Wynne
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by Wynne on Mar 15, 2017 12:00:18 GMT
*Raises hand slowly*..... ....ok maybe this is just the console peasant in me and the pc master race folks will probably laugh uncontrollably, but I kinda like this CC?... ....as a matter of fact i think this Ryder looks stunning and better than the default fem Ryder....i wasn't considering doing a female run, but this female model is solid.... .....some folks here are complaining about the CC and maybe they have more experience with it than me since i never touched it, but from watching this and few other you tube vids, i have actually seen some rather impressive Ryders...both female and male.....definitely going to be creating my own masterpieces..... You're not a console peasant, but I think you're at the stage where a lot of people where--where you don't realize what the problem is. It's not that you can't make a pretty Ryder. It's that we have 9 presets and they all look basically the same, so your preset 1 will look like someone else's preset 1 and be fully recognizable as such. I knew instantly that Lady Ashe's was head 8 with the Sloane Kelly hair changed. Instantly. And she didn't show character creation first. That is what's driving some of us mad.
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zorinho20
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Origin: Zorinho20
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by zorinho20 on Mar 15, 2017 12:19:24 GMT
Well,I expected more.
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stysiaq
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Gigavorcha Breeder
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire
Origin: Stysiaq
Posts: 839 Likes: 2,133
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Post by stysiaq on Mar 15, 2017 12:24:07 GMT
Well, a wise man once told me that you have to see the good in every situation! Now preset Scott and Sara don't look so bad anymore! Not to rain on your parade but they do, Sarah especially. And with those cringy face animations your better of creating your own. Don't you talk shit about my meme machine
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NRieh
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Shine on!
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Post by NRieh on Mar 15, 2017 12:41:13 GMT
I don't think I've seen the answer yet, this thread is growing fast. I'm going to repeat my question.
What about the face-codes? Do we have them?
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Post by daniel on Mar 15, 2017 12:50:11 GMT
I don't think I've seen the answer yet, this thread is growing fast. I'm going to repeat my question. What about the face-codes? Do we have them?There is an implementation option where you can store your facial code for future creations. Is that what you wanted to know?
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Post by sparkysparkyboomgirl on Mar 15, 2017 12:50:28 GMT
DISCLAIMER: I'm not trying to offend anyone or make this a representation issue. English isn't my first language and it's a little hard to find the words for what I'm trying to explain. Regarding femRyders: I just realized something odd. How are both of the asian faces lighter skinned than the blonde face. You could argue tan, but afaik asians tan too. As a northern-southern-european-mix who has dabbled in asian make-up, it's near impossible to find foundation light enough in asian brands, even when I'm tanned. Granted my experience is mainly with Korean brands and for all I know Japanese and Chinese are paler. I know there's a skintone slider but it's based on the preset's default skintone and I'm pretty sure your average natural blonde is going to be paler than your average East Asian. What I can see from presets basing on the matching mryder, there's 3x black, 2x East Asian, I guess Indian, Hispanic, blonde and I'm not sure what #2 is supposed to represent. While all the ethnicities could use some additional presets in this CC of lacking sliders. I am a bit offended that BW thought a tan fake blonde was enough to represent the multiple colors, tones and shapes even your stereotypical white person comes in. As a milk pale person with dark eyes and hair with thick eyebrows and hooded eyelids, I dont see myself being able to make a self-insert even if I wanted to. And I'm pretty typical when it comes to how Europeans look. The default Ryders are what the "light" presets should look like. Paleish skintone that matches multiple different hair and eyecolors with fairly generic facial features. I'd like to also bring up the ginger Suvi who looks plastic and doll like. It seems MEA is using a shader that makes lighter characters look bad unless extra time is spent on them (default Ryders, Cora, Alec). Now that I wrote this I'm wondering if I should even post. Someone is just going to take it the wrong way. Look, all I'm trying to say is that the blonde preset is terrible as the only "lighter" option. Don't worry Lots of people noticed this problem too. I'm sure the reply to this complaint will be "Just use the tone slider to get the pale skin you want!" See, that's the problem; This CC is boxing pale people into using one option since all the presets don't even have the same skin tone slider!
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wintermoons
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion
Origin: wintermoons1215
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Post by wintermoons on Mar 15, 2017 12:51:46 GMT
I've thought about it and I think I've figured out the core issue everyone is having who is upset over this CC, people like me who LOVE going deep into character creation. Past all the specific grievances about sliders and hair and presets we can't make our Ryder with this.
