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Post by Envisionary on Sept 26, 2024 16:06:38 GMT
"And we don't have to speak directly to things like who is the Divine? Because again, that's happening in the South.” Others have already pointed out that all but one of the countries we're visiting are under the domain of the southern Chantry, so that's one thing. But one of the very few past choices we're allowed to import is that the Inquisition can become honor guard. Of the southern Chantry. So we have the support of "Divine Victoria" in this case. Who is Divine Victoria exactly? We don't care, bye!
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Post by azarhal on Sept 26, 2024 16:06:49 GMT
As far as I remember (I played it last June), there is no dialogue choices marked as a choices (i.e. overhead warning telling you what it means) while talking with Solas in Trespasser. The "save/kill/stop" option happens before going throught the last Eluvian. This is the last thing you say to him after your conversation in Trespasser, the redeem/kill decision. hmm, I don't remember having that on my last character in the DLC. *puzzled*
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Post by roselavellan on Sept 26, 2024 16:10:23 GMT
This is the last thing you say to him after your conversation in Trespasser, the redeem/kill decision. hmm, I don't remember having that on my last character in the DLC. *puzzled* I just edited my post, but I looked up a negative approval Inquisitor video on YT, and it does not seem to feature this choice. Maybe the game treats you as automatically antagonistic to him in DAV. Or perhaps Solas will not be swayed by an antagonistic Inquisitor.
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Post by bierkrug on Sept 26, 2024 16:14:03 GMT
But they keep on saying the main relationship is now Solas/Rook. Imagine they pull a Kingmaker and Solas is a hidden additional romance option. Just think about the outrage that would cause XD
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Post by azarhal on Sept 26, 2024 16:15:06 GMT
hmm, I don't remember having that on my last character in the DLC. *puzzled* I just edited my post, but I looked up a negative approval Inquisitor video on YT, and it does not seem to feature this choice. Maybe the game treats you as automatically antagonistic to him in DAV. Or perhaps Solas will not be swayed by an antagonistic Inquisitor. Could it be a romanced Solas only option too? I read something about the "Save Solas" being limited to the romance. But it would explain it with the negative approval, since I didn't bother talking to Solas the entire game (I wanted to punch him, but didn't actually trigger that scene).
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Post by roselavellan on Sept 26, 2024 16:22:56 GMT
I just edited my post, but I looked up a negative approval Inquisitor video on YT, and it does not seem to feature this choice. Maybe the game treats you as automatically antagonistic to him in DAV. Or perhaps Solas will not be swayed by an antagonistic Inquisitor. Could it be a romanced Solas only option too? I read something about the "Save Solas" being limited to the romance. But it would explain it with the negative approval, since I didn't bother talking to Solas the entire game (I wanted to punch him, but didn't actually trigger that scene). Friendly Inquisitors get this choice as well. The wording might be a little different, but they would essentially be trying to change his mind as well.
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Post by IllustriousT on Sept 26, 2024 16:31:55 GMT
I just edited my post, but I looked up a negative approval Inquisitor video on YT, and it does not seem to feature this choice. Maybe the game treats you as automatically antagonistic to him in DAV. Or perhaps Solas will not be swayed by an antagonistic Inquisitor. Could it be a romanced Solas only option too? I read something about the "Save Solas" being limited to the romance. But it would explain it with the negative approval, since I didn't bother talking to Solas the entire game (I wanted to punch him, but didn't actually trigger that scene). Can confirm. If you have negative approval it defaults to stopping him at all costs.
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Post by flyingovertrout on Sept 26, 2024 16:35:48 GMT
I just edited my post, but I looked up a negative approval Inquisitor video on YT, and it does not seem to feature this choice. Maybe the game treats you as automatically antagonistic to him in DAV. Or perhaps Solas will not be swayed by an antagonistic Inquisitor. Could it be a romanced Solas only option too? I read something about the "Save Solas" being limited to the romance. But it would explain it with the negative approval, since I didn't bother talking to Solas the entire game (I wanted to punch him, but didn't actually trigger that scene). My Inq was friendship only and got the "Save Solas" choice.
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Post by celestielf on Sept 26, 2024 17:02:46 GMT
Of course Inquisitors who are friends with Solas can choose to redeem him. That's where the famous "I would treasure the chance to be wrong again" line comes from.
