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Post by Ieldra on Sept 9, 2016 15:17:38 GMT
I know this is why people want to like it, but that's not where Bioware is coming from. It's a hippy choice. Not a cyberpunk choice. Watch the EC, Synthesis *is* a transhumanist ending, not just a hippy ending. Maybe this wasn't intended earlier, but that's how they chose to spin it in the EC, and that's how I choose to take it. It also remains ambivalent about how desirable this specific variant of such a future actually is, given the presence of the Reapers and the typical "otherness" markers on people. While this would make it interesting, it is also tainted by the non-consensual change in the chemistry of life, which actually constitutes a betrayal of the transhumanist theme and remains thematically problematic even if we assume it's all for the best. So, under normal circumstances I wouldn't choose it, but I like the thematic spin of the alternatives - "we need a god-analogue" and "synthetic life isn't true life and the Reapers are abominations that shouldn't exist" - very much less, so Synthesis is what I ended up with. The ending scenario is a "pick your poison" setup, in actual consequences, but even more thematically, and I suspect every one of us chooses, varying by how we envisioned our Shepards but in preference, that which appears least poisonous considering our personal philosophies. In the end, though, poison it remains, and it takes a serious feat of the imagination to cleanse yourself of it.
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Post by HYR on Sept 9, 2016 16:55:17 GMT
HYR : - Whereas in your picture most of the images are not examples we've encountered, but they're coming from an ending sequence that might as well be some kind of utopia inside a virtual reality, or images of hope of a dying Shepard, not necessarily real. Regardless of that though, those are images you're not familiar with at the moment you need to make your decision. Actually, four of them predate the ending: Shepard/Garrus cybernetic reconstruction, geth-consensus journey, quarians (outfitted with a suit laden with cybernetic devices), biotics (outfitted with implants). That Kasumi EC picture just builds off of what was there before the ending. Her and her partner's neural-implants are a working form of "synthesis." So too does the EC geth-quarian peace picture. You could say the same will exist in Control, and would have existed in Destroy if it did not wipe out the geth, which is fair enough. Then again, there is a faction of Destroy supporters who are pretty anti-synthetic/AI. This speaks more to that. I like cyberpunk stuff too, HYR, but it's pretty lame even by those standards. I know this is why people want to like it, but that's not where Bioware is coming from. It's a hippy choice. Not a cyberpunk choice. I think post-cyberpunk would be a more accurate designation. As for BioWare's inent, meh. Sometimes their intent is too overpowering for me to work with, like Liara canon waifu. I cannot re-frame that into something more palatable, the way that has been written. So, she's a creep, despite my best efforts. Synthesis is fairly open-ended though. It's a little kooky, sure, but I can work with kooky. Nope. No synthetic limbs for Shepard; Destroy-wave eradicated all robotics!
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Post by DoomsdayDevice on Sept 9, 2016 16:59:03 GMT
(...) but I like the thematic spin of the alternatives - "we need a god-analogue" and " synthetic life isn't true life and the Reapers are abominations that shouldn't exist" (...) About the bolded part; You know, that doesn't quite do it justice. It's only that way when you've always played that kind of Shepard, an anti-synthetic Shepard. And yes, you can be that kind of Shepard and see the destroy ending as such. But you can also play a Shepard who's always been pro-synthetics, even an all paragon Shepard, and still wholeheartedly choose destroy in the end. Not because organics are more important than synthetics, no, that has nothing to do with it. It's just a necessary sacrifice that just so happens to be synthetic life, apparently. My Shepard would have sacrificed Earth if she had to. It would be just as heartbreaking. It'd be terrible, but it would have been necessary. I mean, if the alternative is basically "You're going to be voluntarily killing yourself, but it's all going to be okay. " Two Shepards will drop their gun and kill themselves off. One Shepard will not waver from her mission, and goes down fighting. "A good leader is someone who values the life of his men over the success of the mission, but understands that sometimes the cost of failing a mission is higher than the cost of losing those men." - Anderson That's my kind of Shepard, and it has nothing to do with hate towards synthetics.
