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Post by Arcian on Oct 5, 2016 21:16:34 GMT
Mass Effect: Nexus UprisingJason Hough is the New York Times bestselling author of the The Darwin Elevator, Dire Earth Cycle and Zero World. He has been a 3D artist, animator, and game designer for Metal Fatique, Alien vs Predator, and others. K.C. Alexander is the author of paranormal romances and the steampunk adventure the St. Croix Chrornicles. She is an avid player of Mass Effect and has logged more than 500 hours on the game. Pfft, casual.
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Post by bshep on Oct 5, 2016 23:22:58 GMT
I could see the first book being a prequel just like Mass Effect Retribution is to Mass Effect 1. If they follow the same pattern then the protagonist would be someone still important in the game, so DadRyder could be a nice possibility. The second feels like a DLC preparation: bring back all species who couldn't fit inside Bro/SisRyder's Ark ship. ps: i can't find a link inside Titans site. Where did you get the picture op? It's this link. I doubt a writer would agree to write just a lead up to a DLC. Why not? ME:Invasion is basically a prequel for Omega DLC. It wouldn't be strange for it to happen again.
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Post by legbamel on Oct 5, 2016 23:30:06 GMT
If they could get Greg Bear to write Halo novels I can't be surprised by any video game tie-in authors. And they did. And they were good
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Post by GannayevOfDreams on Oct 5, 2016 23:33:33 GMT
I was hoping for the books much sooner. Ah well...
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Post by malanek on Oct 5, 2016 23:34:02 GMT
Both her, Jemisin and Alexander are said to be huge fans of Mass Effect so I might also have been happy to write the novels. I don't know if it is possible to do so or if they did but If I had the option of writing for one of my favorite series, I might lower my fee significantly.
The fan factor probably had a lot to do with it but still, I'm really surprised. Video game tie-in novels aren't exactly prestigious. Their past novels were all written by Bioware writers or pretty unknown writers (Dietz, Merciel), so to go from that to NY Times bestselling authors and Hugo Award nominees and winners is quite an upgrade (well, in theory at least. We'll have to see how the books actually turn out). Video game tie-in novels are not usually prestigious because they tend to be crap. I think there is enough non-cheesy depth in the mass effect world to actually write something good if the writer is good enough. Would they even need a fee? I thought they would be paid through sales of books?
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Post by Fogg on Oct 5, 2016 23:59:07 GMT
It's this link. I doubt a writer would agree to write just a lead up to a DLC. Why not? ME:Invasion is basically a prequel for Omega DLC. It wouldn't be strange for it to happen again. It's a comic, written by BioWare itself. These are novels, that are time consuming for writers that have their own fans. You don't ask them to fill a gap between the game and a piece of DLC, tying a few knots together.
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Post by bshep on Oct 6, 2016 0:37:53 GMT
Why not? ME:Invasion is basically a prequel for Omega DLC. It wouldn't be strange for it to happen again. It's a comic, written by BioWare itself. These are novels, that are time consuming for writers that have their own fans. You don't ask them to fill a gap between the game and a piece of DLC, tying a few knots together. So are you implying that a comic series which take many months to be made with several people working on it is not time consuming? Because that is totaly wrong. Besides those writers are working inside the ME universe, not his/her own autoral franchise. And we all know what happens when a writer is given too much freedom without anyone checking to see if his work is contained within the canon. So what is the problem on his/her working being a tie-in?
