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Shine on!
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Post by NRieh on Nov 8, 2016 13:24:18 GMT
I don't think it does. We have real life example of stuff that looks similar: Don't tell me those guys use it for head-butting and\or measure their significance with the size of it. What makes sense for a herbivore animal does not really work for a sentient bipedal. Stupid is stupid. And no, they don't look cool, no matter what Mac has to say about it.
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Post by CHRrOME on Nov 8, 2016 14:03:16 GMT
You mean this scene? Unfortunately I think it's just "part of the scene". Notice how the squaddies begin to ADS, bro ryder here is just surprised to see the space harambe-yahg-beast thing showing after this particular frame. However, I always said that the Avenger and such should be categorized as carbines at best, since those weapons are really small in length. Just like the "smgs" are nothing but glorified machine pistols. I guess in this hypothetical future weapon categorization is a bit different.
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Post by goishen on Nov 8, 2016 14:15:29 GMT
Does that scene strike anyone else as odd? I suppose that Ryder having the rifle at his hip will signify him as a n00b with weapons, but, c'mon.
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Post by Legenlorn on Nov 8, 2016 14:19:35 GMT
You mean this scene? Unfortunately I think it's just "part of the scene". Notice how the squaddies begin to ADS, bro ryder here is just surprised to see the space harambe-yahg-beast thing showing after this particular frame. However, I always said that the Avenger and such should be categorized as carbines at best, since those weapons are really small in length. Just like the "smgs" are nothing but glorified machine pistols. I guess in this hypothetical future weapon categorization is a bit different. Do you think that the dust covering them is actual in game mechanics or just for the purpose of the trailer? Cause if its in game then COOL!! Also I don't know if anyone else has noticed but from the N7 trailer we can gather that there are 3 new Alien humanoid races? (the one grabbing us by the neck, the soldiers at the beginning and those more alien like things walking into chambers) All 3 have different body builds.
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Post by fchopin on Nov 8, 2016 14:27:51 GMT
Disappointed so far.
Lets hope they show something better.
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Post by CHRrOME on Nov 8, 2016 14:28:08 GMT
Does that scene strike anyone else as odd? I suppose that Ryder having the rifle at his hip will signify him as a n00b with weapons, but, c'mon. Well, Ryder's (as in sis and bro) are supposed to not be military heavy trained. Plus, in that ocassion I believe is more a matter of "should I run now or what?" he's not aiming because he's surprised to see the other creature and he's considering his options. That's the way I see it, thus I have no issues with that scene. Do you think that the dust covering them is actual in game mechanics or just for the purpose of the trailer? Cause if its in game then COOL!! Also I don't know if anyone else has noticed but from the N7 trailer we can gather that there are 3 new Alien humanoid races? (the one grabbing us by the neck, the soldiers at the beginning and those more alien like things walking into chambers) All 3 have different body builds. That's something we've been wondering in the past, the dust/dirt in their armors. We've seen it in pretty much all the trailers (in the in-game parts at least), I wont say it's safe to assume that it'll be a feature, but they keep showing the dust in armors and in the vehicle. I guess they're confident it's a feature that will make it into the final product.
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Post by goishen on Nov 8, 2016 15:01:29 GMT
Does that scene strike anyone else as odd? I suppose that Ryder having the rifle at his hip will signify him as a n00b with weapons, but, c'mon. Well, Ryder's (as in sis and bro) are supposed to not be military heavy trained. Plus, in that ocassion I believe is more a matter of "should I run now or what?" he's not aiming because he's surprised to see the other creature and he's considering his options. That's the way I see it, thus I have no issues with that scene. Do you think that the dust covering them is actual in game mechanics or just for the purpose of the trailer? Cause if its in game then COOL!! Also I don't know if anyone else has noticed but from the N7 trailer we can gather that there are 3 new Alien humanoid races? (the one grabbing us by the neck, the soldiers at the beginning and those more alien like things walking into chambers) All 3 have different body builds. That's something we've been wondering in the past, the dust/dirt in their armors. We've seen it in pretty much all the trailers (in the in-game parts at least), I wont say it's safe to assume that it'll be a feature, but they keep showing the dust in armors and in the vehicle. I guess they're confident it's a feature that will make it into the final product. Yah, I mean, I know that. I dunno, I think it'll just take some time to get used to our new protagonist and not Shepard who did everything perfectly.
