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Post by Sonya on Jul 15, 2020 10:38:18 GMT
ME2SG InfiltratorNeeded one misssion to get Legion LM Decided to do DLC Overlord: do not really like it, was interesting only once, but now just do to make "full" PT. Took double OL team : Miri + Garrus (really want Legion, but there could be crashes. But I had many crashes even with just Miri + Garrus as well btw, and many times). Cryo Ammo. Strangely but this time liked DLC Overlord. SG I think is to blame. Died several times, trying to use SG. Legion LM. Also think it is annoying. Only the last part, where you have to hold your position is interesting. But again, this time liked the whole mission. And again this thought: SG is to blame. The whole crew took the shuttle. Jeff was the main hero. SM1.InfiltrationFireteam leader is always Garrus. Kasumu for vents as always. Team: Legion + Samara. 2.Bubble:Bubble: Jack - always, to get the phrases in ME3 if want to - she has changed, can say now something good she has done. Team: Legion + Samara. Mordin to help the crew. Garrus: fireteam leader. 3.Final battle.
Needed only Tali dead, hence, according to calculation should take one number 4 defender. Took Zaeed (CB + inferno granades) + Samara (area reave). Went as planned. Tali is dead. The rest is usual. Finals:Samara is useful with reave - obvious. Legion, as get him late and try to take as much as possible, was usefl with Drone as distraction + Widow damage, penalty or no, was noticeable. Final battle: Samara (reave) + Zaeed (useful with inferno granades + CB). All the time used SG running across the platforms. Died several times. For the human reaper used Viper to make the battle faster. That is all. ==== Now DLC Arrival is left - love it. And n7 missions where Legion will be anyway. NOTE: not to forget to buy fish and ship models...
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Post by colfoley on Jul 16, 2020 4:09:57 GMT
So did 'Joker's Mission', Legion's LM, and started the SM... And I got Kelly killed. Oops. I thought there was a one mission leeway but then as soon as I launched the mission I knew I was wrong. So there is no way that I am going to be keeping this PT because Shepard has done so many uncannon things. . It did hurt though and was rather surprising, I mean its been awhile since I've done this, to hear Chakwas list the names of the rest of the dead. Rupert, Gabby, someone else. So yeah, that was indeed fun.
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Post by Sonya on Jul 16, 2020 9:38:06 GMT
ME2SG InfiltratorFinished almost all N7 missions, with Legion in each + most of the time Jack. --- Noticed players most of the time write that Jack is useless. Would like to write about it. Of course with armor everywhere her abilities are not the same as Miri or Mordin have. Only Jack is still useful, just it is a little bit more difficult to integrate Jack in PT, need to think how that can be done. It is always easier to use more simple ways, nothing wrong with that; I as well like to simplify my life in PTs from time to time. But I always play on "insanity" and use Jack very often. For me she is a useful teammember with every class. ---- DLC ArrivalDied about 10 times during the whole DLC. Rho Object - several deaths; tried different approaches using SG. In the end was simply running around, hiding, running etc. Used SR Viper for Pyros and for Imir to have a real blow-up. Consclusion:- really liked SG Infiltrator; when got SG, used it most of the time; - in comparison with ME1 and ME3 in ME2 it was more difficult, but imo ME2 is the most difficult in MET anyway, so was not surprising; - used Katana all the time - as always use it with every class; for me it is the most convenient SG; - also liked SR Viper here; but not to worry, my dear "Widow", you will always be my number 1 (you are a real beast); - also would like to mention RedCaesar97 videos of SG Infiltrator Ira Shepard; in the beginning they helped a lot; so merci. Well, all for now about ME2 SG Infiltrator adventures. Enjoyed this PT a lot. So there is no way that I am going to be keeping this PT because Shepard has done so many uncannon things. Why? People die during any war. See nothing wrong that during your current PT people died. Or you just would like to have really smart Shepard that can't make mistakes? Saw/read PTs with deaths and the players were fine with that fact - really hard missions without even one death are almost imossible (at least that was their argument about deaths).
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jukaga
N2
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by jukaga on Jul 17, 2020 17:35:46 GMT
Hello friends, I haven't posted in forever. Just started a new trilogy run for the first time in years with ME1 and the MEUITM mod. It's great to be back with Shepard and the crew!
I did all the available Citadel stuff, including scanning the Keepers, getting the trinket, etc. Did BDTS first as per my normal route, shot up Balak for fun before finishing him off. Did the Helena Blake missions, killed her. Exo-geni site cleared, and the first Cerberus mission. Swung by Therum to get Liara and called it a night. Planning to binge this weekend, will likely go for a nearly full Renegade run, but save the council as I love their reactions that RenegadeShep actually saved them, but we'll see.