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Post by gabriel on Oct 6, 2016 1:10:51 GMT
nice find! but it makes me kinda sad. i was hoping the first book to come out this year =/ guess we gotta wait until march for more mass effect
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Post by PapaCharlie9 on Oct 6, 2016 2:24:04 GMT
Copy of the information from @shecinah's post, with the tentative release dates added from the image: Mass Effect Launching a brand new series of Mass Effect novels which tie in to the epic game.With a new game - Mass Effect: Andromeda - set for release in 2017, the launch of a new series of Mass Effect novels is timely. The new game will take the story in a dramatic new direction set in a new region of Space, with a new and deadly enemy. Titan will publish four unmissable Mass Effect novels sure to appeal to the game's huge number of fans. The game Mass Effect has won numberous Awards, including Best Story, Best Voice Acting, Best Original Music and from the New York Times, Game of the Year. The novels will act as prequel and sequels to events in the games and will become part of the overarching Mass Effect saga. These new stories, developed in close collaboration with the Bioware game team, weave directly into the action of the new game and reveal events kept secret over the course of game play, and which add to the canonical Mass Effect saga. Mass Effect: Nexus Uprising - MARCH 2017Jason Hough is the New York Times bestselling author of the The Darwin Elevator, Dire Earth Cycle and Zero World. He has been a 3D artist, animator, and game designer for Metal Fatique, Alien vs Predator, and others. K.C. Alexander is the author of paranormal romances and the steampunk adventure the St. Croix Chrornicles. She is an avid player of Mass Effect and has logged more than 500 hours on the game. Mass Effect: Lost Ark - SUMMER 2017Catherynne Valente is an acclaimed New York Times bestselling author of fantasy and science fiction novels, short stories, and poetry including Paimpest, The Girl Who Circumnavigated Fairyland in a Ship of Her Own Making. She has won or been nominated for every major award in the field including the Hugo Award (four times), Nebula Award (two times), Locus Award (five times), World Fantasy Award (four times), and the James Tiptree Jr. Award. She is a huge Mass Effect fan and player. Mass Effect: Andromeda Initiative - AUTUMN 2017
N.K. Jemisin's debut novel The Hundred Thousand Kingdoms was nominated for the Nebula Award, the Hugo Award, Locus Award, World Fantasy Award and short-listed for the James Triptree Jr. Award. In 2016, N.K. Jemisin was awarded the Hugo Award for Best Novel for her book the Fifth Season, winner of a Hugo Award in 2016 and the official "prequel" to the events of the game.
Color me disappointed! The "official prequel" comes out at the end of the game's life cycle? That's just ... But ... I can't say that I'm surprised. NKJ tweeted she now expected the book to come out in November. I thought she meant of 2016, but apparently not ...
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Post by PapaCharlie9 on Oct 6, 2016 2:27:01 GMT
Can someone explain to me what that sentence is supposed to mean? Because it can't possibly mean that The Fifth Season ... is the official prequel to the events of the game.
I think there is a period and a "Initiative is ..." missing from that.
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Post by PapaCharlie9 on Oct 6, 2016 2:38:53 GMT
Video game tie-in novels aren't exactly prestigious. Their past novels were all written by Bioware writers or pretty unknown writers (Dietz, Merciel), so to go from that to NY Times bestselling authors and Hugo Award nominees and winners is quite an upgrade (well, in theory at least. We'll have to see how the books actually turn out). I've never heard of any negative image from writing a video game tie-in novel especially if the author is established and have other things under their belt like these do. Add in that they are fans so they probably would not care if it was not seen as a prestigious project by others. My information is at least 15 years out of date, but what I recall from when I had aspirations of being a writer is that it's not so much prestige as economics. Or at least, the prestige stuff was a consequence of economics. Contract work for licensed IP paid a lot less than freelance work. A lot less. So, as a professional, you had two choices once you took contract work: 1) write at your normal speed and make chicken feed, or 2) write super fast -- read, sloppy and formulaic -- to bang out the book in record time, and keep your opportunity cost low and your earnings/month normal. It was option 2 that resulted in a lot of bad writing and corresponding low prestige for the writers. Writers who normally wrote decent stuff super fast anyway and/or for whom chicken feed was way better than nothing, went for option 1. That probably explains some of the better names we see. It could also be that in these modern times, the gap between contract work and freelance work has closed, probably because freelance rates have declined, rather than contract work rising. Please allow for at least 38.7% inaccuracy in all of the above.
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Post by Hanako Ikezawa on Oct 6, 2016 2:40:52 GMT
The novels will act as prequel and sequels to events in the games and will become part of the overarching Mass Effect saga. These new stories, developed in close collaboration with the Bioware game team, weave directly into the action of the new game and reveal events kept secret over the course of game play, and which add to the canonical Mass Effect saga. Any information in these books better be in the actual games as well. I don't want yet another game where they glaze over very important stuff then go "Well it's in the book. Go buy that.". I also worry that if they involve the Ryder family, they are going to set up canon stuff like the relationship between members or the backgrounds or motivations.
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Post by goishen on Oct 6, 2016 3:30:05 GMT
Can someone explain to me what that sentence is supposed to mean? Because it can't possibly mean that The Fifth Season ... is the official prequel to the events of the game. I think there is a period and a "Initiative is ..." missing from that. That help? As you said above, sloppy and formulaic. Either that or a lack of sleep and/or coffee.
