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Post by fraggle on Jun 25, 2017 19:12:56 GMT
"Good morning, hon--" "Alright, I'll see you soon then. I love you. Bye." "Sorry, I didn't want to interrupt you!" "Ma, it's okay. Come on in. Say, how long did you have leave? You're still here next week, right?" "Yes, I have nine more days left. Was that... Tali?" "Yeah, mom. She's coming to see me. She should get here within the next 5 days." "That's great news! So I'll finally meet her!" "That you will. Try not to embarrass me please?" "Pft, when did I ever!? But I'm so excited now! Ahem... here, I brought your chocolate bars." "Thanks a lot. You want one too?" "Sure, why not. Your physio session went fine?" "Making progress slowly. It will still take time before I'm fully healed." "Of course. Well, the thing that matters is that you will be fine again soon. So, you wanted to tell me all about what happened after you had turned yourself in..." "Right. Well, as you can imagine I did absolutely nothing within these six months. I wanted to get out desperately, do something. But I couldn't. It felt like the longest time in my life." "I understand. What happened to everyone else during that time?" "I hadn't heard from anyone, so I didn't know anything. I only had James there, a soldier who later on joined my team. Initially, he was tasked to guard the brig." "Ah yes, I read of him. They released the names of the people involved in defeating the Reapers. Some names I knew, others I never had heard of." "I'll tell you all about them. For now just know that everyone else I ever knew went back to their own lives and duties. So the day came when the Reapers invaded Earth. I had just been picked up by Anderson to see the Defense Committee, but that meeting didn't last long. We saw the first transmissions of the Reaper invasion. Then immediately after they hit Vancouver. It was hell, chaos, the day I dreaded for so long finally here. Anderson and I managed to get to the Normandy while Reapers forces attacked everything around us. Then Anderson decided to actually stay. Asked me to get help from the Council. He reinstated me and we left him behind. Kaidan, whom I had met earlier in the building, was already back at the Normandy. So was James, and Joker. EDI was still installed in the Normandy too. On our way to the Citadel we were contacted by Hackett and he sent us to Mars to meet up with Liara." "Right. She was investigating the Crucible plans in the Archives." "Yes. At least Hackett and she looked for some ways to defeat the Reapers. Unbelievable Liara actually found plans for such a weapon buried in the data. But Cerberus had beaten us to the Archives and we fought through their troops. They were after the data too, and they managed to get it. The Illusive Man never stopped being a prick and got in my way repeatedly from then on. He wanted to control the Reapers and tried to convince me his way was the best way. Right..." "Control? How would that even be possible?" "Mom, it would've actually been possible with the Crucible. Hard to believe it would've worked. But it was definitely not an option I'd have taken." "Glad you didn't. Just thinking about these machines not dead makes me shiver." "Me, too. So anyway, the culprit responsible for stealing the data was a Cerberus synthetic that had posed as Dr. Eva Coré. It had infiltrated the facility and was also responsible for killing all personnel. We chased that thing down, but almost lost it when it boarded a shuttle. James rammed their shuttle with one of ours. But this synthetic was still not destroyed and managed to hurt Kaidan badly before I finally took it down for good. Reapers were inbound at that point, so we grabbed Kaidan, grabbed the synthetic including the data and put Kaidan down in the med bay. We didn't have a doctor on board yet after our flight from Earth, and Kaidan was unconscious. So we headed to the Citadel to get help for him and also to meet with the Council to get help for Earth." "What a crazy start into this chaos, huh." "...Mom?" "Yes?" "What was it like for you? The Reaper invasion I mean? I hadn't heard from you for so long, and I never managed to contact you for the majority of the war." "Like for you, it was hell. Arcturus Station destroyed, the entire Second Fleet sacrificed so the Third and Fifth could escape. The First Fleet had lost more than half its ships at the Charon Relay, the Fourth Fleet was destroyed... So many ships lost, and the rest of us on the run from those machines. We lost communication with most of them at some point. We were scattered. I was so relieved when Hackett managed to contact me after what felt like forever. To hear you were still alive, too... And that Hackett had work for me at the Crucible. I was glad I could keep busy. Thinking about what you were up against out there had me worried constantly, but the work kept me distracted." "I was so worried about you too, mom. I thought a lot about what... what it would've been like if we never saw each other again. The way I had left things between us... I wanted to make it right." "Oh honey... don't ever think about it again. We're alright now, that's all that counts. And we're a real family again." "I know. You're right, let's not dwell on it. So... let's continue then." Pics: I've forgotten how devastating a biotic trio is, even though I died once at the beginning I won't enjoy it for long though since I plan to get Kaidan and Tali asap to run with these two for the rest of ME3 I decided to actually keep Tech Armor. It's not the same as in ME2, but I guess it can be fun-ish, too?