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Post by Ieldra on Sept 9, 2016 20:27:41 GMT
(...) but I like the thematic spin of the alternatives - "we need a god-analogue" and " synthetic life isn't true life and the Reapers are abominations that shouldn't exist" (...) About the bolded part; You know, that doesn't quite do it justice. It's only that way when you've always played that kind of Shepard, an anti-synthetic Shepard. And yes, you can be that kind of Shepard and see the destroy ending as such. But you can also play a Shepard who's always been pro-synthetics, even an all paragon Shepard, and still wholeheartedly choose destroy in the end. Not because organics are more important than synthetics, no, that has nothing to do with it. It's just a necessary sacrifice that just so happens to be synthetic life, apparently. My Shepard would have sacrificed Earth if she had to. It would be just as heartbreaking. It'd be terrible, but it would have been necessary. I mean, if the alternative is basically "You're going to be voluntarily killing yourself, but it's all going to be okay. " Two Shepards will drop their gun and kill themselves off. One Shepard will not waver from her mission, and goes down fighting. "A good leader is someone who values the life of his men over the success of the mission, but understands that sometimes the cost of failing a mission is higher than the cost of losing those men." - Anderson That's my kind of Shepard, and it has nothing to do with hate towards synthetics. The presence of the anti-synthetic thematic message in Destroy does not depend on Shepard being anti-synthetic. It's evident in the way the ending was designed, with Shepard losing their synthetic aspect in Destroy to become an organic human again and losing their organic aspect in Control to become a synthetic entity infused with Shepard's values. As much as Control tells you "Organics can't manage themselves without a synthetic overseer", Destroy tells you "Synthetic life is not true life" (or more specifically "Only organic life is true life", which amounts to the same), no matter what *your* Shepard's reasons for making their choice were. This is one of the main reasons I can't choose Destroy, the other one being the message "What we don't understand is better destroyed" which has been present since ME1. Why do I say these things are present regardless? Because themes aren't present in the in-world perspective, they only become apparent through our, the players', interaction with the strory. If you are familiar with certain philosophies and how they're anchored in cultural memory through works of art, you can't fail to spot them in the ME games. This is actually a large part of why the endings didn't work for so many people. If you completely locked out the fact that you're interacting with a story and stayed completely in the in-world perspective, the fact that the Catalyst was the main expositor of the endings wouldn't be such a big problem. It would simply be a bad hand you'd been dealt, and you'd be expected to make the best of it, and luck would have it that the outcome is good in the end. In the in-world perspective, you do win, because you can take the endings literally without any contamination by themes present through reception of real-world philosophies by the player. However, in the storytelling perspective the scenario tells you the Catalyst wins, not you, and all choices are contaminated by association with Reaper methods. And no, you shouldn't shut that perspective out, because it is how stories become meaningful for us. Of course different people will notice different themes to a different degree, depending on their socialisation, education and experience of other stories, but that perspective does always exist. If you don't notice it, it's even possible you're influenced by themathic messages you're not recognizing anyway, because this is one of the ways our cultures indoctrinate us with their prevailing values. It is one of the social functions of storytelling. Unlike Reaper indoctrination, you can escape that, but only if you're aware of it.