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Post by Element Zero on Nov 8, 2016 16:44:57 GMT
You mean this scene? Unfortunately I think it's just "part of the scene". Notice how the squaddies begin to ADS, bro ryder here is just surprised to see the space harambe-yahg-beast thing showing after this particular frame. However, I always said that the Avenger and such should be categorized as carbines at best, since those weapons are really small in length. Just like the "smgs" are nothing but glorified machine pistols. I guess in this hypothetical future weapon categorization is a bit different. Nope, not that scene. He doesn't actually look combat ready, in that shot. In several others, I've noticed him holding this weapon up high and tight, like he actually knows how to use it. Its nice design is helping, no doubt. In the older games, the characters tended to hold their weapons as far away from their bodies as possible, as if the weapons were covered in something nasty and they didn't want to get it on themselves. The images I saw could definitely just be from cutscenes. Even Shepard occasionally managed to move semi-convincingly in those. I won't get my hopes up too much, but those images jumped out at me immediately, as did the compact design of this new weapon. Edit: Bad news, CHRrOME. In the second batch of GI pics, I saw a combat still in which a squaddie held their SMG/pistol at full arms-length. Sigh. It was a good dream.
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Post by pdomi on Nov 8, 2016 17:40:58 GMT
Space Harambe... CHRrOME I spilled my coffee, hahahaha
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Post by Hrungr on Nov 8, 2016 19:14:23 GMT
Ok, this is getting out of control. Hrungr, could you add training video to OP? So we can discuss it all in one place. Done! And feel free to PM me if there's anything else that should go up in the OP.
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Post by PapaCharlie9 on Nov 8, 2016 19:34:18 GMT
At 0:52 in the video, does that remind everyone of the Soverign hologram from ME1 when you talk to him, but smaller? Looks a little reaper-ish too. That was my first thought too, but if you look at the few frames in the video, you can see it's a hologram, and the "legs" on the bottom are a tripod, not flat. Which makes me think it's a holo of this (later in the vid):
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Post by Silvery on Nov 8, 2016 20:14:10 GMT
At 0:52 in the video, does that remind everyone of the Soverign hologram from ME1 when you talk to him, but smaller? Looks a little reaper-ish too. That was my first thought too, but if you look at the few frames in the video, you can see it's a hologram, and the "legs" on the bottom are a tripod, not flat. Which makes me think it's a holo of this (later in the vid): I did not notice that at all until I went back and watched the video again a few hours later yesterday. Yeah, it seems like they could be similar, I could see the holo being its resting position where the tentacle arms fold together above the head.
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Post by Element Zero on Nov 10, 2016 2:10:36 GMT
You mean this scene? Unfortunately I think it's just "part of the scene". Notice how the squaddies begin to ADS, bro ryder here is just surprised to see the space harambe-yahg-beast thing showing after this particular frame. However, I always said that the Avenger and such should be categorized as carbines at best, since those weapons are really small in length. Just like the "smgs" are nothing but glorified machine pistols. I guess in this hypothetical future weapon categorization is a bit different. Do you think that the dust covering them is actual in game mechanics or just for the purpose of the trailer? Cause if its in game then COOL!! Also I don't know if anyone else has noticed but from the N7 trailer we can gather that there are 3 new Alien humanoid races? (the one grabbing us by the neck, the soldiers at the beginning and those more alien like things walking into chambers) All 3 have different body builds. The dust does appear to be "mechanics". It appears in numerous gameplay stills from the GI site. DAI had a less impressive version of this. It's cool to see how many things seem to have been taken from that game and dramatically improved, at least as current appearances suggest. I suspect all of those aliens are Kett. The big brutes we keep seeing, the troopers, and the halo-headed commander-- all of them kett. The skin and tech gives them away. They appear to differentiate and specialize for their roles. It may be a natural part of their lives, or they may induce it technologically. Either way, they all look like kett to me. They even seem to have "hounds", or maybe they're closer to"cats" with those long tails. Pretty cool.
