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Post by deadlydwarf on Jun 30, 2017 14:16:53 GMT
deadlydwarf So, I'm curious if, when you get to ME3, will Ashley refer to femShep as "hero-man?" Ugh, I always hate that line. Hero-man? Must be a Canuck-ism! I love it when they reveal their secret Canadian identities in the game! Both Kaiden and Shepard talk about Vancouver in ME3! Jennifer Hale is, at least, Canadian, and I notice an accent every now and then. I used rondeeno's mod in a previous PT and, initially, it seemed to recognize a Fem-Shep/Ashley romance. Things quickly got weird, though, and after Ash is injured on Mars, my FemShep spoke with Mark Meer's voice while at the hospital looking in on an unconscious Ashley. (Very "Exorcist-like" lol!) Thereafter, no recognition of a FemShep/Ashley romance. rondeeno is working on a mod to allow for a FemShep/Ashley romance. It should be interesting to see how that works out!
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dmc1001
N7
Biotic Booty
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
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Post by dmc1001 on Jun 30, 2017 16:07:18 GMT
deadlydwarf So, I'm curious if, when you get to ME3, will Ashley refer to femShep as "hero-man?" Ugh, I always hate that line. Hero-man? Must be a Canuck-ism! I love it when they reveal their secret Canadian identities in the game! Both Kaiden and Shepard talk about Vancouver in ME3! Jennifer Hale is, at least, Canadian, and I notice an accent every now and then. I used rondeeno's mod in a previous PT and, initially, it seemed to recognize a Fem-Shep/Ashley romance. Things quickly got weird, though, and after Ash is injured on Mars, my FemShep spoke with Mark Meer's voice while at the hospital looking in on an unconscious Ashley. (Very "Exorcist-like" lol!) Thereafter, no recognition of a FemShep/Ashley romance. rondeeno is working on a mod to allow for a FemShep/Ashley romance. It should be interesting to see how that works out! I assume this is because there's no FemShep/Ash romance for ME3. This sort of thing doesn't happen for BroShep/Kaidan but the dialogue is unvoiced so that it doesn't end up sounding like FemShep.
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stephenw32768
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Post by stephenw32768 on Jun 30, 2017 17:35:36 GMT
For the first time ever, I came across some high level (Level VIII) N7 armor and used it on the Feros mission. Sadly, though, the stats on Onyx armor are as lame as those for Phoenix, and I ended up ditching it in favor of high level Mercenary armor. At one point, it seemed most of the team was suited up in Mercenary armor. Then I finally started to find Colossus armor. My final team for the Citadel battle - Ashley and Garrus - all had Colossus armor. (It really would be nice if some modder would up the stats on the iconicN7 armor so that your Shepard would actually use it beyond Eden Prime!) In my last ME1 playthrough, on Hardcore, I stuck with the Onyx armour throughout the game. Melody Shepard was in medium Onyx VII or VIII by the end. Onyx has that unhappy combination of great aesthetics but horrible stats, and I didn't find anything that looked better on Melody.
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dmc1001
N7
Biotic Booty
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
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Post by dmc1001 on Jun 30, 2017 18:10:14 GMT
From the Journal of Ioan Shepard:
- Normandy: Kaidan is very pissed about Horizon. Again. But with justification this time. I don't think I've ever seen him so angry. - Tali was seriously drunk over what happened to Miranda. Not sure why. She never liked Miranda and Miranda came out of it just fine. Daddy issues. - EDI modified her core programming so that it wasn't just about self-preservation. She saw humans taking a stand and dying for it while the Reapers were only concerned with their own preservation. She said she would risk non-functionality to defend Joker. That is an amazing shift. Sure, Legion sacrificed itself for the other geth, but EDI will do so for a human. How could the Leviathans and the Reapers get it all so wrong? - Citadel: We had a trail for TIM but Hackett grounded us. Not as a reprimand but because the Normandy needed some repairs or something. I was given Anderson's apartment on the Citadel to relax while the repairs were made. Anderson must have made some serious money to be able to afford this place. Had to be from his time on the Council. The place on Intai'sei was nice but this was spectacular. Two floors, full kitchen, large living room, bar area, dining area. three bedrooms, three bathrooms, a hot tub, an art gallery, a lounge and a great view of the area out of the bay windows. K was gonna love it. Also, a message from Joker saying to meet him at the famous sushi restaurant, Ryuusei. - Met with Joker. Immediately things were off when Joker said he'd never sent a message to me but had received one from me asking to come here. Which is when Staff Analyst Maya Brooks of Alliance Intelligence came to inform be that someone new was targeting me. That's when mercs showed up, targeting me. They nabbed Brooks and I sent Joker off to find the crew while I took them on. Got a nifty new pistol from one of the mercs that packed a hell of a punch. But then Brooks got shot protecting me. Which was followed by the fishtank floor beneath me getting destroyed. I plummeted hard to the section below. Really not sure why I'm not hurt worse. Cerberus upgrades. Damn, hope those things weren't indoctrinating me but I don't think TIM was indoctrinated with I was working with Cerberus. - I was headed toward Cision Motors where Brooks was going to try to meet me with a shuttle. Kaidan reached out to me and was en route. Same with Liara and, she said, the rest of the crew. When I got there, Kaidan was smoothly kicking the asses of some mercs. We got to the shuttle but it was full of mercs. They didn't last long after Wrex dropped down onto it and swiftly dispatched them. I also got a geth spitfire out of it. We fought off more mercs until Joker and Brooks arrived with a shuttle to extract us and bring us back to the apartment.
