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Post by Deleted on Jan 6, 2017 13:48:37 GMT
If Ai ever reconnected back with the Milky Way, it's quite possible it'd be at least another 50-100 years before they even got in the position to begin such a feat in the first place, let alone having a relay network up and running to hop back and forth. By time it's all said and done, Liara could very well be dead, too, since she'd be pushing 1000 years or older by that point. More like 800ish. She was 108 in 2185. That would make her 808 in 700 years (600 + plus your 100). Liara's father was close to 1000 and seemed fine. Same with Samara. As themikefest has said though, it is possible for Liara to have died right at the end of ME3 and/or everyone to have died if the Refuse ending was chosen and the harvest continued. People accuse Bioware of wanting to avoid dealing with the endings... but I think what they really want to avoid is declaring a singular canon ending. That means that any communication to the Milky Way would have to be done in such a vague way to allow for the possibility of any of the endings to have taken place (rendering it likely "unsatisfying" for the bulk of players who are still insisting on being in the Milky Way to force Bioware to "deal with" the endings) or to "completely and finally end the ME:A saga with a return to the Milky Way" in such a manner that either, again, the state of the Milky Way and the old characters remains unknown or the player simply selects / reselects an option to declare what state the Milky Way would be in at that point. With future improvements to gaming technology, it may be feasible for Bioware to manage a continued game that starts with such variation in the state of the setting... but I think it's highly unlikely and probably not going to be worth their while, financially, to attempt it. Historically, part of the experience of taking the risk of migrating to a "New World" was learning to deal with the yearning to return to the "Old World" and, for many, accepting that such a return was never going to be possible. For me, the possibility of never being able to return to the Milky Way actually makes the potential characterizations in ME:A more "real." In addition, some of my ancestors that came to the "New World" were blatantly lied to about what they could expect to find here... so the idea that the AI might resort to lying to their participants is an intriguing story element for me.
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Post by Sartoz on Jan 6, 2017 13:58:07 GMT
,.-~*´¨¯¨`*·~-.¸-(_MEA_)-,.-~*´¨¯¨`*·~-.¸
Disappointed in extreme will I be if any trilogy characters make an appearance. Add to that any reconnects to the MW galaxy.
Bio has preached many times that this game is all about a new story and a new set of characters ( to avoid the memory of the trilogy }. Hell, Bio even went to another bloody galaxy to get away from Shep + company. Why even I want to get away from the trilogy after that disastrous ME3 ending(s).
Bio felt the fans hurt and realized their total mismanagement of the ending. It was so bad that the studio felt compelled to "explain" the endings with a 4th one. That action ate into Bio's pocketbook but was approved to save their sullied reputation of "telling great stories". The latter, imo, was the true reason we got a 4th ending.
Andromeda, must be a Stand Alone game independent of the trilogy, to prove to the world that the studio, once again, stands on both feet, can tell great stories and develop the deep characters fans will get emotionally involved with once again. Add a sci-fi setting and develop the game only with the new gaming hardware and the studio believes they have the freedom to show off what they can do and erase the ignominy of that ending.
Whether they can succeed... well we don't have long to wait to find out.
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Post by The Elder King on Jan 6, 2017 14:37:33 GMT
,.-~*´¨¯¨`*·~-.¸-(_MEA_)-,.-~*´¨¯¨`*·~-.¸
Disappointed in extreme will I be if any trilogy characters make an appearance. Add to that any reconnects to the MW galaxy.
Bio has preached many times that this game is all about a new story and a new set of characters ( to avoid the memory of the trilogy }. Hell, Bio even went to another bloody galaxy to get away from Shep + company. Why even I want to get away from the trilogy after that disastrous ME3 ending(s).
Bio felt the fans hurt and realized their total mismanagement of the ending. It was so bad that the studio felt compelled to "explain" the endings with a 4th one. That action ate into Bio's pocketbook but was approved to save their sullied reputation of "telling great stories". The latter, imo, was the true reason we got a 4th ending.