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Post by Element Zero on Nov 10, 2016 2:20:40 GMT
Does that scene strike anyone else as odd? I suppose that Ryder having the rifle at his hip will signify him as a n00b with weapons, but, c'mon. To me, it looks like he saw something that made him momentarily lower his weapon. The numerous combat stills make it clear that he doesn't shoot from the hip "like a n00b", so no worries.
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Post by pdomi on Nov 10, 2016 2:28:36 GMT
We have a confirmation of the new assault rifle's name in the McFarlane Toys description of the Ryder figure: "Ryder comes posed with an Avenger AAX5 assault rifle (...)"
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Post by CHRrOME on Nov 10, 2016 2:36:52 GMT
Edit: Bad news, CHRrOME . In the second batch of GI pics, I saw a combat still in which a squaddie held their SMG/pistol at full arms-length. Sigh. It was a good dream. One day... one day.
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Post by pdomi on Nov 10, 2016 2:40:39 GMT
In ME 3 cutcenes, the characters often hold the Predator pistol and similar weapons with 2 hands Harambe disapproves
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Post by CHRrOME on Nov 10, 2016 2:40:45 GMT
We have a confirmation of the new assault rifle's name in the McFarlane Toys description of the Ryder figure: "Ryder comes posed with an Avenger AAX5 assault rifle (...)" Ooohh. So it's some sort of experimental model then. Them volus got wild, I'm liking the weapon. However that kinda blows up my theory that it was a base Avenger with a crapton of mods attached. Hope the modification system is still better than ME3s.
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Post by azarhal on Nov 10, 2016 2:41:02 GMT
I suspect all of those aliens are Kett. The big brutes we keep seeing, the troopers, and the halo-headed commander-- all of them kett. The skin and tech gives them away. They appear to differentiate and specialize for their roles. It may be a natural part of their lives, or they may induce it technologically. Either way, they all look like kett to me. They even seem to have "hounds", or maybe they're closer to"cats" with those long tails. Pretty cool. I came to the same conclusion. The similar rocky skin on a lot of creatures is somewhat suspicious from an evolution point-of-view. The Kett could be a multi-breed species like the Khajiit in the Elder Scrolls. They could be sentient parasites/symbiotes that take over various hosts and turn them rocky in the take over process. Another choices is that the Kett are very narcissistic and just genetically engineered a bunch of creatures to looks like them. Although, I'm expect the explanation is that they are just the new "husks" (i.e. husks, banshee, scion, cannibals, etc). edit: or this game Darkspawns, lol.
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Post by BansheeOwnage on Nov 10, 2016 7:59:06 GMT
BansheeOwnage Log into Origin and look up ME:A in the store. There are pictures of at least one armor in the details. Ah, thank you! And since when are base games $80? Is it because I'm in Canada? Because I've never had to pay that much before BansheeOwnage Log into Origin and look up ME:A in the store. There are pictures of at least one armor in the details. That's the armor you get if you pre-order. The Deep Space Explorer Armor: Thanks for the shot. Not terribly moved by the armour either way, personally, though it does get the "astronaut" vibe across. Wish we could also see what it looks like on female Ryder (never understood why these sorts of promos don't show both characters), but here's hoping it won't be significantly different this time around. Also, while it's nice to see, I hope they add pictures of what the Pathfinder Casual Outfit and Scavenger Armour look like soon. I really hate casual-wear being deluxe-exclusive since we haven't had the best record for good variety of it in the first place I mean, 90 bucks to guarantee that? Also, does anyone else find it odd that of all things to make exclusive, the Pathfinder helmet and Pathfinder casual-wear are among them? I mean, those should be defaults... It would be like making N7 armour exclusive in the original trilogy. Oh, and it would be nice to have descriptions for the Pathfinder Elite Weapon Set, too. That's the armor you get if you pre-order. The Deep Space Explorer Armor: -snip- woah, that helmet looks pretty cool! makes me really wanna preorder now. thanks for posting! Am I the only one who really isn't a fan of the EVA style helmets? They're fine - good and practical even - for space missions, but not practical for