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Post by dmc1001 on Jun 25, 2017 19:39:51 GMT
From the Journal of Ioan Shepard:
- Rannoch: Heading into the Reaper base. We'd rigged a targeting gun to paint the base and bring the full force of the weapons systems of the Normandy to bear. We wanted it gone. We fought our way to the top, aimed, and the Normandy swooped by to destroy the signal device that was controlling the geth. Problem was, it wasn't simply a device, because a Reaper crawled out of the wreckage! - Legion secured us transportation and we took off. I got on the guns as the Reaper pursued. It made no impact. Then I realized the targeting gun was the solution. I could sync the weapons from not just the Normandy but also the Migrant Fleet to it. I'd seen Sovereign destroyed, as well as the one on Tuchanka. They weren't indestructible and maybe all this firepower could take it out. Unfortunately, it meant a steadier hand that I could provide while on the move. We had to stop so I could get out and aim. I realized the weak point was the Reaper's firing chamber, which meant we could only fire at it while it was firing at me. I think this tops my list of most insane things I've ever done. I was really earning that "loco" label James gave me. It took a few shots, but the thing went down. - It was dying, but I managed to talk to the Reaper. It was saying something about how it was the only hope for organics. Killing us to save us. Made no sense. It might have been looking at some bigger picture but that didn't excuse the horror and genocide inflicted on a scale I can't even imagine. Want to stop the synthetics from killing us? How about killing the synthetics who attack us? Go after the aggressors not the victims. In any case, the thing died. - Unfortunately, that didn't make things easier. Legion wanted to upload the Reaper code to all geth, which would make them incredibly smart. The problem is that the quarians were attacking them and would be wiped out. Both races deserve better than annihilation. And Legion reminded Tali of the question that had kicked off the Morning War. I told Legion to upload the code. Then I convinced Gerrel to stand down or watch his fleet be destroyed when the geth were upgraded, and that the geth didn't want to fight, hadn't even fired the first shots in the war. It turned out Legion couldn't upload the code. Instead, he had to disseminate his very being to all geth, which would upgrade them and give them a piece of himself. But not before Tali answered the question, telling him he did have a soul. He already knew that but thanked her for the acknowledgement. - Shala'Raan had crashed onto Rannoch and approached us, as did a geth prime. It said the quarians were welcome to join them on Rannoch and to choose an area they'd like. At least it confirmed what I'd been saying, that the geth wanted peace. And I got the full support of the geth and quarians to bring the fight to Earth. Tali also officially rejoined my crew. - Normandy: The asari councilor contacted me to tell me she had something that could help but that it was too sensitive to speak about over QEC. I'd have to meet her on the Citadel. EMS: 5702. - Tali told me some interesting things were happening on Rannoch. Geth were building housing and power systems and were uploading into the quarian suits to jumpstart their immune systems. In a few years, they could survive without the suits. - The interview with Allers was interesting. She talked of my taking synthetics to battle against beings with "untold hacking abilities". Honestly, it was no different indoctrination. Organics are equally susceptible to being controlled. I'd rather play the odds here. In the end, I was ending wars and longstanding animosity between the races that had been going on for centuries, or even millennia in some cases. That was real hope because only a united galaxy was going to stand a chance against the Reapers. - Citadel: Met with the asari councilor. She told me she might have some information on the Catalyst but it would require me going to a temple on Thessia. Can't help wondering if we'd have completed the Crucible already if the asari weren't so concerned with keeping secrets.
