thedas. What seemed odd in that story is that whilst she explained the absence of the Sicarri and the Ben'Hassrath from her meeting, she made no mention of the Crows and no one else queried their absence either. It may be they were too focused on dealing with the Qunari threat but you would think it would at least be mentioned. Still, unless all the concept art of Crows was about content related to the now defunct multi-player element, it would seem they are going to feature in the action. Anyway, so far as the Keep is concerned, I'm fairly certain the majority is only going to be relevant to codex entries about the situation in the rest of Thedas and the odd line of dialogue. For example, an agent of Ferelden would merely have the name of the monarch altered; ditto an agent of Orlais or a reference to Orzammar. Our face to face encounters with rulers, if at all, are going to be with the Archon, the Arishok or the ruler of Kal-Sharok, all of which are from the northern part of Thedas.
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Post by Iddy on Jun 10, 2022 11:54:48 GMT
I think they should at least bring in the decisions of those in power. We need allies and it would be important who rules orlais, ferelden and orzamar i think. You make a good point, but I'm still hoping that they will go with the idea that those in power will do nothing The thing is those in the south in official positions of authority are going to have their hands tied by the Llomerryn Accord. So they can't get involved in the Tevinter/Qunari war without breaking that agreement. Since Par Vollen are steadfastly maintaining the current invasion is none of their doing and the Antaam have gone rogue, even if the conflict spills over into Antiva or other nations adjoining Tevinter, those from further south might still be loath to get involved, without a specific request from Tevinter, who are probably too proud to ask for it. This scenario is based on what we have been told in Tevinter Nights concerning the relationship between the Antaam and Par Vollen. By contrast, if you go by what we are told at the end of Trespasser, the invasion of Tevinter does have the backing of Par Vollen because, if you were in an alliance with the Qun and hand over the Inquisition to the Divine, the Qun approach her asking for an alliance against Tevinter. No doubt they justify this on the basis of the original agreement, which was to prevent the spread of red lyrium. The epilogue left it open as to what the Divine's response would be. Now they could run with either of these or a combination of the two. However, any decisions and involvement could simply be conveyed by codices, which alter according to who is in power in your world state. There is absolutely no reason why our PC would need to travel to these nations and meet them in person, any contact being made by their agents in the north. This can apply equally whether they are responding to the conflict in Tevinter or getting involved in the hunt for Solas. However, in the case of the latter, secular power is not really going to make much difference. Solas is not amassing his forces for open war but operating in the shadows. This is why Charter was focusing on getting intelligence from the principle covert organisations across Thedas. What seemed odd in that story is that whilst she explained the absence of the Sicarri and the Ben'Hassrath from her meeting, she made no mention of the Crows and no one else queried their absence either. It may be they were too focused on dealing with the Qunari threat but you would think it would at least be mentioned. Still, unless all the concept art of Crows was about content related to the now defunct multi-player element, it would seem they are going to feature in the action. Anyway, so far as the Keep is concerned, I'm fairly certain the majority is only going to be relevant to codex entries about the situation in the rest of Thedas and the odd line of dialogue. For example, an agent of Ferelden would merely have the name of the monarch altered; ditto an agent of Orlais or a reference to Orzammar. Our face to face encounters with rulers, if at all, are going to be with the Archon, the Arishok or the ruler of Kal-Sharok, all of which are from the northern part of Thedas. Aaaaand mentions to Solavellan. I know that not everyone did and not everyone cares, but I have a hard time believing that the main villain's love interest isn't somewhat relevant.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by ergates on Jun 10, 2022 12:18:15 GMT
What I want is just a basic import save mechanism that carries over all your DA:I decisions through to the next game, just as it was in DA:O/2 and ME:1/2/3.
That's the simplest, most effective method. For DA:I I'd like to see the Keep replaced by a simplified offline checkbox system. I appreciate that the Keep took a lot of work to create and can be entertaining - but it's still a very clunky, overly-complex system in my opinion.
But I doubt we'll get any of the above. There are rumours in the wind, and scuttlebutt says that there's a fair chance that they'll be taking the Frostbite engine out to the woodpile and shooting it. It's not worked out as expected and EA are now unhappy with having only limited control over their game engine.
If the rumours are true then it's likely that Dragon Age: Egg of Doom will be in an entirely different engine, which will make save game compatibility between that and DA:I 'problematic'.
We'll see.