combat/hazardous environments, making them a silly choice. Don't believe me? Just watch the trailer again, because in it, Ryder's mask is shattered (at the same moment Dad Ryder says "shattered"), which wouldn't have likely happened with a different, more durable helmet. So we're railroaded into a tough situation because Ryder is too stupid to wear something smart Also, because of that, I'm assuming that's the prologue, since we can change our outfits later. In fact, I think most of the trailer was the prologue. I wonder if other events like this will happen, maybe to a certain asari without proper attire? Also, I think it makes the wearer look like a bald person with a shiny head. (Perfect for you, KirkyX !) They need to give us our Sara Ryder gameplay vid so I can see her (hopefully) glorious hair and gameplay features and edge closer to "preorder confirmed" status. I'm more interested in hearing her voice since I'm planning on going with female Ryder for my blind playthrough so it'd be nice to hear more of it. That makes two of us! Really, really want to hear it so I can either be indifferent, look forward to it, or try to learn to like it. I just want to know what to expect! Ok as the time frame is the same as mass effect 2 could miranda lawson make an apperance because she doesnt age right? Constructed to be perfect?- not human? Or am i wrong ? Pretty sure Miranda is busy helping Shepard fight the Collectors to make a cameo. she's a human clone. Exactly. Miranda still ages as far as is indicated. She's not really anything someone else couldn't be, in theory. While I'm bit downed we didn't get any combat gameplay footage, the gameinformer doc did raise my spirit. If it's inspired by ME3MP, I know I'll get good mileage of this game, regardless of it's narrative quality. If it's indeed as good as ME3MP, I expect I'm going to play MEAMP almost exclusively during 8 to 12 months following the release, only progressing minimally in SP. Although I've got to give it to this trailer: there are those big ass creatures who look really fun to fight (that is if the fight aren't cut short by some interrupt nonsense). I sooo wanted big ass creatures to fight, and I got them! As for the exclusive content, yeah, I'm not a fan either, but I fully expected it. I'm still waiting for actual gameplay footage, but if that game really comes out around the end of March, I might make myself a nice birthday present (not with any of the nomad replicas though, those are just dust accumulator in my eyes). Same for me, if its MP is as good or better than ME3, that alone will be worth it (obviously hoping the SP is too). As for large creatures, the Game Informer notes did mention "super bosses" that encourage players to come back and fight later (presumably like DA:I's dragons) so I think it's likely they'll appear in MP as well, at least sometimes. Oh, I fully expected it, too, but right now I just want to see what it all looks like to know what I might be missing out on. If I don't particularly like anything, so be it, but if one of the outfits looks amazing, I'll be annoyed What's puzzling to me is that in the original trilogy, ships didn't really have the capability to warp to other star systems; they had to use the mass relays.
If the relays were never all that indispensable, that would put possibly the most annoying aspect of the ME3 ending (yeah, more annoying than starkid casper) -- that the relays went offline in all endings -- under an entirely different light. I thought that was the reason why BioWare was setting the game in a new galaxy in the first place; since a galaxy without functioning relays wouldn't work as an ME galaxy at all. However, that can't be right; because we'd still have questions like - i) whether Andromeda would have a resource similar to the relays, to make it work as a feasible ME galaxy; and ii) how we'd get there.
So what was the deal with the relays enabling FTL travel in the first place? Has this aspect of the lore been retconned?
Also, if the rationale for the arks wasn't to escape the reaper invasion, then what was it? The reference to Andromeda's 'resource-rich' corner is pretty alarming as others have pointed out.
As to whether this is a 'private business' enterprise, or a council initiative, it's also puzzling that what we've seen so far suggests the former. The latter would have had the motivation to save galactic civilization from the reapers -- what motivation could the former have? Do we have an even more ambitious cross-species Cerberus in our hands? Milky-Way Supremacists? Why even use the word 'ark', then, with all the connotations that it has? If there's no 'flood', then why are these called 'arks'?
