Iakus
N7
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR
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Post by Iakus on Jan 6, 2017 22:09:20 GMT
What does it matter? The Milky Way Galaxy is just a 'husk' of the galaxy it was. So many planets burned and charred either way. Let the Andromeda colonist return; there is nothing for them here anyway. what i mean is this franchise needs to leave the past behind and evolve and change so it can have a fresh start oh yeah and Bioware should have murdered Shepard in a way where it was clear so they could move on Shepard becoming Space Jesus wasn't enough?
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Jade Empire
Origin: ItsFreakinJesus
XBL Gamertag: ItsFreakinJesus
PSN: TheMadTitan
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Post by Cypher on Jan 6, 2017 22:25:24 GMT
If Ai ever reconnected back with the Milky Way, it's quite possible it'd be at least another 50-100 years before they even got in the position to begin such a feat in the first place, let alone having a relay network up and running to hop back and forth. By time it's all said and done, Liara could very well be dead, too, since she'd be pushing 1000 years or older by that point. More like 800ish. She was 108 in 2185. That would make her 808 in 700 years (600 + plus your 100). Liara's father was close to 1000 and seemed fine. Same with Samara. By time Andromeda starts, she's 708. By my estimate, she'd be 808 by time that Ai was even in the position to start committing resources to building Mass Relays. And without a Relay back home they could just immediately connect to, they're more than likely going to have to build multiple ones. There'd be a primary Relay in Andromeda that they'd program out to a certain distance in Dark Space, shoot out to that point, drop a Relay, go back to Andromeda, grab another Relay, shoot out to the second Relay, program it out to a certain point, launch out into Dark Space, drop the third Relay, travel back to Andromeda, and so on and so forth until they can comfortably shoot out blind into the Milky Way to drop the final, connecting Relay, unless they somehow stumble upon the Reaper's Relay that connected to the Citadel. So by my guess, she'd be pushing 1000 at the very least. We know Asari live for 1000 years, but that's an estimate and not a locked in number. For all we know, being 1000 is akin to being 97. One person could be fine, but that doesn't mean they're not damn near EOL.
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Post by Hanako Ikezawa on Jan 6, 2017 22:39:43 GMT
More like 800ish. She was 108 in 2185. That would make her 808 in 700 years (600 + plus your 100). Liara's father was close to 1000 and seemed fine. Same with Samara. By time Andromeda starts, she's 708. By my estimate, she'd be 808 by time that Ai was even in the position to start committing resources to building Mass Relays. And without a Relay back home they could just immediately connect to, they're more than likely going to have to build multiple ones. There'd be a primary Relay in Andromeda that they'd program out to a certain distance in Dark Space, shoot out to that point, drop a Relay, go back to Andromeda, grab another Relay, shoot out to the second Relay, program it out to a certain point, launch out into Dark Space, drop the third Relay, travel back to Andromeda, and so on and so forth until they can comfortably shoot out blind into the Milky Way to drop the final, connecting Relay, unless they somehow stumble upon the Reaper's Relay that connected to the Citadel. So by my guess, she'd be pushing 1000 at the very least. We know Asari live for 1000 years, but that's an estimate and not a locked in number. For all we know, being 1000 is akin to being 97. One person could be fine, but that doesn't mean they're not damn near EOL. I bet that one of the roles of the Nexus is that it would be the Mass Relay that connects Andromeda to a sibling Mass Relay in the Milky Way. That could be why we build part of the Nexus in the Milky Way so it can link to its sibling before departing.