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Post by gervaise21 on Jun 10, 2022 13:11:26 GMT
I know that not everyone did and not everyone cares, but I have a hard time believing that the main villain's love interest isn't somewhat relevant Erm, that is what Hanako and I have been arguing about for the Inquisitor generally, let alone a romanced one, but according to the writers Trespasser was meant to tie off the Inquisitor's story. Now there is a fair bit of information in the Keep relating to Solas, so they could rely on that alone to integrate the Inquisitor into the story via codices and conversations about them, without them ever having to make an appearance; they could have them make a cameo appearance like Hawke in DAI (which could open a whole can of worms depending on how they deal with it); or they could even allow for a dual protagonist at some point. The thing is, though, that what happened previously is only really relevant to old players. New players will have no real interest in Solas' past relationships, which they had no part in, or even if they do find it relevant, are they really going to let it influence their actions, particularly if they have no real loyalty to the Inquisitor either? How the writers intend dealing with this little conundrum is going to be fascinating.
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Post by Iddy on Jun 10, 2022 13:55:51 GMT
I know that not everyone did and not everyone cares, but I have a hard time believing that the main villain's love interest isn't somewhat relevant Erm, that is what Hanako and I have been arguing about for the Inquisitor generally, let alone a romanced one, but according to the writers Trespasser was meant to tie off the Inquisitor's story. Now there is a fair bit of information in the Keep relating to Solas, so they could rely on that alone to integrate the Inquisitor into the story via codices and conversations about them, without them ever having to make an appearance; they could have them make a cameo appearance like Hawke in DAI (which could open a whole can of worms depending on how they deal with it); or they could even allow for a dual protagonist at some point. The thing is, though, that what happened previously is only really relevant to old players. New players will have no real interest in Solas' past relationships, which they had no part in, or even if they do find it relevant, are they really going to let it influence their actions, particularly if they have no real loyalty to the Inquisitor either? How the writers intend dealing with this little conundrum is going to be fascinating. Not like that ever stopped them from including arguably unnecessary references to older games and even book characters. As a new player, all that completely sailed over my head in Inquisition. Who the hell is Fiona? Why is Cole "like a real person"? Who is this new Arishok that Bull just mentioned in banter? "Man... Varric sure does love this Hawke guy". "Huh, a funny note about ladders". And funny that you should mention influencing decisions, because we've been in a situation like that before. When the time came to decide whether to sacrifice Hawke or Stroud, new players had little reason to worry about the former beyond "I guess he's an important guy" or "His friends will be sad".
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Post by gervaise21 on Jun 10, 2022 15:09:36 GMT
And funny that you should mention influencing decisions, because we've been in a situation like that before. When the time came to decide whether to sacrifice Hawke or Stroud, new players had little reason to worry about the former beyond "I guess he's an important guy" or "His friends will be sad". Which is fine. If they don't have the emotional attachment then they will probably arrive at their decision in a different way to an old player who really liked their Hawke. It probably meant Stroud did survive more often than if it had been entirely down people who had played DA2. On the other hand, I found it really difficult to leave Hawke behind because not only of the affect it would have on the people they left behind, particularly their lover, but also because I couldn't really see the point in sacrificing someone who still had a lot to give in favour of a Grey Warden who must have been nearing their Calling and hadn't had enough influence previously to stop the others from hunting him down. I also didn't see why Hawke should suddenly feel responsible for Corypheus when it was quite clear from Legacy that it had been the Wardens' responsibility and Hawke's father only got involved through blackmail. Of course, new players wouldn't know this. They only had the information in DAI to go on. This is why I feel that perhaps I should try and erase my memory of everything concerning Solas that my Inquisitor knows and approach the next game as a new player, so I will not allow my PC to be influenced by information they cannot possible know. Incidentally, I was not happy over the way they dealt with Leliana's character development because by the time I got the letter from my romanced Warden asking me to help her through her crisis, it was too late; that first decision which influences her had already been made, although I didn't discover that until after I had finished playing. If they are going to do something like that with Solas, I do hope they ensure that you are given the opportunity to do something about it and have not already been set on an irrevocable path. So, for example, if a letter from the Inquisitor asks you to spare him if possible, you are given that option, even if you choose to ignore it; not a case of you missed your chance because you didn't do X back near the beginning of the game.
