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Post by danaxe on Mar 28, 2023 20:14:43 GMT
This is in my opinion very good news. Mark Darah knows Dragon Age in and out and is a relief that he will be helping out the team making sure they respect the lore and legacy of the franchise. Dont know how much he can influence the game at this stage of development, but any improvements he can make will be more than welcome.
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Post by Deleted on Mar 28, 2023 21:48:16 GMT
Some of the stuff Mark said in the comments (direct quotes) with context in brackets:
— I did reach out to BioWare first
— Definitely not [Anthem situation]
— Not content lock yet
— I’m an amplifier not a saviour, I don’t think it needs saving
— Quality is 1st on this one
— I have every confidence in the state of the game
— I don't consider any of those [3 companions at a time and tactics] core DNA of the franchise
— My hands aren't directly on the wheel
— [will focus on] lore and landing
— I expect more to be shared soonish
— Culture seems much improved
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Post by cuthbertbeckett on Mar 28, 2023 22:16:34 GMT
— I don't consider any of those [3 companions at a time and tactics] core DNA of the franchise Here we go. Well i do. The part of story and characters which he likely considers as the core DNA i see more as the core NDA of Bioware games in general. I also miss healer and the darker tone of DAO and DA2 but this doesn´t matter because the standard for series isn´t DAO or DA2 its unfortunately DAI and it sales numbers.
So not a fan of 2 companions and even more action like gameplay. Dragon Age should be Dragon Age not Mass Effect or God of War.
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Post by luketrevelyan on Mar 28, 2023 22:32:36 GMT
— I don't consider any of those [3 companions at a time and tactics] core DNA of the franchise Here we go. Well i do. The part of story and characters which he likely considers as the core DNA i see more as the core NDA of Bioware games in general. I also miss healer and the darker tone of DAO and DA2 but this doesn´t matter because the standard for series isn´t DAO or DA2 its unfortunately DAI and it sales numbers.
So not a fan of 2 companions and even more action like gameplay. Dragon Age should be Dragon Age not Mass Effect or God of War.
Yeah, this is where it gets tough when you've waited all these years for the next game and you have certain assumptions about what will be in the next game. Like I was never worried about controllable companions until the leak because I assumed that was a core DA feature. I've always used that as a key differentiator between DA and ME. I love ME too so yes I can live without it, but it would make DA a little less special.
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Post by cuthbertbeckett on Mar 28, 2023 22:48:38 GMT
I love ME too so yes I can live without it, but it would make DA a little less special. "Less special" sounds about right. Well i guess Mass Effect like is still much better than Anthem like.
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Post by luketrevelyan on Mar 28, 2023 23:21:54 GMT
I love ME too so yes I can live without it, but it would make DA a little less special. "Less special" sounds about right. Well i guess Mass Effect like is still much better than Anthem like. Yup and without the "reboot" to remove MP elements, it might've been very Anthem like.
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Post by colfoley on Mar 28, 2023 23:24:42 GMT
Some of the stuff Mark said in the comments (direct quotes) with context in brackets: — I did reach out to BioWare first — Definitely not [Anthem situation] — Not content lock yet — I’m an amplifier not a saviour, I don’t think it needs saving — Quality is 1st on this one — I have every confidence in the state of the game — I don't consider any of those [3 companions at a time and tactics] core DNA of the franchise — My hands aren't directly on the wheel — [will focus on] lore and landing — I expect more to be shared soonish — Culture seems much improved the last three seem to be the most significant in terms of expectations. It's also odd sometimes how much I agree with his input ie the core of the series.
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Post by cuthbertbeckett on Mar 28, 2023 23:31:45 GMT
Yup and without the "reboot" to remove MP elements, it might've been very Anthem like. If Anthem hadn´t flopped that hard it would been its very Anthem like Dragon Age. Of course if they had enough resources to even do this and not focus on Anthem and a much lesser extent SWTOR.
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Post by fairdragon on Mar 29, 2023 7:52:35 GMT
I have used this possibility and ask Darrah to make sure people which aren't good at hack an slash can play the game. And sorry for making a new thread first. I overlooked this one.