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Post by Petroshenko on Jan 6, 2017 22:44:29 GMT
...then we are back to the exact problem MEA tries to escape. Why are people keep forgetting the actual reason for MEA's existence? Not really, having a small holo conversations with Milky Way characters is WAY lesser issue than staying in the Milky Way. You can partically "reflect" all major ME3 choices with few varied lines of dialogues. Bioware went with a civilian lore setup for the Andromeda journey, one that actully aims to set up a link and exploit Andromeda resources. It would be ridiculous if they wrote it so that the communication was never going to be possible.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Jade Empire
Origin: ItsFreakinJesus
XBL Gamertag: ItsFreakinJesus
PSN: TheMadTitan
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Post by Cypher on Jan 6, 2017 22:49:35 GMT
By time Andromeda starts, she's 708. By my estimate, she'd be 808 by time that Ai was even in the position to start committing resources to building Mass Relays. And without a Relay back home they could just immediately connect to, they're more than likely going to have to build multiple ones. There'd be a primary Relay in Andromeda that they'd program out to a certain distance in Dark Space, shoot out to that point, drop a Relay, go back to Andromeda, grab another Relay, shoot out to the second Relay, program it out to a certain point, launch out into Dark Space, drop the third Relay, travel back to Andromeda, and so on and so forth until they can comfortably shoot out blind into the Milky Way to drop the final, connecting Relay, unless they somehow stumble upon the Reaper's Relay that connected to the Citadel. So by my guess, she'd be pushing 1000 at the very least. We know Asari live for 1000 years, but that's an estimate and not a locked in number. For all we know, being 1000 is akin to being 97. One person could be fine, but that doesn't mean they're not damn near EOL. I bet that one of the roles of the Nexus is that it would be the Mass Relay that connects Andromeda to a sibling Mass Relay in the Milky Way. That could be why we build part of the Nexus in the Milky Way so it can link to its sibling before departing. I kind of expect that, too. But assuming that that isn't the case, then the yo-yoing out to build the network is the only other way back.
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Post by Hanako Ikezawa on Jan 6, 2017 22:52:09 GMT
I bet that one of the roles of the Nexus is that it would be the Mass Relay that connects Andromeda to a sibling Mass Relay in the Milky Way. That could be why we build part of the Nexus in the Milky Way so it can link to its sibling before departing. I kind of expect that, too. But assuming that that isn't the case, then the yo-yoing out to build the network is the only other way back. Well, the only way we know of. Chances are the Remnant found a way to travel across vast distances and we could implement that into connecting the two galaxies as well as expand further into Andromeda. I would prefer the former since that means Mass Relays would return in future installments even though they aren't in this game( ).
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PSN: TheMadTitan
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Post by Cypher on Jan 6, 2017 22:55:48 GMT
I kind of expect that, too. But assuming that that isn't the case, then the yo-yoing out to build the network is the only other way back. Well, the only way we know of. Chances are the Remnant found a way to travel across vast distances and we could implement that into connecting the two galaxies as well as expand further into Andromeda. I would prefer the former since that means Mass Relays would return in future installments even though they aren't in this game( ). For all we know, if they did, it would be something akin to a mass relay anyway. Physics are physics, and Mass Effect is part of the physics of the universe via the manipulation of a specific element found in said universe. So whatever they did might not be the same as Reaper tech but could line up to the same thing. Multiple roads, same destination kind of thing.
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Post by Ocelot on Jan 6, 2017 23:07:23 GMT
I kind of expect that, too. But assuming that that isn't the case, then the yo-yoing out to build the network is the only other way back. Well, the only way we know of. Chances are the Remnant found a way to travel across vast distances and we could implement that into connecting the two galaxies as well as expand further into Andromeda. I would prefer the former since that means Mass Relays would return in future installments even though they aren't in this game( ). Isn't that also going to make traveling alot slower? The Mass Relays allowed the species of the milky way to travel vast distances in a very short time, compared to normal FTL travel. I wonder how that will work out then in Andromeda. .......Goddammit Bioware, why did you have to write yourselves into a corner!
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The Elder King
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by The Elder King on Jan 6, 2017 23:18:06 GMT
Well, the only way we know of. Chances are the Remnant found a way to travel across vast distances and we could implement that into connecting the two galaxies as well as expand further into Andromeda. I would prefer the former since that means Mass Relays would return in future installments even though they aren't in this game( ). Isn't that also going to make traveling alot slower? The Mass Relays allowed the species of the milky way to travel vast distances in a very short time, compared to normal FTL travel. I wonder how that will work out then in Andromeda. .......Goddammit Bioware, why did you have to write yourselves into a corner! For Andromeda, the game will focus in a cluster, where already in the trilogy you don't use relays to travel.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Jade Empire
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XBL Gamertag: ItsFreakinJesus
PSN: TheMadTitan
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Post by Cypher on Jan 6, 2017 23:19:21 GMT
Well, the only way we know of. Chances are the Remnant found a way to travel across vast distances and we could implement that into connecting the two galaxies as well as expand further into Andromeda. I would prefer the former since that means Mass Relays would return in future installments even though they aren't in this game( ). Isn't that also going to make traveling alot slower? The Mass Relays allowed the species of the milky way to travel vast distances in a very short time, compared to normal FTL travel. I wonder how that will work out then in Andromeda. .......Goddammit Bioware, why did you have to write yourselves into a corner! Why would that make travel slower? We don't know how Remnant tech works. If the Remnant created anything analogous to Reaper tech, it would allow travel to occur just as fast, if not faster since Andromeda is far bigger and the "just good enough" threshold is far higher since the distances needed to travel would be greater.