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DerekG
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda
Origin: Derek7771
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derekg
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda
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Post by DerekG on Jul 19, 2020 0:05:36 GMT
More ME2 adventures with Roy Shepard (Vanguard, Earthborn / War Hero): Lair of the Shadow Broker With the Collectors destroyed – along with their base, to the annoyance of TIMmy – there was now time to help our old friend Liara T’Soni. The intel on the Shadow Broker’s location came from Cerberus, so I was skeptical that TIM might have had a hidden agenda in giving it to me, but I was willing to let Liara decide whether to trust it or not. Liara wanted to pursue the lead, especially when she learned that her former colleague Ferron, who she had thought dead, was alive and in the Broker’s custody. Liara took the info so she could investigate further, arranging for us to meet at her apartment later. When we – Jack, Mordin and myself – arrived at Liara’s place, we discovered there had been an attempt on Liara’s life. Liara was nowhere to be found, instead there were police investigating the attack, along with a Spectre agent, Tela Vasir – who’s behaviour and reason for being there weren’t the slightest bit suspicious, no sir. We discovered clues that led us to the Dracon Trade Centre, where Liara had planned to meet with a contact. The place was already under attack by the Shadow Broker’s mercs. We found Liara, who revealed that the attack at her apartment had been perpetrated by was none other than Tela Vasir (shocking plot twist!) I left Mordin behind at the trade centre to smooth things over with the Illium authorities, while Liara, Jack and I chased Vasir all over Nos Astra. We finally caught up to her at the hotel Azure, where Vasir tried to take a hostage to save her own skin. With the assistance of Liara’s biotics we freed the hostage, then defeated Vasir and her allies. Liara retrieved the data Vasir had taken from the Dracon Trade Centre, and we now knew the Broker’s location – Hagalaz, in the Hourglass Nebula. Liara, Jack, and I were able to infiltrate the Shadow Broker’s ship and defeat his mercs. We then took on the Broker himself – a big tough character known as a yahg. The Broker knocked Jack out, but Liara and I were able to beat him. Since everyone who had met the Broker was now dead, Liara that she could take over the Broker’s operation without anyone being the wiser, disguising her voice to convice the Broker’s agents that she was the old Broker. Liara’s friend Ferron was safe, and he agreed to help her run the network. We now had our very own intelligence service. I invited Liara to the new Normandy for a visit. With Ferron’s rescue she seemed more like her old self, and I knew we could count on her help in defeating the Reapers. Pics “Twin Peaks in Space” was such a groundbreaking show I think we got her... Decisions, decisions...
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Neverwinter Nights
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Post by Sonya on Jul 20, 2020 10:39:06 GMT
Long post - sorry, many thoughts. Still think ME2 is the most difficult in MET. Now what can only do in MET: try different builds, e.g. - Samara ME2 build: Throw, Pull, Reave - Revenant Reave Soldier Now have in actual PT in ME3 - Jack ME2 build - Continuation of ME2 Claymore Soldier - Ash ME3 build - Tali ME2 build - Morinth ME2 build - Liara ME2 build - ME1 No-TC -style Build - MP characters builds (some are finished already) In ME3 with the same weapon training Have other build ideas. Thought: if in ME3 it works, in ME2 can work as well Started with one of my favotite characters: Morinth. Thought what save to take: NG or NG+? Took NG+ for the following simple reason: complacations or no with NG+, but I want to try this build in every mission. So took one of my finished Adept PTs (last saves are alway with "reset" for such NG+ cases). The only thing is "weapon training". Absolutely all my Shepards have SG training (Soldiers and Infiltrators differ, but all others only SG). So Morinth won't have AR (do not want to use Editor again). Some notes:1) Looking how the build is developing is alaways interesting, but NOT trying this build in many missions - that is what I do not like. 2) Had PTs with Morinth, took her everywhere with organics, for SM as well - it was really great, her decoys worked very well. 3) Still think "Samara Build" would have been better for such experiments (maybe other players have tried it in ME2, I have not), though took Morinth Build as in ME3 not long ago had Samara M2 build PT, like complications anyway and adore Morinth. 