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Post by alanc9 on Nov 3, 2024 4:38:34 GMT
- The game has streamlined some RPG aspects, for example, class flavor. Outside of combat, it’s barely there. Rook is super physical, no class-specific interactions with the world, like in inquisition, DA2… and I can’t help but feel like something special is being lost here. Why do I need Neve or Harding’s magic when I’m a mage? Why is Rook getting involved in bar brawls with no magic in sight? Etc etc… it’s freaking dumb, and just like the male gorilla animations, kills immersion. But hey, you can define that you’re non-binary, so at least that’s covered… 🙄 I just purchased the game two hours ago and just finished the prologue. I will post no spoilers here but I will say my Rook is an elven mage and I found it strange as well in the opening scene when they show him brawling. Also I know next to nothing about this games development only that it was originally called Dreadwolf. Does the game start right after Inquisition or years later? The reason I ask is because Varric looks much older than in Inquisition and DA2. IIRC it's 10 years later.
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Post by Ice-Quinn on Nov 3, 2024 4:49:19 GMT
- The game has streamlined some RPG aspects, for example, class flavor. Outside of combat, it’s barely there. Rook is super physical, no class-specific interactions with the world, like in inquisition, DA2… and I can’t help but feel like something special is being lost here. Why do I need Neve or Harding’s magic when I’m a mage? Why is Rook getting involved in bar brawls with no magic in sight? Etc etc… it’s freaking dumb, and just like the male gorilla animations, kills immersion. But hey, you can define that you’re non-binary, so at least that’s covered… 🙄 I just purchased the game two hours ago and just finished the prologue. I will post no spoilers here but I will say my Rook is an elven mage and I found it strange as well in the opening scene when they show him brawling. Also I know next to nothing about this games development only that it was originally called Dreadwolf. Does the game start right after Inquisition or years later? The reason I ask is because Varric looks much older than in Inquisition and DA2. Like 10 years after Inquisition. Varric's a bit of a silver fox, now!
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Post by river82 on Nov 3, 2024 5:00:56 GMT
83 votes so far with an average of 3.4 for BSN players so staying pretty consistent I wouldn't be too confident in these numbers yet just everything is all over the place, people are still just starting to play it or all over the place. Don't think many people who finished it and those who do probably rushed, or have a lot of time on their hands, neither of which are that conducive to an even keeled opinion. Like Inquisition didn't get good till about ten hours in. Right now where I am in Veilguard I'd probably give Inquisition a 2 out of 10, maybe 3. But when i finished it, about 100 hours in, it'd be about 10/10. Just tracking it for fun. But we started at 3.3 at 29 votes, and now we're at 3.4 at 83 votes, so it might rise but not by much. It's doing the opposite on steam, it's falling slightly but still pretty much remaining the same at 76%. Basically a lot of people who want to support the game rush to give it a positive rating early, it's come down from 79 to 76 The real interesting thing (for me anyway, who likes to just muck around with numbers) is the gap between the steam rating and the BSN rating has been closing (which means nothing because Steam is a binary positive/negative vote while BSN's is a score, but something I'm amusing myself with)
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Post by SwobyJ on Nov 3, 2024 5:38:10 GMT
Chapter 3 and its a 7-8/10 experience so far, between what I've played and what I understand for the later parts of the game.
Its something that could have been truly great, but holds its quality back at nearly every opportunity, in nearly every aspect.
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Post by talyn82 on Nov 3, 2024 6:11:40 GMT
alanc9 and Ice-Quinn That explains a lot like why Varric and Harding look so different. I thought the game took place right after DAI ended which is why I was surprised yesterday when I found out that the Inquisitor was not the protagonist.