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Post by straykat on Sept 9, 2016 21:27:40 GMT
(...) but I like the thematic spin of the alternatives - "we need a god-analogue" and " synthetic life isn't true life and the Reapers are abominations that shouldn't exist" (...) About the bolded part; You know, that doesn't quite do it justice. It's only that way when you've always played that kind of Shepard, an anti-synthetic Shepard. And yes, you can be that kind of Shepard and see the destroy ending as such. But you can also play a Shepard who's always been pro-synthetics, even an all paragon Shepard, and still wholeheartedly choose destroy in the end. Not because organics are more important than synthetics, no, that has nothing to do with it. It's just a necessary sacrifice that just so happens to be synthetic life, apparently. My Shepard would have sacrificed Earth if she had to. It would be just as heartbreaking. It'd be terrible, but it would have been necessary. I mean, if the alternative is basically "You're going to be voluntarily killing yourself, but it's all going to be okay. " Two Shepards will drop their gun and kill themselves off. One Shepard will not waver from her mission, and goes down fighting. "A good leader is someone who values the life of his men over the success of the mission, but understands that sometimes the cost of failing a mission is higher than the cost of losing those men." - Anderson That's my kind of Shepard, and it has nothing to do with hate towards synthetics. I agree... I don't choose Destroy out of hatred for synthetics. I choose it because of Chaos. The worst enemy of Synthetics is the Reapers anyhow. And in the longrun, I think Destroy gives creations like the Geth just as good a chance as the other choices. Under the Reapers, Legion and the Geth could never "build their own future". Destroy solves that too. My disagreement here is that I don't think it ends up in disaster. The Catalyst is not a god. He expresses surprise at Shep even building the Crucible. "Clearly organics are more resourceful than we realized." So how is it suddenly the authority on life at the same time? It never even gave anyone a chance to thrive and actually evolve on their own. It doesn't know what they're truly capable of. Life isn't some thing you can define once and expect it to be the same every time, ad infinitum. And I don't pick Synthesis precisely because of what Legion said. "Technology is not a linear path." And embracing borrowed tech shuts one self to options. We become nothing better than Scavengers and Consumers in the longrun, rather than true creative, thinking people. It's too bad Legion betrayed his own principles though.
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Post by DoomsdayDevice on Sept 10, 2016 4:12:37 GMT
The presence of the anti-synthetic thematic message in Destroy does not depend on Shepard being anti-synthetic. It's evident in the way the ending was designed, with Shepard losing their synthetic aspect in Destroy to become an organic human again and losing their organic aspect in Control to become a synthetic entity infused with Shepard's values. Sorry, but I disagree. I don't see any concrete indication in the destroy ending that tells me Shepard is losing the synthetic aspect to "become an organic human again". Destroy tells you "Synthetic life is not true life" (or more specifically "Only organic life is true life", which amounts to the same), no matter what *your* Shepard's reasons for making their choice were. Sorry, but I have to disagree again. This isn't about me headcanoning what my Shepard thinks. It's about what's actually being said by Shepard. As far as I know there is no dialogue or symbolism in the destroy ending that supports the claim you're making.
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Post by straykat on Sept 10, 2016 4:22:24 GMT
I doubt there's that much that's truly synthetic about Shepard anyways. It's all a mindfuck, just to cause you self-doubt. Miranda wouldn't have been such a bitch early in ME2 if he were truly synthetic. There's no "control chip" or anything like it. And I think TIM learned his lesson -- because he huskifies all his minions afterwards. He probably WISHED he resurrected Shep differently. He probably thinks Kai Leng is his new improved Shepard. The bits that are synthetic are trivial. No different than prosthetics. Like bone/sinew upgrades. If you want to tell someone with artificial limbs that they're cyborgs, go right ahead. But I draw the line there.
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Post by Ieldra on Sept 10, 2016 6:29:43 GMT
The presence of the anti-synthetic thematic message in Destroy does not depend on Shepard being anti-synthetic. It's evident in the way the ending was designed, with Shepard losing their synthetic aspect in Destroy to become an organic human again and losing their organic aspect in Control to become a synthetic entity infused with Shepard's values. Sorry, but I disagree. I don't see any concrete indication in the destroy ending that tells me Shepard is losing the synthetic aspect to "become an organic human again". The Catalyst says that all synthetic life will be destroyed if you so choose, followed by "even you are partly synthetic". It's completely clear that this it exactly what will happen. It's implicit in the *whole* setup. If you can't see the ending balancing between Destroy and Control as pro-organic and pro-synthetic, consider how the Synthesis epilogue implicitly claims that synthetics are only truly alive here, which means they aren't in the other endings. By choosing Destroy, you reinforce it. By choosing Control, you may or may not deny it but give the new synthetic overlord dominion anyway. You can't even escape it in Synthesis, though there it becomes irrelevant.