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Post by Curious Crow on Jun 25, 2017 23:12:53 GMT
Gave Mass Effect a poke with Kathrine. She put her fingers in many pies on the Citadel, hunted AI's on the moon, the Citadel and some other planets. Stopped Terra Nova from going super Nova (or something) and saved miss Bowman. Didn't realize the scientist hung around if they survived. Figured they'd get a day off to recover, but nope, back to work slackers, this rock aint gonna mine itself. Still not sure how many side quests Kathrine is going to end up doing, but had a decent amount of fun with those she did.
Realized some minor things. You can have an all female ground team in ME1, but you can't have an all male team. And the females all specialize in one trait, while the men are all split between two. There are six rocket drones in the blast cap torch tower. And the Mako moves oh so very slowly, the gun on it's back must be quite heavy. Oh and there is a mom and pops scavenger team on one of the Geth incursion planets. But they are dead, so that's quite sad.
Edit: While Karan took to the clouds, Kathrine delved into the deeps. What.the.heck.game. You mad? Anyways, Kathrine was leaving a bunker after some Hostile Take over action when the game decided to get stuck on loading. After a long while it changed it's mind and kicked her back into the bunker map, this time inside the roof. Kathrine ran around a little in the dark, trying to drop into the lit halls below. Eventually she fell. And kept falling. And falling and falling. And then the game crashed. So. The moral of the story is, save frequently.
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Post by dmc1001 on Jun 25, 2017 23:48:56 GMT
Realized some minor things. You can have an all female ground team in ME1, but you can't have an all male team. And the females all specialize in one trait, while the men are all split between two. Do you mean that in order to have perfect balance you can't have an all male team? Because I promise you I've done many playthroughs where I've had all male teams.
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Post by melbella on Jun 26, 2017 0:08:27 GMT
Realized some minor things. You can have an all female ground team in ME1, but you can't have an all male team. And the females all specialize in one trait, while the men are all split between two. Do you mean that in order to have perfect balance you can't have an all male team? Because I promise you I've done many playthroughs where I've had all male teams. You could anyway, as long as Shepard played a split class as well:
Wrex - Vanguard Garrus - Infiltrator Kaidan - Sentinel
If male Shep is one of these, then leave the one with the same class behind and take the other two.
I find I have a hard time leaving either Garrus or Wrex behind, regardless of my class.
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Post by Curious Crow on Jun 26, 2017 0:10:51 GMT
Do you mean that in order to have perfect balance you can't have an all male team? Because I promise you I've done many playthroughs where I've had all male teams. No I mean, you can dispose of all the male members in the team and play it so the ground team only consist of females (Ashley, Tali and Liara) but you can't do it in reverse, since Liara and Tali are mandatory. I suppose Squad would have been clearer. And the traits is more in general than in regards to balance. All the females just have one (Ashley -Combat, Liara -Biotic, Tali -Tech), while all the males are split between two (Kaidan -Biotic/Tech, Wrex -Biotic/Combat and Garrus -Tech/Combat). So the females come off as more focused while the guys are more versatile. Of course there isn't any meaning behind it, just found it interesting. And of course in combat, all characters do fine.
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Post by dmc1001 on Jun 26, 2017 0:18:48 GMT
I find I have a hard time leaving either Garrus or Wrex behind, regardless of my class.
Understood. Kaidan is in every ME1 mission with me and in every possible mission in ME3 (except, sometimes, Thessia).
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Post by olnorton on Jun 26, 2017 2:14:15 GMT
And the Mako moves oh so very slowly, the gun on it's back must be quite heavy. You can edit your BIOInput.ini to speed it up. Bindings=(Name="MiddleMouseButton",InputMode=BIO_INPUT_MODE_NONE,Command="SloMo 4 | OnRelease SloMo 1",Control=False,Shift=False,Alt=False) Change Command="SloMo 4 6 8 or 10, however fast you want.