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Post by Ocelot on Jan 6, 2017 23:27:51 GMT
Isn't that also going to make traveling alot slower? The Mass Relays allowed the species of the milky way to travel vast distances in a very short time, compared to normal FTL travel. I wonder how that will work out then in Andromeda. .......Goddammit Bioware, why did you have to write yourselves into a corner! Why would that make travel slower? We don't know how Remnant tech works. If the Remnant created anything analogous to Reaper tech, it would allow travel to occur just as fast, if not faster since Andromeda is far bigger and the "just good enough" threshold is far higher since the distances needed to travel would be greater. You have to forgive my lack of knowledge, I haven't really delved much into the details till a few days ago.
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Post by Ocelot on Jan 6, 2017 23:29:10 GMT
Isn't that also going to make traveling alot slower? The Mass Relays allowed the species of the milky way to travel vast distances in a very short time, compared to normal FTL travel. I wonder how that will work out then in Andromeda. .......Goddammit Bioware, why did you have to write yourselves into a corner! For Andromeda, the game will focus in a cluster, where already in the trilogy you don't use relays to travel. I see.
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Post by Ahriman on Jan 6, 2017 23:31:19 GMT
...then we are back to the exact problem MEA tries to escape. Why are people keep forgetting the actual reason for MEA's existence? Not really, having a small holo conversations with Milky Way characters is WAY lesser issue than staying in the Milky Way. You can partically "reflect" all major ME3 choices with few varied lines of dialogues. Bioware went with a civilian lore setup for the Andromeda journey, one that actully aims to set up a link and exploit Andromeda resources. It would be ridiculous if they wrote it so that the communication was never going to be possible. Yeah, of course. God-Shepherd/no God-Shepherd, minimal differences.
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N7
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR
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Post by Iakus on Jan 6, 2017 23:38:03 GMT
By time Andromeda starts, she's 708. By my estimate, she'd be 808 by time that Ai was even in the position to start committing resources to building Mass Relays. And without a Relay back home they could just immediately connect to, they're more than likely going to have to build multiple ones. There'd be a primary Relay in Andromeda that they'd program out to a certain distance in Dark Space, shoot out to that point, drop a Relay, go back to Andromeda, grab another Relay, shoot out to the second Relay, program it out to a certain point, launch out into Dark Space, drop the third Relay, travel back to Andromeda, and so on and so forth until they can comfortably shoot out blind into the Milky Way to drop the final, connecting Relay, unless they somehow stumble upon the Reaper's Relay that connected to the Citadel. So by my guess, she'd be pushing 1000 at the very least. We know Asari live for 1000 years, but that's an estimate and not a locked in number. For all we know, being 1000 is akin to being 97. One person could be fine, but that doesn't mean they're not damn near EOL. I bet that one of the roles of the Nexus is that it would be the Mass Relay that connects Andromeda to a sibling Mass Relay in the Milky Way. That could be why we build part of the Nexus in the Milky Way so it can link to its sibling before departing. I admit it would be nice if that were the case. But it's pretty clear from the ME trilogy that no one has a frakking clue how to build relays and can't even be bothered to do the research.
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Post by Ocelot on Jan 6, 2017 23:44:44 GMT
There is one silver lining. We arrive 600 years later. Alot can happen in that period.
If they do connect to the milky way, the ideal thing to do would be to set a default setting that ignores all the endings, but at the same time uses pieces of each.
Deus Ex Mankind Divided did the same thing.