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Post by sloth on Sept 26, 2024 17:38:49 GMT
From the Dragon Age Wiki about the Keep choices. I don´t want everything back so lets beginn to cut. Also some choices could be made into one. Edit: Some can be left out and be retconned. dragonage.fandom.com/wiki/Dragon_Age_Keepyep, looking at the Keep options... it's sad and unbelievable what they are doing in DA:TV about this... don't know, it's like they don't care anymore for DA:O and DA2 and thought the players didn't care too
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Post by IllustriousT on Sept 26, 2024 17:49:18 GMT
From the Dragon Age Wiki about the Keep choices. I don´t want everything back so lets beginn to cut. Also some choices could be made into one. Edit: Some can be left out and be retconned. dragonage.fandom.com/wiki/Dragon_Age_Keepyep, looking at the Keep options... it's sad and unbelievable what they are doing in DA:TV about this... don't know, it's like they don't care anymore for DA:O and DA2 and thought the players didn't care too Might want to start taking snip it's of the Keep for future reference or just memories. Might go away now . I can't imagine they'll keep the servers up for too much longer if the keep isn't being used.
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Post by azarhal on Sept 26, 2024 17:50:58 GMT
From the Dragon Age Wiki about the Keep choices. I don´t want everything back so lets beginn to cut. Also some choices could be made into one. Edit: Some can be left out and be retconned. dragonage.fandom.com/wiki/Dragon_Age_Keepyep, looking at the Keep options... it's sad and unbelievable what they are doing in DA:TV about this... don't know, it's like they don't care anymore for DA:O and DA2 and thought the players didn't care too When the Keep was created, Bioware was clear that having a choice in there wasn't equal to it being referenced in a future game. They repeated it multiple time around DAI release. Just like DA2 doesn't reference everyting you did in your imported DAO save. And DAI doesn't reference everything from DAO and DA2 that was entered in your loaded keep timeline. And some of the stuff in the Keep has common resolution in-game which isn't represented by the choice selection. For example, Calpernia/Samson. It doesn't matter if you sided with the Mages or Templars, by the end of DAI: Calpernia always live (and always a Venatori). Samson always dies.
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Post by Grog Muffins on Sept 26, 2024 18:19:38 GMT
yep, looking at the Keep options... it's sad and unbelievable what they are doing in DA:TV about this... don't know, it's like they don't care anymore for DA:O and DA2 and thought the players didn't care too Might want to start taking snip it's of the Keep for future reference or just memories. Might go away now . I can't imagine they'll keep the servers up for too much longer if the keep isn't being used. I think Ghil'dirthalen said they do plan on closing it down. Which is going to suck for anyone who still wants to play DAI with a custom world state or plays DAI for the first time after they shut the Keep down. They will only have access to the default world state unless a mod allows you futz round with the developer console (or whatever equivalent DAI has) and change stuff. But that's a solution only for PC, console players will be stuck with the default world state.
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Post by illuminated11 on Sept 26, 2024 18:24:06 GMT
Might want to start taking snip it's of the Keep for future reference or just memories. Might go away now . I can't imagine they'll keep the servers up for too much longer if the keep isn't being used. I think Ghil'dirthalen said they do plan on closing it down. Which is going to suck for anyone who still wants to play DAI with a custom world state or plays DAI for the first time after they shut the Keep down. They will only have access to the default world state unless a mod allows you futz round with the developer console (or whatever equivalent DAI has) and change stuff. But that's a solution only for PC, console players will be stuck with the default world state. Yeah, maintenance is already quite low. I recall Catie mentioning she had to tell an employee the Keep was down again to get it fixed, so it seems like it's only a matter of time.