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stephenw32768
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Post by stephenw32768 on Jun 30, 2017 21:30:09 GMT
Melody Shepard, Colonist/Sole Survivor/Infiltrator, ME3 Insanity: The Normandy crew took a day off at the Citadel before heading to the Far Rim for their next mission. As the ship sped at FTL across the Serpent Nebula, James asked for a moment of his CO's time, revealing that he'd been invited to join the N7 programme but was concerned about the hard choices, having lost a squad to the Collectors when they were betrayed by a Cerberus mole. Privately, Melody was a little shaken that a member of her former employer's organization was working with the Collectors at the same time that she was trying to bring them down; but knowing what she now knew about Cerberus, it made a disappointing kind of sense. She advised James to make up his own mind about becoming an N7, despite knowing what he'd choose. Disembarking at the Citadel, Melody found Steve Cortez watching the ships go by, trying to take his mind off the war and his personal losses. She encouraged him not to give up. He indicated that he might leave a memorial to his late husband at the memorial wall in the refugee camp. Garrus talked Melody into a spot of target-shooting atop the Presidium, regulations be damned. Despite his best efforts, he failed to out-shoot the Lazarus-augmented infiltrator. Next was lunch with Kaidan at Apollo's Café. The Presidium still showed the scars of the Cerberus assault, but it was still a pleasant spot for a meal with a colleague. Kaidan said that he needed a "sanity check" after all the recent craziness. He said that he admired his CO and was glad to be part of the crew. Melody caught up with Liara a little further along the Presidium. They talked about Liara's memories of growing up, about Benezia in happier times, and resolved to stay in touch after the war. Passing the C-Sec station, Melody happened upon Captain Aaron Sommers, a former Alliance marine who had information about an Alliance traitor who had murdered his colleagues during the Cerberus coup. The traitor was in a C-Sec jail cell. Melody used her Spectre privileges to have him released into Sommers' custody to be dealt with summarily. She also met with Narl, one of Aria T'Loak's subordinates, and helped him overthrow the current Blood Pack leadership so that Aria could install a new leader more amenable to helping her; and, indirectly, the war effort. At the Spectre office, Melody made contact with Miranda via QEC Skype and tipped her off about Kai Leng's recent activities. In the Purgatory club, Melody met up with Jack, who brought good news about her students' effectiveness in support roles on Palaven, assisting the krogan troops there. To encourage Jack to take a break from work, Melody dragged her onto the dance floor. She also encountered Joker and EDI at the club. She encouraged Joker to concentrate on being a friend to EDI; and gave EDI some advice about finding a place to fit in among organic people. Returning to the Normandy, Melody finished her day by playing a couple of games of Chess with Samantha Traynor. The comms officer took her CO to school. N7 training can't prepare one for everything, it seems. Pics... "Man"? Really? Is it the hair? I've never had this line before; always taken the "you're a good friend" dialogue path in the past. Teasing Kaidan over lunch. That is quite the troll face.
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brfritos
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Post by brfritos on Jun 30, 2017 22:16:25 GMT
From the Journal of Ioan Shepard: - EDI modified her core programming so that it wasn't just about self-preservation. She saw humans taking a stand and dying for it while the Reapers were only concerned with their own preservation. She said she would risk non-functionality to defend Joker. That is an amazing shift. Sure, Legion sacrificed itself for the other geth, but EDI will do so for a human. How could the Leviathans and the Reapers get it all so wrong?
You know, I don't get mad at the Catalyst saying that his solution is the best one because organics and synthetics societies would always end destroying each other. After all, we want to prevent the extinction of the human race and by doing so, we sometimes cause the extinction of another race, right?
I get pissed because I can't tell him things like the quarian/geth peace or EDI grow up.
I think if Shepard was allowed to reply and counter act some of the Catalyst claims, people would accept the events a lot better.
On another things... Still can't find Dr. Michell at Huerta Memorial Hospital. This will be good, going to the front lines without a medic, hun?
And good dear, I didn't knew Padok could survive the events on Tuchanka! Outstanding.
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Post by deadlydwarf on Jul 1, 2017 1:50:22 GMT
From the Journal of Ioan Shepard: - EDI modified her core programming so that it wasn't just about self-preservation. She saw humans taking a stand and dying for it while the Reapers were only concerned with their own preservation. She said she would risk non-functionality to defend Joker. That is an amazing shift. Sure, Legion sacrificed itself for the other geth, but EDI will do so for a human. How could the Leviathans and the Reapers get it all so wrong?
You know, I don't get mad at the Catalyst saying that his solution is the best one because organics and synthetics societies would always end destroying each other. After all, we want to prevent the extinction of the human race and by doing so, we sometimes cause the extinction of another race, right?
1. I get pissed because I can't tell him things like the quarian/geth peace or EDI grow up.
I think if Shepard was allowed to reply and counter act some of the Catalyst claims, people would accept the events a lot better.
On another things... 2. Still can't find Dr. Michell at Huerta Memorial Hospital. This will be good, going to the front lines without a medic, hun?
And good dear, I didn't knew Padok could survive the events on Tuchanka! Outstanding.
1. It goes to the point that the frustrating thing about the Catalyst ending is that so much of what your Shepard does ends up not impacting the ending in any way. So what was the point? Peace with the geth should undermine the rationale for sending in the Reapers. Catalyst takes no notice of this or of how you interact with EDI. 2. You always see her talking with Dr. Chukwas in the waiting room. I've pondered picking her up in place of Dr. Chukwas, but Dr. Chukwas always talks to you first and begs you to return her to the Normandy.