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Post by wright1978 on Nov 3, 2024 7:40:58 GMT
Another thing worth pointing out is the RP standards are still high. Not sure if it's quite up to the Golden trio of DA 2/ I and MEA but it's still stronger then virtually anything else that's come out in the last 10-15 years with the possible exception of BG3. How anyone can claim rep standards are high when there is little breadth allowed in main character beyond dress up is bemusing to me
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Post by colfoley on Nov 3, 2024 8:02:30 GMT
Another thing worth pointing out is the RP standards are still high. Not sure if it's quite up to the Golden trio of DA 2/ I and MEA but it's still stronger then virtually anything else that's come out in the last 10-15 years with the possible exception of BG3. How anyone can claim rep standards are high when there is little breadth allowed in main character beyond dress up is bemusing to me now I don't know if you've played the game or not but I can assure you that is very much not true.
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Post by fairdragon on Nov 3, 2024 11:51:13 GMT
I think the argument itself was fine, but Bellara's pose when she got a little angry at Veil Jumper lady looked like it was straight out of anime.
It was the angry scrunchy face that did for me - it did make me giggle haha. That said, I think the whole argument got contextualised well later (and why the other veil jumper wanted to drop it and de-escalate)... Having that conversation with her after powering up the devices where she talks about her brother's death - I realised that she got angry, even panicky, when the other veil jumper thought they didn't need to check, given those particular devices were always fine. And stress/burnout I guess, she's taking it upon herself to do everything. I suddenly realised that this perky and sometimes hyper gal is actually a PTSD sufferer in survival mode!
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Post by Reznore on Nov 3, 2024 11:57:12 GMT
I restarted mid act 1. I didn't enjoy myself playing mage. Picked rogue and it feels way better. Way way better.
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Post by fairdragon on Nov 3, 2024 12:15:54 GMT
I restarted mid act 1. I didn't enjoy myself playing mage. Picked rogue and it feels way better. Way way better. That is funny, i play rogue and it isn't for me. I think mage or warrior would be better for me.
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Post by Reznore on Nov 3, 2024 12:21:42 GMT
I restarted mid act 1. I didn't enjoy myself playing mage. Picked rogue and it feels way better. Way way better. That is funny, i play rogue and it isn't for me. I think mage or warrior would be better for me. Really? Headshot? Throwing bombs? I feel the gameplay is much more varried for me as I'm using daggers and bow all the time. Mage just dagger and orb(staves too slow) and it's pew pew pew 3 time go for melee because arcane bomb. But everyone has different taste. Have fun!
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Post by river82 on Nov 3, 2024 12:29:44 GMT
It was the angry scrunchy face that did for me - it did make me giggle haha. That said, I think the whole argument got contextualised well later (and why the other veil jumper wanted to drop it and de-escalate)... Having that conversation with her after powering up the devices where she talks about her brother's death - I realised that she got angry, even panicky, when the other veil jumper thought they didn't need to check, given those particular devices were always fine. And stress/burnout I guess, she's taking it upon herself to do everything. I suddenly realised that this perky and sometimes hyper gal is actually a PTSD sufferer in survival mode! The dialogue definitely reminds me of Urban Fantasy or romantasy. Lighter, more modern, more relatable, not so grandiose. And maybe there's a reason for that. Maybe romantasy is doing extremely well in the book scene and epic fantasy has been on the decline (people sometimes question whether it's dying), and maybe people write what they enjoy and maybe that has more of an urban, modern tone now. It has been 15 years since Origins and trends tend to come and go.
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Post by akrabra on Nov 3, 2024 12:34:12 GMT
I feel 1/5 Is unrealistic for almost any game. Even If you dislike the writing of the game you would be hard pressed to deny that the envoirments are gorgeous. It feels like Thedas. The design Is good. Which should result In the very least 2/5. Don't think I've ever played a 1/5 game or 2/10.
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Post by fairdragon on Nov 3, 2024 12:42:57 GMT
That is funny, i play rogue and it isn't for me. I think mage or warrior would be better for me. Really? Headshot? Throwing bombs? I feel the gameplay is much more varried for me as I'm using daggers and bow all the time. Mage just dagger and orb(staves too slow) and it's pew pew pew 3 time go for melee because arcane bomb. But everyone has different taste. Have fun! I am to slow for rogue dynamic. The enemie hit me to often. No problem on easy difficulty, but i can not use ability that much because of it. So i think it will be better with mage mana.