In all of the past Bioware games I've played we've been able to make our Warden, our Hawke and our Inquisitor. We could make them look like an actor or actress, we could make them look like ourselves, or we could just make them look cool. We could make them super attractive or normal looking, maybe play up their eyes or their nose and make that a defining feature that made them look unique. We could even take a trip to the Monster Factory and just wreck their shit. But we were able to make them ours. So, prior to yesterday, everyone automatically assumed we would be able to do that for ME:A as well, because we were given no reason to think we wouldn't. After all, it's something we've done for the past 7 games, multiple times over, so much so it's become a staple of Bioware games.
This CC, as it stands now, feels like Bioware saying 'here's 9 versions of our female main character and 9 versions of our male main character, tweak them however you want. But they're ours, so don't change them too much!'. And it feels like a slap in the face because for the past 10+ years we've been able to make our characters, not Biowares.
In my mind, it would have been smart for Bioware a year or two ago to say 'this is the path we're on with our CC. It's a big shift from our previous games, so what do you guys think?'. Maybe they could have even shown a rough demo so we could at least get the idea. Then all of this feedback and feelings everyone's been having could be heard in time to be implemented. Right now I think it's extremely important we voice our opinions and disappointments to the devs in a respectful and well thought out but firm way. I think if we have any hope at all of getting them to patch something in in the future we have to go beyond the 'the animations are shit' or 'all the presets are ugly' opinions because those kinds of things, true or not, are extremely easy for the devs to ignore as personal opinion or 'the dudebro gamers' talking. Let's put their constant assertion of 'we listen to our fans' to the test, and see what they do or say.
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dis_Op2399
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Games: Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition
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Post by dis_Op2399 on Mar 15, 2017 12:52:16 GMT
I don't think I've seen the answer yet, this thread is growing fast. I'm going to repeat my question. What about the face-codes? Do we have them?Looks like there is a similar system with online face records. Not that it matters with the nine presets being basically unchangeable.
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NRieh
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Shine on!
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Post by NRieh on Mar 15, 2017 13:16:04 GMT
I don't think I've seen the answer yet, this thread is growing fast. I'm going to repeat my question. What about the face-codes? Do we have them?There is an implementation option where you can store your facial code for future creations. Is that what you wanted to know? Basically - yes. Thanx. It's good to know that it's supposed to be there. One of the reasons I'm not going to replay DAI any soon is that I'd have to recreate the proper face.
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Post by Panda on Mar 15, 2017 13:19:34 GMT
DISCLAIMER: I'm not trying to offend anyone or make this a representation issue. English isn't my first language and it's a little hard to find the words for what I'm trying to explain. Regarding femRyders: I just realized something odd. How are both of the asian faces lighter skinned than the blonde face. You could argue tan, but afaik asians tan too. As a northern-southern-european-mix who has dabbled in asian make-up, it's near impossible to find foundation light enough in asian brands, even when I'm tanned. Granted my experience is mainly with Korean brands and for all I know Japanese and Chinese are paler. I know there's a skintone slider but it's based on the preset's default skintone and I'm pretty sure your average natural blonde is going to be paler than your average East Asian. What I can see from presets basing on the matching mryder, there's 3x black, 2x East Asian, I guess Indian, Hispanic, blonde and I'm not sure what #2 is supposed to represent. While all the ethnicities could use some additional presets in this CC of lacking sliders. I am a bit offended that BW thought a tan fake blonde was enough to represent the multiple colors, tones and shapes even your stereotypical white person comes in. As a milk pale person with dark eyes and hair with thick eyebrows and hooded eyelids, I dont see myself being able to make a self-insert even if I wanted to. And I'm pretty typical when it comes to how Europeans look. The default Ryders are what the "light" presets should look like. Paleish skintone that matches multiple different hair and eyecolors with fairly generic facial features. I'd like to also bring up the ginger Suvi who looks plastic and doll like. It seems MEA is using a shader that makes lighter characters look bad unless extra time is spent on them (default Ryders, Cora, Alec). Now that I wrote this I'm wondering if I should even post. Someone is just going to take it the wrong way. Look, all I'm trying to say is that the blonde preset is terrible as the only "lighter" option. Don't worry Lots of people noticed this problem too. I'm sure the reply to this complaint will be "Just use the tone slider to get the pale skin you want!" See, that's the problem; This CC is boxing pale people into using one option since all the presets don't even have the same skin tone slider! This is pretty limiting as well, though good that some options have lighter skin tones, I saw one Asian preset with lightest skin tone and thought that it was still pretty tanned for me. Still, if we are stuck with the presets, then there wouldn't be lot of point in choosing white or black preset for example and changing the skin tone to darkest and palest- it could lok very wrong with facial features still being one of white or black persons.