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Post by sloth on Sept 26, 2024 18:42:17 GMT
yep, looking at the Keep options... it's sad and unbelievable what they are doing in DA:TV about this... don't know, it's like they don't care anymore for DA:O and DA2 and thought the players didn't care too When the Keep was created, Bioware was clear that having a choice in there wasn't equal to it being referenced in a future game. They repeated it multiple time around DAI release. Just like DA2 doesn't reference everyting you did in your imported DAO save. And DAI doesn't reference everything from DAO and DA2 that was entered in your loaded keep timeline. And some of the stuff in the Keep has common resolution in-game which isn't represented by the choice selection. For example, Calpernia/Samson. It doesn't matter if you sided with the Mages or Templars, by the end of DAI: Calpernia always live (and always a Venatori). Samson always dies. I agree! That's why I think their explanation for the lack of choices from previous games being "we wanted to put choices that will impact DA:TV" is really frustrating, considering they did the opposite in the others games, and it felt like we were really "playing a trilogy". What I'm sad about it's not that only 3 choices are impacting the new game, but that they are officialy ignoring, at least for this game, that we played DA:O, DA:A and DA2, especially if we are seeing characters from those games, but they are "not the same characters" that we saw while playing those games. Not sure if I was able to make my point
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Post by cuthbertbeckett on Sept 26, 2024 18:52:43 GMT
yep, looking at the Keep options... it's sad and unbelievable what they are doing in DA:TV about this... don't know, it's like they don't care anymore for DA:O and DA2 and thought the players didn't care too To be fair the Keep was back in 2014 (yes i am completly ignoring the current discussion for my point here) in parts lacking in choices. Only 4 for Awakeing is very disappointing.
And somewhat absurd. Same choices doesn´t belong there. Who cares about the Ostagar prisoner, Saemus, bring Master Varathorn Ironbark, blackmailing Ser Thrask or Saving Ketojan? They are pointless in Ironbark case and for others long dead at the time of DAI.
Now back to 2024 of course most of the Keep choices needed to cut but some are needed not for big picture because DA 2 and DAI before also had to worked without Importing anything. But its important for the personal player world state that Morrigan mention Kieran, Varric says something about a living Hawke and Divine Victoria are not just one person.
Are those minor details? Yeah of course but they make the personal experience so much more unique and therefore i would argue better.
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Post by cuthbertbeckett on Sept 26, 2024 19:07:56 GMT
And we're unlikely to see (because they might never have been recruited) Sera I don´t think that this would rule out Sera if she hadn´t been recruited or not. Of course Harding and Sera can´t interact or don´t mentioned it but Sera in her Friends of the Red Jenny role could show up similiar to Magister Dorian also hadn´t be recruited. Again we don´t need Kieran to show up with his mother but that´s not the point. Morrigan should mention him in one or two of her dialogues that he exists if this decision is taken. Same goes for other stuff like who is the ruler of Ferelden, Orzammar or Orlais? Those people won´t show up but for some dialogue or codex entries they are need if they want to offer a more personal Dragon Age experience. Like in DA 2 and DAI before.
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Post by colfoley on Sept 26, 2024 19:08:10 GMT
When the Keep was created, Bioware was clear that having a choice in there wasn't equal to it being referenced in a future game. They repeated it multiple time around DAI release. Just like DA2 doesn't reference everyting you did in your imported DAO save. And DAI doesn't reference everything from DAO and DA2 that was entered in your loaded keep timeline. And some of the stuff in the Keep has common resolution in-game which isn't represented by the choice selection. For example, Calpernia/Samson. It doesn't matter if you sided with the Mages or Templars, by the end of DAI: Calpernia always live (and always a Venatori). Samson always dies. I agree! That's why I think their explanation for the lack of choices from previous games being "we wanted to put choices that will impact DA:TV" is really frustrating, considering they did the opposite in the others games, and it felt like we were really "playing a trilogy". What I'm sad about it's not that only 3 choices are impacting the new game, but that they are officialy ignoring, at least for this game, that we played DA:O, DA:A and DA2, especially if we are seeing characters from those games, but they are "not the same characters" that we saw while playing those games. Not sure if I was able to make my point why would they be different characters? Take Morrigan for instance. A lot of effort in Inquisition was made to make her less quantum. Same goes for Kieran. And the bits that are quantum don't really have relevance to Veilguard and probably wouldn't come up in conversation regardless.
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Post by sloth on Sept 26, 2024 19:22:41 GMT
yep, looking at the Keep options... it's sad and unbelievable what they are doing in DA:TV about this... don't know, it's like they don't care anymore for DA:O and DA2 and thought the players didn't care too To be fair the Keep was back in 2014 (yes i am completly ignoring the current discussion for my point here) in parts lacking in choices. Only 4 for Awakeing is very disappointing.
And somewhat absurd. Same choices doesn´t belong there. Who cares about the Ostagar prisoner, Saemus, bring Master Varathorn Ironbark, blackmailing Ser Thrask or Saving Ketojan? They are pointless in Ironbark case and for others long dead at the time of DAI.