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Post by fairdragon on Nov 3, 2024 12:44:57 GMT
I feel 1/5 Is unrealistic for almost any game. Even If you dislike the writing of the game you would be hard pressed to deny that the envoirments are gorgeous. It feels like Thedas. The design Is good. Which should result In the very least 2/5. Don't think I've ever played a 1/5 game or 2/10. But the same goes for 10/10. No game is perfect or a complet failer.
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SwobyJ
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Post by SwobyJ on Nov 3, 2024 12:48:19 GMT
I feel 1/5 Is unrealistic for almost any game. Even If you dislike the writing of the game you would be hard pressed to deny that the envoirments are gorgeous. It feels like Thedas. The design Is good. Which should result In the very least 2/5. Don't think I've ever played a 1/5 game or 2/10. my feelings 0/5 it doesn't work, for most/anyone 1/5 it doesn't work for many, and what's playable is trash 2/5 it doesn't work for some, and it likely fails too much in most regards, earning a failing grade, despite any plusses 3/5 it arguably works, but with many disappointments, mistakes, issues, etc, but it clearly doesn't fail as a video game, it works and you can find the fun 4/5 it definitely works, and is worth a recommendation to most people taking an interest, though your own response may vary 5/5 its at least near pinnacle of genre and is broadly recommended, its not perfect but its what makes gaming still great in the year its released Could get more particular if we go into a scale of 10. Veilguard 'working' means its automatically higher than a 2/5. I can (at my point; subject to change) understand some giving it more of a 5/10 or 6/10 (3/5). Personally after playing several hours, there's no way I'd give this game under a 6/10, though its maintained my pattern with Bioware games where I simply can't give it a 10/10. Where it lands in 6-9 will depend on how things proceed, but the start is too 6-7 for all I hoped . Agreed the pros like environment art really help it. The locations so far, and those I've seen preview of, is more or less where I'd have hoped we'd reach since not just DAI but DAO. There's a BIT of an exaggerated element to things that can make what should be more sprawling feeling locations feel contained like a fantasy play pen (the Fable/Pixar/etc effect), but its much more moderate in environment art than in the characters and effects. And the dark areas feel sufficiently dark to me, though maybe a little more on the 'gross' side rather than 'disturbing', even if the content is meant to go for the latter. I wish the big chests were less flashy and lootboxy. A lot of this game feels like remnants of a multiplayer game (with possible mobile compatibility!), just with up to years of retooling. I play multiplayer and mobile games, so cool, but I don't love that here. I'll probably update my thoughts a lot as I get into Ch ~6 and Ch ~9. EDIT: I'd give a 0/10 even if technically the game can open for someone and you can do something in it, but if the overwhelming experience is failure, application opened or not, than its a 0. But similarly if I'd give a 10/10 if its the best game in the world for some, and for its genre to many many people - it doesn't have to be the literally best, perfect game. Just something that's an automatic 'you'll probably like/love it' and the degree of love might be intense. I don't take issue with people giving BG3 a 10/10, I do take issue with mass 0/10s just because you don't like some design aspect very much. Publications should save 10/10 for games they strongly believe will belong on a 'Games we reviewed 10/10' for decades to come. Not because it'll seem 10/10 even years from now, but because they feel great about being on record about that game being the best of gaming at the time. You probably shouldn't put a game 10/10 when just a year later you act like this didn't exist.
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Post by Andraste_Reborn on Nov 3, 2024 13:28:11 GMT
The dialogue definitely reminds me of Urban Fantasy or romantasy. Lighter, more modern, more relatable, not so grandiose. And maybe there's a reason for that. Maybe romantasy is doing extremely well in the book scene and epic fantasy has been on the decline (people sometimes question whether it's dying), and maybe people write what they enjoy and maybe that has more of an urban, modern tone now. It has been 15 years since Origins and trends tend to come and go. I dunno. Substantial portions of the dialogue all the way back in DAO could be mistaken for quotes from BtVS. ("Good. Now that the warm, fuzzy part of the day is over with, we can get back to the ritual dismemberments. Oh, wait, it's not Tuesday, is it?") Hell even Sten made a 'the cake is a lie' joke. I've just replayed DAI in preparation for DAV and I'm not noticing much of a difference in overall dialogue tone.