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Post by Evamitchelle on Oct 6, 2016 4:20:21 GMT
The fan factor probably had a lot to do with it but still, I'm really surprised. Video game tie-in novels aren't exactly prestigious. Their past novels were all written by Bioware writers or pretty unknown writers (Dietz, Merciel), so to go from that to NY Times bestselling authors and Hugo Award nominees and winners is quite an upgrade (well, in theory at least. We'll have to see how the books actually turn out). Video game tie-in novels are not usually prestigious because they tend to be crap. I think there is enough non-cheesy depth in the mass effect world to actually write something good if the writer is good enough. Would they even need a fee? I thought they would be paid through sales of books? I think it'd be the opposite. Writers get paid a fee in advance (Jemisin mentions taking contracts that pay on signing, on delivery, and on publication) and the bulk of the sales go to Bioware. Color me disappointed! The "official prequel" comes out at the end of the game's life cycle? That's just ... But ... I can't say that I'm surprised. NKJ tweeted she now expected the book to come out in November. I thought she meant of 2016, but apparently not ... Which tweet are you talking about? I haven't seen anything like that in the last few days, and I don't think she's even mentioned being involved in the Mass Effect novel. She did tweet about having finished the first draft of Broken Earth earlier today, and last time I heard it was due August 2017.
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Post by kpsia518 on Oct 6, 2016 4:28:45 GMT
look like some info soon
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Post by Deleted on Oct 6, 2016 8:18:01 GMT
Interesting. I found ironic that Andromeda Initiative which is the official prequel to the game is actually the one releasing later. I would have to read Nexus Uprising and Lost Ark earlier which sound sequels and then a prequel? Not much happy about that. Nexus and Lost Ark sound like sequels to me.
We shall see. I'll probably buy those and read them in the chronological order and not in the release one.
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Post by originofwaves on Oct 6, 2016 11:55:22 GMT
very intrigued by the book titles. especially the Mass Effect: Nexus Uprising title. the Nexus part could relate to the Hades Nexus cluster in the Milky Way. this might be where the technology to build the arks is acquired. the Uprising part of the title has me even more intrigued. could relate to an initiative from folks who didn't want to put the faith of the entire galaxy in hands of one individual (Shepard), and looked for their own solution to the Reaper crisis. highly doubt we'll get sequel books before the prequel book. Bioware has never done that before with any of the tie-ins and there's no reason to think they would do something like that now. as for the Lost Ark book. it could be taking place and time parallel to the game. maybe an ark gets lost due to some cosmic anomaly and ends up alone in an entire new galaxy and we get to read about their adventures, to maybe find their way back to the Andromeda galaxy. or it could tell a story of the first ark that was sent to Andromeda, as a precursor to "our" Ark, and lost contact with the rest of the team. as someone said DLC could be finding the ark somewhere in the Andromeda galaxy and finding out what happened to it after the events of the book.
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Post by BansheeOwnage on Oct 9, 2016 5:47:48 GMT
She is an avid player of Mass Effect and has logged more than 500 hours on the game.Pfft, casual. Well, for a lot of my games, that would be true, but sadly, I think she's played ME more than I have (sadly because I wish I wanted to play more). Well, in SP anyway. 800+ hours in MP Also, this is the first I'm hearing of any new ME books. The novels will act as prequel and sequels to events in the games and will become part of the overarching Mass Effect saga. These new stories, developed in close collaboration with the Bioware game team, weave directly into the action of the new game and reveal events kept secret over the course of game play, and which add to the canonical Mass Effect saga. Any information in these books better be in the actual games as well. I don't want yet another game where they glaze over very important stuff then go "Well it's in the book. Go buy that.". I also worry that if they involve the Ryder family, they are going to set up canon stuff like the relationship between members or the backgrounds or motivations. Agreed. I don't want another WEWH situation. If things are properly explained ingame, fine. But that was basically asking us to complete a main-story quest with little info or context on our choices. Not cool. As for the relationships part, they should be safe depending on what the stories are about. Say, if one of them is about Dad!Ryder, the kids don't have to be in it at all. Perhaps they could be mentioned as existing, but without personality referenced. We'll see, though. On that note, I'm curious as to how they'll handle that in the game itself. I feel like it would be hard to properly react to Ryder's father without actually knowing some history between them, and I hope Bioware doesn't narrow down our possible reactions/relationships with him. I wonder if there will be something during CC similar to Backgrounds, where you select your general disposition towards him very intrigued by the book titles. especially the Mass Effect: Nexus Uprising title. the Nexus part could relate to the Hades Nexus cluster in the Milky Way. this might be where the technology to build the arks is acquired. the Uprising part of the title has me even more intrigued. could relate to an initiative from folks who didn't want to put the faith of the entire galaxy in hands of one individual (Shepard), and looked for their own solution to the Reaper crisis.The game may have done some ego-stroking in that regard, as is standard for an RPG, but in reality, it really wasn't the case that the whole galaxy depended on Shepard, or even the Normandy, despite being a very useful ship due to its stealth capabilities. Huge efforts were made by enumerable other people in different places, fighting on different fronts, constructing the Crucible, etc. It wasn't like in DA:I where you literally hold the key to the world's salvation, and no one else does.