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Post by Petroshenko on Jan 6, 2017 23:52:41 GMT
Not really, having a small holo conversations with Milky Way characters is WAY lesser issue than staying in the Milky Way. You can partically "reflect" all major ME3 choices with few varied lines of dialogues. Bioware went with a civilian lore setup for the Andromeda journey, one that actully aims to set up a link and exploit Andromeda resources. It would be ridiculous if they wrote it so that the communication was never going to be possible. Yeah, of course. God-Shepherd/no God-Shepherd, minimal differences. In terms of developements recources needed for say, 3 holo conversations lasting 2 mins each depending on various endings, versus Mass Effect 4 set in Milky Way itself? Then OF COURSE it's not comparable. "Hi this is God Shep, I'm keeping an eye on Milky Way, have fun in Andromeda!" "Hi this is Asari Councillor, we're rebuilding from Destroy ending, have fun in Andromeda!" "Hi this is Synthesized Reaper, we're all hippies in Milky Way now loving each other, have fun in Andromeda!"
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Jade Empire
Origin: ItsFreakinJesus
XBL Gamertag: ItsFreakinJesus
PSN: TheMadTitan
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Post by Cypher on Jan 6, 2017 23:54:52 GMT
Why would that make travel slower? We don't know how Remnant tech works. If the Remnant created anything analogous to Reaper tech, it would allow travel to occur just as fast, if not faster since Andromeda is far bigger and the "just good enough" threshold is far higher since the distances needed to travel would be greater. You have to forgive my lack of knowledge, I haven't really delved much into the details till a few days ago. No biggie. But to redeem yourself, you need to master the revolver. I bet that one of the roles of the Nexus is that it would be the Mass Relay that connects Andromeda to a sibling Mass Relay in the Milky Way. That could be why we build part of the Nexus in the Milky Way so it can link to its sibling before departing. I admit it would be nice if that were the case. But it's pretty clear from the ME trilogy that no one has a frakking clue how to build relays and can't even be bothered to do the research. Technically, the only thing that's clear is that studying the Relay's and the network is illegal in Council space and dangerous. The other thing that's clear is that humanity doesn't necessarily give a shit about the Council's rules, especially since they're so new to the community and are blessed with the "hey, that's stupid" with their outsider perspective. Plenty of wiggle room in there to have some human team of the Ai studying the Charon Relay to figure out how it works before everyone leaves. And then they have two years before departure to study the mini relays on Ilos and the Citadel itself. Maybe there isn't time to have the Nexus be a Relay before departure, but there's plenty of ill defined voids that could be filled in to have a reasonable way for them to have data and the ability to come up with schematics after they arrived.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR
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Post by Iakus on Jan 6, 2017 23:58:18 GMT
Technically, the only thing that's clear is that studying the Relay's and the network is illegal in Council space and dangerous. The other thing that's clear is that humanity doesn't necessarily give a shit about the Council's rules, especially since they're so new to the community and are blessed with the "hey, that's stupid" with their outsider perspective. Plenty of wiggle room in there to have some human team of the Ai studying the Charon Relay to figure out how it works before everyone leaves. And then they have two years before departure to study the mini relays on Ilos and the Citadel itself. Maybe there isn't time to have the Nexus be a Relay before departure, but there's plenty of ill defined voids that could be filled in to have a reasonable way for them to have data and the ability to come up with schematics after they arrived. Sure, humans would go right up and study them. But you see, Doctor Kenson had only just made the ASTOUNDING discovery that the relays predate the Protheans during the period which the AI was launched. There is no way the Nexus could be a half-built relay.
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Post by dropzofcrimzon on Jan 7, 2017 0:32:40 GMT
Well
There would also be Shiala, Safiria...all of the living Geth if any...or everyone if one picked the green space magic ending.