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Post by warden on Nov 3, 2024 13:36:34 GMT
It shouldn't be a thing to be praised for this, because it should be the norm, but, provs to the devs for the nice performance/optimization of the game, RTX 3080 Zotac with 12gb vram, and I can play at 1620p (through DSR of course, my monitor native resolution is 1080p) with nvidia dlss at quality and also help from the Frame Gen mod.
No stutters, micro stutters, lag or anything, solid 60 fps.
Again, this should be the norm, but props to the developers nonetheless.
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Post by fraggle on Nov 3, 2024 13:39:50 GMT
I really like this thread. It feels good to read the pros and cons of the game without annoying outlashes of 'this game SUCKS SO MUCH because of XYZ'!! Calm and rational posts in here, loving it. This game can also never be 1/5 for me. I haven't voted yet, but even if I don't end up liking it a lot, to say it's a 0 or 1 because the devs 'don't care' about Dragon Age or other nonsense is a bit childish and unfair. I can absolutely feel their passion in it. I have some issues with the dialogue, admittedly, but a lot of care did go into the game, so it's at least 3/5 for me currently, shifting towards 4, because: I've played over 20h now. Did some exploring in the Crossroads/Arlathan Forest yesterday and it was much fun, I like the puzzles there, but you can also mostly leave them if they're not your cup of tea. Some silliness did occur (really, Rook, "talking" to the owl statues and it just works?! ), but overall it's super well done. I was doing Harding's first (not sure if there's more?) quest and decided to explore the surreounding area more with her and Lucanis. The banter is good so far. I like we can learn more about a certain character in the Crossroads. The game currently strikes a good balance to me between exploring and the rather tight-paced companion/recruitment missions. In regards to combat, I still love playing a mage, I'm at a point where I can deal good damage and some fights are over super quick. Might eventually turn the difficulty up to Underdog. I really really like the upgrade system for items and the wardrobe stuff. Some thoughts on Companion quests I'll put in Spoilers. Did Harding's and Bellara's quest, and some spoilers about Lucanis's: I absolutely love the companion quests so far. The writing so far was very well done in these. Bellara's quest is nice too and I'm warming up to her. Since I'm an impatient b*tch I also took a peak at Lucanis's quest in Treviso and reloaded afterwards, but boy did I like what I saw! So far he develops into my favourite companion. I had a hunch he might be, and the scenes with him are completely my cup of tea. But then again I still miss 3 companions, so who knows The romance options so far feel super good. I always save before the scenes and try some of them to see how they are handled, then reload and pick the actual dialogue I want for my Rook. I really like what I've seen so far. And how did someone put it? Male British Rook is suave AF. Really, I agree so much. What a great voice and tone, love his work. I know we can never really have an evil Rook, maybe not even a very gruff Rook (though I think some options do allow it), but even still I like this PC already. Currently I'm even in the mood to explore all 6 factions with different Rooks, but let's see how the game develops further
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Mass Effect Legendary Edition, Dragon Age The Veilguard
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Post by fistoffiori on Nov 3, 2024 14:12:29 GMT
It was the angry scrunchy face that did for me - it did make me giggle haha. That said, I think the whole argument got contextualised well later (and why the other veil jumper wanted to drop it and de-escalate)... Having that conversation with her after powering up the devices where she talks about her brother's death - I realised that she got angry, even panicky, when the other veil jumper thought they didn't need to check, given those particular devices were always fine. And stress/burnout I guess, she's taking it upon herself to do everything. I suddenly realised that this perky and sometimes hyper gal is actually a PTSD sufferer in survival mode! The dialogue definitely reminds me of Urban Fantasy or romantasy. Lighter, more modern, more relatable, not so grandiose. And maybe there's a reason for that. Maybe romantasy is doing extremely well in the book scene and epic fantasy has been on the decline (people sometimes question whether it's dying), and maybe people write what they enjoy and maybe that has more of an urban, modern tone now. It has been 15 years since Origins and trends tend to come and go. I like Renfail, that was a good vid with great points. Bellara's behaviour and masking is a lot more understandable now. And he seems to be just ahead of me in this vid- that quest he has active has become the main quest for me now after the first big major decision (and I didn't quite know that book character would defo be in the game, spoiler but... nice!). I remember a decent amount of silly dialogue/moments in all 3 previous DA games. Is it more frequent in Veilguard? Yep. But it was always there DA had a hell of a silly moment when Alastair is playing with the toy griffon and warden (the gift we gave him) in camp. Hell, as Renfail evoked BG1 etc, there's stuff there too sometimes, especially the sarcastically toned or argumantative choices.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by melbella on Nov 3, 2024 14:51:27 GMT
fraggle I think you mean the scenes with Lucanis are your cup of coffee?