4) Bad thing about NG+ - do not need exp, so some missions are done for the reason "needed"; it is really boring and frustrating. ---- To business ME2Morinth Shepard The build: - Throw Field: decided to try "Field" for now at least in hope to stagger several enemies to reposition e.g.; "field" is often resisted unlike "single target". With usual Adept tried both, and now always use "single-tagret" (but for the team take "field"). So will be seen later - Pull Field: short CD, several enemies are affected - Enhanced Dominance: "groupe" imo is a bad option as after will have several enemies to fight, but one Donimated enemy is a Decoy - convenient - Bastion: to prolong dominance and pull - hope it works at least, can never know Other great powers (singularity, warp) are not used, so there is a lot of shooting - do not mind at all. ---- Finished missions, talent combination used, first impressions.1. Plologue: as there are mechs all over the place, used semi-combos "pull + throw" + a lot of shooting - was fun. My favorite black-grey camouflage! 2. Freedom's Progress: - already had Miri: unstable warp, area OL - Jacob (had before): pull field + squad ammo - again mechanisms running and flying all over the place: OL, warp, throw, pull + throw, pull + warp + ammo + shooting Using pull+ throw is rather fun, usual pull + warp, pull/throw + shooting is also very fun. Died several times in one place - Imir. Usually what is enough to do: - put the team not far so they can shoot the mech - dance around either light pole or crates. Light pole was always fine but died as always stuck at some place nearby (bad luck) - in the end just ran to the crates, aggro'd Imir again (already started shooting at my team) and was dancing around the crates. But using crates is longer as the mech is hidden from the team 1/3 of the time. - was no point to use throw or pull (even with some damage), so just used SMG and HP. Miri and Jacob talents were enough. Liked, though eager to try Donimance - then we'll see at my excitement and eagerness to continue. ------ Got Normandy. Some talking and shopping: - heavy skin weave: + 10 % health to Shepard - SG: +10 % damage ------ 3. Mordin (usually first do Kasumi/Zaeed LM and go after Garrus. This time mission-order is different as "the build" + like to take not only "Miri + Jacob", others were great as well. inc their lines/dialogues/voices after all - took different team combinations): - team: Miri + Jacob: needed pull and warp + ammo helped - actially was fun, did not expect - encounters were very alive (one of the main things): enemies are busy fighting my decoy, I can shoot, run closer, use any abilities (used e.g. pull + shooting) - used SG as well (Katana as usual): tbh first thought would not be able to use it, but thanks to decoys + running + sneaking + abilities = everything worked fine - one death: Jacob - Krogan carnage For now what is important: to figure out strategies (during Mordin mission have learnt already something). Still only the beginning of the game. Conclusion: alive, fun, a lot of shooting, running - just what I need. And an image to make post more alive
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jukaga
N2
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by jukaga on Jul 20, 2020 23:04:39 GMT
I finished up my ME1 run last night. TO my surprise I saved the Rachni Queen for the first time in forever, and in a renegade run. Not only that but Wrex (and Kirrahe!) survived Virmire. (That was a close one, but I decided on saving him for the great ME3 content he has, especially Citadel) Ash got turned into ... ash so I can enjoy Kaidan's goofy dialog in the Citadel DLC. Plus, he feels less 'broken' than Ash does in ME3. Completed EVERYTHING (other than Pinnacle Station, screw that)and brought down Sovereign while saving the council to their surprise. Romanced Liara. Started up ME2, I needed to buckle down on getting those sweet renegade points so Veetor got Cerberus'd (sorry Tali) and I've been mean to Jacob and Miri. Only played the prelude and saved when I got to Omega. To be continued tonight after work.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by jukaga on Jul 21, 2020 19:15:34 GMT
I didn't get as much in last night as I wanted. It was a very hot evening and the gin was going down a little too easily. I picked up Mordin first, usually do Garrus first since the recruiter is right there. Standard full-renegade interrupts taken, who can resist 'you're working too hard'. Was gonna let the kid fight but I must be getting soft, but it's a great paragon interrupt. Explored all the systems around Omega but had to call it quits to lie down. Scanning planets while mildly drunk was giving me a headache.
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Post by Sonya on Jul 29, 2020 11:45:22 GMT
ME2
Morinth ME2 Build
Did three "Firewalker" missions to get biotic upgrade. The rest will finish in case have desire to fly again: these missions are not favorite, but do not mind speed flying from time to time.
Talking, playing cards, drinking - ship discipine in all its glory.
Citadel shopping: - SMG + 10 % damage - HP + 10 % damage
Again poor.
During mineral scan did one non-combat n7 mission "MSV Estevanico".
