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11380
0
2,149
adonniel
683
Dec 17, 2019 15:10:19 GMT
December 2019
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Post by adonniel on Nov 29, 2024 18:04:12 GMT
I didn't mind linear at all, the multiple layers to these maps drove me nutz though, I shouldn't have tried to get all the boxes Noooo! This sounds like a shard-type boobey trap for my character. Inky: lalala I'm on a quest to save some dehydrated villagers from a monster at their well. I'm walking along deep canyon floor. Something glitters on the cliffs above. Inner voice: Nope nope nope. You're not climbing there. What about dying villagers? 20 mins later Inky finds the thing that she needs to find 20 more copies of for it to be useful, which she's unlikely to do... Oh hey I can see the dying villagers from this point of observation... how do I get down?? Nooo! it will take me 20 more mins! Whelp.. this side doesn't look TOO steep... just some sharp rocks at the bottom... JUMPS! Dorian: Another one bites the dust!
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12812
0
Nov 30, 2024 23:20:55 GMT
210
cockyrustler
49
Oct 27, 2024 21:23:23 GMT
October 2024
cockyrustler
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Post by cockyrustler on Nov 29, 2024 18:51:29 GMT
As one of the Enlightened few, weeeell, I liked Rook..if you accept him as predefined heroic leader. When he's not going giving annoying pep talks, he's like paragon Shepard without stick in his ass. Neve I also liked, though she's more like less interesting Miranda. Sound design was also very good: from footsteps to picking loot, meteor crashing to the ground..it has a very satisfying, crunchy "oomph". Items were also improvement over DAI: you can make some fun/OP playstyle builds when combining them with talents.
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37,078
colfoley
19,175
Aug 17, 2016 10:19:37 GMT
August 2016
colfoley
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Post by colfoley on Nov 29, 2024 18:56:05 GMT
The UI in this game isn't good...for exploration.
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inherit
ღ I am a golem. Obviously.
440
0
25,990
phoray
Gotta be kiddin me
13,280
August 2016
phoray
Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Dragon Age The Veilguard
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Post by phoray on Nov 29, 2024 19:23:25 GMT
The UI in this game isn't good...for exploration. I don't understand?
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1033
0
37,078
colfoley
19,175
Aug 17, 2016 10:19:37 GMT
August 2016
colfoley
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Post by colfoley on Nov 29, 2024 19:26:01 GMT
The UI in this game isn't good...for exploration. I don't understand? you can't place custom markers down just anywhere and only tag them onto a very select number of things. Plus some other problems here and there.
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inherit
ღ I am a golem. Obviously.
440
0
25,990
phoray
Gotta be kiddin me
13,280
August 2016
phoray
Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Dragon Age The Veilguard
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Post by phoray on Nov 29, 2024 19:27:32 GMT
you can't place custom markers down just anywhere and only tag them onto a very select number of things. Plus some other problems here and there. I vaguely remember clicking on the big map to make a chest show up on the mini map to help guide Rook there. There is more to it than that?
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inherit
1817
0
Nov 30, 2024 22:27:59 GMT
11,127
Kappa Neko
...lives for biotic explosions. And cheesecake!