Andromeda, must be a Stand Alone game independent of the trilogy, to prove to the world that the studio, once again, stands on both feet, can tell great stories and develop the deep characters fans will get emotionally involved with once again. Add a sci-fi setting and develop the game only with the new gaming hardware and the studio believes they have the freedom to show off what they can do and erase the ignominy of that ending.
Whether they can succeed... well we don't have long to wait to find out.
They already said that some minor characters from the trilogy might appear.
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Post by Deleted on Jan 6, 2017 14:46:03 GMT
,.-~*´¨¯¨`*·~-.¸-(_MEA_)-,.-~*´¨¯¨`*·~-.¸
Disappointed in extreme will I be if any trilogy characters make an appearance. Add to that any reconnects to the MW galaxy.
Bio has preached many times that this game is all about a new story and a new set of characters ( to avoid the memory of the trilogy }. Hell, Bio even went to another bloody galaxy to get away from Shep + company. Why even I want to get away from the trilogy after that disastrous ME3 ending(s).
Bio felt the fans hurt and realized their total mismanagement of the ending. It was so bad that the studio felt compelled to "explain" the endings with a 4th one. That action ate into Bio's pocketbook but was approved to save their sullied reputation of "telling great stories". The latter, imo, was the true reason we got a 4th ending.
Andromeda, must be a Stand Alone game independent of the trilogy, to prove to the world that the studio, once again, stands on both feet, can tell great stories and develop the deep characters fans will get emotionally involved with once again. Add a sci-fi setting and develop the game only with the new gaming hardware and the studio believes they have the freedom to show off what they can do and erase the ignominy of that ending.
Whether they can succeed... well we don't have long to wait to find out.
They already said that some minor characters from the trilogy might appear. There are, however, a number of minor characters that only appear in ME1 (e.g. Expat, Juliana Baynam, Lorek Qui'in, Maeko Matsuo, etc.) that could actually leave the Milky Way on the AI expedition unaffected by the endings just like any of the new characters being introduced in ME:A.
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Post by Sartoz on Jan 6, 2017 14:47:36 GMT
,.-~*´¨¯¨`*·~-.¸-(_MEA_)-,.-~*´¨¯¨`*·~-.¸
Disappointed in extreme will I be if any trilogy characters make an appearance. Add to that any reconnects to the MW galaxy.
Bio has preached many times that this game is all about a new story and a new set of characters ( to avoid the memory of the trilogy }. Hell, Bio even went to another bloody galaxy to get away from Shep + company. Why even I want to get away from the trilogy after that disastrous ME3 ending(s).
Bio felt the fans hurt and realized their total mismanagement of the ending. It was so bad that the studio felt compelled to "explain" the endings with a 4th one. That action ate into Bio's pocketbook but was approved to save their sullied reputation of "telling great stories". The latter, imo, was the true reason we got a 4th ending.
Andromeda, must be a Stand Alone game independent of the trilogy, to prove to the world that the studio, once again, stands on both feet, can tell great stories and develop the deep characters fans will get emotionally involved with once again. Add a sci-fi setting and develop the game only with the new gaming hardware and the studio believes they have the freedom to show off what they can do and erase the ignominy of that ending.
Whether they can succeed... well we don't have long to wait to find out.
They already said that some minor characters from the trilogy might appear. ,.-~*´¨¯¨`*·~-.¸-(_MEA_)-,.-~*´¨¯¨`*·~-.¸
True.
Minor characters (NPCs most likely) are annoyances and aren't worth remembering. The major ones are with Shep. Those are the ones I'm thinking of.
Intellectually, I'd be interested in how / explanation they found themselves with the Initiative. ... them being the "rejects" of the main story arc. Even why the Initiative accepted them. Was the Initiative so pressed for volunteers?
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Post by Deleted on Jan 6, 2017 14:54:49 GMT
They already said that some minor characters from the trilogy might appear. ,.-~*´¨¯¨`*·~-.¸-(_MEA_)-,.-~*´¨¯¨`*·~-.¸
True.
Minor characters (NPCs most likely) are annoyances and aren't worth remembering. The major ones are with Shep. Those are the ones I'm thinking of.