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Post by Curious Crow on Jun 26, 2017 2:51:37 GMT
You can edit your BIOInput.ini to speed it up. Bindings=(Name="MiddleMouseButton",InputMode=BIO_INPUT_MODE_NONE,Command="SloMo 4 | OnRelease SloMo 1",Control=False,Shift=False,Alt=False) Change Command="SloMo 4 6 8 or 10, however fast you want. This is amazing. It's like someone filled the gas tank with sugar! Thanks
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Post by dmc1001 on Jun 26, 2017 14:46:48 GMT
Do you mean that in order to have perfect balance you can't have an all male team? Because I promise you I've done many playthroughs where I've had all male teams. No I mean, you can dispose of all the male members in the team and play it so the ground team only consist of females (Ashley, Tali and Liara) but you can't do it in reverse, since Liara and Tali are mandatory. I suppose Squad would have been clearer. Can you? I know you don't have to recruit Garrus or Wrex but if you don't recruit one you automatically get the other. If Garrus isn't recruited, Wrex can't be killed on Virmire. I'm pretty sure the squad will always include Garrus or Wrex, even if Kaidan is killed.
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Post by dmc1001 on Jun 26, 2017 14:49:57 GMT
And the Mako moves oh so very slowly, the gun on it's back must be quite heavy. You can edit your BIOInput.ini to speed it up. Bindings=(Name="MiddleMouseButton",InputMode=BIO_INPUT_MODE_NONE,Command="SloMo 4 | OnRelease SloMo 1",Control=False,Shift=False,Alt=False) Change Command="SloMo 4 6 8 or 10, however fast you want. Just to confirm: this isn't altering existing code, but instead adding all new code as listed above?
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Post by Curious Crow on Jun 26, 2017 14:53:47 GMT
Can you? I know you don't have to recruit Garrus or Wrex but if you don't recruit one you automatically get the other. If Garrus isn't recruited, Wrex can't be killed on Virmire. I'm pretty sure the squad will always include Garrus or Wrex, even if Kaidan is killed. Yeah you can . Recruit Wrex, tell Garrus to scuttle off, recruit Liara so she can steal Wrex's plot armor and then shoot him. Wrex is only immune if you found his family armor or if the party size is under 5. (Edited, wrote 4 first. ). Basically the game is just making sure you always have two available squad mates at any given time. And I just added the ini code line at the top where the similar lines were. Nothing caught on fire (except the Mako's trail because it went so fast ) so I think it's okay.
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Post by themikefest on Jun 26, 2017 16:11:05 GMT
Can you? I know you don't have to recruit Garrus or Wrex but if you don't recruit one you automatically get the other. If Garrus isn't recruited, Wrex can't be killed on Virmire. I'm pretty sure the squad will always include Garrus or Wrex, even if Kaidan is killed. That's easy. Recruit Wrex, but not Garrus Rescue the asari before Virmire. Kill the krogan on Virmire. Have Kaidan stay with the bomb Ashley, T'soni and Tali are left. I've done that a few times
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Post by dmc1001 on Jun 26, 2017 16:51:44 GMT
Oh, I see. For some reason I thought I'd read that Wrex was unkillable if Garrus wasn't recruited. Guess that wasn't true or I misunderstood something.