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Post by gervaise21 on Mar 29, 2023 9:25:15 GMT
I think it is a smart move on the part of Bioware because he does have such a long history with the game, so they probably feel that having him as a consultant will reassure fans. I also think that it is a positive that he is willing to be involved again. If he really thought the game was a turkey then I doubt he would want to associate his name with it.
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Post by Beerfish on Mar 29, 2023 19:31:50 GMT
He wanted it to have a toolset originally, they should have listened to him back then.
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Post by dragontartare on Mar 30, 2023 0:22:14 GMT
I love ME too so yes I can live without it, but it would make DA a little less special. If Dreadwolf's combat is like MET's, with at least the ability to pause and fire off my companions' abilities, then I could live with it (even though I would very much prefer a return to the old way of being able to control companions directly and being able to access ALL my learned abilities at any time). But I really, really hope we don't end up with MEA-style combat, with no pausing at all, companion control limited to choosing a target, and severe restrictions on how many abilities are accessible at any given moment. No thank you.
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Post by colfoley on Mar 30, 2023 6:06:11 GMT
I love ME too so yes I can live without it, but it would make DA a little less special. If Dreadwolf's combat is like MET's, with at least the ability to pause and fire off my companions' abilities, then I could live with it (even though I would very much prefer a return to the old way of being able to control companions directly and being able to access ALL my learned abilities at any time). But I really, really hope we don't end up with MEA-style combat, with no pausing at all, companion control limited to choosing a target, and severe restrictions on how many abilities are accessible at any given moment. No thank you. you could pause anytime you wanted during MEAs combat.
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Post by Absafraginlootly on Mar 30, 2023 6:36:29 GMT
If Dreadwolf's combat is like MET's, with at least the ability to pause and fire off my companions' abilities, then I could live with it (even though I would very much prefer a return to the old way of being able to control companions directly and being able to access ALL my learned abilities at any time). But I really, really hope we don't end up with MEA-style combat, with no pausing at all, companion control limited to choosing a target, and severe restrictions on how many abilities are accessible at any given moment. No thank you. you could pause anytime you wanted during MEAs combat. There's a difference between a ) being able to pause while still looking around the field of battle and being able to select all your actions and all the actions of your party members during that pause and b ) just bringng up a menu which blocks the field and makes you unable to select combat actions.
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Post by dragontartare on Mar 30, 2023 14:12:45 GMT
If Dreadwolf's combat is like MET's, with at least the ability to pause and fire off my companions' abilities, then I could live with it (even though I would very much prefer a return to the old way of being able to control companions directly and being able to access ALL my learned abilities at any time). But I really, really hope we don't end up with MEA-style combat, with no pausing at all, companion control limited to choosing a target, and severe restrictions on how many abilities are accessible at any given moment. No thank you. you could pause anytime you wanted during MEAs combat. Oh, come on. Surely you understand the practical differences between pausing in MET and DA, vs. pausing in MEA. you could pause anytime you wanted during MEAs combat. There's a difference between a ) being able to pause while still looking around the field of battle and being able to select all your actions and all the actions of your party members during that pause and b ) just bringng up a menu which blocks the field and makes you unable to select combat actions. Bingo.
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Post by colfoley on Mar 30, 2023 20:46:56 GMT
you could pause anytime you wanted during MEAs combat. Oh, come on. Surely you understand the practical differences between pausing in MET and DA, vs. pausing in MEA. There's a difference between a ) being able to pause while still looking around the field of battle and being able to select all your actions and all the actions of your party members during that pause and b ) just bringng up a menu which blocks the field and makes you unable to select combat actions. Bingo. maybe. But your original complaint was you couldn't pause 'at all' which is patently false. And it could still be used in much the same way, to pause, take a breath, assess the situation.
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Post by dragontartare on Mar 30, 2023 20:54:35 GMT
Oh, come on. Surely you understand the practical differences between pausing in MET and DA, vs. pausing in MEA. Bingo. maybe. But your original complaint was you couldn't pause 'at all' which is patently false. And it could still be used in much the same way, to pause, take a breath, assess the situation. By that logic, though, pretty much any game lets you pause during combat by just pressing "escape" to access a menu. That's not at all like MET or DA (which was the important context in my original post), for the reasons already explained to you.