Edit: I have changed my vote from 3 to 4 now that I'm further into the game and seeing stuff that wasn't spoiled in official game reveals (or if it was, I didn't watch them). Have recruited all companions except Taash (doing that next) and so far like them all and have enjoyed the 'spend time getting to know them' quests as well as the ones tied to the main and/or faction stories.
I have no problem playing the game on story difficulty. I'm not here for the combat, I'm here for the story and to find out what happens next.
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Post by smilesja on Nov 3, 2024 15:29:16 GMT
It shouldn't be a thing to be praised for this, because it should be the norm, but, provs to the devs for the nice performance/optimization of the game, RTX 3080 Zotac with 12gb vram, and I can play at 1620p (through DSR of course, my monitor native resolution is 1080p) with nvidia dlss at quality and also help from the Frame Gen mod. No stutters, micro stutters, lag or anything, solid 60 fps. Again, this should be the norm, but props to the developers nonetheless. Honestly after the disaster that was release Cyberpunk, it feels good to have a dev team actually optimize their games for all parties.
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Post by smilesja on Nov 3, 2024 15:54:58 GMT
The dialogue definitely reminds me of Urban Fantasy or romantasy. Lighter, more modern, more relatable, not so grandiose. And maybe there's a reason for that. Maybe romantasy is doing extremely well in the book scene and epic fantasy has been on the decline (people sometimes question whether it's dying), and maybe people write what they enjoy and maybe that has more of an urban, modern tone now. It has been 15 years since Origins and trends tend to come and go. I dunno. Substantial portions of the dialogue all the way back in DAO could be mistaken for quotes from BtVS. ("Good. Now that the warm, fuzzy part of the day is over with, we can get back to the ritual dismemberments. Oh, wait, it's not Tuesday, is it?") Hell even Sten made a 'the cake is a lie' joke. I've just replayed DAI in preparation for DAV and I'm not noticing much of a difference in overall dialogue tone. Don’t forget quotes like: Swooping is bad.
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Post by Kappa Neko on Nov 3, 2024 15:56:26 GMT
The banter is good so far. Does this game have a banter bug like DAI or why don't I get much banter? I explored the Crossroads for an hour with Harding and Neve and they had ONE conversation, that was it. They do comment on what is happening but they don't talk with one another at all. :/ Almost no banter so far for me which is really disappointing. Do I need to cycle the party more or do I need to progress more? I'm still missing half the companions. I'm level 10?
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Nov 30, 2024 23:06:48 GMT
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1,368
August 2016
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition, Dragon Age The Veilguard
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Post by fraggle on Nov 3, 2024 16:23:40 GMT
The banter is good so far. Does this game have a banter bug like DAI or why don't I get much banter? I explored the Crossroads for an hour with Harding and Neve and they had ONE conversation, that was it. They do comment on what is happening but they don't talk with one another at all. :/ Almost no banter so far for me which is really disappointing. Do I need to cycle the party more or do I need to progress more? I'm still missing half the companions. I'm level 10? Hm, not sure if changing companions helps, but for me it started more after I got Lucanis and explored Arlathan Forest too, then also had a couple more banter prompts within the Crossroads. Maybe the banter between the same two companions is exhausted at some point until something new happens storywise?
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