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Post by Curious Crow on Jul 1, 2017 2:17:47 GMT
Did a short session with Kathrine. Nabbed Jack with fair ease and visited Omega. Had a chat with Aria and then explored Afterlife. Learned you can tip the dancers on Omega, but it doesn't take any credits from Shepard, which does thwart my spending plans. Kathrine then gave the batarian bartender a free drink and signed up for some Merc work. But first she decided to check out that sick quarantine nearby. Haven't taken Jack there in a quite a long while (if ever) so all her lines are fresh to my ears. Which is fun. Ended the session where the Vorcha start. But the point of the post is: I keep seeing mentions that slam is a good bonus power to have, but I'm not seeing it. So can someone explain the magic of slam to me? Kathrine is an adept, but if it's better with any other class it would be nice to know. Also is barrier any fun?
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dmc1001
N7
Biotic Booty
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
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Post by dmc1001 on Jul 1, 2017 2:34:25 GMT
You know, I don't get mad at the Catalyst saying that his solution is the best one because organics and synthetics societies would always end destroying each other. After all, we want to prevent the extinction of the human race and by doing so, we sometimes cause the extinction of another race, right?
I get pissed because I can't tell him things like the quarian/geth peace or EDI grow up.
I think if Shepard was allowed to reply and counter act some of the Catalyst claims, people would accept the events a lot better.
On another things... Still can't find Dr. Michell at Huerta Memorial Hospital. This will be good, going to the front lines without a medic, hun?
And good dear, I didn't knew Padok could survive the events on Tuchanka! Outstanding.
I'm not mad at the Catalyst, either. It's not stupid. I'm sure it many ways its intellect outstrips every human ever. It just seems to lack imagination or perhaps be constrained by its programming. I'm not sold on Synthesis being the end goal because, frankly, it may not be. It's undoubtedly the direction some will go. If I live long enough, I can imagine slowly integrating non-organic parts into myself. Though, tbh, I'd have a preference for gene mods. And since I think both routes are extremely likely to happen I can't endorse one over the other. I think it's a case of both. At the pace AIs are growing, I have no doubt humanity will be dealing with sentient non-organic "life" and we'd better learn how to co-exist with them. Dr. Michel is usually wearing a green and white outfit. She's in the main lobby of Huerta, toward the back. When Chakwas is alive, she's on the left side but moves over to the right side. So she could be in either of those places. She also takes some convincing to get her on the Normandy. As for Padok, as a stand-in for Mordin, I assume he has the same chance of survival as Mordin. Which tells me what choice you made in regard to the genophage. You're a traitor to your race!
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dmc1001
N7
Biotic Booty
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
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Post by dmc1001 on Jul 1, 2017 2:41:22 GMT
1. It goes to the point that the frustrating thing about the Catalyst ending is that so much of what your Shepard does ends up not impacting the ending in any way. So what was the point? Peace with the geth should undermine the rationale for sending in the Reapers. Catalyst takes no notice of this or of how you interact with EDI. A way for choices to matter: 1. Making peace between the geth and quarians, as well as promoting the relationship between EDI and Joker, puts Synthesis at the forefront and makes Destroy impossible. Control remains an option. 2. Agreeing with TIM puts Control at the forefront. Destroy becomes impossible with Synthesis still an option. 3. Agreeing with Anderson/Hackett puts destroy at the forefront. Other options may not be possible. Control is impossible. Synthesis is possible depending on your stance with EDI and Joker. Just some ideas that came to mind. It doesn't remove RGB but gives more weight to some options made in the game and then grays out some choices based on how you've played. Funny enough, I play for peace and romance but still pick Destroy. I just want those damn Reapers dead!
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brfritos
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Post by brfritos on Jul 1, 2017 4:02:19 GMT
2. You always see her talking with Dr. Chukwas in the waiting room. I've pondered picking her up in place of Dr. Chukwas, but Dr. Chukwas always talks to you first and begs you to return her to the Normandy. Yes, she's usually chating with Dr. Michell at the Hospital. But in my game Chakwas is dead and I started a fresh playthrough without a savegame import, therefore, Chakwas isn't present and Dr. Michell is found at the other side of the room talking with another doctor. The first time I tried to recruit her my reputation was too low to be able to and after that she disappeared from my game.
I did a search on the web and have found this bug sometimes happens, but it's rare. So I'm going without a doctor.
On the other hand... the day was a glorious one! Kinda, it was really messed up. I arrived at Lessus monastery. The location always gives me the creeps, it ressembles "Coppola's Bram Stoker's Dracula" atmosphere.
But this time we don't have Winona Ryder Mina, Sadie Frost Lucy or Monica Belluci sexy vampires. The whole mission start to smell bad at the shuttle, since I have Liara and Kaidan with me. Liara informs the monastery we are heading is a special one, reserved for some asari called Ardat Yakshi. I ask her what the hell is an Ardat Yakshi as she explains some asari suffer a rare genetic condition affecting their nervous systems. Asari gently 'meld' their minds with their partners, but Ardat Yakshi overload the partner's mind, causing their death and at the same time making her own biotics stronger. According to Liara is an addictive condition, so those creatures kill tens of thousands living beings. And they are a source of shame to the asari race. So it's a reclusive monastery, where they never leave the place. Our orders are to destroy it.