Intellectually, I'd be interested in how / explanation they found themselves with the Initiative. ... them being the "rejects" of the main story arc. Even why the Initiative accepted them. Was the Initiative so pressed for volunteers?
Why wouldn't the initiative accept the likes of Juliana Baynam (research scientist), Expat (successful merchant with connections of both Feros and Noveria), Lorek Qui'in (manager of SI), and Matsuo (level-headed security guard)?
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The Elder King
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Post by The Elder King on Jan 6, 2017 15:00:32 GMT
They already said that some minor characters from the trilogy might appear. ,.-~*´¨¯¨`*·~-.¸-(_MEA_)-,.-~*´¨¯¨`*·~-.¸
True.
Minor characters (NPCs most likely) are annoyances and aren't worth remembering. The major ones are with Shep. Those are the ones I'm thinking of.
Intellectually, I'd be interested in how / explanation they found themselves with the Initiative. ... them being the "rejects" of the main story arc. Even why the Initiative accepted them. Was the Initiative so pressed for volunteers?
Minor npcs aren't necessarily 'rejects' or the story arc. They just have minor roles in the game, it has little to do with their talents.
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Post by Sartoz on Jan 6, 2017 15:04:46 GMT
They already said that some minor characters from the trilogy might appear. There are, however, a number of minor characters that only appear in ME1 (Expat for example) that could actually leave the Milky Way on the AI expedition unaffected by the endings just like any of the new characters being introduced in ME:A. ,.-~*´¨¯¨`*·~-.¸-(_MEA_)-,.-~*´¨¯¨`*·~-.¸
Hm..
If that obnoxious news woman shows up, I doubt players will recognize her face.. unless she has the same name and retains her "news" role in the Nexus. That being the case, a Ryder punch to her nose I find appropriate. Now this little byplay I would recognize and will bring back a fond memory.
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Post by Deleted on Jan 6, 2017 15:09:54 GMT
There are, however, a number of minor characters that only appear in ME1 (Expat for example) that could actually leave the Milky Way on the AI expedition unaffected by the endings just like any of the new characters being introduced in ME:A. ,.-~*´¨¯¨`*·~-.¸-(_MEA_)-,.-~*´¨¯¨`*·~-.¸
Hm..
If that obnoxious news woman shows up, I doubt players will recognize her face.. unless she has the same name and retains her "news" role in the Nexus. That being the case, a Ryder punch to her nose I find appropriate. Now this little byplay I would recognize and will bring back a fond memory. Much to your chagrin... Al-Jilani (obnoxious news woman) makes an appearance in ME3 and is apparently reporting on the Citadel when the coup attempt occurs. Doubt she'd be reporting that news while in stasis on the AI. Sadly, Shepard's other punching bag - Manuel - apparently committed suicide in the ME2 Firewalker DLC. However, I'm sure they'll find another new punching bag for Ryder to KO. Perhaps Emily Wong (not quite so obnoxious news woman) will make an appearance, although she does appear in vids on the Citadel in ME2... but I don't think she appears anywhere in ME3.
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Post by Sartoz on Jan 6, 2017 15:17:27 GMT
,.-~*´¨¯¨`*·~-.¸-(_MEA_)-,.-~*´¨¯¨`*·~-.¸
True.
Minor characters (NPCs most likely) are annoyances and aren't worth remembering. The major ones are with Shep. Those are the ones I'm thinking of.
Intellectually, I'd be interested in how / explanation they found themselves with the Initiative. ... them being the "rejects" of the main story arc. Even why the Initiative accepted them. Was the Initiative so pressed for volunteers?