4,209
Oct 18, 2016 21:17:18 GMT
October 2016
kappaneko
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
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Post by Kappa Neko on Nov 29, 2024 19:43:52 GMT
Like the game, but I dislike the way Rook constantly says someones name when they are sharing emotions. For example with Taash. "Oh Taash" like Taash Is a child, bugs me. The way male American Rook says "Neve" in that low voice when you romance her was HOT for me though, lol. -So as a hater I enjoyed the Neve romance, too little content but what was there wasn't too bad and better than most other previous BioWare romances I've tried. So there's that. -I enjoyed Rook a lot because I could play him the way I wanted. Got lucky there my idea overlapped with the general Rook personality. -I liked every scene with Solas and especially the trick ending. -Rogue combat was quite fun, much better than DAI's snoozefest. +1 for no inventory management. -I liked one of the combat music tracks quite a bit. -Game looks great at 5K and runs butter smooth on DLSS -Character creator is pretty good - Ray tracing and lighting in general is gorgeous and among the best I've seen
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fistoffiori
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Mass Effect Legendary Edition, Dragon Age The Veilguard
XBL Gamertag: F10R1
PSN: FistOfFiori
Posts: 380 Likes: 970
inherit
3161
0
Nov 30, 2024 21:36:33 GMT
970
fistoffiori
380
Jan 31, 2017 21:08:39 GMT
January 2017
fistoffiori
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Mass Effect Legendary Edition, Dragon Age The Veilguard
F10R1
FistOfFiori
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Post by fistoffiori on Nov 29, 2024 19:49:40 GMT
I wouldn't say I "loved" the game, I really enjoyed it but not to the point of loving it, but I guess I came close? I went 4/5 or 8/10 score wise ultimately.
So with a " kinda almost love" of the game, my criticisms (or things I missed from other games) :
- Lack of brought forward choices. Especially no Well of Sorrows, Schroedinger's Kieran, who the Divine is etc. But we've spoke about that at length, I needn't go on!
- I liked Neve but seeing that Calpernia could have been a companion? That could have been so interesting - not least it'd spice up act 1 which was sorta mediocre (IMO) until things ramped up. The tension between her and Harding/Varric in the prologue due to Inquisition? It'd be Morrigan v Alastair ramped up.
- Linked to the above point, lack of real tension between companions. The only thing that stood out was Davrin and Lucanis after act 1 with Davrin suspecting Lucanis' punches were pulled by Spite, I was like "finally!" then no more!
- Another inter-companion thing (last one, I swear!) - even if it wasn't tension/full on arguments, I miss the philosophical/social issue debates companions would have frequently, particularly the ones from Inquisition, say about slavery vs what the Qun is (etc.), Cole creeping into people's brains, Solas playing ongoing chess on the move to help Bull once he went Vashoth (if that choice happens). Fenris' animosity in DA2 toward Merrill for being a blood mage. I didn't dislike banter in Veilguard but previous games have so much heart behind them, be it friendly or antagonistic.
- Inquisitor was underused. I understand why story wise, they're taking care of organising efforts in the south, but could have used more of them. They just turn up for pep talks and whatever the Solas resolution is (well, she was there to witness my game's ending anyway)
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11380
0
2,149
adonniel
683
Dec 17, 2019 15:10:19 GMT
December 2019
adonniel
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Post by adonniel on Nov 29, 2024 20:04:32 GMT
OK...this may sound a bit weird but I like DA2 maps, a lot. Especially Lowtown. I'm not sure why but I really like them, even the cave! Veilguard? Not so much. The environment is beautiful, really...but...I don't know, I can't bring myself to feel emotionally connected to the place, I guess? Not sure. I never had a problem with DA2 maps! the complaints about the reused assets are hilarious as even the worshipped Witcher games had reused houses and spaces, and DAV definitely does. That much worshipped Witcher 2 dwarf city made me wish I was role playing a troll with a battering ram so I could just ditch the attempt of finding my way out of that convoluted maze and bash my way through the walls. However, I love that game. The way DA2 maps were designed when performing a run through had the main line for you to follow, but also the optional side corridors. They didn't require forever and ever endless running. You venture in and quickly find something relevant, a codex entry, or some loot or an ambush. Exploring those places felt very rewarding and didn't feel like you endlessly deviated from your task or walked way too long for a small find. I don't have the greatest sense of direction, so, these linear maps gave me a sense of fulfillment that I've discovered all the cool things around without endlessly getting lost. As per Kirkwall, I liked the city itself. It highlighted the grim atmosphere perfectly. However, they did cheapen out on the map creation too much - I wanted to see more places than step right up folks, here we have a stinky moat with the dead rats floating downstream, and here we have grim insight of the shady alley no 13 with the view of dumpsters, and right over there is the best - the Gallows, overburdened by the weight of thieves and suspicious mages... Had I stabbed dead 1 darkspawn every time I ran past the Hanged Man on some quest or other, the Wardens would be out of job.