After encountering reapers and asari commandos dead, we are able to find the location of the bomb. I assert from what I've saw until now that this place is dangerous and needs to be destroyed. Later we encountered a new - horrific - creature called Banshee, wich are corrupted asari turned into living weapons. If husks and cannibals aren't ugly enough, banshees surelly tops all them of! And the thing is powerfull, much more than a Ravager or a Brute.
After dealing with her and some cannibals we find a survivor named Falere. She explain to us that banshees can only be created with Ardat Yakshi, not regular asari. Humm... this means the Ardat Yakshi sent the distress call and Asari Command had the brilliant idea of not only ignoring them, but later when things go downhill, put a order to destroy the place. Like Kaidan perfectly put "blowing up a monastery is more a cover up than a real plan". And guess who ended with the short stick to clean up the mess? Yes, yours and only Commander Shepard. Falere is not happy with the news since her sister, Rila, is somewhere in the monastery and jump from a balcony to search for her. After fighting more cannibals, banshees and Marauder Shields a marauder we finally find Rila and her sister Falere. Rila appears to be in a hypnotic state and try to attack her sister, meaning she was indocrinated and would be converted to a new banshee. Before we could arm the bomb to explode, two banshees and some husks start to attack us. If one of them are bad, two are a nightmare. So yours and only Cmd. Shepard tried a new strategy called "let's puch and brawl banshees and phantoms until they are dead, shall we". And... it worked! I killed the two bit****-from-hell with my fists (did the same with the phantoms at the Citadel, btw)!
After dealing with the attack, Rila awake. We prepare ourselves to more fighting, but she actually break through the reaper's control and tell Falere to run, because there are much more coming. Falere try to argue but Rila explains is too late for her, she was able to break control only to warn her sister. As we run to the elevator, with Falere trying the opposite and stay with her sister, we see three banshees approaching and decide that enough is enough. Before the elevator door close, we see one of the banshees impaling Rila with their claws, only to see a detonator on his hands. Giving a last look, we close the doors and Rila defiantly tell the reapers they are not slaves. And start the bomb countdown before dying, effectively destroying the monastery and the reaper forces there. Falere is sad and ask why we haven't done more. I explain that Rila in fact saved her, because she was lost to the reapers, but didn't want her sister suffering the same fate. Falere became enraged not because of this, but because she wanted to die with her sister. After telling her to stand down or else, she came to her senses and wishes to stay at what was left of the monastery, since she vowed never left the planet. She make another vow: if the reapers return, they won't find her alive. I had enough of it all and ask Cortez to bring the shuttle.
Since there's a bar at my ship the galaxy wil have to wait to be rescued. Garrus told me that if things got too rough, he would be more than happy to meet me at a bar and drank ourselves under the table. So that's the plan.
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brfritos
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Post by brfritos on Jul 1, 2017 4:07:00 GMT
As for Padok, as a stand-in for Mordin, I assume he has the same chance of survival as Mordin. Which tells me what choice you made in regard to the genophage. You're a traitor to your race!
I'm human, not krogan.
Anthropocentric bag of dicks.
PS: You really want to have Wreav unleashed?
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dmc1001
N7
Biotic Booty
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
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Post by dmc1001 on Jul 1, 2017 5:21:50 GMT
From the Journal of Ioan Shepard:
- Citadel, Personal Apartment: Liara and Brooks have found something. Looks like the guy after me got his gun from Elijah Khan, a casino owner. He didn't like seeing said gun in my hands all over the news and ended the association. We decided it would be necessary to infiltrate the casino and have words with Khan. The mercs themselves were named "CAT6" which is an Alliance term for those dishonorably discharged. Cita Didn't sound like a fun crowd. There happened to be a fundraiser at the casino that evening. Liara had Glyph buy us tickets. Brooks was going to have to come along but she was not going to be my date. I had a certain major in mind for that. - Citadel, Siversun Casino: At the casino, had to do a lot of mingling and distracting. Neither was my strong suit. Also, some dancing. Not my style. Can only really get into the music at Purgatory, lose myself in it, hands in the air and all. Eventually we all got into Khan's panic room, only he was dead. There was also a deletion order on his terminal but the comms hadn't been wiped. I dialed his last call and it was the CAT6 leader. The video was distorted so there was no way to know what he looked like. - Citadel, Citadel Archives: We tracked the mercs to, of all places, the Citadel Archives. We were attacked by CAT6 right off but defeated them pretty easily. I did have my entire squad with me: Kaidan, Tali, James, EDI, Liara (with Glyph!), Garrus, Javik and even Wrex! It was only when the merc leader showed from the rafters, holding a gun to Brooks's head. And then the other shoe dropped. He came out of the shadows and revealed him to be my clone. Even when it's not Cerberus, it's Cerberus. The clone wanted to take over my life but he was learning it wasn't so easy to do. He ran off to do whatever he was doing while we pursued. I sent Glyph ahead to find him. At least I know this drone will never revolt. It's far too stupid to understand anything but the most explicit commands. Also, these CAT6 guys were shit fighters. They'd be completely useless if they weren't so well armed. - We were split into squads but, eventually, I lost touch with everyone except Brooks. It was strange that it would be so, just like how it was safe to talk over the comms with her but no one else. Then the trap was sprung, and a force field went up around us. The clone and Brooks appeared and it turned out she had been working with him all along. They had thought it would be easy to take care of me but I was difficult and my friends made it even harder. Then he changed the fingerprints on file to match his own, sealed us in an iridium vault and left to take over the Normandy. The thing was, Glyph was still free and able to free us all. - Normandy: Once outside the Archives, Joker showed up with a shuttle. He could take me and two others. I chose Kaidan and Wrex. We fought our way to the Normandy. Got to the airlock just in time to see Traynor being kicked off. There