Why wouldn't the initiative accept the likes of Juliana Baynam (research scientist), Expat (successful merchant with connections of both Feros and Noveria), Lorek Qui'in (manager of SI), and Matsuo (level-headed security guard)? ,.-~*´¨¯¨`*·~-.¸-(_MEA_)-,.-~*´¨¯¨`*·~-.¸
Think of it as no DLC additions..... plus I have yet to finish ME1. Finally, my tech background in IBM Systems Programming forced me to remember the important things and the minor stuff was always a tech manual fingertip away. So, when I play any game, I remember the important characters (to me). Unfortunately, I draw a blank with the above names. However, if I do come across an obnoxious news woman and a Ryder happens to punch her in the nose... why I believe it will bring back a very fond memory ( for some reason, I must have an emotional attachment to that scene).
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Post by Deleted on Jan 6, 2017 15:24:19 GMT
Why wouldn't the initiative accept the likes of Juliana Baynam (research scientist), Expat (successful merchant with connections of both Feros and Noveria), Lorek Qui'in (manager of SI), and Matsuo (level-headed security guard)? ,.-~*´¨¯¨`*·~-.¸-(_MEA_)-,.-~*´¨¯¨`*·~-.¸
Think of it as no DLC additions..... plus I have yet to finish ME1. Finally, my tech background in IBM Systems Programming forced me to remember the important things and the minor stuff was always a tech manual fingertip away. So, when I play any game, I remember the important characters (to me). Unfortunately, I draw a blank with the above names. However, if I do come across an obnoxious news woman and a Ryder happens to punch her in the nose... why I believe it will bring back a very fond memory ( for some reason, I must have an emotional attachment to that scene). All the above are not DLC characters, but minor characters who appear in the vanilla version of ME1. Expat is the merchant on the Citadel who you can query for additional information on Feros and Noveria. The other three are characters you meet during either the Feros or Noveria main missions. Also, it is possible for Bioware to write little reminders about who these characters were into the game... MUCH more easily than trying to write a canon ending to the MET without pissing off 3/4s of their fanbase. PS: I thought programmers were tuned to paying attention to detail so that they can spot when something isn't working right. I guess I was mistaken... no wonder there are so many undetected bugs sneaking through QC.
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Post by fialka on Jan 6, 2017 15:35:43 GMT
Regardless of which ending you choose, doesn't the Citadel at the very least suffer a lot of damage? As do all the relays? Even if the Andromeda Initiative was being honest in its ultimate goal (and the idea that they weren't is certainly an intriguing one - maybe that discovery is the cause of the uprising?) it's entirely possible that whatever relay we're supposed to connect back to in the Milky Way will no longer work. So even if we do finish the relay on our side (which could take years beyond our time span in this game) we won't be able to use it.
Personally I'm okay with never seeing the Milky Way again. Since MEA is confined to the Helius Cluster, there's a whole lot of galaxy to explore and stories to tell without that being necessary. Which makes them choosing a canon ending - or finding some convoluted story reason for it not to matter - also unnecessary.
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Post by Sharable Horizon on Jan 6, 2017 15:39:12 GMT
,.-~*´¨¯¨`*·~-.¸-(_MEA_)-,.-~*´¨¯¨`*·~-.¸
Hm..
If that obnoxious news woman shows up, I doubt players will recognize her face.. unless she has the same name and retains her "news" role in the Nexus. That being the case, a Ryder punch to her nose I find appropriate. Now this little byplay I would recognize and will bring back a fond memory. Much to your chagrin... Al-Jilani (obnoxious news woman) makes an appearance in ME3 and is apparently reporting on the Citadel when the coup attempt occurs. Doubt she'd be reporting that news while in stasis on the AI. Sadly, Shepard's other punching bag - Manuel - apparently committed suicide in the ME2 Firewalker DLC. However, I'm sure they'll find another new punching bag for Ryder to KO. Perhaps Emily Wong (not quite so obnoxious news woman) will make an appearance, although she does appear in vids on the Citadel in ME2... but I don't think she appears anywhere in ME3. Unfortunately, Emily Wong was killed off in the run up to ME3. They did a rolling news feed/blow by blow account on twitter of the reaper invasion of Earth and she didn't make it through. A shame really as I'd much prefer her and Al-Jilani on the Normandy doing the war reporting than bloody Allers!