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velvetstraitjacket
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Mass Effect Andromeda
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Mass Effect Andromeda
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Post by velvetstraitjacket on Mar 15, 2017 13:38:11 GMT
Right now, the CC is pretty much pick an ethnicity, bleach the skin or darken it, make the face more or less bloated, change the hair, add clown make-up, and voila, you look like that person living down the street from Bioware.
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timebean
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It's just a game, folks...
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR
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It's just a game, folks...
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR
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Post by timebean on Mar 15, 2017 13:43:15 GMT
DISCLAIMER: I'm not trying to offend anyone or make this a representation issue. English isn't my first language and it's a little hard to find the words for what I'm trying to explain. Regarding femRyders: I just realized something odd. How are both of the asian faces lighter skinned than the blonde face. You could argue tan, but afaik asians tan too. As a northern-southern-european-mix who has dabbled in asian make-up, it's near impossible to find foundation light enough in asian brands, even when I'm tanned. Granted my experience is mainly with Korean brands and for all I know Japanese and Chinese are paler. I know there's a skintone slider but it's based on the preset's default skintone and I'm pretty sure your average natural blonde is going to be paler than your average East Asian. What I can see from presets basing on the matching mryder, there's 3x black, 2x East Asian, I guess Indian, Hispanic, blonde and I'm not sure what #2 is supposed to represent. While all the ethnicities could use some additional presets in this CC of lacking sliders. I am a bit offended that BW thought a tan fake blonde was enough to represent the multiple colors, tones and shapes even your stereotypical white person comes in. As a milk pale person with dark eyes and hair with thick eyebrows and hooded eyelids, I dont see myself being able to make a self-insert even if I wanted to. And I'm pretty typical when it comes to how Europeans look. The default Ryders are what the "light" presets should look like. Paleish skintone that matches multiple different hair and eyecolors with fairly generic facial features. I'd like to also bring up the ginger Suvi who looks plastic and doll like. It seems MEA is using a shader that makes lighter characters look bad unless extra time is spent on them (default Ryders, Cora, Alec). Now that I wrote this I'm wondering if I should even post. Someone is just going to take it the wrong way. Look, all I'm trying to say is that the blonde preset is terrible as the only "lighter" option. I agree with you, and also felt tentative about expressing this because I didn't feel like being attacked for wanting to play this game as a caucasian female. But that is what I wanted to play. That is almost always my canon run in a game because it is MY run, ya know? A brown-haired, green-eyed white gal...cause that is what I am. I have played through as an Indian Shep (cause my best friend is Indian), and as a black inquisitor in DAI (cause she looked badass and there was a decent hair option to do it). In this game, I will likely play through as an Asian girl (cause the preset is so pretty). But my personal canon playthough is kinda out now. My options for this game to play a white character are a) default Sara the icky blond/tan monstrosity preset (no...friggen...way), or c) the #8 preset which will be a very dark-skinned caucasian with a weird upper lip because we do not have the 'fair' skin tone option for that preset. I don't care much about the male...I always just pick the default for a male anyway because when I try to make one, they look like a girl! OK...now time to duck and run...
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eternalshiva
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Jade Empire, Mass Effect Andromeda
Origin: eternalshiva
Posts: 24 Likes: 69
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Jade Empire, Mass Effect Andromeda
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Post by eternalshiva on Mar 15, 2017 13:44:54 GMT
I'm heart broken there's no freckles. Complexions are not there at all. ME1 had more options than this. Going from Dragon Age Inquisition to this is kinda mind-boggling.
Make due I guess, but wow, I wonder what the logic was behind this cc gate.