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inherit
Now Available As A Combo Meal!
984
0
16,685
dragontartare
Add a cookie for just $1.99 (plus tax)!
5,668
Aug 14, 2016 19:06:09 GMT
August 2016
dragontartare
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Neverwinter Nights, Mass Effect Andromeda, Mass Effect Legendary Edition
DragonsALaMode
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Post by dragontartare on Nov 29, 2024 21:34:46 GMT
I love the game, so here are some criticisms: - Companion disagreements are resolved too easily. I don't need my party bickering constantly or being catty with each other like some of them in Inquisition -- it's great when adults act like adults -- but at the same time, I think the found family vibe they were going for doesn't mean as much when existing disagreements just kind of fizzle out without us getting to really see the change. For example, we're living in the fade with an abomination, and while some companions have a problem with that at first (as can Rook), everyone just...gets over it? With no real issue?
- I also would have loved the chance to tell Neve/Lucanis to cut the crap after I didn't pick to help their city. There is only one of me. By all means, go help your hometown, but stop acting like I personally punched your grandmother in the face, if you aren't going to give me the chance to call you out. Don't summon me to your office with your little lamp and then tell me you don't want to talk either, Neve.
- Romance is so lacking in content compared to all previous games. What the hell happened? One kiss with Davrin, a few flirt lines and an "I love you" delivered from several feet apart (leaving room for
Jesus Andraste), and one awkwardly-placed fade to black scene. Come on, Bioware. I don't need or want a sex scene, but a confession of love should come with some actual affection, and repeatable kiss or cuddle scenes throughout the game would go a long way here. - Rook draws all the aggro all the time. I know Frostbite isn't very moddable, but I hope a mod can do something about that someday.
I never had a problem with DA2 maps! the complaints about the reused assets are hilarious as even the worshipped Witcher games had reused houses and spaces, and DAV definitely does. So did ME1, but any time I bring that up, people fall all over themselves trying to explain why it's ok in ME1 but bad in DA2.
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Kabraxal
N4
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Posts: 1,054 Likes: 2,934
inherit
3790
0
Nov 30, 2024 23:21:17 GMT
2,934
Kabraxal
1,054
Feb 23, 2017 18:40:36 GMT
February 2017
kabraxal
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by Kabraxal on Nov 29, 2024 21:36:26 GMT
Hate it as a Dragon Age game, but it’s a decent enough game if the franchise name is ignored.
- the art style is great - the environments look fantastic - the combat and movement is much better than most WRPGs
I have been playing BG3 again after DATV and it is shocking how much more playable Veilguard is. I have to mod the shit to make BG3s combat just to make it frustrating to play, instead of unbearable. And, it must be said, Veilguard’s writing is at least on par with BG3s. It might not be great, but the problem seems to be industry wide at this. Still pissed DA has fallen so far, but that says more about the sorry state of video game writing in general now. It’s all quips and quirkiness with little subtlety.
Also, Assan and Manfred are awesome. Has to be said.