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Post by themikefest on Mar 30, 2023 22:09:08 GMT
Some of the stuff Mark said in the comments (direct quotes) with context in brackets: — I did reach out to BioWare first Did he give a reason why?
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Post by dadithinkimgay on Mar 30, 2023 22:10:12 GMT
Some of the stuff Mark said in the comments (direct quotes) with context in brackets: — I did reach out to BioWare first Did he give a reason why? “That’s a story for another day.”
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Post by themikefest on Mar 31, 2023 11:20:02 GMT
Did he give a reason why? “That’s a story for another day.” Story? Hmmm.....aha Tell me another story about the Darrah. It's getting late, but ok. One more story.
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Post by Reznore on Apr 3, 2023 9:22:56 GMT
Money ? I don't think Youtube is making him much money, and he opened a mini store with Tshirt and stuff also known as I Need Money. He probably reached out to Bioware because he needs work.
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Post by themikefest on Apr 3, 2023 11:28:22 GMT
Money ? I don't think Youtube is making him much money, and he opened a mini store with Tshirt and stuff also known as I Need Money. He probably reached out to Bioware because he needs work. That is one thing I thought about. Other possible reason's might be he was bored. He went to Bioware to see if he can do whatever. Maybe a current employee, one who is good friends with Darrah, mentioned he/she believed the next DA game wasn't doing well. Darrah went to Bioware to find out for himself. Or maybe because of question's asked by fans if he knew anything about the next game, he decided to go to Bioware to find out. I'm sure there are other possibilities, but for now, I'm not concerned. Just curious.
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danaxe
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Post by danaxe on Apr 3, 2023 14:55:35 GMT
Money ? I don't think Youtube is making him much money, and he opened a mini store with Tshirt and stuff also known as I Need Money. He probably reached out to Bioware because he needs work. That is one thing I thought about. Other possible reason's might be he was bored. He went to Bioware to see if he can do whatever. Maybe a current employee, one who is good friends with Darrah, mentioned he/she believed the next DA game wasn't doing well. Darrah went to Bioware to find out for himself. Or maybe because of question's asked by fans if he knew anything about the next game, he decided to go to Bioware to find out. I'm sure there are other possibilities, but for now, I'm not concerned. Just curious. Curious about it as well. He approached Bioware and they accepted him as consultant. Makes me wonder if he knew something was wrong with the game and decided to offer his expertise to help them out. But the fact that they took him as consultant at this stage doesn't make me all too confident on the state of the game. But I'm also cautiously optimistic about this whole thing. I don't think someone like Darrah would join a sinking ship if he wasn't sure he could patch the holes. And I think we are still at least 1 full year away from release, plenty of time for improvements. Anyway, gotta wait for his next video where he promised to talk a bit more about this whole thing.
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Post by RelevantRevenant on Apr 7, 2023 16:34:11 GMT
I recall him mentioning in one video, can't remember which, but he did say he is making his money by consulting, not YouTube. I also got the impression he is doing quite a lot of consulting. I'd like to think he was feeling nostalgic and thought to offer his services to BioWare for old times' sake.
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Post by SwobyJ on Jun 13, 2023 0:25:10 GMT
Before I read further..
I don't consider intricate tactical planning from a top view to be core DNA, but I do consider a considerably tactical approach to combat to be a major part of Dragon Ages identity. Same with companions. Do I need 4 party members venturing forth? Not necessarily, or not all the time. Do I think companions are critical to my confidence in the game? Absolutely. I'm half turning my cheek to FFXVI for this, like I did FFXV, for this reason, and that's a far less customizable experience/series (and I only recently got XV on sale recently partly because of its later patch to allow some party member control). FFVIIR combat makes me smile; it is an evolution (like it or not) and it took note of what people enjoyed of the past, instead of clearly minimizing it.
If this game is just me bashing hoards of bad guys with my protagonist character in action combat dungeon runs for random loot, well, don't anticipate my preorder and maybe even launch period purchase, just on that. Pre release impressions and media must otherwise be basically perfect for me to go there. And no points for having wet noodle uncontrollable 'party members' (guests) during certain story quests.
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