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Adaiah
N1
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Jade Empire, Mass Effect Andromeda
Posts: 34 Likes: 119
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Jade Empire, Mass Effect Andromeda
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Post by Adaiah on Mar 15, 2017 13:45:25 GMT
DISCLAIMER: I'm not trying to offend anyone or make this a representation issue. English isn't my first language and it's a little hard to find the words for what I'm trying to explain. Regarding femRyders: I just realized something odd. How are both of the asian faces lighter skinned than the blonde face. You could argue tan, but afaik asians tan too. As a northern-southern-european-mix who has dabbled in asian make-up, it's near impossible to find foundation light enough in asian brands, even when I'm tanned. Granted my experience is mainly with Korean brands and for all I know Japanese and Chinese are paler. I know there's a skintone slider but it's based on the preset's default skintone and I'm pretty sure your average natural blonde is going to be paler than your average East Asian. What I can see from presets basing on the matching mryder, there's 3x black, 2x East Asian, I guess Indian, Hispanic, blonde and I'm not sure what #2 is supposed to represent. While all the ethnicities could use some additional presets in this CC of lacking sliders. I am a bit offended that BW thought a tan fake blonde was enough to represent the multiple colors, tones and shapes even your stereotypical white person comes in. As a milk pale person with dark eyes and hair with thick eyebrows and hooded eyelids, I dont see myself being able to make a self-insert even if I wanted to. And I'm pretty typical when it comes to how Europeans look. The default Ryders are what the "light" presets should look like. Paleish skintone that matches multiple different hair and eyecolors with fairly generic facial features. I'd like to also bring up the ginger Suvi who looks plastic and doll like. It seems MEA is using a shader that makes lighter characters look bad unless extra time is spent on them (default Ryders, Cora, Alec). Now that I wrote this I'm wondering if I should even post. Someone is just going to take it the wrong way. Look, all I'm trying to say is that the blonde preset is terrible as the only "lighter" option. Don't worry Lots of people noticed this problem too. I'm sure the reply to this complaint will be "Just use the tone slider to get the pale skin you want!" See, that's the problem; This CC is boxing pale people into using one option since all the presets don't even have the same skin tone slider! (Oh hey, that's me!) I haven't really seen how pale you can make the "caucasian" presets (though which presets are supposed to be white ones is honestly a little hard for me to figure out, lol), so I don't really know what to think of it yet. At face value it seems like they made everyone a little darker except the default Ryders, but who knows, maybe the blonde preset has a skin color slider set in the middle and she can be lighter.
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Post by Panda on Mar 15, 2017 13:47:59 GMT
I'm heart broken there's no freckles. Complexions are not there at all. ME1 had more options than this. Going from Dragon Age Inquisition to this is kinda mind-boggling. Make due I guess, but wow, I wonder what the logic was behind this cc gate. It seems like face scans are the reason why facial options are so limited. Ian already tweeted that it was reason that you can't change eyebrowns so I suspect it's same with complexion, mouth, nose and eyes. This face scan really looks like big mistake for me, I was into it at first, thought that maybe presets would be better than before. I didn't even think it would limit CC this badly. And it's not like the presets are that good.
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Adaiah
N1
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Jade Empire, Mass Effect Andromeda
Posts: 34 Likes: 119
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Jade Empire, Mass Effect Andromeda
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Post by Adaiah on Mar 15, 2017 13:48:10 GMT
This is pretty limiting as well, though good that some options have lighter skin tones, I saw one Asian preset with lightest skin tone and thought that it was still pretty tanned for me. Still, if we are stuck with the presets, then there wouldn't be lot of point in choosing white or black preset for example and changing the skin tone to darkest and palest- it could lok very wrong with facial features still being one of white or black persons. I dunno, I think it'd be pretty neat to be able to play as an albino black character, or a dark-skinned east asian character.
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Post by Panda on Mar 15, 2017 13:50:56 GMT
This is pretty limiting as well, though good that some options have lighter skin tones, I saw one Asian preset with lightest skin tone and thought that it was still pretty tanned for me. Still, if we are stuck with the presets, then there wouldn't be lot of point in choosing white or black preset for example and changing the skin tone to darkest and palest- it could lok very wrong with facial features still being one of white or black persons. I dunno, I think it'd be pretty neat to be able to play as an albino black character, or a dark-skinned east asian character. I guess if you think of it that way. But racially you are limited to 2 presets really, you can't use non-white presets to make white character for example, s/he would look black person with albinism or pale Asian character.
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Adaiah
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Jade Empire, Mass Effect Andromeda
Posts: 34 Likes: 119
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Post by Adaiah on Mar 15, 2017 13:54:56 GMT
I dunno, I think it'd be pretty neat to be able to play as an albino black character, or a dark-skinned east asian character. I guess if you think of it that way. But racially you are limited to 2 presets really, you can't use non-white presets to make white character for example, s/he would look black person with albinism or pale Asian character. Ohh, I gotcha, that a wider range of skin tones for everyone wouldn't necessarily open up our racial options any more. Guess I skimmed through your original comment, lol
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Post by Revan Reborn on Mar 15, 2017 14:03:14 GMT
Right now, the CC is pretty much pick an ethnicity, bleach the skin or darken it, make the face more or less bloated, change the hair, add clown make-up, and voila, you look like that person living down the street from Bioware. Yikes. Imagine what the actual clowns in Montreal look like.