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Post by Wildfire on Jun 26, 2017 17:44:11 GMT
Started my second PT of Mass Effect trilogy, although I had completed individual PTs of ME1 and ME2 before my first PT of the trilogy. I've already gotten past the miserable first instalment, but it's pretty amazing how much the game has improved coming into ME2. It's like they've injected the game with a soul, which ME1 seemed to lack. Even the combat seems to work better and there's no crazy clutter of items, thank god. To be honest, my original disposition towards ME wasn't all that rosy, but I'm starting to like the games more. FemShepard is pretty deadpan and a bit too businesslike, but she is a lot of fun when she throws in a rare joke or a funny tone. And playing as a Renegade is so much different to playing as a Paragon, especially when the game pushes you to go for the extremes. So either you are a nice person who saves everyone or you're a humanity-first chauvinist douche who doesn't give a shit about anything Currently I'm the latter and it's super fun, albeit a bit cringe-worthy at times. For now, I've only recruited Garrus and Mordin, but I've come to love them both. This time, I'm also giving other crew members a chance to open up and prove that they are as interesting as people always advertise them to be. Last time I didn't really bother to talk to everyone, but this time I'll try to do that. My only regret during this PT is that I didn't romance Kaidan in ME1. I went for Liara instead, but her romance in ME1 is just super awkward and she's just so dull in general, and I've got no plans to continue her romance in ME2 and ME3. Not that Kaidan is any better - his voice alone makes me go mad. After Carth I'd hoped that no-one would ever hear his voice again, but I guess that was too much to hope. His voice alone made me want to get him killed on Virmire during my first PT But Ashley actually ended up being even more annoying in the end, so I try to be optimistic even with this reincarnation of shittiest-BW-companion-ever Carth Onasi Currently planning to romance Thane and do some things differently than last time. Also contemplating about buying the DLC. I guess I'm going to get at least Lair of the Shadowbroker and Citadel, even though it feels weird to pay more for them than for the three main games. But I guess that can't be helped. Anyhow, MET is proving to be pretty sweet. I like Mass Effect, because it makes me emotional, but not too emotional. I can play it and be like "wow" and go on with my life as usual afterwards. I like Shepard, but I'm won't lose any sleep over her. DA2 will always be my BW favourite, but sometimes it's annoying just how much it makes me want to cry. Mass Effect doesn't do that, so that's good. Although I've heard elsewhere on the forum that Citadel can be a bit of a tear-jerker, waiting for that eagerly because didn't buy it the last time I played MET.
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Post by fraggle on Jun 26, 2017 22:07:43 GMT
"So as I said, we were trying to gain help from the Council by presenting the weapon plans Liara had dug out on Mars. Unfortunately, they told us they couldn't help, that they needed to secure their own borders. Not that I couldn't understand, but the only chance we'd have against the Reapers was by joining forces. Still, our chance to realise this came faster than I had thought. I met up with Udina in his office, that's when the turian councilor came by and made a proposal. Reapers were already hitting Palaven, and if we'd get out their primarch safely, we could bypass the Council in a war summit meeting between the turian primarch, the salarians and asari. Appeal directly to them and get help this way. So we headed to Menae, Palaven's moon, to do exactly that. When we arrived, it looked just as bad as Earth. Reapers everywhere, sending in their ground troops. It looked grim. We also were told that the primarch had died earlier, so we had to track down the successor, Victus. That's when Garrus joined James, Liara and me. It was crazy to meet him there." "What a coincidence! I'm glad you met him early on." "Yeah, me too. It was good to have him back. Before we could head out to find the new primarch, Joker called in and told us the Normandy acted up and Liara went back to check it out." "What was happening?" "I'll tell you in a sec. So after some more fighting we reached Primarch Victus. I asked him to come aboard the Normandy so we could meet up with the others for the summit. Luckily he agreed pretty fast, despite the overwhelming fact he was the new primarch and had to leave his people behind. When we came back to the Normandy, we found out what had caused the ruckus there. It was EDI, who had taken over that synthetic Cerberus had sent to Mars." "No way. EDI could do this as easy as that?!" "Well, it wasn't exactly easy and it caused half the Normandy's systems having to be restarted, but yeah... she could do that. A dangerous thing, but it was too late anyway. So now we had an EDI that walked around and behaved like a real crew member. Speaking of which... there were some new people onboard, as well as some old faces. I had met Dr. Chakwas on the Citadel and asked her to come back to the Normandy, so she was there. Then there was Engineer Adams, who had been with us back on the SR-1. You know of Liara, Garrus and James already, and of course Joker. The new ones... a comm specialist, Samantha Traynor, and shuttle pilot Steve Cortez. Both of them really nice people. And both of them did a hell of a job during this war. Especially Traynor impressed me early on." "Oh, how so?" "When we came back from Menae, she told me about Grissom Academy. They had sent out a distress call, and a turian signal that had responded led to believe that the academy was already being evacuated. Traynor found out this turian signal was fake, with the help of EDI." "Wait. Just like what you told me about the collector ship. A fake turian signal!" "That's right, ma. Cerberus was involved. And that meant we had to go there immediately and postpone the summit a little if we wanted to save these people." "My god. This Traynor woman really did a good job. Well, I already know you went there, but let's hear all the details." "Yes, ma'am." Pics! Got through without dying, yaaaay. I'm torn on what to do with Stasis. Bubble or no bubble. No bubble would mean more damage on enemies while in Stasis, and I'd do more damage shortly before Stasis wears off, which I imagine to be similar to ME2. I might try out both tomorrow and decide then Decisions, decisions.