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Post by dmc1001 on Sept 10, 2016 6:55:13 GMT
"Alive" is sort of loaded. When Shepard sees what the upgraded geth processes look like, s/he says something like "that's life". It seems like sentience = life in-game. Even the quarians couldn't argue otherwise though they did not care for the implications. If it was one day discovered that humans were the result of some grand experiment by an alien race would it make us less alive?
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Post by miszczu86 on Sept 10, 2016 8:51:44 GMT
Interesting discussion. Personally, I choose Control.
Destroy seems appealing. And that's what we wanted from the start - destroy those damn Reapers. That was my first option. But does it really solve anything? Destroying synthetics? I doubt that. Would life develop more naturally? No. It would just be a step back. Reminded me of Battlestar Galactica. But that would be unnatural. People and other races already evolved.
I didn't even consider Synthesis. Kid said it's an ideal option, but he also admitted that organics surprised him. He's not God. He's just a product. He can't predict the future.
Some people say control is risky, cause Shep (or in my case Femshep) would go bad one day. I don't buy that. And she's not gonna rule the galaxy. She's gonna protect it. Leaving Reapers alive a risk? Depends who rule them. They screwed their creators, but their creators weren't Shepard. She (or he) is an anomaly. She broke the cycle. Reapers always said people couldn't comprehend their plan, but they where stupid in their own way. Organic life took them by surprise. Shepard becoming a powerful entity allows all races (including geth) to get on with their lives, without destroying a natural order of things. And why would she sentence synthetics to death? It's a Blade Runner issue. She built an all-race army, because she could see the big picture, while others couldn't. That's why if anyone should control the Reapers, it's her (or him). Come on. Don't fear the Reaper.
But I agree that this ending only makes sense for a particular Shep.
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Post by straykat on Sept 10, 2016 9:06:10 GMT
Interesting discussion. Personally, I choose Control. Destroy seems appealing. And that's what we wanted from the start - destroy those damn Reapers. That was my first option. But does it really solve anything? Destroying synthetics? I doubt that. Would life develop more naturally? No. It would just be a step back. Reminded me of Battlestar Galactica. But that would be unnatural. People and other races already evolved. Personally, I'm not trying to solve anything. The Catalyst is. I don't give a shit about it's problem and Bioware is being silly for thinking I should in the last moment. I have my own problems. And of course life would develop more naturally. No Reapers. No cycles. This no longer applies: "Your civilization develops along the paths we desire. We impose order on the chaos of organic life. You exist because we allow it, and you will end because we demand it." It's the same as any other society that got out of the control of social engineering or tyranny. It doesn't mean their lives will be happy or anything, but it won't be because of this at least. As much as I don't like it, I would've cared about it's problem if they went with the Dark Energy idea. There was a stronger sense of urgency about it. Like if you didn't solve it, everything ended in a couple centuries or something.
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Post by miszczu86 on Sept 10, 2016 9:28:22 GMT
The Reapers affected life of all races for thousands and thousands of years. Life wouldn't develop more naturally. It's too late for that.
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Post by straykat on Sept 10, 2016 9:32:42 GMT
The Reapers affected life of all races for thousands and thousands of years. Life wouldn't develop more naturally. It's too late for that. Just by controlling the Citadel and Relays. And how much they were allowed to understand (because of Keepers). They didn't breed everyone from the ground up or anything. They just screwed it up once you became space faring and showed any promise. It's like killing beautiful people or strong athletes in their prime. Only allowing life just a sliver of hope before the window closes. Getting rid of that is huge.
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Post by miszczu86 on Sept 10, 2016 9:44:38 GMT
And you think Shep taking control wouldn't change things for better?
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Post by Ieldra on Sept 10, 2016 11:19:57 GMT
And of course life would develop more naturally. So what? The natural (understood as "untouched by sapient artifice") is not intrinsically better than the artificial, being made by random chance not better than being made by intent.
