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Post by gervaise21 on Sept 20, 2024 8:55:35 GMT
Imho, the faction backgrounds feel a bit too similar, but mostly they all seem to point to a rook that’ll sacrifice themselves for others. However, I’m interested in how self-serving we can play our Rook in the actual game. I can always headcanon that the faction thing is how others have perceived their actions. That they just play into it, because it makes people think they’re a hero, when they were just looking out for their own interest. Yes, whilst they do seem to be foisting a particular morality onto the player, and it might not be possible to read something different into their motivation for every faction, there are certainly some where you could: Such as the Mourn Watch or the Lords of Fortune where it is possible to be just exploiting your reputation with other people for your own ends and you go along with the censure of the leadership for the same reason. The Crow seems to be actively trying to rebuild their status with the faction because they unwittingly messed up an major campaign by their leadership through their actions, which could have been less than altruistic in their intent, just thinking they were being clever in going off script. Who knows why the Grey Warden really acted as they did but it did deal with the darkspawn threat as they are meant to do. It seems they could be seen as more impetuous and irritated with the caution of their commander in waiting for back up, than actually concerned about others (after all it could have led to the death of your companions.)
It might be a bit harder with the Veil Jumper background because, to be honest, the way it is described you come across as something of an idiot for not giving the map to one of the team that escaped whilst you went back for the rest. However, I suppose that could be attributed to the fact that you didn't want to give the map to anyone else and let them get the glory for finding it.
I do think it might be harder on the face of it to attribute less noble motives to the Shadow Dragon but thinking about it, particularly if you are not an Altus mage, then it becomes quite easy. You joined up because you want to alter the status quo in Tevinter and carrying out the mission successfully, including rescuing the slaves, has really enhanced your own reputation when it comes to future leadership roles. So, it could have been utterly self-serving really.
Of course, how much of this will have to remain in your own head depends on dialogue options going forward but I think there is scope for you to be ruthless and self serving if you wish, just not outright evil for the sake of it (which I always think is stupid and unrealistic anyway).
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Post by Ice-Quinn on Sept 20, 2024 9:50:38 GMT
I’m not looking to do a total self-insert, modeled after myself kinda thing… that was DAO, and I ended up with like Anora’s (if younger) long-lost twin. I’m thinking long wavy blonde hair, pretty but with a sort of… weird (perfection = boring), alien quality to her face, not IG model kind of plastic beauty, if that makes sense. My “vision board” (ugh, that’s so lame, kill me) consists of girls like Anya Taylor-Joy, Gemma Ward, Carol Trentini… that sort of different or odd, “perfectly imperfect” if you will, kinda look.
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Post by themikefest on Sept 20, 2024 11:14:24 GMT
So I can't play a ruthless character? You can be a total b*tch. I really wanted to play my Rook as a calculated icy mf'er... and I always say that, but can never do it. They all end up being diplomatic, wise, sweet, warm, caring and inviting... a fuck*n' delight. Llke yours truly. That's what my tombstone will say: "She was a motherfn' delight". I guess that means I can be a **** towards chuckles? I want to mock the elf. Call him out on his nonsense. I want to have a playthrough with all companions dead with only rook left standing. Even better would be destroying Thedas with only rook left standing. I want a rook who has a backbone who stand's up for themselves. I want a rook who will get in the face of a character, particularly a companion, if they say/do something stupid.
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Post by sjsharp2010 on Sept 20, 2024 11:24:04 GMT
I've decided I may try to play Rook as the polar opposite of my inquisitor. I see her being reckless, a lose cannon. Doesn't really think before acting. Really the worst kind of person you want saving the world. If Thedas survives, it will be in spite of her rather than because of her. I don't often play these types of characters, so we'll see how it goes. Or if it's even possible. Ashanea Aldwir. Yes, that will do just fine. Yea hi tis better if you have a nam ethat works that' swhy I'm happy with Luc yThorne for my firs tRook given Thorne is the Gre yWarden name. Don' tknow abou tnames fo rmy othre charactres ye tbu twil figuer tha tout when I get there.