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Post by AnDromedary on Jun 26, 2017 22:31:29 GMT
After a bit of a pause to play Fallout 4, I went back to my ME trilogy playthrough. Did the Rannoch side missions and made peace between the geth and the quarians yesterday night. I was surprised that I never really noticed before how short the final Rannoch mission is. It's two corridors of geth, then you fight the three Primes and then only the laser stuff is left. Ha, I was like "woot?!?" It's dragged out a bit by all the cutscenes but in terms of gameplay it must be one of the shortest missions in the game. One of my favorite lines during the Rannoch arc is still Joker's comment after the Geth Consensus mission by the way: "Are you sure you are out? All that you see now could still be a simulation." It's great because Shep never answers him, like what Joker just said really made Shep doubt everything and s/he just keeps mulling over it. Forget reapers, rachni or thresher maw nests, just leave it to Joker to really get under Shepard's skin. Anyway, playing with the EGM mod is a lot of fun. Lot's of cool little tidbits in there if you don't mind reading a lot and spending about an hour in the GM between every mission (which I don't). And the additions to the Normandy are incredible. That must have been a HUGE amount of work to get done. So a huge Kudos to the modders, awesome work there. Now it's time to get the Leviathans into the fight. Still not sure if I should do Citadel before Thessia or just before the final assault on Cronos Station. Alright everyone, fly safely out there.
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melbella
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Trouble-shooting Space Diva
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
Origin: melbella
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Post by melbella on Jun 27, 2017 0:09:52 GMT
AnDromedary I always wanted Shep to answer Joker by saying something like, "If I was still hallucinating, you definitely wouldn't be here."
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Post by RedCaesar97 on Jun 27, 2017 0:49:15 GMT
I'm torn on what to do with Stasis. Bubble or no bubble. No bubble would mean more damage on enemies while in Stasis, and I'd do more damage shortly before Stasis wears off, which I imagine to be similar to ME2. I might try out both tomorrow and decide I recommend Bubble. You need Bubble if you want Stasis to work on Cerberus Guardians. Without bubble, Stasis hits their shield and does not work. With bubble, Stasis will catch Cerberus Guardians.
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Post by olnorton on Jun 27, 2017 2:09:59 GMT
You can edit your BIOInput.ini to speed it up. Bindings=(Name="MiddleMouseButton",InputMode=BIO_INPUT_MODE_NONE,Command="SloMo 4 | OnRelease SloMo 1",Control=False,Shift=False,Alt=False) Change Command="SloMo 4 6 8 or 10, however fast you want. Just to confirm: this isn't altering existing code, but instead adding all new code as listed above? Yes, just add a new line under [BIOC_Base.BioPlayerInput] I find 4 fast enough for the Mako, but if your using it to speed through cut scenes, then 8 is probably better.