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Games: Mass Effect Trilogy, KOTOR, Baldur's Gate
Prime Posts: 2357
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Post by DoomsdayDevice on Sept 10, 2016 11:37:16 GMT
Sorry, but I disagree. I don't see any concrete indication in the destroy ending that tells me Shepard is losing the synthetic aspect to "become an organic human again". The Catalyst says that all synthetic life will be destroyed if you so choose, followed by "even you are partly synthetic". It's completely clear that this it exactly what will happen. The only thing that is completely clear from that is the implication that Shepard may die as well because (s)he's partly synthetic. Sorry, but I have to disagree again. This isn't about me headcanoning what my Shepard thinks. It's about what's actually being said by Shepard. As far as I know there is no dialogue or symbolism in the destroy ending that supports the claim you're making. It's implicit in the *whole* setup. If you can't see the ending balancing between Destroy and Control as pro-organic and pro-synthetic, consider how the Synthesis epilogue implicitly claims that synthetics are only truly alive here, which means they aren't in the other endings. By choosing Destroy, you reinforce it. By choosing Control, you may or may not deny it but give the new synthetic overlord dominion anyway. You can't even escape it in Synthesis, though there it becomes irrelevant. That's only one way to look at it. Sure, you can do that. But I don't see it that way. For me the bottom line is that the Reapers should be gone. If it takes sacrificing synthetic life altogether to do that, so be it. See, to actually be able to have this debate at all there's the other complication. Do you even trust the Reaper AI and its motives? That's what makes this debate so hard to have. There's more than one way to look at the ending. I can only see a super intelligence posing as an innocent child from my very dreams. Humans are naturally inclined to trust children and see them as unbiased, innocent. That alone is extremely manipulative. Then this thing is also trying to convince me that the Reapers actually have a necessary purpose, and that getting rid of them would be a mistake. But does this rhyme with what we've seen from the Reapers so far? Think back to the words of Sovereign and Harbinger. They look down on organics. They only look for the strongest species to harvest and let them "ascend" just to strengthen their numbers and solidify their position of power. And then that AI is also trying to talk me into killing myself off, and last but not least it's playing to my ultimate human weakness of always wanting to save everyone. Regardless of whether you believe it's indoctrination or not, these things are repeatedly foreshadowed in the game. There's a LOT of talk about sacrifices and humans always wanting to save everyone. I didn't come this far to let this thing change my mind at the last instant. It's happened to a lot of people before Shepard. I can only see a Reaper's suggestions, which "can manipulate victims into betraying friends, trusting enemies, or viewing the Reaper itself with superstitious awe. Should a Reaper subvert a well-placed political or military leader, the resulting chaos can bring down nations."
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Post by straykat on Sept 10, 2016 13:58:24 GMT
All you have to do is look at one of those Cannibals to see how screwed up this AI is. It's totally unnecessary. I mean, a Batarian with a human for an arm? You could chalk this up to the designers just having fun, but storywise, it's like something from one of the Hellraiser movies. edit: Damnit the quoting on this board sucks. You asked whether you can trust the Catalyst or not. I gave an example why you probably shouldn't
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Post by dmc1001 on Sept 10, 2016 14:09:09 GMT
The Reapers affected life of all races for thousands and thousands of years. Life wouldn't develop more naturally. It's too late for that. Actually, speculation is that it was more like a billion years. However, the society's will evolve on their own naturally now. The Reapers didn't harvest the races of the current cycle, meaning that their worlds aren't going to be devastated and empty for a long time to come. (Planet scanning shows us interesting info about planets that probably once had sentient life but show evidence of ancient destruction.) Nevertheless, the races will move on as they see fit. The Reapers have stopped being a factor. Perhaps, as Matriarch Aethyta suggested, the Council races will choose to build their own mass relays. They can also now the Omega 4 relay as a basis for traveling further than ever (Andromeda, anyone?). They're more free than they've ever been before.
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Post by dmc1001 on Sept 10, 2016 14:14:44 GMT
All you have to do is look at one of those Cannibals to see how screwed up this AI is. I really have to agree with you here. We didn't just get soulless killers. We got horror shows. And that was damn intentional. Javik suggests they got the same in his cycle. How can you trust beings who would do that?