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159
0
Nov 30, 2024 23:06:48 GMT
8,343
fraggle
1,368
August 2016
fraggle
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition, Dragon Age The Veilguard
fraggleblabla
fraggleblabla
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Post by fraggle on Nov 29, 2024 21:43:08 GMT
Such a cool idea On the side of liking the game... I do have issues with it too (Some spoilers for those who haven't finished yet) - The UGLY ARMOR! What were they on when designing them!? I usually don't even care for such things a lot, but those were something special. I think there's more or less only one or two armors per faction that I actually do like, the rest is meh. My first Rook loved his rags (and Garb of Kinship Warden armor). - I don't like we couldn't kill Solas I know, they have an explanation. BUT STILL. It would have been so cool if the Inquisitor could have had the option. Or even Rook after discussing it with the Inquisitor earlier on during their meetings. - I rolled my eyes at all the repetition of various things in the beginning, where it was especially grating. Seems it was done for new players, so I can overlook it, but there were so many captain obvious moments. - I hate that when trying to dodge from a higher point, Rook would often just slide to the edge and then get whacked by the enemy. Camera is also shit at times. - I was disappointed with Irelin and Strife. Couldn't get past Irelin's accent. I liked them both in the book, but in the game I was really indifferent. Neve's tone is also something that is a little off-putting, even though I like her and the voice itself. But it just sounds a bit too fake for me. - Varric's revelation at the end... yeah, it is weird no one talks about it when they talk about EVERYTHING else (still, it made me cry like a baby because the music was beautiful and that gets me!! I cried for Harding too and I don't even love either of them ). - I actually loved the companion missions, but it was way too much in Act 2. They had all these scenes and still I have the feeling for some companions it wasn't "deep" enough. I would have liked to have a few conversations where we can ask them things (not necessarily as long as in DAO and DAI though). - The soundtrack grew on me in general and I like it (I listen to it daily at the moment), but I don't like some tracks when I hear them in the game. Does that make sense? Some of it is too... "fantastical/whimsical" when I hear it in-game? Most of the combat music is awesome though and anything with violins is so fucking good. - The villains, meh. BW often has quite boring villains/antagonists. Only ones I liked in Veilguard were Solas and Isseya, because damn if she didn't make me feel really sad about what she had to do in the past (haven't read the book so I didn't know prior). I was able to talk her down and it was so good. - Limited roleplaying is technically not so much an issue for me, as I like playing "nicer" characters in DA. But the option would have been good to have. Though I really can't complain, I could play my Rook exactly how I pictured him, so that was really great. I think a lot of me liking this game stems from that - I don't mind the "everyone's friendly" thing, but the few standoffs they had were really quite boring or outright embarassing (looking at you, Bharv scene. Complete disbelief about this scene). I actually liked the Lucanis/Davrin conflict though.
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4007
0
Member is Online
3,865
kotoreffect3
1,761
March 2017
kotoreffect3
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Mass Effect Andromeda
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Post by kotoreffect3 on Nov 29, 2024 21:45:01 GMT
They removed all the rams, wolves, and random wildlife that attacks or gets in your way? Oh I did appreciate not having to kill random digital animals. they had deepstalkers but they're alien looking enough I never had a problem with it. I am an animal lover in real life but it bugs me that they got rid of animal enemy types. Bears, wolves, and spiders are a fixture of most fantasy universes and were fixtures in the previous DA games. Was there a specific reason they got rid of them?
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11450
0
Nov 30, 2024 23:49:26 GMT
4,965
necrowaif
2,147
Mar 24, 2020 19:57:15 GMT
March 2020
necrowaif
Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition
LameZombieHunt
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Post by necrowaif on Nov 29, 2024 22:04:14 GMT
Oh I did appreciate not having to kill random digital animals. they had deepstalkers but they're alien looking enough I never had a problem with it. I am an animal lover in real life but it bugs me that they got rid of animal enemy types. Bears, wolves, and spiders are a fixture of most fantasy universes and were fixtures in the previous DA games. Was there a specific reason they got rid of them? Likely for the same reason they filed down all the other edges on the Dragon Age setting: to avoid offending anyone. Safety is the core tenet of Veilguard.
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inherit
ღ I am a golem. Obviously.