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Post by degs29 on Jan 6, 2017 15:43:38 GMT
They wrote themselves into a dead end with ME3's ending, which is a real shame. What I really would have wanted was another game set in the Milky Way, a short time later with a different protagonist. Short enough that we get to revisit with the same great characters.
But, with ME3's ending, it's best if they just completely ignore the Milky Way going forward and instead move the franchise forward in Andromeda.
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Post by Kimberly on Jan 6, 2017 16:05:58 GMT
I'm fine with leaving the MW & the previous characters behind. I'm looking forward to starting fresh with MEA.
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Post by Deleted on Jan 6, 2017 16:23:13 GMT
Much to your chagrin... Al-Jilani (obnoxious news woman) makes an appearance in ME3 and is apparently reporting on the Citadel when the coup attempt occurs. Doubt she'd be reporting that news while in stasis on the AI. Sadly, Shepard's other punching bag - Manuel - apparently committed suicide in the ME2 Firewalker DLC. However, I'm sure they'll find another new punching bag for Ryder to KO. Perhaps Emily Wong (not quite so obnoxious news woman) will make an appearance, although she does appear in vids on the Citadel in ME2... but I don't think she appears anywhere in ME3. Unfortunately, Emily Wong was killed off in the run up to ME3. They did a rolling news feed/blow by blow account on twitter of the reaper invasion of Earth and she didn't make it through. A shame really as I'd much prefer her and Al-Jilani on the Normandy doing the war reporting than bloody Allers! Ah, missed that. I have such a time hearing any of the rolling news stories in ME3. I liked the Galactic News stands in ME2, where we could trigger the stories.
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Post by Deleted on Jan 6, 2017 17:15:44 GMT
I don't have any objections to be able contact MW during the game (which I doubt will happen). In my canon pt the MW is free from the reapers and rebuilding strong so I can play MEA happily "knowing" that everything is fine back home. I don't have an urge to go back.
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Post by Raga on Jan 6, 2017 17:51:35 GMT
Rather than pick a canon ME3 ending I had rather they just come up with post game reasons why the Milky Way evolved a certain way regardless. This would require undoing the stupid synthesis ending but all other things could be explained by 600 years of time passed. (Quarian population rebuilt from the quarians who weren't on the fleet if it got destroyed. Some new machine race absorbs the geth if they survived. The genophage was eventually cured later. Etc.) It's the existence of the stupid synthesis ending more than anything else that screws with the ability to use the Milky Way anymore.
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Atemporal Vanguardian-Debugger
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Post by Atemporal Vanguardian-Debugger on Jan 6, 2017 18:14:24 GMT
Rather than pick a canon ME3 ending I had rather they just come up with post game reasons why the Milky Way evolved a certain way regardless. This would require undoing the stupid synthesis ending but all other things could be explained by 600 years of time passed. (Quarian population rebuilt from the quarians who weren't on the fleet if it got destroyed. Some new machine race absorbs the geth if they survived. The genophage was eventually cured later. Etc.) It's the existence of the stupid synthesis ending more than anything else that screws with the ability to use the Milky Way anymore. Maybe not. Reconnect to the Milky Way and encounter... ALL BORG. The Borg Queen finally got her wish... whoops sorry wrong universe. Still that is one way to make Synthesis work: Make all species same cybernetic drones following master Shepard. Oh great Shepard has become Locutus of Borg.