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Post by straykat on Sept 10, 2016 14:27:36 GMT
All you have to do is look at one of those Cannibals to see how screwed up this AI is. I really have to agree with you here. We didn't just get soulless killers. We got horror shows. And that was damn intentional. Javik suggests they got the same in his cycle. How can you trust beings who would do that? It really makes me wonder what they're smoking.. They might as well make games where I become buddies with Jeffrey Dahmer. Or some other freak who plays with dismembered bodies. Also, I compare saving Maleon's data to approving of Dr. Mengele. Yet that's supposed to be the good choice in this series.
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Post by dmc1001 on Sept 10, 2016 14:45:28 GMT
Also, I compare saving Maleon's data to approving of Dr. Mengele. Yet that's supposed to be the good choice in this series. It's the renegade choice so it's hard to say what the writers are thinking. Just like the marine salute in ME3 is renegade for some reason. However, I don't see it like you do. Sure, the way the [entirely voluntary] research was carried out was terrible but so long as you have that information why not hang onto it? The alternative would have been to have to recreate it later on. As we know it wouldn't happen and Bakara would die. Honestly, I think a lot of scientific knowledge we have today came out of horrific experiments that we wouldn't do anymore.
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Post by miszczu86 on Sept 10, 2016 15:03:19 GMT
Can't agree about the natural evolution thing, but I see your point. Guess people wouldn't argue so much about the finale if it was more like ME2 and all the best characters were involved.
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Post by straykat on Sept 10, 2016 20:27:03 GMT
Also, I compare saving Maleon's data to approving of Dr. Mengele. Yet that's supposed to be the good choice in this series. It's the renegade choice so it's hard to say what the writers are thinking. Just like the marine salute in ME3 is renegade for some reason. However, I don't see it like you do. Sure, the way the [entirely voluntary] research was carried out was terrible but so long as you have that information why not hang onto it? The alternative would have been to have to recreate it later on. As we know it wouldn't happen and Bakara would die. Honestly, I think a lot of scientific knowledge we have today came out of horrific experiments that we wouldn't do anymore. The medical industry forbids making use of Nazi research. That was decided right after the war. en.wikipedia.org/wiki/Nuremberg_Code
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Join RadLounge!!! Go to: radlounge.boards.net
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda
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Post by HYR on Sept 10, 2016 21:17:17 GMT
All you have to do is look at one of those Cannibals to see how screwed up this AI is. It's totally unnecessary. I mean, a Batarian with a human for an arm? You could chalk this up to the designers just having fun, but storywise, it's like something from one of the Hellraiser movies.edit: Damnit the quoting on this board sucks. You asked whether you can trust the Catalyst or not. I gave an example why you probably shouldn't Kaidan explained that one on Eden Prime, ME1 when we first encounter husks: psychological warfare. Garrus reiterates this in ME3 in his convo with the exceptionally naive Ensign Copeland, and calls it a "brilliant tactic if you think about it." It's not like they were trying to create works of art and screwed up. They were trying to create monstrosities and succeeded. In spades.
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Post by straykat on Sept 10, 2016 21:18:51 GMT
All you have to do is look at one of those Cannibals to see how screwed up this AI is. It's totally unnecessary. I mean, a Batarian with a human for an arm? You could chalk this up to the designers just having fun, but storywise, it's like something from one of the Hellraiser movies.edit: Damnit the quoting on this board sucks. You asked whether you can trust the Catalyst or not. I gave an example why you probably shouldn't Kaidan explained that one on Eden Prime, ME1 when we first encounter husks: psychological warfare. Garrus reiterates this in ME3 in his convo with the exceptionally naive Ensign Copeland, and calls it a "brilliant tactic if you think about it." It's not like they were trying to create works of art and screwed up. They were trying to create monstrosities and succeeded. In spades. They only succeeded in disgusting me though. Not in terrorizing me. It just makes me want to fight. It's pretty counterproductive, if it wants to be buddies in the end.
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