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Post by Deleted on Apr 14, 2020 14:30:42 GMT
Well Grunt you can't go all Leroy Jenkins with it, ya dig? You gotta use some cover n shit every now and then Cover? What's cover? Me and Grunt need no cover, we rage gel our way to victory cover is for try-hards
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Post by Wasserpest on Apr 14, 2020 14:34:47 GMT
I think you guys might forget that, even 8 years into the game, for many reasons there are lots of people who don't play at your level, or have your manifests (and L4 consumables to spare). So, there's a reason us poor PUG slobs often turn to "idiot-proof classes". Do they "break the game"? I guess it depends on your definition. So, my unpopular opinion: While some are clearly way better than others ... None of these classes or weapons "breaks the game". This isn't PvP. Let people play what they want to play.
[said respectively, and in awe of those of you who do play at that level]
Hear, hear!
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Also Reegar is not that overpowered. Played it a few days ago for shits and giggles and killed nothing, because I only ran around and till I finally catch something some scorewhore gave them a headshot already. Same goes for Harrier. Sleeping by the ammo box and protecting your holy treasure is not breaking the game, only breaking your own fun.
Every weapon sucks for me after a while. So using everything is half the fun.
Also I rather see a AIU with reegar on plat, than some fucking lvl 1 dimwit, that is too egoistic to start small. People with op stuff are doing this mostly, because they want survive and have some fun, without being a burden to the teammates. At least it's what think.
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Post by docsteely on Apr 14, 2020 14:41:31 GMT
I think you guys might forget that, even 8 years into the game, for many reasons there are lots of people who don't play at your level, or have your manifests (and L4 consumables to spare). So, there's a reason us poor PUG slobs often turn to "idiot-proof classes". Do they "break the game"? I guess it depends on your definition. So, my unpopular opinion: While some are clearly way better than others ... None of these classes or weapons "breaks the game". This isn't PvP. Let people play what they want to play.
[said respectively, and in awe of those of you who do play at that level]
Hear, hear!
----
Also Reegar is not that overpowered. Played it a few days ago for shits and giggles and killed nothing, because I only ran around and till I finally catch something some scorewhore gave them a headshot already. Same goes for Harrier. Sleeping by the ammo box and protecting your holy treasure is not breaking the game, only breaking your own fun.
Every weapon sucks for me after a while. So using everything is half the fun.
Also I rather see a AIU with reegar on plat, than some fucking lvl 1 dimwit, that is too egoistic to start small. People with op stuff are doing this mostly, because they want survive and have some fun, without being a burden to the teammates. At least it's what think.
As she said :
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Post by BloodPackGoon on Apr 14, 2020 15:07:45 GMT
Oh good, back to this nonsense, are we?
This weapon is too light for the damage it does, that weapon is too easy to use, this weapon trivializes certain enemies, that weapon does too much damage in little time. This character is too OP, that character has stim packs, HM etc. It's almost like the game would be better off with 1 boring character and 1 boring weapon so that all these sensitive folk could live in eternal happiness.
As for skill-based weapon, let's be brutally honest here. In a game where enemies make same predictable rolls and movements, where spawns can be easily controlled, it's silly to talk about how you need some uber-skill to use a weapon. The more you play, the game becomes easier. This is not to say some players are not better than others, but talk about skill is just silly. Sure, some weapons are easy to use and require less focus but not everyone who plays this game is obsessed about topping the scoreboard with shuriken.
And as for "ugh reegar and flamer spoil the game for me" garbage, there is a simple solution. Leave the lobby. There are plenty of lobbies without these characters. And maybe the flamer user or reegar user enjoys it. Maybe the player enjoys watching enemies burn or sending enemies flying with the venom. Maybe they despise all of you for your elitist attitude.
And also, I've seen plenty of people from here who have shamelessly spawn-nuked claiming some sort of 'Oh I hate these enemies', 'I want the game to go by quicker', etc etc. We all know the true intentions behind this! So, if you want to judge, be prepare to get judged!
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Post by burningcherry on Apr 14, 2020 15:12:21 GMT
Stimpacks are overrated. If you want to use them, you need to be unstaggered and your time to die needs to be less than lag. They also don't protect from sync-kills. They increase survivability, but everyone is equal against a Phantom sword… except the Juggernaut. If there's one class that breaks the game, it's him.