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Post by Iakus on Jan 6, 2017 19:58:32 GMT
...then we are back to the exact problem MEA tries to escape. Why are people keep forgetting the actual reason for MEA's existence? This. We're never going back to the MW, never going to communicate with it again. Not until a way is found to undo the damage done which would allow Bioware to save face regarding their "art"
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Sharable Horizon
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Mass Effect Andromeda, Anthem
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Post by Sharable Horizon on Jan 6, 2017 20:10:38 GMT
Unfortunately, Emily Wong was killed off in the run up to ME3. They did a rolling news feed/blow by blow account on twitter of the reaper invasion of Earth and she didn't make it through. A shame really as I'd much prefer her and Al-Jilani on the Normandy doing the war reporting than bloody Allers! Ah, missed that. I have such a time hearing any of the rolling news stories in ME3. I liked the Galactic News stands in ME2, where we could trigger the stories. I'm with you there mate - damn I loved those news stands! Ive managed to find those tweets if your interested. They're a pretty cool (if sad) story: LINKY
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition, Dragon Age The Veilguard
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Post by sjsharp2010 on Jan 6, 2017 21:30:55 GMT
Rather than pick a canon ME3 ending I had rather they just come up with post game reasons why the Milky Way evolved a certain way regardless. This would require undoing the stupid synthesis ending but all other things could be explained by 600 years of time passed. (Quarian population rebuilt from the quarians who weren't on the fleet if it got destroyed. Some new machine race absorbs the geth if they survived. The genophage was eventually cured later. Etc.) It's the existence of the stupid synthesis ending more than anything else that screws with the ability to use the Milky Way anymore. I don't think they would do that because again it'll screw people who's Shepard's chose that ending same as with every ending that was programmed into the game. That's why they're avoiding it all so until they can come up with something that covers all possible endings I don't think they'll do it. It may seem a stupid one to some people but I can see why it was put in though and yes some of my Shepards have chosen this ending because they felt for EDI and Legion and felt this was the best way in the end to stop all the infighting between all the various species.
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wright1978
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Post by wright1978 on Jan 6, 2017 21:39:37 GMT
I suppose if they are aware of the reaper threat before leaving even if it isn't a response to the reaper threat, there may be protocols to prevent contact with the milky way in case they end up contacting indocrinated slaves such as collectors were and risk reapers coming after them.
Personally i wouldn't mind the notion of some sort of limited contact with Milky way via QT etc at some point down the line of amndromeda series. It seems much cheaper to design 3/4 sequences of a video message reflecting ending variety than trying to a game out of that horrible mess.
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Post by spacebeetle on Jan 6, 2017 21:50:59 GMT
Briefings manage to contradict text descriptions on site. "Make no mistake, this is a one way trip" vs "establish permanent trade route". That's why I think it's propaganda/cover up. It doesn't mean it should be outright ignored. Considering Andromeda is 2.6 millions of light years away, I can't say that anyone could deduce the situation before going there in person. I mean, why even expecting a peaceful place, a land of milk and honey when it’s just another galaxy? What right should we even have to expect a utopia, considering how crappy things already were in the Milky way even before the reapers? I think defectors in Andromeda will spawn from other reasons: maybe they don’t want to play space Vikings like the rest of Nexus (a la, pillage the village). OR, and this could be more interesting, the news on the Reaper war reached us during the voyage among the galaxies. We were just asleep when they arrived. Someone, maybe even Liara and her project of data dissemination in ME3, could have prepared a data torpedo and sent it to find us among the stars: 3 years after the launch of the Andromeda initiative, but still it could be a fast enough machine to reach us. So, in Andromeda and 600 years later, we could discover that the Milky Way was sieged by the Reapers and a final war had begun, the consequences of which we can’t know… Now in Andromeda, we could discover to be the last remnant of our species, with new guideline to the initiative and new objectives to uphold. Among them, there could be to become so powerful that, should the reapers even be in the process of winning the war back in the Milky Way, we could come back and retake what’s rightfully ours. OR entrench ourselves in Andromeda and progress, build fleets, become in short a superpower with the might to actively fight and win the Reapers. Such a change from a mission to a peaceful exploration to conquest and strife, could leave many unsatisfied, unprepared… and so, we could have our defectors, or to be more precise “Andromeda project Loyalist”. Just an idea.
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Post by extremegamer on Jan 6, 2017 21:59:24 GMT
No the game needs to consider the Milky way dead and gone What does it matter? The Milky Way Galaxy is just a 'husk' of the galaxy it was. So many planets burned and charred either way. Let the Andromeda colonist return; there is nothing for them here anyway. what i mean is this franchise needs to leave the past behind and evolve and change so it can have a fresh start oh yeah and Bioware should have murdered Shepard in a way where it was clear so they could move on
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