Now back to 2024 of course most of the Keep choices needed to cut but some are needed not for big picture because DA 2 and DAI before also had to worked without Importing anything. But its important for the personal player world state that Morrigan mention Kieran, Varric says something about a living Hawke and Divine Victoria are not just one person.
Are those minor details? Yeah of course but they make the personal experience so much more unique and therefore i would argue better.
Exactly! I agree! But I would just add that, in my opinion, those unimportant choices (like Ketojan, for example) are important for the personal player world state. They shouldn't matter in the next game, but they helped the Keep in the role of being a fine substitute for the "import save" function. Decisions about Kieran, Divine Victoria, Hawke, on the other hand? If the devs are saying that "this will still be your DA", I think those are essential. If we don't get to mention those things, it can't feel like "our DA". Without that, in terms of "sequels" this game is starting to look less "DA:I to DA2" and more "ME:A to ME2"
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Post by cuthbertbeckett on Sept 26, 2024 19:24:49 GMT
Take Morrigan for instance. A lot of effort in Inquisition was made to make her less quantum. Same goes for Kieran. And the bits that are quantum don't really have relevance to Veilguard and probably wouldn't come up in conversation regardless. Morrigan can´t mention that she has a son and who his father is. Is it not that important for Veilguard overall story? Sure but those details create a more personal experience for each players.
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Post by colfoley on Sept 26, 2024 19:29:06 GMT
Take Morrigan for instance. A lot of effort in Inquisition was made to make her less quantum. Same goes for Kieran. And the bits that are quantum don't really have relevance to Veilguard and probably wouldn't come up in conversation regardless. Morrigan can´t mention that she has a son and who his father is. Is it not that important for Veilguard overall story? Sure but those details create a more personal experience for each players. Would Rook ask about a kid who he knows nothing about? Does Morrigan have to bring him up in conversation when she's dropping lore bombs? For the parents out there do you talk about your kids in every conversation? It's a variant on the 'this event breaks canon because no one talks about it' argument. Which is irrelevant since most things aren't talked about in our day to day conversations.
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Post by cuthbertbeckett on Sept 26, 2024 19:29:41 GMT
But I would just add that, in my opinion, those unimportant choices (like Ketojan, for example) are important for the personal player world state. I disagree with you on Ketojan. He dies regardless in Act 1 so what´s the point that this choice is been remembered? I find it way more important if Hawke is Basalit-an or not which doesn´t exist in the Keep than Ketojan because this could be mentioned by some Qunari NPC.
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Post by cuthbertbeckett on Sept 26, 2024 19:35:14 GMT
Would Rook ask about a kid who he knows nothing about? Does Morrigan have to bring him up in conversation when she's dropping lore bombs? For the parents out there do you talk about your kids in every conversation? It's a variant on the 'this event breaks canon because no one talks about it' argument. Which is irrelevant since most things aren't talked about in our day to day conversations. Oh here we go again. Veilguard has to be defend at all cost because as a true fan i can´t allow that any critism will haunt my beloved game. And yes elder persons in real life (my country atleast) mention this happen a lot because most parents are proud of their adult children and mentioning it. Sure sometimes they spare the details but saying that they have kids is not that of a personal question.
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Post by IllustriousT on Sept 26, 2024 19:36:17 GMT
Morrigan can´t mention that she has a son and who his father is. Is it not that important for Veilguard overall story? Sure but those details create a more personal experience for each players. Would Rook ask about a kid who he knows nothing about? Does Morrigan have to bring him up in conversation when she's dropping lore bombs? For the parents out there do you talk about your kids in every conversation? It's a variant on the 'this event breaks canon because no one talks about it' argument. Which is irrelevant since most things aren't talked about in our day to day conversations. I do not talk about my son in every conversation, but if my experience as a parent or he as a child is relevant - I will bring it up. It could be argued that the ritual, the possession at conception, or the soul itself and how it pertains to current events MAY be important or relevant. That importance/ relevance could be due to it existing from the moment of conception...hell, he may even still be "special" from it. Who knows? Not us...ever. But...I'm aware that it is a lot of "what ifs."
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cuthbertbeckett
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
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cuthbertbeckett
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by cuthbertbeckett on Sept 26, 2024 19:40:05 GMT
I do not talk about my son in every conversation, but if my experience as a parent or he as a child is relevant - I will bring it up. Good point. Morrigan said that having Kieran has forever change her. For the better i would say. And other people like Leliana who are not that close find this change remarkable.
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