was an emergency escape hatch but it would require fine biotic control to open it from the outside. Me, Kaidan and Wrex were all incapable of anything like that. However, Traynor had her 6000 credit toothbrush and it did the trick. That was on my list of things to buy for her. We came up in the CIC and took out the mercs there. I was pretty pissed off to see my poor space hamster in a bin for disposal. Also had my model ships, my books and my medals. How's this guy expect to be me when he removes everything that makes me "me"? - The clone launched the Normandy and we went down to the shuttle bay to fight him. Meanwhile, they couldn't leave the Citadel because a skycar was in their way. Had to be Cortez. No one else could fly a shuttle like he could. The clone wasn't a match for me. Close, but he couldn't match my years of training. I also had one other thing he didn't: the loyalty of my teammates. So when we were both hanging off the edge of the bay, Kaidan and Wrex helped me up while Brooks backed away. He had asked why me and not him. It seemed obvious. I hadn't killed everyone who got in my way, wasn't willing to bet against the galaxy's only hope. Still, I tried to save him. After all, he knew nothing except what Brooks taught him. Maybe he could learn differently, if he survived. But he wasn't interested and chose to drop to his death. Probably better that way. Brooks had also been caught and I could tell from her voice that she was plotting something. I told her to serve her time. She thought I was pleading for my life but I told her I was pleading for hers. Her entire body language changed. She knew I would have shot her if she ran so she gave in. Maybe some useful Cerberus intel would come out of her. Meanwhile, the Normandy repairs not only weren't done but more work was needed after the clone trashed my ship - plus the firefights in the CIC and the shuttle bay. Joker convinced me to have a party, though it looked like everyone wanted some time we me now.
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Post by dmc1001 on Jul 1, 2017 5:24:44 GMT
As for Padok, as a stand-in for Mordin, I assume he has the same chance of survival as Mordin. Which tells me what choice you made in regard to the genophage. You're a traitor to your race!
I'm human, not krogan.
Anthropocentric bag of dicks.
PS: You really want to have Wreav unleashed? Human? Not according to your profile pic. No, I don't want Wreav unleashed. That's why I do my best to not kill Wrex and not destroy Maelon's data.
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Post by RedCaesar97 on Jul 1, 2017 11:19:22 GMT
But the point of the post is: I keep seeing mentions that slam is a good bonus power to have, but I'm not seeing it. So can someone explain the magic of slam to me? Kathrine is an adept, but if it's better with any other class it would be nice to know. Also is barrier any fun? Slam, Neural Shock, and Stasis are considered 'one-point wonders', which means they do their job well at one point. Benefits of Slam: - Can prime enemies for a Warp-bomb during the lift animation. This is the main selling point of Slam.
- Can replace/substitute Pull early if you want to focus on other powers, or if you do not have Pull
- Short cooldown (3 second base cooldown) which is shorter than most class-unique powers.
- Can stagger most protected enemies (enemies with shields, barriers, or armor).
Since you are an Adept, Slam is not as beneficial to you since you have access to Pull. With a level 50-60 import from ME1, you can get access to Pull at either Lazarus Station (level 60 import) or right after you talk to the Illusive Man for the first time (level 50-59 import). That being said, you can ignore Pull if you Slam until later while you focus on upgrading your other powers or passive talent. On PC, there is a bug (or bad/missing code) that prevents you from taking Stasis as a bonus power during the initial bonus power select screen, even if you unlocked Stasis previously (requires completing Lair of the Shadow Broker DLC). You cannot select Stasis until you recruit Mordin and then change it from the Normandy terminal. Because of this bug, some players choose Slam until they can change it to Stasis later. About Warp-bombs with Slam: since the lift duration is so short, your squadmates need to be behind you/out of your line of sight so that they do not perform their casting animation. In Mass Effect 2, squadmates will not perform a casting animation if they are behind you, or generally if they are out of your line of sight. This means that they will instantly-cast their powers. This means that you can cast Slam, then quickly use Miranda/Thane/Liara's Warp to create create a biotic explosion. If they are in your line of sight, they will perform a casting animation, which means if you press Slam first then their Warp, their casting animation will cause them to hit Warp after Slam's lift animation, causing them to miss the Warp bomb. Note that it is generally a good idea to always put your squadmates in cover behind you. Enemies in Mass Effect 2 will attack the closest enemy, so it is considered good practice to put yourself as the closest enemy. This allows your squadmates to stay upright longer, giving you access to their powers when you need them. They tend to go down to Scions pretty easily but there is not much you can do with that. About Barrier: When activated, Barrier will restore (or add) some shields. If you were on health, this means it also gives you back some shield gate. In Mass Effect 2, you have about 1 second after losing shields before you start to take health damage. Using Barrier/Fortification/Geth Shield Boost is good getting back Shields without using Medi-Gel, especially if you are out in the open. It will not restore health, unlike Medi-Gel. Barrier also benefits from the Biotic Cooldown upgrade. The problem with Barrier is that it has a 12-second base cooldown. This is much longer than your other powers, meaning that after you use it, you will have between 7-12 seconds (depending on Biotic Mastery levels and upgrades) before you can use another power. This is why other powers like Slam, Stasis, or Warp Ammo are preferrable to Barrier. Barrier is a good "oh crap" power if you find yourself out in the open and need cover, as it should give you enough time to get back into cover. It just generally does not work as part of a featured playstyle, since the Adept has a lot of cast-able powers and relies on using as much of its power set as possible, especially in conjunction with other squadmate powers. You can cast it at the beginning of a fight, but if you keep casting it during a fight, you will not being using all of your Adept's power set, which is really where the Adept shines. Barrier can last up to 60 seconds, but at higher difficulties it can get shot off really quickly, making it almost pointless. If you want an "oh crap" power for those rare situations, I would leave it at one point.