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Post by sjsharp2010 on Sept 20, 2024 11:36:51 GMT
That is more or less where I was thinking of going anyways. Just not with the Mageocracy in total but the Venatori in particular. But as he reckons with the corruption of the Venatori it forces him to ask questions about larger Tevinter society. Precisely. Especially with the ME backgrounds because they were able to give us a lot of variance because we got two, but the principle is still largely the same and people usually can react in a lot of different ways to trauma and failure. Which it seems like Rooks character is being set up with two big factors 1. Has the best intentions but 2. things tend to go wrong despite them...remind you of anyone? *** More hair talk. The idea has seized me a little bit I wonder if I shouldn't go opposite direction. Have Oliver start off with a long hair look as he is trying to be on the run/ on the down low and then shorten his hair to match. And it would be easier to justify him getting a hair cut off screen then his hair suddenly getting longer to. So concept one his hair starts off looking like: b Versus concept 2. c I like it. And not even necessarily to show a passage of time (the world’s ending and all, it’s more immediate unlike in Inquisition), but often a change in one’s look accompanies an internal one. Perhaps after the events of the Prologue and Rook becoming the de-facto leader of the Veilguard, he decides to go with the buzzcut. I like a shaggy, short-ish ‘do for a character such as this one, looks rather Rogue/Archer-y, very “Robin Hood”… ^^ Yeah I'm leaning towards starting my Rook with a nice neat ponytail but maybe changing her look par tway through in such a wa yin tha tsh elooks more rugged and read yfo raction lik eI do wit hHawk esometimes in DA2. There's a lo tof nic elookin ghairs ther tha tit' shard t osa yn ot omaking use of them. Will hav et osee wher I go with it though.
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Post by azarhal on Sept 20, 2024 11:52:45 GMT
I still don't know what class she's going to be >.< I personally think certain factions seems to fit better to certain classes if that helps. And then depending on your character personality you follow that or do the totally opposite. Lords of Fortune scream Rogue and Warrior. Mourn Watcher Mage or Warrior. Shadow Dragon Mage or Rogue Crows Rogue Veil Jumper and Wardens all 3.
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Post by merane on Sept 20, 2024 12:19:12 GMT
I think I should be able to more or less keep my initial ideas for my Rooks with two exceptions. Ceridwen Ingelvarr, my Mourn Watch, can no longer be a Dalish elf since she must be abandoned as a baby / very young child by her clan and I will have to modify the background of my antivan crow a little. But I will see that once the game is played. No Dalish elf for this game but I made 3 in DAI so that compensates. I have a little trouble knowing what my first Rook, Valerian Aldwir (elf, mage evoker, Veil Jumper) & Artemio de Riva (elf, mage spellblade, Antivan Crow) will look like since the CCs have mainly focused on women - at least for the ones I have looked at. For Sunniva Laidir, my dwarf, I want either hairstyle #13, a good compromise between long hair and braids or something more sophisticated (#48). And definitely some shades of dark pink. And maybe a small tattoo. Lords of Fortunes are described as being rather flashy. And definitely I want to use this long curly hair (#10/11) on one of my female characters. I also think someone will end up with some scars on their face and a blind eye, I saw this possibility on one of the videos and it can make something really cool. Not to mention that it would be a shame not to use the possibility. Maybe combine the long curly hair and this idea for my GW, Franziska Thorne (anders, warrior champion). This cc makes my imagination work. It's such a shame that it is not planned to be made available to us sooner. I just want to start having fun with it .
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Post by SofaJockey on Sept 20, 2024 12:23:44 GMT
I think I'll go Elven Rogue. Probably Antivan Crow. Talky. Stealthy. Stabby.