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Post by Urizen on Apr 14, 2020 15:12:56 GMT
If we are strictly speaking theory, you could argue that HM is on the same level as RM/Stim, as it makes the latter obsolete. RM/Stim are afterall for all the "Oh-Shit!" moments, which with HM never occur. If we are using experience/skill as basis, HM will still make RM/Stims obsolete, because an experienced/skilled player will get the most out of HM in conjunction with his ability to predict spawns. Think of all the advises to new players to use the Geth Scanner when available, exactly because it significantly increases survivability. The scanner is the little immature brother of HM. Yeah I agree with this- Geth vision (either GS or HM) has the potential to grant more (or at least equal) survivability, provided one knows how to make the most out of it. But that's the important catch- it requires some experience and knowledge to maximize its potential. Whereas Stim Packs are much more basic, not really any nuance or experience required- you just push the button. Have to agree with you on this. Is initially a lot more survivable during the L2P stage, but AIU and GI are really not that far behind though and imo, surpass him once mastered.
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Post by Urizen on Apr 14, 2020 15:27:41 GMT
Same goes for Harrier. Sleeping by the ammo box and protecting your holy treasure is not breaking the game, only breaking your own fun. IMO the Harrier is overrated. Yeah it does lots of deeps in a short amount of time or in other words, does a lot of burst damage. But in average, because of all the trips to the ammobox ( which just so happens to have been emptied by that one player needing to top off his barely fired Spitfire ), it actually isn't doing all that much damage, compared to say, a Sabre. By the time my Sabre anything runs to the ammobox, most Harrier anythings already made 2 stops, if not 3.
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Post by Deleted on Apr 14, 2020 16:06:20 GMT
seriously though, melee TGI (w/ Venom) is legitimately one of the funnest setups in the game, try it if you don't believe me
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Post by Urizen on Apr 14, 2020 16:23:52 GMT
seriously though, melee TGI (w/ Venom) is legitimately one of the funnest setups in the game, try it if you don't believe me Pffft, got nothin' on the Martyr, that is the melee GI, lying amidst the foes he's just slain.
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Post by xelander on Apr 14, 2020 16:38:09 GMT
Wow, this thread sure picked up speed fast. Let me try and get my thoughts together. There will inevitably be "OP" weapons simply by virtue of comparison. The ones who come on the very top will always be OP. I don't have a problem with that. There also won't be a "perfect" balancing where most combinations of kits and weapons will deliver times/results in the same ballpark. That's not what bothers me. There will always be OP, decent and weak weapons. What I consider bad for the game (i.e. player's experience) are weapons that offer entirely too much for entirely too little cost (and yes, I realize that is a subjective measure). Or ones that negate the more difficult aspects of the game, which otherwise you would need to master by developing your skill. Reetard and Krysae on its release are fine examples of the former. Stick the Reetard on even a semi-tanky kit and you negate it's one weakness - having to get close range. You don't even have to get that close, even if that will make you less than optimal. What's the first recommendation for Gold/Plat solo - (Kroguard) Reetard. Cause it is incredibly easy. Why do I consider the Wraith among that weapons group - it gives the option to OSOK mooks to casters for entirely too light a penalty. Yes, you wouldn't want to take it for a speedrun, but it requires barely any skill to use and it almost doesn't affect your casting cycles' speed. The Arc Pistol on the other hand - yes, its damage-to-weight ratio is a bit too much for my preference, but you still need to develop skills to use it. It certainly doesn't bother me as much(we are once again at the subjective part here). Acolyte negates everything humanoid and it is so light that it allows you to carry a secondary weapon or have fast enough casting cycle to deal with bosses efficiently. As for the former - let's take the Venom for example. It trivializes mooks. Entire mobs of mooks, in fact. Stick the incendiary glitch on it and you melt bosses down, too, which is why it is a prime consideration for subbing 20. With Venom, you never need learn about the different behaviour modes of phantoms, how to trigger switching between them, or how to move around the map in order to avoid getting yourself exposed to too much damage too fast. Compare it with the Scorpion - the pistol performs similar functions but to a lesser, acceptable degree. Less CC, less damage overall and less damage to bosses in particular. There is also the team game aspect - excessive screen shake, being blinded by constant yellow or blue flame is sure as hell no fun. Having a braindead TGI teammate staying alive thanks to guzzling astronomical quantities of Stim Packs, forcing spawns in the most inopportune places (for added value - on objective waves) is no fun. Watching an Incendiary glitched Reetarded Valkyrie melt down an Atlas in a single clip is no fun. I guess I should add a third category to the weapons bad for the game - those that offer too much DPS in absolute terms. Reetard somehow manages to check all three boxes, LOL. I derive pleasure from gameplay mainly by the sense of mastery over it. Many people pile on the DA2 combat system, but it got one thing right - the power trip. By the time you had leveled your character and mastered the game fundamentals, you dealt with most encounters if not with ease, certainly with grace and control. It's when that feeling of grace is diminished that I deem the powers/weapons that have caused that bad for the game. Subjective, I know.