Did the reapers not know about this project, with all the indoctrinated sleeper agents they had all over the place? Why didn't they do anything to stop it? Including intercepting the arks on the way to Andromeda? The arks would contain plenty of species-goo to extract without effort.
Also, are the arks carrying anything other than intelligent species? Dogs, and cats, and smiling salamanders with gills extending out of their ears? If the goal is to terraform any planets, make it a new 'home', etc., you can't do that without whole ecosystems in place. I wonder whether the arks contain that sort of cargo at all. 1. The mass relays were indispensable because of FTL travel limitations, specifically having to discharge drive cores often, which prohibited long-range travel without the relays. Since (making sense notwithstanding) the Andromeda Initiative apparently found a solution to that problem, conventional FTL is now unrestricted in terms of range (but not fuel). The rest of the problem is solved by the game only taking place in a single star cluster, Heleus. Because we're only exploring a fraction of the galaxy instead of jumping across it like the first trilogy, it means the scale is small enough that only using FTL without relays makes sense, and also explains meeting a more limited number of new species while leaving room to add more later as we expand. 2. I definitely agree that the Arks have a flimsy reason to go there if it isn't escaping the Reaper Threat. Andromeda being "resource rich" is completely counterproductive, and establishing a trade route between galaxies is just laughable even with their upgraded tech. Just plain exploring is a good enough reason for some people to want to go, but not good enough for the Council and most corporations to want to sink money into a one-way trip in my opinion. Also agree that the name "Ark" is extremely odd if exploration is the goal, not to mention it should worry potential volunteers 3. Either they didn't know (doubtful) or they didn't really care if some pesky organics tried fleeing somewhere 2.5 million lightyears away who would likely die anyway. 4. Well, since the deluxe edition grants you a pet pyjack (hinting there may be other pets), it would appear that yes, we are bringing stuff like that. To what extent, I'm curious. Also, whether the pyjak was singular and also in cryo (can you imagine? ) or if they brought enough to actually continue the species isn't clear. I'm not sure what to make of that halo ring made of what looks like bone. thank you - I thought I was the only one thinking: BUILD IN HALO ... what in God's name is the function of that thing!? Could it be a huge holder for beverages tl:dr: it looks STUPID! "Organic cupholder" It could be great for one of those drink-hats with the straws that come down! I agree it doesn't seem like a very advantageous adaption, but I don't find it implausible since those exist. Or, remnants of previously-useful adaptations. Incorrect. The four council dominant species have their own ark. What the krogan have is a Krogan colony ship, not an Ark. this is stated in the coverage from GI, as well as that each Ark is for one of the four council leading species. It'd make no sense for the krogan to have an Ark, in all honesty. I don't really know what the point of segregating the species is, for the most part. It sort of detracts from the whole "unity" thing which you would expect on a mission like this. You mean this scene? Unfortunately I think it's just "part of the scene". Notice how the squaddies begin to ADS, bro ryder here is just surprised to see the space harambe-yahg-beast thing showing after this particular frame. However, I always said that the Avenger and such should be categorized as carbines at best, since those weapons are really small in length. Just like the "smgs" are nothing but glorified machine pistols. I guess in this hypothetical future weapon categorization is a bit different. Hey, it's a person with a different body shape! Here's hoping it's less of a James Vega unique occurrence and more of a sign that we'll actually see some diversity. I mean, if you're going to go through the trouble of making another body type, you might as well let the protagonist use it, since it's not like they won't share the same body with someone anyway. I hope they have new carrying positions for the SMG category, or better yet just have each weapon use one that fits it, because it really annoyed me that you held all of the SMGs like pistols even though most had foregrips Does that scene strike anyone else as odd? I suppose that Ryder having the rifle at his hip will signify him as a n00b with weapons, but, c'mon. I think it's just because of when the shot's taken and/or Ryder totally being freaked out. I doubt anyone's going to go around hip-firing. At least, I hope, because noob or not, they should all know how to properly hold a weapon! Do you think that the dust covering them is actual in game mechanics or just for the purpose of the trailer? Cause if its in game then COOL!! I would bet the dust/dirt/maybe-more-stuff-like-water is a gameplay