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Post by deadlydwarf on Jul 1, 2017 15:12:49 GMT
2. You always see her talking with Dr. Chukwas in the waiting room. I've pondered picking her up in place of Dr. Chukwas, but Dr. Chukwas always talks to you first and begs you to return her to the Normandy. Yes, she's usually chating with Dr. Michell at the Hospital. But in my game Chakwas is dead and I started a fresh playthrough without a savegame import, therefore, Chakwas isn't present and Dr. Michell is found at the other side of the room talking with another doctor. The first time I tried to recruit her my reputation was too low to be able to and after that she disappeared from my game.
I did a search on the web and have found this bug sometimes happens, but it's rare. So I'm going without a doctor.
On the other hand... the day was a glorious one! Kinda, it was really messed up. I arrived at Lessus monastery. The location always gives me the creeps, it ressembles "Coppola's Bram Stoker's Dracula" atmosphere.
But this time we don't have Winona Ryder Mina, Sadie Frost Lucy or Monica Belluci sexy vampires. The whole mission start to smell bad at the shuttle, since I have Liara and Kaidan with me. Liara informs the monastery we are heading is a special one, reserved for some asari called Ardat Yakshi. I ask her what the hell is an Ardat Yakshi as she explains some asari suffer a rare genetic condition affecting their nervous systems. Asari gently 'meld' their minds with their partners, but Ardat Yakshi overload the partner's mind, causing their death and at the same time making her own biotics stronger. According to Liara is an addictive condition, so those creatures kill tens of thousands living beings. And they are a source of shame to the asari race. So it's a reclusive monastery, where they never leave the place. Our orders are to destroy it.
After encountering reapers and asari commandos dead, we are able to find the location of the bomb. I assert from what I've saw until now that this place is dangerous and needs to be destroyed. Later we encountered a new - horrific - creature called Banshee, wich are corrupted asari turned into living weapons. If husks and cannibals aren't ugly enough, banshees surelly tops all them of! And the thing is powerfull, much more than a Ravager or a Brute.
After dealing with her and some cannibals we find a survivor named Falere. She explain to us that banshees can only be created with Ardat Yakshi, not regular asari. Humm... this means the Ardat Yakshi sent the distress call and Asari Command had the brilliant idea of not only ignoring them, but later when things go downhill, put a order to destroy the place. Like Kaidan perfectly put "blowing up a monastery is more a cover up than a real plan". And guess who ended with the short stick to clean up the mess? Yes, yours and only Commander Shepard. Falere is not happy with the news since her sister, Rila, is somewhere in the monastery and jump from a balcony to search for her. After fighting more cannibals, banshees and Marauder Shields a marauder we finally find Rila and her sister Falere. Rila appears to be in a hypnotic state and try to attack her sister, meaning she was indocrinated and would be converted to a new banshee. Before we could arm the bomb to explode, two banshees and some husks start to attack us. If one of them are bad, two are a nightmare. So yours and only Cmd. Shepard tried a new strategy called "let's puch and brawl banshees and phantoms until they are dead, shall we". And... it worked! I killed the two bit****-from-hell with my fists (did the same with the phantoms at the Citadel, btw)!
After dealing with the attack, Rila awake. We prepare ourselves to more fighting, but she actually break through the reaper's control and tell Falere to run, because there are much more coming. Falere try to argue but Rila explains is too late for her, she was able to break control only to warn her sister. As we run to the elevator, with Falere trying the opposite and stay with her sister, we see three banshees approaching and decide that enough is enough. Before the elevator door close, we see one of the banshees impaling Rila with their claws, only to see a detonator on his hands. Giving a last look, we close the doors and Rila defiantly tell the reapers they are not slaves. And start the bomb countdown before dying, effectively destroying the monastery and the reaper forces there. Falere is sad and ask why we haven't done more. I explain that Rila in fact saved her, because she was lost to the reapers, but didn't want her sister suffering the same fate. Falere became enraged not because of this, but because she wanted to die with her sister. After telling her to stand down or else, she came to her senses and wishes to stay at what was left of the monastery, since she vowed never left the planet. She make another vow: if the reapers return, they won't find her alive. I had enough of it all and ask Cortez to bring the shuttle.
Since there's a bar at my ship the galaxy wil have to wait to be rescued. Garrus told me that if things got too rough, he would be more than happy to meet me at a bar and drank ourselves under the table. So that's the plan.
Yikes! Sounds like your suicide mission in ME2 really was suicidal! You lost not only Dr. Chakwas, but also Samara. (I wonder what would happen here if you chose Morinth over Samara in ME2? Would Morinth be able go to the monastery since she's an Ardat Yakshi and could potentially be turned to a Banshee? Also, so much for Samara's daughters being the only Ardat Yakshi...) Too bad about Dr. Michel. She might have been an interesting addition to the crew. Melee as a tactic against the Banshees? What level are you playing on? (Sexy vampires they definitely aren't!)