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Post by sloth on Sept 20, 2024 14:41:16 GMT
I guess I could read about the factions backgrounds and it would not be a huge spoiler? Afterall, I think it is probably one of the first things we are going to see/read when starting the game? know somewhere I could read it that is not spoilery about other things? I'm still deciding which faction I'm going to choose, and I was also thinking about the Crows, but the background could make me pick another one I saw them in a YouTube video for CC I think but I found this reddit thread that has just the backgrounds. I'm pretty spoiler averse but was ok seeing these because I figured it would help create my character. https://www.reddit.com/r/dragonage/comments/1fkpbfd/datv_spoilers_rooks_background/ Thank you! I just read the post and, if I understood it correctly, the Crow background has something about Rook clashing against the factions leaders, right? It is something similar to what I wanted, actually. My problem wasn't Rook being obligatorily a Good Person, but I was afraid they changed the Crows and the whole faction was now acting "like the Good Guys". I was planning to create a Rook that is "actually a good person" in a "bad faction", and apparently the background description mentions something like that? Actually I doubt that the Crows that we'll see in DA:TV are the "same" that we saw in DA:O, but at least, by the description, "compromising a whole operation just to save a few lives" is something that the Crows would still not do, but Rook would, so maybe that will open the possibility to Rook disagree with the Crows often during the game? also, I'm hoping that a Crow acting like a good person the whole time will spark comments from companions about the irony in that
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Post by gervaise21 on Sept 20, 2024 15:04:45 GMT
I just read the post and, if I understood it correctly, I think you are correct in how to interpret the Crow background. The problem with being a Crow, as Zevran explained, is that they catch you young, condition you into that way of life so you find it hard to question it and then make it almost impossible to leave because essentially they hunt you down if you try. So, effectively, you are a slave or a prisoner of the faction, even if you do quite well out of being a Crow once you finish the training and don't get killed on a job. As Zevran said, "It is a gilded cage but a case none the less.". What surprised me about the Crow background is that they survived messing up the bigger plan. Presumably that was down to your Talon, Viago, protecting you from deadly reprisals but you still lost status in his House as a result. I wonder how many more f**k ups he will allow before he decides you are too much of a liability.
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Post by luketrevelyan on Sept 20, 2024 15:22:38 GMT
I saw them in a YouTube video for CC I think but I found this reddit thread that has just the backgrounds. I'm pretty spoiler averse but was ok seeing these because I figured it would help create my character. https://www.reddit.com/r/dragonage/comments/1fkpbfd/datv_spoilers_rooks_background/ Thank you! I just read the post and, if I understood it correctly, the Crow background has something about Rook clashing against the factions leaders, right? It is something similar to what I wanted, actually. My problem wasn't Rook being obligatorily a Good Person, but I was afraid they changed the Crows and the whole faction was now acting "like the Good Guys". I was planning to create a Rook that is "actually a good person" in a "bad faction", and apparently the background description mentions something like that? Actually I doubt that the Crows that we'll see in DA:TV are the "same" that we saw in DA:O, but at least, by the description, "compromising a whole operation just to save a few lives" is something that the Crows would still not do, but Rook would, so maybe that will open the possibility to Rook disagree with the Crows often during the game? also, I'm hoping that a Crow acting like a good person the whole time will spark comments from companions about the irony in that Yeah I think you will be able to roleplay that way. I was hoping for a background that catered more towards a morally gray character. After playing RPGs for decades I've kind of tired of my usual good guy characters (all of my canon DA protagonists thus far).
This was going to be the game where I switched things up and I thought Antivan Crows would be a good background for that. It still might but it really depends what the game allows through dialogue options and choices, which I probably won't know until I play the game. But I don't want to start playing with a morally gray character in mind and get partway through being frustrated at lack of roleplaying options. So I might actually go with a morally good character for first playthrough just to scope out what the game offers.
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Post by sloth on Sept 20, 2024 15:51:38 GMT
I just read the post and, if I understood it correctly, I think you are correct in how to interpret the Crow background. The problem with being a Crow, as Zevran explained, is that they catch you young, condition you into that way of life so you find it hard to question it and then make it almost impossible to leave because essentially they hunt you down if you try. So, effectively, you are a slave or a prisoner of the faction, even if you do quite well out of being a Crow once you finish the training and don't get killed on a job. As Zevran said, "It is a gilded cage but a case none the less.". What surprised me about the Crow background is that they survived messing up the bigger plan. Presumably that was down to your Talon, Viago, protecting you from deadly reprisals but you still lost status in his House as a result. I wonder how many more f**k ups he will allow before he decides you are too much of a liability. yeah, one of the reasons that I'm inclined to create a Crow is Zevran's description of them, but only if I would be able to remark whenever I had the chance that the Crows are "bad guys". Not sure if the game will allow that, but just being able to clash with your leaders would be good, even if it includes Viago
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Post by sloth on Sept 20, 2024 15:59:11 GMT
Thank you! I just read the post and, if I understood it correctly, the Crow background has something about Rook clashing against the factions leaders, right? It is something similar to what I wanted, actually. My problem wasn't Rook being obligatorily a Good Person, but I was afraid they changed the Crows and the whole faction was now acting "like the Good Guys". I was planning to create a Rook that is "actually a good person" in a "bad faction", and apparently the background description mentions something like that? Actually I doubt that the Crows that we'll see in DA:TV are the "same" that we saw in DA:O, but at least, by the description, "compromising a whole operation just to save a few lives" is something that the Crows would still not do, but Rook would, so maybe that will open the possibility to Rook disagree with the Crows often during the game? also, I'm hoping that a Crow acting like a good person the whole time will spark comments from companions about the irony in that Yeah I think you will be able to roleplay that way. I was hoping for a background that catered more towards a morally gray character. After playing RPGs for decades I've kind of tired of my usual good guy characters (all of my canon DA protagonists thus far).