effect, since DA:I had this. It wouldn't be far-fetched to build off it. But I hope it's done better, because most of the time all it accomplished for me was making my character brown and ugly, even if they were walking on snow... (It was also partly responsible for the blasted beige pajamas, believe it or not). Also kind of hope the effect is temporary, like Nathan Drake being wet after being in water. Nope, not that scene. He doesn't actually look combat ready, in that shot. In several others, I've noticed him holding this weapon up high and tight, like he actually knows how to use it. Its nice design is helping, no doubt. In the older games, the characters tended to hold their weapons as far away from their bodies as possible, as if the weapons were covered in something nasty and they didn't want to get it on themselves. I think this was due to wanting a universal animation for weapon-holding over different-sized bodies (including aliens) and armour thicknesses. More attention given to making it work well for each body in the game would certainly be nice, though. At 0:52 in the video, does that remind everyone of the Soverign hologram from ME1 when you talk to him, but smaller? Looks a little reaper-ish too. That was my first thought too, but if you look at the few frames in the video, you can see it's a hologram, and the "legs" on the bottom are a tripod, not flat. Which makes me think it's a holo of this (later in the vid): Hey, that's what I was trying to describe earlier, thanks! It has an enormous drill on top that we saw in one of the earliest videos.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by The Elder King on Nov 10, 2016 8:04:54 GMT
BansheeOwnage I don't think it's segregation. It's normal that every species wouldn't focus in different zones of the cluster to find their own home. It prevents problems further on, and species were already used to have their own homeplanets and colony planets. It's also a necessity for turians (and quarians if they're in) because they need a different type of planet. Beside, there's the Nexus coordinating and helping the Arks in their efforts, and it's run by all the species. So multi-species cooperation is present in Andromeda.
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Post by SofaJockey on Nov 10, 2016 8:07:20 GMT
And not even a official release date. One more delay seems very likely now. With no release date, how can it be a delay if it remains 'Spring 2017'?
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Post by KaiserShep on Nov 10, 2016 8:08:53 GMT
That was disappointing, the trilogy had far better trailers and without those annoying dubstep jump cuts IIRC. The trilogy's trailers were pretty misleading though.
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Post by BansheeOwnage on Nov 10, 2016 8:11:47 GMT
We have a confirmation of the new assault rifle's name in the McFarlane Toys description of the Ryder figure: "Ryder comes posed with an Avenger AAX5 assault rifle (...)" Yet another picture of one of the siblings in N7 gear identical to their dad's. Odd for a lot of reasons, including conflicting heavily with supposedly trying to distance Ryder from Shepard, as well as the possible implication that you take up your father's armour at some point, implying his death... In ME 3 cutcenes, the characters often hold the Predator pistol and similar weapons with 2 hands Harambe disapproves Just so you know, holding a pistol with two hands is standard and effective. I suspect all of those aliens are Kett. The big brutes we keep seeing, the troopers, and the halo-headed commander-- all of them kett. The skin and tech gives them away. They appear to differentiate and specialize for their roles. It may be a natural part of their lives, or they may induce it technologically. Either way, they all look like kett to me. They even seem to have "hounds", or maybe they're closer to"cats" with those long tails. Pretty cool. I came to the same conclusion. The similar rocky skin on a lot of creatures is somewhat suspicious from an evolution point-of-view. The Kett could be a multi-breed species like the Khajiit in the Elder Scrolls. They could be sentient parasites/symbiotes that take over various hosts and turn them rocky in the take over process. Another choices is that the Kett are very narcissistic and just genetically engineered a bunch of creatures to looks like them. Although, I'm expect the explanation is that they are just the new "husks" (i.e. husks, banshee, scion, cannibals, etc). edit: or this game Darkspawns, lol. Another possibility is that they're thrall species in some form, like the Protheans had in their empire. They were all "Prothean". Also, a couple of tidbits from Origin's ME:A description: - MP is still class-based, as I expected. - DESTRUCTIBLE ENVIRONMENTS
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Post by The Elder King on Nov 10, 2016 8:16:56 GMT
Yeah, while it can be something we can just find/managing to craft in the game later on, the implications for Alec Ryder don't look good.
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