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Post by adzi on Mar 15, 2017 18:05:06 GMT
Gonna get interesting once the trial unlocks. I don't really see the point of this site. All Ryders made from the same preset are going to be very similar to each other. Yeah and it also seems like some presets will have more success than the others like the number 1 and 8 for females.
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Post by kaliya on Mar 15, 2017 18:05:31 GMT
Gonna get interesting once the trial unlocks. I don't really see the point of this site. All Ryders made from the same preset are going to be very similar to each other. 7 3 5 8 9
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The Elder King
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Post by The Elder King on Mar 15, 2017 18:10:56 GMT
Ian actually responded to someone that the eyebrow were fix because they were using face scan (which means, eye shape, mouth and nose are fix for the same reasons) . So it's probably not that they didn't think of it, it's that they probably can't without removing the face scan and reverting to butt ugly custom characters. All of my trilogy characters look better than any of those presets so butt ugly custom characters can't be that bad. I obviously haven't seens yours, but at least in regards of male characters, a couple presets are better then most CC characters from the trilogy I've seen. I'm pretty confident I can make a better looking character compared to the trilogy. It doesn't justify the lack of options though.
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Post by Deleted on Mar 15, 2017 18:15:48 GMT
Yes. The hair is the same, and I'm fairly certain we can customize the faces to look as closely as possible to the default. Its the same lips textures and face, its seems like they just made the nose and the mouth bigger. He is not a playable character just a NPC. Yes, I know. But I'm saying that Scott's hair is available in CC.
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Post by thesnarkyshaman on Mar 15, 2017 18:18:16 GMT
I don't think they did. They expecially stated there'll be differences because it'll be based on the same type of face customization the trilogy and DAO/DA2 had, instead of the one used in DAI. They did at least imply there'll be tons of options, which is untrue. I remember a tweet, from Aaryn I think it was, saying that it will be similar to Inquisition, and that they weren't trying to reinvent the wheel. I'll have to go look for it. Edit: Here you go: While that tweet is wrapped up in 'that's just my opinion, man' deniability, those are straight up lies. There is no way he thought that Andromeda's CC is similar or comparable in quality to Inquisition's and it clearly IS reinventing the wheel. So the question becomes; why did they change a functioning system to something they have so little confidence in that they feel the need to lie about it pre-release?
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Post by yusu on Mar 15, 2017 18:19:13 GMT
I don't think they did. They expecially stated there'll be differences because it'll be based on the same type of face customization the trilogy and DAO/DA2 had, instead of the one used in DAI. They did at least imply there'll be tons of options, which is untrue. Interesting. Despite Aaryn's tweet I think this is actually the truth. From gameplay videos, especially the flirting one in the spoiler section, I get a very distinct DA2 feeling of facial animation. Just look at the muscle movement around the mouth corners. Almost exactly like Hawke's. The flirting thread in the spoiler section (BEWARE OF SPOILERS): bsn.boards.net/thread/5006/ryders-flirtingI definitely think technologically MEA's CC is a step back from Inquisition's. Maybe it's to accommodate the more detailed animation? Unfortunately it feels all the efforts actually pushed the characters deep into the uncanny valley this time.
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Post by colfoley on Mar 15, 2017 18:28:58 GMT
I remember a tweet, from Aaryn I think it was, saying that it will be similar to Inquisition, and that they weren't trying to reinvent the wheel. I'll have to go look for it. Edit: Here you go: While that tweet is wrapped up in 'that's just my opinion, man' deniability, those are straight up lies. There is no way he thought that Andromeda's CC is similar or comparable in quality to Inquisition's and it clearly IS reinventing the wheel. So the question becomes; why did they change a functioning system to something they have so little confidence in that they feel the need to lie about it pre-release? considering what you could do in DA I and considering what you could do in ME A that's not a lie.
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Post by Dazzle on Mar 15, 2017 18:31:57 GMT
While that tweet is wrapped up in 'that's just my opinion, man' deniability, those are straight up lies. There is no way he thought that Andromeda's CC is similar or comparable in quality to Inquisition's and it clearly IS reinventing the wheel. So the question becomes; why did they change a functioning system to something they have so little confidence in that they feel the need to lie about it pre-release? considering what you could do in DA I and considering what you could do in ME A that's not a lie. How in any known universe is that not a lie?!