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Post by dalinne on Oct 9, 2016 12:01:05 GMT
Well, for a lot of my games, that would be true, but sadly, I think she's played ME more than I have (sadly because I wish I wanted to play more). Well, in SP anyway. 800+ hours in MP Also, this is the first I'm hearing of any new ME books. I think the casual comment was a joke. I mean... 500 hours in any game goes so far away from "casual status", right? RIGHT?
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Post by Tosh on Oct 10, 2016 11:32:29 GMT
I'm quite bummed out that we're gonna get the books after the game launches... I have read Mass Effect - Revelation even before I played the first Mass Effect for the first time, and I think that when I finally did play, I felt more connected to the ME world and lore and had better understanding of some of the characters and some of their motives. I kinda wished I could have the same experience again...
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Post by SofaJockey on Oct 10, 2016 12:37:33 GMT
When I read 'The Masked Empire', prior to the release of Dragon Age Inquisition, I formed a mental impression (the look) of characters including: - Michel de Chevin
- Duke Gaspard
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This was immersion breaking when those characters in the game were not as I had envisaged. By reading the book(s) afterwards, I already have some context, so I can enjoy an earlier story, perhaps in anticipation of a second playthrough.
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Post by Monk on Oct 12, 2016 15:50:44 GMT
Hmm, either they wanted to release the novels this way or the prequel took a little longer than expected to finish. Not that the latter's a bad thing, quality's better than timeliness, just it crashes my book-release theory. I don't know, guess i was hoping to read the prequel to give me something to obsess about before the game's release.
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Post by Sartoz on Oct 12, 2016 16:19:24 GMT
Hmm, either they wanted to release the novels this way or the prequel took a little longer than expected to finish. Not that the latter's a bad thing, quality's better than timeliness, just it crashes my book-release theory. I don't know, guess i was hoping to read the prequel to give me something to obsess about before the game's release. ,.-~*´¨¯¨`*·~-.¸-(_MEA_)-,.-~*´¨¯¨`*·~-.¸
The prequel is supposed to answer many fan questions including how we got the tech to take us to Andromeda. Some fans will gnash their teeth at breaking possible written in stone Mass Effect Lore. If it turns out to be a silly or superficial explanation, I'll be disgusted and probably won't finish the book.
However, there is a scene with Shep and the Asari Matriarch were she talks about plans for race continuity. Can't remember if it was in ME2.
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Post by Monk on Oct 12, 2016 17:46:41 GMT
The "continuity" comment is from ME3 after the fall of Thessia by the Reapers.
Regards to gnashing, i imagine there'll be much gnashing with the prequel being pushed so far down the road. To me, it seems the game's going the same route, though we've been told to expect an early 2017 release for the game.
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Post by themikefest on Oct 13, 2016 11:59:28 GMT
The prequel is supposed to answer many fan questions including how we got the tech to take us to Andromeda. Some fans will gnash their teeth at breaking possible written in stone Mass Effect Lore. If it turns out to be a silly or superficial explanation, I'll be disgusted and probably won't finish the book. I won't be getting the book. Don't know why it can't be put in the game. If they do have it put in the game, I would expect it to match what's in the book just like what's in the book matches whats in the game. It was ME3. Since it looks like the ships leave before the events of ME3, her words are meaningless
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