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stephenw32768
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Games: Mass Effect Trilogy
PSN: stephenw32768
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Post by stephenw32768 on Jun 27, 2017 19:51:52 GMT
I'm torn on what to do with Stasis. Bubble or no bubble. No bubble would mean more damage on enemies while in Stasis, and I'd do more damage shortly before Stasis wears off, which I imagine to be similar to ME2. I might try out both tomorrow and decide then Decisions, decisions. I go 4b (strength), 5a (bonus power), 6a (bubble). I could just as well go 5b (recharge speed) given that I rarely take advantage of the opportunity for a follow-up detonation. I'd say that bubble is a must (insofar as anything in a video game is a "must"), but ranks 4 and 5 are largely down to personal preference. I took my own Stasis sentinel out for a spin in the Arena this evening. I'll post the videos once they're uploaded, which will take a while because my Internet connection is pretty much tin cans and string. EDIT: videos uploaded. These actually say very little about the Stasis sentinel, and rather more about how ridiculously OP the Arc Pistol is. The playstyle I demonstrate in the videos is unlikely to look much like fraggle 's, and is heavily influenced by the human sentinel and asari adept in multiplayer. (It is not especially representative of my playstyle during my original sentinel playthrough, which if anything was more akin to that of a turian sentinel in multiplayer). Watch as I get confused by cover at the beginning of round 1, and require three attempts to revive Garrus.
Watch as I rush in like a hero to save Garrus, right into a turret's line of fire.
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DerekG
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda
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Post by DerekG on Jun 27, 2017 23:18:04 GMT
Karen Shepard, Soldier, ME2 cont'd:
Krogan DMZ: Tuchanka – Rescue Maelon
The Normandy arrived in the Krogan DMZ, and Shepard took a shuttle down to the headquarters of Clan Urdnot on Tuchanka, accompanied by Tali and Mordin. The plan was to see the Urdnot ruler to get assistance with two issues involving the Normandy's crew – information on the disease Grunt was suffering from, and finding Mordin's former STG colleague Maelon. Since Grunt's condition seemed “stable” – assuming that word could ever be applied to a krogan – Shepard deciding rescuing Maelon from the Blood Pack was the priority.
Once they reached the surface, the party ran into Charr and Ereba, the couple from Illium who had evidently gotten back together. Ereba seemed unsure that life on Tuchanka was right for her, however.
The Clan Leader turned out to be none other than Shepard's old friend Urdnot Wrex. They took a bit of time to catch up, and Wrex updated Shepard on what he'd been up to on Tuchanka, namely trying to unite the krogan clans and focus on breeding to strengthen the krogan and try to overcome the effects on the genophage. Obviously there was some resistance to what was a pretty radical approach for the krogan, but Shepard wished him the best.
For help tracking Maelon, Wrex directed Shepard to speak with his scout leader, who in turn pointed Shepard towards the Clan Weyrloc, who were tied to the Blood Pack and were the ones that had kidnapped Mordin's colleague. The scout leader gave them the location of Clan Weyrloc's HQ, and the use of a vehicle to get them there. The scout leader also requested Shepard look for one of his scouts that had gone missing while investigating Weyrloc.
Shepard and her team reached Weyrloc headquarters, battling some Blood Pack forces and klixen along the way. They found a crashed vehicle – a Tomkah – with an intact combustion manifold, so Shepard grabbed it to take back to an Urdnot engineer who had mention needing a replacement.
They entered the facility, and Mordin discovered a dead human that had been part of experiments performed by Clan Weyrloc. They appeared to be studying ways to try and reverse the genophage. They moved on, and eventually encountered a group of krogan who confirmed Weyrloc's plans to use Maelon to cure the disease. As the Weyrloc Clanspeaker ranted about the imminent return of the krogan hordes – led by Clan Weyrloc - Mordin kept trying to signal Shepard to shoot an exposed gas pipe below his platform to blow him up, but Shepard was enjoying listening to his delusional plans for galactic domination. Besides, she preferred to fight fair and square.
The Clanspeaker finished ranting and attacked, so Shepard and her team could finally kill him along with the Blood Pack forces accompanying him. They made their way further into the facility and came across a lab where experiments had been performed. They body of a krogan female, who had volunteered in hopes of helping find a cure for the genophage, seemed to affect Mordin deeply. He and Shepard debated the ethics of the genophage, and although Mordin defended his work as necessary, he seemed to share Shepard's concern about the price that was paid (and continues to be paid).