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Post by thesnarkyshaman on Mar 15, 2017 18:33:25 GMT
While that tweet is wrapped up in 'that's just my opinion, man' deniability, those are straight up lies. There is no way he thought that Andromeda's CC is similar or comparable in quality to Inquisition's and it clearly IS reinventing the wheel. So the question becomes; why did they change a functioning system to something they have so little confidence in that they feel the need to lie about it pre-release? considering what you could do in DA I and considering what you could do in ME A that's not a lie. It's missing the majority of functionality of the DA:I CC. It's a lie. It's far closer to the original trilogy CC, but without the ability to mix and match facial features.
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Post by colfoley on Mar 15, 2017 18:36:16 GMT
considering what you could do in DA I and considering what you could do in ME A that's not a lie. How in any known universe is that not a lie?! you do a lot of the same things in both CCs and DAIs consisted largely of picking a pre set and molding that pre set to your whim. Yes the one from DA I was more complicated but that dosent mean that they didn't take from it and learn from it. The right v lessons imo.
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Post by Captain Crash on Mar 15, 2017 18:36:17 GMT
I think like the original trilogy I will go with the default Ryder for my first play through. Mainly as I want to jump straight in and not lose 6 hours trying to create a perfect character then realise 18 hours in there is something a little bit off which bugs me to the point I have to start over
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Post by Dazzle on Mar 15, 2017 18:41:12 GMT
How in any known universe is that not a lie?! you do a lot of the same things in both CCs and DAIs consisted largely of picking a pre set and molding that pre set to your whim. Yes the one from DA I was more complicated but that dosent mean that they didn't take from it and learn from it. The right v lessons imo. I think you have an insane definition of truth. The fact that they're both character creator tools does not make them similar in the slightest. And the only reason you're okay with this one is that it removes any need for actual skill in creating characters.
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Post by thesnarkyshaman on Mar 15, 2017 18:41:22 GMT
How in any known universe is that not a lie?! you do a lot of the same things in both CCs and DAIs consisted largely of picking a pre set and molding that pre set to your whim. Yes the one from DA I was more complicated but that dosent mean that they didn't take from it and learn from it. The right v lessons imo. So you're saying that these two character creation systems both involve the basics of a character creator system (namely taking a preset and creating a character from it) and thus they are similar.
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Post by XKnight on Mar 15, 2017 18:43:11 GMT
Hi everyone.
This is my 1st post on these boards.
I can't begin to express just how thoroughly disappointed I am with this Character Creator. It just feels so limited and it feels like I won't be able to create MY Ryder - to make the character look the way I want him/her to look.
The female presets all look relatively unappealing to me. Except for face #8. However, since skin tone is dictated by the preset, and there's no option to change the actual facial feature shapes, that means I wouldn't be able to take face #8 for it's overall look and then make the skin tone pale/light for a caucasian character or change the actual nose/mouth/eyes, etc. to how I want it.
And that just plain sucks!!
What good is a Character Creator if you can't create the character you want? And it's not like this is the early days of character creation. This is 2017!!
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by The Elder King on Mar 15, 2017 18:46:27 GMT
Hi everyone. This is my 1st post on these boards. I can't begin to express just how thoroughly disappointed I am with this Character Creator. It just feels so limited and it feels like I won't be able to create MY Ryder - to make the character look the way I want him/her to look. The female presets all look relatively unappealing to me. Except for face #8. However, since skin tone is dictated by the preset, and there's no option to change the actual facial feature shapes, that means I wouldn't be able to take face #8 for it's overall look and then make the skin tone pale/light for a caucasian character or change the actual nose/mouth/eyes, etc. to how I want it. And that just plain sucks!! What good is a Character Creator if you can't create the character you want? And it's not like this is the early days of character creation. This is 2017!! You can change skin tones for every presets.
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Post by colfoley on Mar 15, 2017 18:47:41 GMT
you do a lot of the same things in both CCs and DAIs consisted largely of picking a pre set and molding that pre set to your whim. Yes the one from DA I was more complicated but that dosent mean that they didn't take from it and learn from it. The right v lessons imo. I think you have an insane definition of truth. The fact that they're both character creator tools does not make them similar in the slightest. And the only reason you're okay with this one is that it removes any need for actual skill in creating characters. i won't dispute that. But I'm just uncomfortable calling a studio, that i trust, liars without proof. Not when I don't work for them nor am i in the industry. It may be insane to you but i call it common human decency. If you can provide proof they are lying I'll be willing to give it a fair hearing.