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Post by Giant Ambush Beetle on Mar 15, 2017 14:08:04 GMT
Right now, the CC is pretty much pick an ethnicity, bleach the skin or darken it, make the face more or less bloated, change the hair, add clown make-up, and voila, you look like that person living down the street from Bioware. Yikes. Imagine what the actual clowns in Montreal look like. Maybe they look like snakes?
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Post by Ryzaki on Mar 15, 2017 14:08:35 GMT
This atrocity is probably the result of data collected by Bioware showing that most people played as default Shepards. "How much time and money did we spend on the character creator for the last 3 games?" "This much." "Huh...well only 10% of players actually used the CC, so we're going to spend only 10% of what we spent working on it last time, this time." Well except for this So that's not even an excuse. A VAST majority of people used the CC.
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jeir
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Posts: 15 Likes: 52
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by jeir on Mar 15, 2017 14:14:46 GMT
I haven't really seen how pale you can make the "caucasian" presets (though which presets are supposed to be white ones is honestly a little hard for me to figure out, lol), so I don't really know what to think of it yet. At face value it seems like they made everyone a little darker except the default Ryders, but who knows, maybe the blonde preset has a skin color slider set in the middle and she can be lighter. This video shows the blonde preset, with full tone slider. Going by the reddish 'tan'/sunburn she has as default, I'm guessing preset #2 is the other 'caucasian' preset as it also has a reddish sunburned tan as opposed to the brown tones of the other presets. ~~~ I'm one of the many who are not happy with the CC. I want to make a character that looks like myself (but, well, more idealistic =D). So, that means, as a blue-eyed blonde with skin so pale I glow in sunlight... I don't really have any options. If #3's tones are anything to go by, even the lightest skin tone is what I would consider 'tanned'. So, my choices are: large aquiline nose with heavy-lidded eyes, or somewhat pronounced jowls, dark eyebrows that simply look odd, and a connect-the-dots puzzle around the mouth (the facial moles are one of the things I hated about DAI too, which limited me to just one face texture which only had muted freckles, but at least I had that). 'Yay'. I think I'd rather have DAI's 50 Shades of Bald to this. Once modders fixed the eyebrows and gave us some long hair, I made the character I wanted.
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AnticsOfAnthony
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Jade Empire, Mass Effect Andromeda
Origin: SketchedPanic
XBL Gamertag: SketchPanic
PSN: SketchPanic
Posts: 48 Likes: 147
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Apr 18, 2017 12:08:25 GMT
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AnticsOfAnthony
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March 2017
anticsofanthony
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Jade Empire, Mass Effect Andromeda
SketchedPanic
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Post by AnticsOfAnthony on Mar 15, 2017 14:16:14 GMT
All this news I'm hearing about the CC is rather disappointing. I LOVE using CC in games; to create celebrities, movie/game characters, and just people in general. Really enjoyed the CC in DAI, so to hear that MEA is far more restrictive, breaks my heart.
I'm still going to try and make some of the characters I have planned. Also received requests to make Gilbert Gottfried and Steve Buscemi, so this is going to be interesting...
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Aug 28, 2022 17:57:53 GMT
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Dazzle
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dazzlingduchess
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2
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Post by Dazzle on Mar 15, 2017 14:20:38 GMT
Part of the reason I played DA:I so many times was that I loved creating characters. I have 11 separate playthroughs just because the CC was so robust.
The game is going to have to really impress me to convince me to play more than twice if my character comes out looking extremely similar each time I venture into the CC.
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drake
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR
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drake
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August 2016
drake2511
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR
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Post by drake on Mar 15, 2017 14:21:14 GMT
I haven't really seen how pale you can make the "caucasian" presets (though which presets are supposed to be white ones is honestly a little hard for me to figure out, lol), so I don't really know what to think of it yet. At face value it seems like they made everyone a little darker except the default Ryders, but who knows, maybe the blonde preset has a skin color slider set in the middle and she can be lighter. This video shows the blonde preset, with full tone slider. Going by the reddish 'tan'/sunburn she has as default, I'm guessing preset #2 is the other 'caucasian' preset as it also has a reddish sunburned tan as opposed to the brown tones of the other presets. [snip] This video confirms that if you want to make pretty characters you have to choose from one or two presetes, the others... just no. It looks like this CC was made to create ugly clowns. ...I'm still mad.
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