440
0
25,990
phoray
Gotta be kiddin me
13,280
August 2016
phoray
Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Dragon Age The Veilguard
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Post by phoray on Nov 29, 2024 22:32:49 GMT
I am an animal lover in real life but it bugs me that they got rid of animal enemy types. Bears, wolves, and spiders are a fixture of most fantasy universes and were fixtures in the previous DA games. Was there a specific reason they got rid of them? Likely for the same reason they filed down all the other edges on the Dragon Age setting: to avoid offending anyone. Safety is the core tenet of Veilguard. Considering I sobbed to an animal torture scene in this game, no. The lack of bad guy variety is clearly due to the same old story of limited time and financial resources.
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inherit
492
0
Member is Online
4,794
OhDaniGirl
Incoming...
1,719
August 2016
ohdanigirl
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Jade Empire, Mass Effect Andromeda, Anthem, Dragon Age The Veilguard
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Post by OhDaniGirl on Nov 29, 2024 22:44:33 GMT
Likely for the same reason they filed down all the other edges on the Dragon Age setting: to avoid offending anyone. Safety is the core tenet of Veilguard. Considering I sobbed to an animal torture scene in this game, no. The lack of bad guy variety is clearly due to the same old story of limited time and financial resources. Omg, I run so fast, going "la la la la!!' through that section, it's so awful.
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11450
0
Nov 30, 2024 23:49:26 GMT
4,965
necrowaif
2,147
Mar 24, 2020 19:57:15 GMT
March 2020
necrowaif
Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition
LameZombieHunt
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Post by necrowaif on Nov 29, 2024 22:48:09 GMT
Likely for the same reason they filed down all the other edges on the Dragon Age setting: to avoid offending anyone. Safety is the core tenet of Veilguard. Considering I sobbed to an animal torture scene in this game, no. The lack of bad guy variety is clearly due to the same old story of limited time and financial resources. Yeah, but that’s the clearly evil Venatori committing ritualistic halla sacrifice. It’s one thing for bad guys to kill animals for fun; it’s another for good guys to do it. Have you not seen any Disney movies?
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ღ I am a golem. Obviously.
440
0
25,990
phoray
Gotta be kiddin me
13,280
August 2016
phoray
Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Dragon Age The Veilguard
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Post by phoray on Nov 29, 2024 22:50:22 GMT
Considering I sobbed to an animal torture scene in this game, no. The lack of bad guy variety is clearly due to the same old story of limited time and financial resources. Yeah, but that’s the clearly evil Venatori committing ritualistic halla sacrifice. It’s one thing for bad guys to kill animals for fun; it’s another for good guys to do it. Have you not seen any Disney movies? Didn't the Hound in Fox and the Hound kill other foxes just not his friend fox?
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11450
0
Nov 30, 2024 23:49:26 GMT
4,965
necrowaif
2,147
Mar 24, 2020 19:57:15 GMT
March 2020
necrowaif
Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition
LameZombieHunt
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Post by necrowaif on Nov 29, 2024 23:06:05 GMT
Yeah, but that’s the clearly evil Venatori committing ritualistic halla sacrifice. It’s one thing for bad guys to kill animals for fun; it’s another for good guys to do it. Have you not seen any Disney movies? Didn't the Hound in Fox and the Hound kill other foxes just not his friend fox? I don’t know, but off-camera kills don’t count. It’s the same reason you never see Mufasa hunt any animals, even though he implicitly says he does; it would be hard for children to reconcile seeing Mufasa as a heroic figure if he was up to his neck in the guts of an antelope. As it goes for Disney, so does it too for Veilguard.
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inherit
4007
0
Member is Online
3,865
kotoreffect3
1,761
March 2017
kotoreffect3
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Mass Effect Andromeda
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Post by kotoreffect3 on Nov 29, 2024 23:15:45 GMT
I am an animal lover in real life but it bugs me that they got rid of animal enemy types. Bears, wolves, and spiders are a fixture of most fantasy universes and were fixtures in the previous DA games. Was there a specific reason they got rid of them? Likely for the same reason they filed down all the other edges on the Dragon Age setting: to avoid offending anyone. Safety is the core tenet of Veilguard. Yeesh, what is going to be the next thing on the chopping block? Swords?