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Post by Dazzle on Mar 15, 2017 18:48:06 GMT
Hi everyone. This is my 1st post on these boards. I can't begin to express just how thoroughly disappointed I am with this Character Creator. It just feels so limited and it feels like I won't be able to create MY Ryder - to make the character look the way I want him/her to look. The female presets all look relatively unappealing to me. Except for face #8. However, since skin tone is dictated by the preset, and there's no option to change the actual facial feature shapes, that means I wouldn't be able to take face #8 for it's overall look and then make the skin tone pale/light for a caucasian character or change the actual nose/mouth/eyes, etc. to how I want it. And that just plain sucks!! What good is a Character Creator if you can't create the character you want? And it's not like this is the early days of character creation. This is 2017!! You can change skin tones for every presets. Actually only to a certain degree. Each preset has a restricted skin tone slider.
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Post by colfoley on Mar 15, 2017 18:48:29 GMT
you do a lot of the same things in both CCs and DAIs consisted largely of picking a pre set and molding that pre set to your whim. Yes the one from DA I was more complicated but that dosent mean that they didn't take from it and learn from it. The right v lessons imo. So you're saying that these two character creation systems both involve the basics of a character creator system (namely taking a preset and creating a character from it) and thus they are similar. no.
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Post by Dazzle on Mar 15, 2017 18:50:41 GMT
So you're saying that these two character creation systems both involve the basics of a character creator system (namely taking a preset and creating a character from it) and thus they are similar. no. Actually that's an accurate, literal summary of what you said.
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Post by Dazzle on Mar 15, 2017 18:52:36 GMT
I think you have an insane definition of truth. The fact that they're both character creator tools does not make them similar in the slightest. And the only reason you're okay with this one is that it removes any need for actual skill in creating characters. i won't dispute that. But I'm just uncomfortable calling a studio, that i trust, liars without proof. Not when I don't work for them nor am i in the industry. It may be insane to you but i call it common human decency. If you can provide proof they are lying I'll be willing to give it a fair hearing. Once again, you have an insane definitiok of truth. Call it a fib or a white lie if you want, but the two CCs are as dissimilar as an appetizer and dessert. Sure they may both be food and eaten within a certain time frame, but one just makes you crave more food and the other is satisfying in and of itself.
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Post by The Elder King on Mar 15, 2017 18:53:36 GMT
I think you have an insane definition of truth. The fact that they're both character creator tools does not make them similar in the slightest. And the only reason you're okay with this one is that it removes any need for actual skill in creating characters. i won't dispute that. But I'm just uncomfortable calling a studio, that i trust, liars without proof. Not when I don't work for them nor am i in the industry. It may be insane to you but i call it common human decency. If you can provide proof they are lying I'll be willing to give it a fair hearing. The tweet doesn't match the CC we got. Even without considering the lack of certain options, the two CCs are built with completely different options in terms of customizing the face. DAI is unique compared to the rest of Bioware games, MEA, included, in this regards. Even if MEA's would have more and deeper options, it wouldn't still be similar to DAI.
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Post by colfoley on Mar 15, 2017 18:53:53 GMT
Actually that's an accurate, literal summary of what you said. where? Because just looked through my comments and nothing of the sort.
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Post by The Elder King on Mar 15, 2017 18:54:08 GMT
You can change skin tones for every presets. Actually only to a certain degree. Each preset has a restricted skin tone slider. So the skin tones are different in each preset? Or do you mean that the range is limited in general?
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Post by Inglu on Mar 15, 2017 18:55:05 GMT
I find the design decisions involving the character creator just baffling. I was hoping for something similar to DA:I's CC, which in my opinion was excellent when it comes to customizing facial features. It just makes sense. Same studio, same engine, couldn't be that hard to bring at least the basic features over right?
Instead, they come up with something that's a step down from even what the original trilogy had. All that to accommodate presets based on facial scans for... what purpose exactly? They definitely haven't wowed me with an amazing leap in quality over the ones in previous titles. Certainly not enough to justify the significant lack of customization compared to previous Bioware titles.
I don't get it.
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Post by colfoley on Mar 15, 2017 18:57:02 GMT
i won't dispute that. But I'm just uncomfortable calling a studio, that i trust, liars without proof. Not when I don't work for them nor am i in the industry. It may be insane to you but i call it common human decency. If you can provide proof they are lying I'll be willing to give it a fair hearing. Once again, you have an insane definitiok of truth. Call it a fib or a white lie if you want, but the two CCs are as dissimilar as an appetizer and dessert. Sure they may both be food and eaten within a certain time frame, but one just makes you crave more food and the other is satisfying in and of itself. actually it's more like comparing different cooks of steak.
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