This was going to be the game where I switched things up and I thought Antivan Crows would be a good background for that. It still might but it really depends what the game allows through dialogue options and choices, which I probably won't know until I play the game. But I don't want to start playing with a morally gray character in mind and get partway through being frustrated at lack of roleplaying options. So I might actually go with a morally good character for first playthrough just to scope out what the game offers. actually, if it was possible, I would also choose a morally gray character. I think it would create interesting interactions with companions like Neve, Davrin and Bellara.
But from some of the devs answers since they announced the game, it apparently wouldn't be possible the way I imagined and was expecting that every Rook would have to be the a "good person" the whole time
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Post by MeadKnight on Sept 20, 2024 16:18:04 GMT
I feel the need to make a direct Rook. Going around punching all my problems.
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Post by Ice-Quinn on Sept 20, 2024 16:48:38 GMT
You can be a total b*tch. I really wanted to play my Rook as a calculated icy mf'er... and I always say that, but can never do it. They all end up being diplomatic, wise, sweet, warm, caring and inviting... a fuck*n' delight. Llke yours truly. That's what my tombstone will say: "She was a motherfn' delight". I guess that means I can be a **** towards chuckles? I want to mock the elf. Call him out on his nonsense. I want to have a playthrough with all companions dead with only rook left standing. Even better would be destroying Thedas with only rook left standing. I want a rook who has a backbone who stand's up for themselves. I want a rook who will get in the face of a character, particularly a companion, if they say/do something stupid. I hope so! I’m a girl of simple tastes, I just want to be able to call Solas a pen1s head. Slap him in the face again if we’re reaching for the stars.
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Post by gervaise21 on Sept 20, 2024 17:21:20 GMT
yeah, one of the reasons that I'm inclined to create a Crow is Zevran's description of them, but only if I would be able to remark whenever I had the chance that the Crows are "bad guys". Not sure if the game will allow that, but just being able to clash with your leaders would be good, even if it includes Viago Strangely enough you might get on well with Lucanis because in Tevinter Nights he was under no illusion about the Crows: "We're not heroes anywhere", whereas his cousin Illario tried to see himself as a hero in Antiva. Of course, the whole situation has changed there because of the invasion of the Antaam, even before the elven gods were freed. Both of them were tied to the "family business" from childhood. We have yet to discover what became of Lucanis' parents but apparently we will in game.
Of course, Viago ended up in the Crows as a royal bastard, who was given the option of join the Crows or exile. I got the impression that he sort of resented that choice, when his legitimate siblings have a whole different lifestyle, so may be that is why he was a little sympathetic to Rook and cut them some slack.
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Post by sloth on Sept 20, 2024 20:03:42 GMT
yeah, one of the reasons that I'm inclined to create a Crow is Zevran's description of them, but only if I would be able to remark whenever I had the chance that the Crows are "bad guys". Not sure if the game will allow that, but just being able to clash with your leaders would be good, even if it includes Viago Strangely enough you might get on well with Lucanis because in Tevinter Nights he was under no illusion about the Crows: "We're not heroes anywhere", whereas his cousin Illario tried to see himself as a hero in Antiva. Of course, the whole situation has changed there because of the invasion of the Antaam, even before the elven gods were freed. Both of them were tied to the "family business" from childhood. We have yet to discover what became of Lucanis' parents but apparently we will in game.