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0
695
duskwanderer
Awesome
1,053
Mar 12, 2017 22:45:38 GMT
March 2017
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Post by duskwanderer on Nov 29, 2024 23:16:00 GMT
I'm mostly a hater, here's something I liked:
Dock Town is nice and the fact that it has a cheese merchant is awesome
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ღ I am a golem. Obviously.
440
0
25,990
phoray
Gotta be kiddin me
13,280
August 2016
phoray
Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Dragon Age The Veilguard
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Post by phoray on Nov 29, 2024 23:20:46 GMT
t would be hard for children to reconcile seeing Mufasa as a heroic figure if he was up to his neck in the guts of a prey animal. As a vegan, we are even fewer of the population than queer people. 99.9% of people do not honestly care about non human animals the way vegans do, and I highly doubt Bioware cared enough about people like me to remove it for my benefit. They left in spirit torture, for example. So I still believe it was lack of money and time and not because Bioware wanted to make a gentler kinder digital world for animals.
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11450
0
Nov 30, 2024 23:49:26 GMT
4,965
necrowaif
2,147
Mar 24, 2020 19:57:15 GMT
March 2020
necrowaif
Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition
LameZombieHunt
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Post by necrowaif on Nov 29, 2024 23:31:55 GMT
So what you’re saying is that they had the resources to design completely new enemies like elven golems and to give the darkspawn a makeover, but they ran out of time and money before they could throw a couple of wolf packs into Arlathan Forest? That doesn’t really track, Phoray. I mean, sure, they put in deepstalkers, but those are “ugly” animals and therefore are safe to kill. tvtropes.org/pmwiki/pmwiki.php/Main/WhatMeasureIsANonCute
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ღ I am a golem. Obviously.
440
0
25,990
phoray
Gotta be kiddin me
13,280
August 2016
phoray
Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Dragon Age The Veilguard
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Post by phoray on Nov 29, 2024 23:39:55 GMT
So what you’re saying is that they had the resources to design completely new enemies like elven golems and to give the darkspawn a makeover, but they ran out of time and money before they could throw a couple of wolf packs into Arlathan Forest? That doesn’t really track, Phoray. I mean, sure, they put in deepstalkers, but those are “ugly” animals and therefore are safe to kill. tvtropes.org/pmwiki/pmwiki.php/Main/WhatMeasureIsANonCuteI imagine a couple of scenarios. might be they made them, but didn't have the resources to make them bug free before the polishing stage was reached and therefore they were cut. Lots of rumors about all sorts of cut things. I think this game is bad, but I don't think it was INTENTIONALLY bad. you seem to think it was intentionally bad. I think that is where our opinions diverge Edit: Okay, I do think burning all of the south was intentionally bad. But the rest of it, no.
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dis_Op2399
N2
Games: Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition
Posts: 72 Likes: 319
inherit
3435
0
319
dis_Op2399
72
February 2017
tripgodblossom
Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition
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Post by dis_Op2399 on Nov 30, 2024 0:21:57 GMT
Not a fan, to put it mildly, but many of the game's technical aspects deserve huge praise. Load times are snappy, performance is buttery smooth and graphical fidelity generally ranges from solid to jaw dropping. Certainly the strongest cut scene quality I've seen in a custom character game, alongside some fantastic camera work in more dramatic scenes. As I understand it the hair tech was initially made for EA sports games, but the implementation here is truly next level and adds fantastic dynamism to combat especially. Might've appreciated some melodramatic windy hair as characters pined for their lovers in cutscenes, but hey it's not Final Fantasy lol Also on the artistic side I appreciate the visual softness of the game (love me some bloom) even if it occasionally amplifies some of my issues with the art style. Companion dialogue out in the world (what was "banter") is also really solid, and I love that it can pick back up if interrupted by combat.
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