Kasumi LM
- Kasumi build: Rapid SS (took "rapid" as do with a "soldier PT" since there is also shooting everywhere with "Morinth - build") + area OL + grenades (after finishing the mission), skipped passive (useless anyway) - died several times in the last area with the gunship: did not notice sneaky enemies, simple shots, Kasumi disobeyed orders or acted stupid (hiding on he crates? nothing helped so had to revive her), or I simply stuck somewhere (the usual thing in ME2) - felt lack of other adept powers (still did not get used to the build) - used decoys many times and that helped, used combo "pull + throw" many times - a lot of shooting, used mostly SMG (tempest), SG used only inside the building several times - Kasumi SS used as distraction if needed (not many times) - half interesting and fun and that is too bad as I like this LM
Shopping: + 10% health and protection layers for the squad
Jack recruitment
- usually among different combinations like Miranda + Garrus (double OL, warp, CSh), this time took Miranda + Kasumi - no regrets Team: Miranda + Kasumi: - Miranda: area OL, warp - Kasumi: SS (not used), area OL, grenades (in very difficult situations only; try not to throw those cheating gerandes on every enemy) - died several times in different places: abilities failed (just did not work or worked in a wrong way)/ OV'd by enemies and could not shoot properly/ability "Dominate" worked in a wrong way * told already had used Morinth in many encounters (incl DLC) using Daminate all the time: 1-2 times noticed drones did not follow orders and shot at me with the given barrier (maybe the enemy already resisted "Dominate", but still could get the barrier before the game realized it; or just a usual bug); once Morinth did not follow order. That was all - While using Dominate myself noticed the following and that cost me: * my decoys had barrier but still shot at me (some enemies are smart and can come closer or be sneaky), when used once again Dominate on the same enemy - resisted * my decoys shot at me from the start, sometimes continued and I died: hid behinde the table under constant shooting, mech-dog came to play, other enemies in the room * decoys did nothing till range was rather close: actually do not know what range is needed for a drone to start shooting but considering all encounters it should be rather close or another one should provoke him to shake off the dormancy - double OL combination was what I needed to strip enemies to use the power, it was used almost all the time; if to think of that - OLs + dominate were used very often - warp was used many times as a stripper and with combos - SS was not ued - convenient but it was fine that way - grenades: used several times in indeed difficult situations: sneaky enemies, OV'd by enemies - again a lot of shooting - as suspected "field throw" was resisted many times at any range - maybe with respec after plot quest will use single-target evolution, but still need to think as "flied throw" was useful as well and helped, at the same time with single targets right under my nose it did not work (50/50) - used SG only several times: with such build depend much on the squad (at least me) and right usage of any abilies, but can say that SG is not the right weapon for at least often usage with the current build (at least think so now, maybe I am wrong and further encounters will show otherwise) - should admit one thing: rather often simply used a drone and was just standing and watching what was happening, after used another in some other place and again did nothing but watching - it is simply funny to watch (because of doing nothing encounters were even longer but I am fine with it) - what was important: the mission was very alive - running, shooting, using abilities, deaths, learning from mistakes - actually such team as Kasumi (even w/o grenages) and Miri worked very well together; Garrus is also fine with his noticeable SR damage, but Kasumi has SS which is very useful for distractions, so both are suitable - encounters now are longer and shorter depending on the situation (now learn from mistakes and try to use SG), though considering experience later things could be different (but not everywhere): longer usually if there are too many enemies/drone is broken/Imir is nearby; shorter if drone is working and in the right place/close to the other enemies or right in the middle of that bunch/could shoot others/use another drone/use SG or melee - enjoyed this mission a lot, deaths or nor - does no not matter, still experience
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chonma
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Games: Mass Effect Trilogy, Mass Effect Andromeda
Origin: songun-ho
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Post by chonma on Aug 1, 2020 11:30:31 GMT
episode 3 is aivable we went to the citadel, gave a visit to the hospital and went to see how kaidan was going, then, we went to the concil, (and their eternal red-tape) and did various things. oh, btw, an angry journalist tryed to mess with us, so, we solved the issue the same way a krogan would have
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Post by capn233 on Aug 1, 2020 15:30:49 GMT
Got back to my ME1 game over the last week. Knocked out Privateers, then did Noveria. Took Ash and Liara. After the tense confrontation with security, smuggled a package directly to Inamorda. Met Qui'in and foiled an Asari's attempt to perform espionage on a human corporation. Killed corrupt security and got enough evidence to nail Anoleis. Slogged through snow and geth, some rachni, and finally got to Rift Station. Did some mundane tasks to get passage into the maintenance area instead of going the bloodthirsty route, and dealt with Benezia by killing the squad of Asari commandos, and some geth. Let the rachni queen live. Then it was down to the Hot Labs to set off the neutron purge. Talked to the crew, went to the Citadel to sell stuff, bought Tali Colossus armor, and then went back to the Horse Head Nebula to intimidate Blake into dissolving the gang. Went to the Phoenix system and killed some pirates to claim Wrex's armor. Then responded to a fake distress call in the Hydra system. Transited to the Century system to deal with Major Kyle and his cult. He gave up when threatened. Killed some pirates. Then it was off to Ontarom in the Newton system. After fighting through mercs, I heard Toombs's story and shot the scientist myself. While surveying, lost 16 credits to the Shifty Looking Cow. Back at the Citadel, sold loot and bought some other Spectre VII guns for the look.