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Post by Hanako Ikezawa on Jun 10, 2022 16:47:54 GMT
What I want is just a basic import save mechanism that carries over all your DA:I decisions through to the next game, just as it was in DA:O/2 and ME:1/2/3. That's the simplest, most effective method. It’s actually not. The save import system had so many problems that’s why they created the Keep system instead.
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Post by Andraste_Reborn on Jun 10, 2022 17:28:02 GMT
Not to mention that a direct import system would completely screw over console players. I don't think there's any way for people to transfer saves across systems, is there? And certainly not if you played DAI on a PS4 and want to play DAD on an XBox.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
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Post by Croatsky on Jun 11, 2022 13:38:25 GMT
What I want is just a basic import save mechanism that carries over all your DA:I decisions through to the next game, just as it was in DA:O/2 and ME:1/2/3. That's the simplest, most effective method. It’s actually not. The save import system had so many problems that’s why they created the Keep system instead. Although I'd add for Mass Effect it was the problem with ME1 plot flags being bugged. There was no issue going from ME2 to ME3.
While for Dragon Age, DAO, DA2 and DAI were all developed on different game engines. So transitioning plot flags was far more difficult. DA Keep was a good direction to import your DAO-DA2 campaign into DAI, but I do have some worries. Because it's online, it means DA Keep will exist only as far as servers keep running for it. So unless at some point BioWare releases offline version of DA Keep, we will be screwed in future of doing game to game playtrough ever again.
Another worry I have is what they did with Mass Effect Archive. As in, there was no update on that site since it's release. Which is concerning as we have MELE released last year and there was no connection made between the two. BW devs were asked about this( before MELE release) and only got non-answer. So I'm worried what is the future of online importing of your world state due to that as well. Now sure you can import freely in MET and MELE offline, while for MEA you can only pick is Shepard man or woman, but how will that work for the next ME game? Clearly ME Archives would have come to the rescue for that, but as of today it still didn't.
So while DA Keep system is good, it has it's shortcomings. For now it would be best idea to update DA Keep( and later ME Archives), but in long term I'd hope for BioWare to develop and release offline version of import function for DAI, DAD and future ME game.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
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Post by Croatsky on Jun 11, 2022 13:50:15 GMT
Not to mention that a direct import system would completely screw over console players. I don't think there's any way for people to transfer saves across systems, is there? And certainly not if you played DAI on a PS4 and want to play DAD on an XBox. Which also doesn't help that DAI was released early in PS4/XBOne life, as well on PS3 and X360. While if I remember correctly, BioWare announced last year they will not release their next games on PS4 nor XBOne, entirely focused on next gen, well current gen PS5 and XBX consoles.
So direct importing within legacy systems would be a nightmare to get it right.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by Gileadan on Jun 11, 2022 21:55:29 GMT
What I want is just a basic import save mechanism that carries over all your DA:I decisions through to the next game, just as it was in DA:O/2 and ME:1/2/3. That's the simplest, most effective method. It’s actually not. The save import system had so many problems that’s why they created the Keep system instead. I thought the Keep was simply a cross-platform save import system - just one with a web based save game editor attached to it. That way BioWare can let the players do the work of fixing any bugged quest flags/outcomes.
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Post by Fredward on Jun 12, 2022 6:59:42 GMT
I like the Keep. It's waaaay more detailed than anything they can reasonably add to a new game and I like changing my past playthroughs for maximum angst in a new one. Solasmancer wasn't my favourite playthrough of DAI but I'm definitely having a Solasmancer as my import for DAD though.
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Post by SofaJockey on Jul 5, 2022 12:50:55 GMT
I see zero likelihood of a system that relies on importing a DAI game save.
It's also likely that the majority of choices in the Keep will simply be irrelevant as they won't be referenced or matter in Dreadwolf.
Most people who play Dreadwolf will be new to the series, so it won't matter to them, they'll just get the 'default'.
For everyone else it'll come down to what's the most practical and accurate.
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Walkin' shoes walkin' back into BSN.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
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Post by legbamel on Jul 10, 2022 17:51:35 GMT
If there is to be an DA5 or beyond, the Keep seems like the most reasonable way to keep track of the long, twisting road Thedas has been following without making any of the decisions in it canon. We're influencing things on the entire continent over the course of the games. I love the idea of having a world that follows my progress or that allows new players to create a variety of histories (minor though the vast majority of those decisions are) to encourage replay. I would much rather they update it to be perhaps more user-friendly saving more versions of the world.
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