Eventually they found the Urdnot scout who had gone missing. He was alive, but quite ill from experiments that had been performed. He didn't want to leave, as he was convinced Weyrloc was going to cure the genophage and save the krogan. Shepard informed the scout that the experiments would only benefit Clan Weyrloc, and that he needed to get back to the Urdnot camp. Tali took slight offence to Shepard's characterization of the sickly krogan as like “a quarian with a tummy ache”, but it did the trick and motivated him to get moving.
The party defeated the remaining Blood Pack forces, including battlemaster and clan leader Weyrloc Guld himself, and could finally free Maelon. They discovered, however, that Maelon wasn't being held captive at all, and was willingly helping the clan Weyrloc. He believed curing the krogan would atone for his actions as part of Mordin's genophage update project. Mordin was angry about Maelon's unethical experiments, but Shepard was able to talk him down and convince him to let Maelon go. The project was over, clan Weyrloc was no more and no one would work with Maelon once word got out.
Shepard and Mordin talked about the data Maelon gathered, and decided to keep a copy of it despite the fact that it was “tainted” by the brutal nature of Maelon's experiments. Perhaps it could be used to do some good someday.
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Post by RedCaesar97 on Jun 28, 2017 0:27:35 GMT
I'm torn on what to do with Stasis. Bubble or no bubble. No bubble would mean more damage on enemies while in Stasis, and I'd do more damage shortly before Stasis wears off, which I imagine to be similar to ME2. I might try out both tomorrow and decide then Decisions, decisions. I go 4b (strength), 5a (bonus power), 6a (bubble). I could just as well go 5b (recharge speed) given that I rarely take advantage of the opportunity for a follow-up detonation. I'd say that bubble is a must (insofar as anything in a video game is a "must"), but ranks 4 and 5 are largely down to personal preference. If you take 5a Bonus Power (30% chance to cause no cooldown) in Stasis, then I would recommend taking 5b No Cooldown (or whatever it is called) in Power Mastery for another 15% chance to cause no cooldown. I had a thread about this on the old BSN, but those two values are not additive; 30% + 15% = 45%, but it did not appear in my testing that you actually get a 45% chance to cause no cooldown. Capn233 speculated that it is two separate calculations. So when you use Stasis, you get a 30% chance to cause no cooldown, and then a 15% chance to cause no cooldown, or vice-versa (15%, then 30%). So it works out to be less than 45% to cause no cooldown, and closer to 40%. I forget how exactly the math works.
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Games: Mass Effect Trilogy, Mass Effect Andromeda
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Post by brfritos on Jun 28, 2017 1:31:33 GMT
I've started a playthrough without a savegame import using Genesis 2 to generate some decisions. I played a playhtrough like this - I think - two times back in the day when ME3 was released, the choices were very basic. But I never did a playthrough with Genesis 2, which offer more options. Not questioning if they are good or if people are displeased with them, please keep this in mind. This mean that apart from events that offer player's decisions, the story told to me by the interactive comic book is the cannon for Mass Effect universe?
Some curious things. No Feros decisions, so what happens is pre-set. Based on my choices everybody wasn't loyal, only recruited the original dossiers minus Samara (7 people) and I delayed the crew rescue. No Kasumi or Zaeed also. This resulted in only Garrus, Miranda and Jacob surviving the SM, all of them are not loyal, the Normandy having all ship upgrades installed, all crew including Chakwas dead and the Collector base destroyed. The cherry in the pie? I'm only alive because of Jacob. Yes, for those asking, the intro specifically say when telling about the attack at Lazarus Station and Shepard fighting his/her way out: "In my condition [Shepard] I should've died. But an ex-alliance soldier named Jacob Taylor kept me alive". LOL Take that Jacob haters.
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Post by themikefest on Jun 28, 2017 1:40:20 GMT
The cherry in the pie? I'm only alive because of Jacob. Yes, for those asking, the intro specifically say when telling about the attack at Lazarus Station and Shepard fighting his/her way out: "In my condition [Shepard] I should've died. But an ex-alliance soldier named Jacob Taylor kept me alive". LOL Take that Jacob haters. That's cool. It carries over into ME3 where he's the only one to provide cover fire for Shepard in the game. excellent
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