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Post by Sonya on Aug 2, 2020 17:37:47 GMT
ME2Morinth ME2 BuildZaeed LMZaeed Build - CB - no ammo - passive with weapon damage - after LM last nine points into inferno grenades Actually sometimes use squad ammo depending on Shepard class (like when tried in Tali recruitment e.g., but "double-OL-team" is much better for me), only Zaeed inferno, like Ash inferno, are very useful; the only way out for me in "ammo-case" - to play LoftheSB ASAP which is annoying. Team - Zaeed: CB, weapon passive, SR Mantis - Miri: would have taken Kasumi to use her grenades so could use SG for a change, but in that case no OL ASAP to use Dominate; plus I have Pull, Miri has Warp = combo. Thought for the time being that would be better (hope SG will have its moments) - Shepard: the same everything LM (notes):- Dominate for Pyro who burns enemies really quickly: convenient, so used many times; using "pull" only helps some Pyro - OL + Dominate, pull + warp, pull + throw - CB was used mostly to throw some enemies out of my way for some time so could do something else; or just to kill them - mission was again longer thanks to Dominate and that theatre - still fun to watch, just be careful whom should choose so could shoot/use other abilities and not be trapped or burnt - Imir: again half - dancing around buttons, positioning the squad closer and using their abilities, mine are useless till some moment, so used SMG, then HP - died about five times thanks to "stuck-systeme", 2 times thanks to my mistakes Wanted to do Grunt or Garrus missions but was tired already, so just talked to Jack (always a pleasure for me). -- Side note: played ME3 Dominate - too bad it has very different evolution and effect. It is something new and interesting, but ME2 like more (at least could have given some choice during ranks evolution). -- Still enjoy this PT. While surveying, lost 16 credits to the Shifty Looking Cow. Now matter how tried during numerous attempts, got one thing - hopeless desire to be robbed. Animals like me.
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Post by Sonya on Aug 4, 2020 21:22:54 GMT
ME2
Morinth ME2 Build
Garrus Recruitment
In this mission there is no time to admire the theatre.
Imir hacking + "working too hard".
Best friends Team: - Miri: warp + OL - Jack: SW (rank 3), pull field, faster CD passive
Think will be only right to say before the mission description: died about 5-7 times as Dominate in this mission almost never worked. Moreover it was the first time when Garrus was indeed close to death in all my 60 PTs (during "Shutter" part).
To the point
The Bridge - Dominate never worked - the team is with Garrus, I usually go down, but forgot about team stupidity, so both girls ended up on the bridge which was not so bad actually - Miri OL/warp (+ some shooting) + Jack SW/my throw: unprotected enemies just fell from the bridge (even funny to watch), or simply SW gave time to reposition or think of something else since Dominate was useless there - pull field/throw/SW are useful for some bosses to prevent them from getting any ideas
Shutters - Dominate worked with one Krogan (was really helpful) and 2-3 vorcha - took only Miri, Jack is with Garrus: funny to hear her comments for a change, SM comment is sarcastic to the core instead of some boring Thane's e.g. - Miri's warp + my Dominate + shooting + throw in both places = was rather difficult and Garrus almost died
Reunion Part - the same as the bridge - no Dominate for me - warp, SW, pull to prevent from doing something, OL, a lot of shooting
Gunship - Dominate worked as wanted - was dangerous to use it there - pull + throw/SW = flying away enemies (useful) - gunship: warp + shooting + sw (for the hell of it)
Conclusions: - shooting everywhere as no time to waste - hope Dominate was SO useless only in this mission - SW proved to be useful, but need the right moment to use it - PF to prevent from ideas as usual - no comment - OL/warp - useful of course - was difficult this time because of broken BP - died 5-7 times
Garrus went away to calibrate - nothing new till some flexibility dialogue in the future.