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Post by Sartoz on Jan 7, 2017 0:34:27 GMT
,.-~*´¨¯¨`*·~-.¸-(_MEA_)-,.-~*´¨¯¨`*·~-.¸
Think of it as no DLC additions..... plus I have yet to finish ME1. Finally, my tech background in IBM Systems Programming forced me to remember the important things and the minor stuff was always a tech manual fingertip away. So, when I play any game, I remember the important characters (to me). Unfortunately, I draw a blank with the above names. However, if I do come across an obnoxious news woman and a Ryder happens to punch her in the nose... why I believe it will bring back a very fond memory ( for some reason, I must have an emotional attachment to that scene). All the above are not DLC characters, but minor characters who appear in the vanilla version of ME1. Expat is the merchant on the Citadel who you can query for additional information on Feros and Noveria. The other three are characters you meet during either the Feros or Noveria main missions. Also, it is possible for Bioware to write little reminders about who these characters were into the game... MUCH more easily than trying to write a canon ending to the MET without pissing off 3/4s of their fanbase. PS: I thought programmers were tuned to paying attention to detail so that they can spot when something isn't working right. I guess I was mistaken... no wonder there are so many undetected bugs sneaking through QC. ,.-~*´¨¯¨`*·~-.¸-(_MEA_)-,.-~*´¨¯¨`*·~-.¸
Lol,
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Post by dropzofcrimzon on Jan 7, 2017 0:35:18 GMT
More like 800ish. She was 108 in 2185. That would make her 808 in 700 years (600 + plus your 100). Liara's father was close to 1000 and seemed fine. Same with Samara. As themikefest has said though, it is possible for Liara to have died right at the end of ME3 and/or everyone to have died if the Refuse ending was chosen and the harvest continued. People accuse Bioware of wanting to avoid dealing with the endings... but I think what they really want to avoid is declaring a singular canon ending. That means that any communication to the Milky Way would have to be done in such a vague way to allow for the possibility of any of the endings to have taken place (rendering it likely "unsatisfying" for the bulk of players who are still insisting on being in the Milky Way to force Bioware to "deal with" the endings) or to "completely and finally end the ME:A saga with a return to the Milky Way" in such a manner that either, again, the state of the Milky Way and the old characters remains unknown or the player simply selects / reselects an option to declare what state the Milky Way would be in at that point. With future improvements to gaming technology, it may be feasible for Bioware to manage a continued game that starts with such variation in the state of the setting... but I think it's highly unlikely and probably not going to be worth their while, financially, to attempt it. Historically, part of the experience of taking the risk of migrating to a "New World" was learning to deal with the yearning to return to the "Old World" and, for many, accepting that such a return was never going to be possible. For me, the possibility of never being able to return to the Milky Way actually makes the potential characterizations in ME:A more "real." In addition, some of my ancestors that came to the "New World" were blatantly lied to about what they could expect to find here... so the idea that the AI might resort to lying to their participants is an intriguing story element for me. the refuse ending never triggered a completion achievement. I doubt it us even remotely a conventional ending. Quite like sexing Little miss Ardat Yakshi Morinth.
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Post by Deleted on Jan 7, 2017 0:46:59 GMT
You have to forgive my lack of knowledge, I haven't really delved much into the details till a few days ago. No biggie. But to redeem yourself, you need to master the revolver. I admit it would be nice if that were the case. But it's pretty clear from the ME trilogy that no one has a frakking clue how to build relays and can't even be bothered to do the research. Technically, the only thing that's clear is that studying the Relay's and the network is illegal in Council space and dangerous. The other thing that's clear is that humanity doesn't necessarily give a shit about the Council's rules, especially since they're so new to the community and are blessed with the "hey, that's stupid" with their outsider perspective. Plenty of wiggle room in there to have some human team of the Ai studying the Charon Relay to figure out how it works before everyone leaves. And then they have two years before departure to study the mini relays on Ilos and the Citadel itself. Maybe there isn't time to have the Nexus be a Relay before departure, but there's plenty of ill defined voids that could be filled in to have a reasonable way for them to have data and the ability to come up with schematics after they arrived. Ha! To be honest, you're a talking about a company that, to expand their universe, went against their own lore, invented FTL for long periods of time (600 years) without discharge, to travel to another galaxy 2.5 million light years away! And the news did not care to mention it, not even once. They were busy talking about the human colony abductions. Humanity funded a project like this in less than 30 years after they discovered their first mass relay and learned FTL, because it was more fun to discover Andromeda than to explore the 95% unknown parts of their own galaxy. So, yeah, if Bioware decides that they need to reconnect with the Milky Way, they can put humanity and the other MW races creating a giant mass relay that links back to our galaxy. They don't need to care about lore. Because humanity rocks! If we want to create our own catalyst and our reapers in Andromeda, we will do it too!! But I don't see this happening so soon, after all, in many of our playthroughs, everything was wiped in this galaxy, and the cycle continued. But, I'm not bothered. Let's just go with flow! P.S. It's good when we do not hold prejudices against other species. Only our governments do. We created this with the help of the three alien races who always looked down on us. 60.000 of their civilians went in a one way trip mission funded by us, arrogant humans (what was it? Most species view humanity as a bully?) who just arrived (in less than 40 years) in the 3000 years old galactic community. They never had the opportunity to travel to Andromeda before, so it is an adventure with the new kids on the block.