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Post by deadlydwarf on Jul 1, 2017 15:50:39 GMT
Started ME2 PT with Giovanna Shepard, Paragon Vanguard on Hardcore. I chose Warp Ammo as my additional. I spent way too much time yesterday trying different face options from Faces of Gaming. The code system used is pretty slick; I wish the DA games did that. (How many times did I go through the scene where Shep saves Joker only to get "spaced." Amazing Joker never apologizes for getting you killed.)
After escaping the Operation Lazarus lab, Giovanna goes to the Freedom's Progress colony with Jacob and Miranda to investigate the disappearance of the human colonists. She runs into her old friend Tali and a team of Quarians trying to retrieve a Quarian who came to live with the colonists. At last, a possible witness to what happened! Like many Quarians, Veetor is a tech geek and has set the mechs to keep everyone away from him. Giovanna ultimately reaches Veetor and gets an amazing account of how the Collectors came with a swarm of insects that stung and paralyzed the colonists so they could be "collected."
After returning to base, the Illusive Man (TIM) is impressed with what Shep has accomplished and lays out a path forward: a new ship modeled after the original Normandy but greatly improved and dossiers for renowned warriors for Shep to recruit to go after the Collectors. Giovanna would prefer to recruit her old companions with whom she went after Saren, but they have disappeared to the four winds.
Her logical first stop is the nearby world of Omega to recruit Mordin Solus, a salarian scientist who has worked with the STG. Solus will prove critical to countering the toxin of the swarm insects the Collectors use to paralyze their victims.
This is my third or fourth ME2 PT but this is the first time I've run into Fist in the Afterlife Bar! Love the little details! Also saw Helena Blake, but I've seen her before on ME2.
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Post by fraggle on Jul 1, 2017 16:00:06 GMT
(I wonder what would happen here if you chose Morinth over Samara in ME2? Would Morinth be able go to the monastery since she's an Ardat Yakshi and could potentially be turned to a Banshee? Also, so much for Samara's daughters being the only Ardat Yakshi...) I'll put an answer in a spoiler tag in case not everyone wants to read this Morinth will not be at the monastery, the monastery will be the same as if you play without Samara. But Morinth sent e-mails to her sisters which you can read at the broker terminal: During Priority Earth, you will see Morinth again. She has been turned into a banshee and you need to fight her.
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Post by dmc1001 on Jul 1, 2017 16:26:19 GMT
Wow, great stuff on the emails from Morinth! It's taken me a long time to get here, but I'm tempted to do a true Renegade run. I always feel so bad for the people I kill or betray which is why I have a hard time with it. Then again, it might make me appreciate the Paragon runs all the more.
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Post by fraggle on Jul 1, 2017 17:15:34 GMT
Wow, great stuff on the emails from Morinth! It's taken me a long time to get here, but I'm tempted to do a true Renegade run. I always feel so bad for the people I kill or betray which is why I have a hard time with it. Then again, it might make me appreciate the Paragon runs all the more. I've been there, believe me I always played a goody two shoes in Dragon Age, which I played waaaay before even touching ME. And at the beginning I was super reluctant to try anything but Paragon, until I decided to do a non-persuasion run with my first FemShep. She was a colonist, got the ruthless background and was distrustful of aliens, until she got to know some of them better. If you have a hard time playing a pure Renegade, try a mix. I do that all the time since so far I couldn't bring myself to play pure Renegade either, but I have plans for a character far into the Renegade spectrum too. I can only always encourage people to try out various things in ME because the reward is very high imo. Each of these characters feel so different from each other, with their own motivations and so on.
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Post by stephenw32768 on Jul 1, 2017 17:26:51 GMT
Wow, great stuff on the emails from Morinth! It's taken me a long time to get here, but I'm tempted to do a true Renegade run. I always feel so bad for the people I kill or betray which is why I have a hard time with it. Then again, it might make me appreciate the Paragon runs all the more. +1 on the thanks to fraggle, I'll never get to see those emails otherwise. I don't think I'll be doing a Renegade run; to be honest, my current Paragade run has been a bit much in places; all those summary executions... Almost makes me want to go into a Paragon run immediately afterwards just to bleach my brain.
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Post by deadlydwarf on Jul 1, 2017 17:51:36 GMT
Wow, great stuff on the emails from Morinth! It's taken me a long time to get here, but I'm tempted to do a true Renegade run. I always feel so bad for the people I kill or betray which is why I have a hard time with it. Then again, it might make me appreciate the Paragon runs all the more. I've been there, believe me I always played a goody two shoes in Dragon Age, which I played waaaay before even touching ME. And at the beginning I was super reluctant to try anything but Paragon, until I decided to do a non-persuasion run with my first FemShep. She was a colonist, got the ruthless background and was distrustful of aliens, until she got to know some of them better. If you have a hard time playing a pure Renegade, try a mix. I do that all the time since so far I couldn't bring myself to play pure Renegade either, but I have plans for a character far into the Renegade spectrum too. I can only always encourage people to try out various things in ME because the reward is very high imo. Each of these characters feel so different from each other, with their own motivations and so on. Many thanks, fraggle! I take this means that Morinth doesn't make it to ME3 if you choose her in ME2? That's a pity since the situation in the monastery would force her to confront the dangerous nature of her condition. Same here regarding DA; I don't think I'll ever be able to justify desecrating the Sacred Ashes. The situation regarding golems is more tempting but siding with Branka is too dirty. A mix is more doable in ME and, actually, hard to avoid. In ME2, I'm finding my character seems to get both paragon and renegade points on each mission. DA is more black and white; ME more gray.