Next - Grunt mission with many places to fall. Not difficult to guess who will be in the team.
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Post by capn233 on Aug 5, 2020 23:43:31 GMT
Buck Shepard!
Feros
Went to Feros with Liara and Garrus, was greeted by some flashlight heads. Dispatched them and had the pleasure of meeting some weirdos at Zhu's Hope. Let them know they were a bit off, but helped solve their problems by clearing some geth in and around the colony, killing varren with automatic weapons, turning on a couple water valves, and finding a battery. Since MundaneTasks is my middle name.
Talked to Fai Dan again, and let him know his people are nuts. Then decided to go to ExoGeni on the skyway to hell. Since I have had the best Alliance training, used the patented "Mako Mating Maneuver" to take Geth Armatures out of the fight, and used a plethora of tech and biotic skills to lock stuff down as we riddled them with Tungsten.
Found a pocket of ExoGeni survivors, at least one of whom was a bit of a dick, one was a random concerned parent, and another needed help retrieving schematics for eezo based sex toys. Or something like that, I didn't pay attention to all their ramblings.
Got to the HQ and put some more tungsten hypervelocity rounds into flashlight heads, put some incendiary rounds into varren and krogan, and ignored workplace safety recommendations to forcibly remove the geth ship from the building.
Confronted the daughter of said parent and learned more about the nefarious shenanigans ExoGeni had been up to, and the real target of the geth on Feros. Engaged a pack of Armatures and Juggernauts, there were probably 60 or 70 of them, then got back to the group of ExoGeni survivors. Used machismo to intimidate the corporate types, and hatched a plan to destroy the Thorian whilst saving what colonists could be saved.
Rolled along the last bit of the highway, killing more geth, and made it to the entrance to the colony. Soon we were surrounded by like 100 thorian creepers, but I said the word and Liara hit 'em with "the good stuff." Good stuff being biotics, but some of you might not learn that until the prologue of ME2. But I digress.
Used Anti-Thorian Gas I (yes it is rank I, imagine what X would do) to knock out colonists, and killed some more creepers. Fai Dan showed up and then said life wasn't worth living if he couldn't be on Deep Space 9 anymore. So then it was off into the tunnels or catacombs or basement to find the Thorian.
Ran into a sexy green Thrall, but couldn't manage to close the deal. So had to just throw her off the edge or shoot her several times. Dropped more creepers, shot some big roots, and then the Thorian was dead.
Met a sexy purple Asari, and we "embraced eternity." That's a euphemism, obviously. It took about a minute. So then we were free to leave, having saved the day on Feros.
After the mission, my head was still scrambled like an egg from all the rough eternity embracing. But for some reason after I was done talking to the crew and the useless council, I was confronted by Ash and Liara. First it was looking promising, but this went south quickly (not in the giggity way). Had to choose between them, and gave the rose to Ash.
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dmc1001
N7
Biotic Booty
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Origin: ferroboy
Prime Posts: 77
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Post by dmc1001 on Aug 16, 2020 16:15:54 GMT
Jaysen Shepard rides again!
For a long time I had a problem where the game crashed during the Archangel recruitment mission. Right when Garrus handed me his rifle to look through the scope it crashed. Every time. Uninstalling didn't work. Clearly the registry didn't work. Removing all mods didn't work. There was nothing I could figure out and I eventually used Gibbed's save game editor to finish the game and import it into ME3 with tweaks for how the missions went. That was okay but prevented me from playing ME2. I lost heart and couldn't get myself back into playing. Sort of all came up again on the r/masseffect group and got me looking again. Thought maybe I could use the editor to "skip" the mission but there was no way I could see. Just for the heck of it, I ticked off the boxes saying I'd already met Garrus and fired up the game to before meeting Garrus. By which I mean when I was about to enter the room and find him. Worked. Don't know why or how but damn if it doesn't make me happy.
So, Jaysen... recruited Garrus, met everyone on the Normandy and had some talks. I'm not talking shade much but Garrus and Jacob are on the same page as me in that we don't trust Cerberus but are using them for their resources to complete a necessary mission. Just returned to Omega and about to go looking for Mordin.
I may end up doing a proper write-up like I've done in the past but this will do for now.