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Post by Deleted on Jan 7, 2017 0:55:36 GMT
As themikefest has said though, it is possible for Liara to have died right at the end of ME3 and/or everyone to have died if the Refuse ending was chosen and the harvest continued. People accuse Bioware of wanting to avoid dealing with the endings... but I think what they really want to avoid is declaring a singular canon ending. That means that any communication to the Milky Way would have to be done in such a vague way to allow for the possibility of any of the endings to have taken place (rendering it likely "unsatisfying" for the bulk of players who are still insisting on being in the Milky Way to force Bioware to "deal with" the endings) or to "completely and finally end the ME:A saga with a return to the Milky Way" in such a manner that either, again, the state of the Milky Way and the old characters remains unknown or the player simply selects / reselects an option to declare what state the Milky Way would be in at that point. With future improvements to gaming technology, it may be feasible for Bioware to manage a continued game that starts with such variation in the state of the setting... but I think it's highly unlikely and probably not going to be worth their while, financially, to attempt it. Historically, part of the experience of taking the risk of migrating to a "New World" was learning to deal with the yearning to return to the "Old World" and, for many, accepting that such a return was never going to be possible. For me, the possibility of never being able to return to the Milky Way actually makes the potential characterizations in ME:A more "real." In addition, some of my ancestors that came to the "New World" were blatantly lied to about what they could expect to find here... so the idea that the AI might resort to lying to their participants is an intriguing story element for me. the refuse ending never triggered a completion achievement. I doubt it us even remotely a conventional ending. Quite like sexing Little miss Ardat Yakshi Morinth. Regardless, some people did select it. If Bioware is going to create a canon ending, there is nothing stopping them from making that ending refuse or even any other ending not offered at all to the public. People are not only trying to force Bioware into making one ending canon... they won't be happy unless Bioware makes they're personally preferred ending canon. Whatever Bioware does, whatever canon they might make up now or select, they WILL piss off a huge portion of their fanbase.
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Post by Iakus on Jan 7, 2017 1:04:55 GMT
the refuse ending never triggered a completion achievement. I doubt it us even remotely a conventional ending. Quite like sexing Little miss Ardat Yakshi Morinth. Regardless, some people did select it. If Bioware is going to create a canon ending, there is nothing stopping them from making that ending refuse or even any other ending not offered at all to the public. People are not only trying to force Bioware into making one ending canon... they won't be happy unless Bioware makes they're personally preferred ending canon. Whatever Bioware does, whatever canon they might make up now or select, they WILL piss off a huge portion of their fanbase. This is true. But nevertheless does not make it any less accurate that Bioware is running away from their endings. They were problematic beyond simply being unpopular.
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Post by dropzofcrimzon on Jan 7, 2017 1:07:36 GMT
the refuse ending never triggered a completion achievement. I doubt it us even remotely a conventional ending. Quite like sexing Little miss Ardat Yakshi Morinth. Regardless, some people did select it. If Bioware is going to create a canon ending, there is nothing stopping them from making that ending refuse or even any other ending not offered at all to the public. People are not only trying to force Bioware into making one ending canon... they won't be happy unless Bioware makes they're personally preferred ending canon. Whatever Bioware does, whatever canon they might make up now or select, they WILL piss off a huge portion of their fanbase. then follows logic that Bioware would canonize the destroy ending since 70+ percent of players, according to Bioware's own metadata chose that one. They created this mess and now I would be HAPPY to see them struggle to deal with it.
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