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Post by docsteely on Apr 14, 2020 16:57:53 GMT
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Post by Deleted on Apr 14, 2020 16:58:40 GMT
seriously though, melee TGI (w/ Venom) is legitimately one of the funnest setups in the game, try it if you don't believe me Pffft, got nothin' on the Martyr, that is the melee GI, lying amidst the foes he's just slain. Oh yeah there's no question about that, but obviously GI is better at everything so that sort of goes without saying.. Melee GI is another build I haven't played in forever that is super fun, I'm going to have to do that soon as well.
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Post by burningcherry on Apr 14, 2020 17:55:19 GMT
As for the former - let's take the Venom for example. It trivializes mooks. Entire mobs of mooks, in fact. Stick the incendiary glitch on it and you melt bosses down, too, which is why it is a prime consideration for subbing 20. With Venom, you never need learn about the different behaviour modes of phantoms, how to trigger switching between them, or how to move around the map in order to avoid getting yourself exposed to too much damage too fast. OK but in order to do this, you need to use this weapon optimally which is difficult because its firing rate is inconsistent and its accuracy is utter junk.
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Post by xelander on Apr 14, 2020 18:08:43 GMT
As for the former - let's take the Venom for example. It trivializes mooks. Entire mobs of mooks, in fact. Stick the incendiary glitch on it and you melt bosses down, too, which is why it is a prime consideration for subbing 20. With Venom, you never need learn about the different behaviour modes of phantoms, how to trigger switching between them, or how to move around the map in order to avoid getting yourself exposed to too much damage too fast. OK but in order to do this, you need to use this weapon optimally which is difficult because its firing rate is inconsistent and its accuracy is utter junk. Accuracy is irrelevant. You kill other stuff until mooks get close then aim it at their feet.
??? Profit.
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Post by burningcherry on Apr 14, 2020 18:59:56 GMT
OK but in order to do this, you need to use this weapon optimally which is difficult because its firing rate is inconsistent and its accuracy is utter junk. Accuracy is irrelevant. You kill other stuff until mooks get close then aim it at their feet.
??? Profit.
Need to l2p then Jokes aside, most cases I die stupid deaths with this weapon is when a husk of hunter appears right ahead of me. This weapon is so useless at long range I don't even bother if there's no cluter of bosses, it works good at short range, mid too if the enemies aren't dodgy or behind cover, but its knife range accuracy is what puts me off. Maybe I need to practice this whole floor bombing.
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Post by Urizen on Apr 14, 2020 19:26:05 GMT
Need to l2p then This right here is the reason you nuke them. Crafty buggers.
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Post by Deleted on Apr 14, 2020 19:28:31 GMT
^
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Post by Deleted on Apr 14, 2020 19:29:52 GMT
I'm guessing that was off-host? Venom definitely has major issues if there's significant lag,
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Post by burningcherry on Apr 14, 2020 19:33:45 GMT
I'm guessing that was off-host? Venom definitely has major issues if there's significant lag, On-host, it was a solo that took me around 75 minutes.
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Post by Deleted on Apr 14, 2020 19:41:59 GMT
(porking as intended)
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Post by Urizen on Apr 14, 2020 20:42:15 GMT
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Post by docsteely on Apr 14, 2020 21:22:01 GMT
Oh, Nat, where are you, buddy, to see how we proudly keep your tradition going...
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Post by burningcherry on Apr 15, 2020 10:00:53 GMT
dis gun b gud
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Post by andy_3_913 on Apr 15, 2020 10:35:40 GMT
dis gun b gud You monster lol
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Post by docsteely on Apr 15, 2020 10:46:18 GMT
dis gun b gud I thought this was a continuation to posting naughty pictures?
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