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dmc1001
N7
Biotic Booty
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Origin: ferroboy
Prime Posts: 77
Posts: 9,941 Likes: 17,668
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Biotic Booty
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Post by dmc1001 on Aug 17, 2020 15:49:36 GMT
Jaysen Shepard:
Took Miranda and Jacob with me to recruit the Professor, a salarian named Dr. Mordin Solus. He was needed to create a defense against a weapon used by the Collectors. Getting to him was the hard part. There was some kind of plague that affected most races. The ones immune were the vorcha (rats in human form and just slightly more intelligent) and humans. Found my way to Solus's clinic. Saved a batarian (who'd have thought) and helped a couple make it to the clinic. Also scared the shit out of some looters. Those two practically pissed their pants.
Solus was interesting. That's the best I could say about him, at least during his first encounter. Had mechs guarding the place and definitely has no problem putting down criminals threatening the clinic or anyone suffering. Think he'd be an asset beyond the medical. Anyway, he needed a few things before he'd come along. Rescue his assistant Daniel and inject the cure into ventilators that the vorcha had shut down. Found out the Collectors were behind it for some reason, saying they'd upgrade them or something. Make them cat smart instead, probably. Anyway, I had the rat poison and the cure was dispensed.
Did find some Serrice Brandy for Dr. Chakwas and some techie thing for my engineers to make things run more smoothly. Also got upgrade ideas from Garrus, Jacob, Mordin and Miranda. Surprisingly, I like Miranda. She can be a bitch but damn if you don't know where she stands with everything. I can see her being a great ally, at least while I'm working with Cerberus. Not taking bets what might happen when I leave but that's assuming I survive the mission.
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dmc1001
N7
Biotic Booty
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Origin: ferroboy
Prime Posts: 77
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Biotic Booty
1031
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ferroboy
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Post by dmc1001 on Aug 18, 2020 0:33:44 GMT
Jaysen Shepard, again:
Did some small missions for Cerberus. Did obtain some intel from a tortured Cerberus agent. Didn't agree with Eclipse doing this, and killed them all, but also wanted to show where my true loyalties lay. I sent it straight to the Alliance.
Found the remains of the Normandy on Alchera. Gathered the dog tags of the fallen, found a recording how far Pressly had come in his acceptance of aliens and placed a monument in honor of those who went down with the ship. I did, too, but somehow I'm back. There is a curious discrepancy. I thought I heard a recording saying the helmet had kept my brain intact. My helmet was still on Alchera. These two things don't add up but I don't have time to explore it now.
Went off to find some krogan warlord called Okeer. He'd created an army of krogan clones for some mercenary who didn't know how to command them. They ran rampant and she decided they were better off dead. I did find one that was friendly but his "programming" didn't allow him to follow me. Okeer didn't survive things but his "perfect" krogan did. It was still in a tank so I loaded it up and brought it aboard the Normandy. Despite protests, I had every intention of letting it out. Only I had to talk to TIM first.
TIM told me he'd learned that the Collectors were attacking the Horizon colony. More than that, Kaidan was on Horizon. I would have gone to protect those colonists no matter what but this created a greater level of urgency. The krogan in the tank was going to have to wait.
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fredlc
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Post by fredlc on Aug 18, 2020 1:01:16 GMT
Finished my first nightmare playthrough of mass effect 3, and got all trophies on the game. Did that to ME2 and 3 now; still deciding if I'll do that with ME1 as well...
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chonma
N3
Games: Mass Effect Trilogy, Mass Effect Andromeda
Origin: songun-ho
Posts: 288 Likes: 697
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Mass Effect Trilogy, Mass Effect Andromeda
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Post by chonma on Aug 22, 2020 3:43:09 GMT
episode 4 of my me3 let's play is uploaded!
not a lot of action in this episode, we mainly talked with our crews (and, at approx 22 minutes, we got stuck into a glitch, no way to get out, so, had to reload a save, and re-do all the dialogues with the crews to not loose any progression regarding the dialogues. then, we finished the episode by having a little trip into one of cerberus's facilities to steal some artifact )
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Noxluxe
N4
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Post by Noxluxe on Aug 23, 2020 10:24:07 GMT
Am thinking of doing another playthrough, and went messing around for inspiration in the ME1 character creation. Was shocked by my own success with the notoriously janky creator. Look at these two demigods: Alexander and Maria Shepard. Both born on Earth, both have Ruthless reputations, both highly trained and efficient biotic shock troopers. The Alliance straightened them out, and then they straightened the Batarians out. Both believe in loyalty, discipline, and always punching someone at least ten times harder than they punched you. Also very compassionate with and protective of their own people. I can't decide who to go with.