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Post by stephenw32768 on Jul 1, 2017 18:00:52 GMT
Melee as a tactic against the Banshees? What level are you playing on? (Sexy vampires they definitely aren't!) Mêlée attacks on Banshees are perfectly safe when they stop teleporting around and start throwing Warps. They won't sync-kill you (i.e grab and execute) when they're in that mode. As long as you can weather their attacks, you're fine. In multiplayer, they can't sync-kill you at all if you're on a ramp and they're standing above you or below you. I guess that's probably true of single-player as well. So a mêlée-only strategy is viable against Banshees as long as there's a convenient ramp.
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Post by RedCaesar97 on Jul 1, 2017 22:06:20 GMT
In an age long forgotten, Radiant Jen Zi restored balance to the Jade Empire. Thousands of years later, after the old gods were long forgotten, humanity took to the stars, and a new hero named Shepard would emerge to battle dark forces that threatened a galaxy. I finally beat Jade Empire (on PC) on Jade Master difficulty. I played the crap out of it when it was released on Xbox years ago. It still holds up fairly well, in my opinion. The graphics are dated, obviously, and the PC version has a few bugs that were not in the original console version. The PC version is also missing a funny end credits sequence that was in the original version. Okay, with that out of the way, I feel like starting another trilogy playthrough. If you have not taken part in the poll I put up here, please go there and vote so I can figure out how I should play my next Shepard.
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Post by fraggle on Jul 1, 2017 22:21:55 GMT
Many thanks, fraggle! I take this means that Morinth doesn't make it to ME3 if you choose her in ME2? That's a pity since the situation in the monastery would force her to confront the dangerous nature of her condition. You're welcome Not in the sense that you'll meet her again before she becomes a banshee. She just vanishes after the Suicide Mission. Btw, I loaded my save with Morinth alive because I thought there was another e-mail, sent to Shepard directly, and here it is! Also I continued a bit on Thursday and today. So here goes... "When we arrived at the Citadel, I went to the hospital to see Kaidan. He had sent me an e-mail that he was awake and better. But I actually met Thane there first. I knew he'd been at the hospital because he also had contacted me earlier." "He was there, too? Because of his sickness?" "Yeah. He had gotten worse since we parted ways and wasn't even up to help fighting the Reapers." "Poor sod. What about his son, did he ever find him again?" "Yeah. But... the circumstances didn't allow them much time." "That's so sad. Not everyone was as lucky as us, huh. Oh well... but you met Kaidan again? And at least he was alright?" "Yeah, he was, though still tied to the bed. His bruises still showed, but he felt good. Couldn't wait to get back to duty. And he had a lot to consider, since Udina had asked him to become a Spectre." "Oh! And did he accecpt?" "He did. Later." "The second human Spectre. Wow. That's a big deal. Too bad it was overshadowed by the Reaper war..." "Yeah. So after visiting Kaidan I met up with a salarian Spectre to investigate something, and ended up running into Kasumi during all this, because she had leaked information to the Spectre regarding an indoctrinated hanar. She joined me - cloaked because said Spectre wanted to arrest our little thief- and ended up helping stop a virus that could've initiated the destruction of the hanar homeworld." "What?! Is there anything you or anyone associated with you didn't do during that time?!" "I guess not. You think hearing all this is crazy. Living through that time, it always felt so... Everything in this war felt... surreal. Guess most of it was a little too much to believe." "I can see why you'd feel this way. Well. Everything from here on out will be less crazy, I assure you that." "Hope you're right, ma. Anyway, I persuaded Kasumi to join the Crucible project because she definitely knew her tech stuff." "Oh, then maybe I've even seen her around!" "Maybe, maybe not. Remember, she likes cloaking." "Right." "After that I also met up with Miranda, who had sent me a nav point earlier. I was curious what she wanted, but cautious. There were rumours floating around the Normandy shortly before I turned myself in. That both she and Jacob had left Cerberus, but I had never asked her about it. We didn't exactly leave things on the best of terms." "And were those rumours true in the end?" "Yeah. She mentioned leaving Cerberus and that she was on the run from them. I was still not entirely convinced she was telling me the truth back then, but I listened to what she had to say. Her sister was missing again and she believed her father was behind it. Of course I had more pressing matters to attend to, so there was nothing I could do for her at that point, especially since she didn't have any leads on Oriana back then." "I see." "So next we touched down on Utukku to see what those rachni rumours were about. Wrex had sent Aralakh Company there to investigate the missing scouts, and they were led by none other than Grunt." "Oh, the tank baby!" "Exactly. Well, we found out pretty soon that there were huge amounts of eggs everywhere in a cave system and--" "So there were actual rachni involved?!" "In a way. The Reapers had made an artificial queen so she'd create a rachni army for them. This thing was monstrous. Luckily it was trapped, probably to ensure it wouldn't escape. The Reapers needed this thing after all... It pleaded for its release in exchange for joining my fight against the Reapers, but how could I trust it? I told Grunt to get us out of there, but the situation took a bad turn. The smaller rachni the queen had created almost got to us. Grunt sent us away, staying behind to hold them off." "Oh no. So he--" "He made it out. I couldn't believe it, but he did. He's a strong one." "I'm glad to hear that." "By the time we returned to the Normandy, Mordin was as good as done with the cure, so our next stop was Tuchanka." "I can't wait to hear all about that. Curing the genophage... that's huge." "Yeah... Well, so let's get to it, then." Pic time:
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