Of course, Viago ended up in the Crows as a royal bastard, who was given the option of join the Crows or exile. I got the impression that he sort of resented that choice, when his legitimate siblings have a whole different lifestyle, so may be that is why he was a little sympathetic to Rook and cut them some slack. That is good to know! Wasn't sure if I would like Lucanis since the few things that I heard/read about him was that he "treated his role in the Crows as a normal job", so at first I thought that my Rook would probably not get along with him
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Post by colfoley on Sept 20, 2024 20:37:18 GMT
Took another look at the hair CC and I was wrong more than a few buzz cuts that look good and military. Didn't see maybe but one 'long' hair style I liked so think Ollie will go from short to medium instead of long to medium.
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Post by jadedragon on Sept 21, 2024 0:35:01 GMT
After looking at the backgrounds Lords of Fortune is taking the lead for my Rook. Even though I hate the surname they went for Lords of Fortune it doesnt give a Spanish Pirate or Rivani type of feel at all it sounds like a Marcher or Southern name.
It was Shadow Dragonsbut their was two factors that made them kinda go down for me and that was I was planning on my Rook to be a Human Spellblade from Tevinter and knowing he was adopted into a military family kinda kills some of that RP for me. And this family also has the most lackluster name in Tevinter compared to other surnames we know of from their.
And also I looked at the magic skill tree from Arekkz Gaming video I was disappointed in how the magic system in Dragon Age is seemingly regressing. I was hoping they would move on from the elemental dominant Mage skill tree but it seems like we doubled down on that. There use to be 4 Basic schools of Magic in Dragon Age and we have lost the Creation and Entropy schools along with the Spirit tree. No Crushing Prision, Healing Spells, Paralyze, Glyphs or Hexs. I just can't make my mage be from Tevinter and they not show of any depth of magic.
The fact mages get a second weapon in the dagger and orb is still something I want to experience since it's nice mages get a official second playstyle so I'll still be going Spellblade. But Rogue is slowly winning me over I see why it's mostly everybody favorite class who tries the game.
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Ice-Quinn
N3
"Begone, spirit! I will not play your games."
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
Posts: 531 Likes: 1,253
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Sept 21, 2024 0:59:08 GMT
1,253
Ice-Quinn
"Begone, spirit! I will not play your games."
531
Jun 15, 2024 22:26:22 GMT
June 2024
icequinn
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
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Post by Ice-Quinn on Sept 21, 2024 0:59:08 GMT
After looking at the backgrounds Lords of Fortune is taking the lead for my Rook. Even though I hate the surname they went for Lords of Fortune it doesnt give a Spanish Pirate or Rivani type of feel at all it sounds like a Marcher or Southern name. It was Shadow Dragonsbut their was two factors that made them kinda go down for me and that was I was planning on my Rook to be a Human Spellblade from Tevinter and knowing he was adopted into a military family kinda kills some of that RP for me. And this family also has the most lackluster name in Tevinter compared to other surnames we know of from their. And also I looked at the magic skill tree from Arekkz Gaming video I was disappointed in how the magic system in Dragon Age is seemingly regressing. I was hoping they would move on from the elemental dominant Mage skill tree but it seems like we doubled down on that. There use to be 4 Basic schools of Magic in Dragon Age and we have lost the Creation and Entropy schools along with the Spirit tree. No Crushing Prision, Healing Spells, Paralyze, Glyphs or Hexs. I just can't make my mage be from Tevinter and they not show of any depth of magic. The fact mages get a second weapon in the dagger and orb is still something I want to experience since it's nice mages get a official second playstyle so I'll still be going Spellblade. But Rogue is slowly winning me over I see why it's mostly everybody favorite class who tries the game. I liked the different Schools of Magic, as well. In all three games, although I prefer DAI's cleaner, more streamlined style. If you liked Entropy, that's one of Evoker's strong points: the elements, entropic energy / the void/shadows and cold. You might enjoy it! I'm still holding out for a version of Crushing Prison, there seems to be a good number of Telekinetic-Gravity-Force like spells in the general tree.
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