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nannerb
N2
Games: Mass Effect Trilogy, KOTOR, Mass Effect Andromeda, Mass Effect Legendary Edition
Posts: 101 Likes: 168
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Post by nannerb on Aug 24, 2020 17:57:01 GMT
Completed the monastary on Lesuss (insanity). Even though I knew what was coming, the double banshee final fight still took a few tries. I'm debating starting the first leg of Leviathan now or moving on to the Quarian set of missions/side missions.
What makes sense story wise to you?
For reference, I just completed Omega DLC prior to Lesuss.
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Mass Effect Trilogy, Jade Empire
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Post by RedCaesar97 on Aug 24, 2020 21:36:08 GMT
Completed the monastary on Lesuss (insanity). Even though I knew what was coming, the double banshee final fight still took a few tries. I'm debating starting the first leg of Leviathan now or moving on to the Quarian set of missions/side missions. What makes sense story wise to you? For reference, I just completed Omega DLC prior to Lesuss. Story-wise, doing the Leviathan DLC before or after the Quarian arc are both fine. Doing it in the middle of the Quarian arc would be odd. Personally, I usually do the Leviathan DLC first, making it seem like your delaying to rendezvous with the Quarian fleet caused more loss of Quarian life. even though you were doing important work.
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Noxluxe
N4
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR
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Post by Noxluxe on Aug 25, 2020 9:56:39 GMT
I'd forgotten how much of a slog the first part of ME1 is. Eden Prime is fun but over way too quickly, and the Citadel is very... monotonous. Still, it's nice to be at it again. Love how cringey Shepard is in the first game, expressing surprise at a Quarian being interested in ships and comparing the First Contact War with the deployment of the Genophage in front of Wrex. He's so innocent and clueless. His experience with alien species until now has mostly been with the Batarians, so he doesn't have a very rosy view of the whole galactic cooperation idea and doesn't feel like it's his job to read up on the idiosyncrasies of everyone and their pets so as to be a better diplomat. The aliens boarding his ship to help with his mission have a leg-up, but they still won't have his complete trust for a good while. Except for Tali and Liara, of course, because geeky young women feeling out of their depths are his kryptonite. Seriously, if Morinth had put on a pair of glasses and a stammer, Samara would be dead in two thirds of my playthroughs. He's also having a hard time coming to terms with the idea of being the Council's man, rather than the Alliance's. It chafes, considering how much he feels he still owes the human military.
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nannerb
N2
Games: Mass Effect Trilogy, KOTOR, Mass Effect Andromeda, Mass Effect Legendary Edition
Posts: 101 Likes: 168
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nannerb
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Post by nannerb on Aug 26, 2020 15:33:23 GMT
Completed the monastary on Lesuss (insanity). Even though I knew what was coming, the double banshee final fight still took a few tries. I'm debating starting the first leg of Leviathan now or moving on to the Quarian set of missions/side missions. What makes sense story wise to you? For reference, I just completed Omega DLC prior to Lesuss. Story-wise, doing the Leviathan DLC before or after the Quarian arc are both fine. Doing it in the middle of the Quarian arc would be odd. Personally, I usually do the Leviathan DLC first, making it seem like your delaying to rendezvous with the Quarian fleet caused more loss of Quarian life. even though you were doing important work. Update: So I actually chose to move forward with the Quarian/Geth portion of the game first. From a story-telling perspective, it made sense to do Leviathan first after encountering "the reaper new threat" discovered in Lesuss, AKA, the Banshee. However, Tali comes so late in the game, I wanted more opportunity to use her as a squadmate as well as keep her on the Normandy longer. Leviathan is a pretty long DLC, which means doing it after the Rannoch missions, I get more "Tali" time (if that makes sense)
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Noxluxe
N4
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR
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noxluxe
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Post by Noxluxe on Aug 26, 2020 17:30:58 GMT
Fiiiiinally got off the Citadel and started exploring the galaxy with Kaiden and Wrex/Ashely and Garrus to farm a little money and exp before Feros, and build up Kaiden's and Garrus'/Tali's tech abilities before tackling more Geth. Am thinking I'll focus on having at least one human squadmate at all times at least until Virmire, to illustrate Shep's lukewarm relationship with alien species until it's put to the test. Am also going more in-depth with the squadmate talents than I used to to compensate for Sebastian Shepard not being biotic, and also pawning Decryption and Electronics off on others for a good long while to build up weapon abilities.
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