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Post by Deleted on Feb 28, 2017 1:04:15 GMT
omg, yes. I hear people sometimes praise DAO combat...but that was so bad. Input lag was atrocious. In combat movement was atrocious. Combat balance overall was bad (going with AAs and stacking sustainables was the way to go, with the exception of Mages). Much like ME1, DAO is dragged down by it's combat a lot. Anyway. I just finished a replay of Mass Effect and I gotta say, I hope Andromeda will have some of those pulpy trashy moments...like Saren turning into that Reaper-Husk thing or the Rachni (the side quest where you clear out that "Pitch Black" like world and then defend an outpost Star Ship troopers style, love it, despite the horrible combat) Admittedly I don't play FPS's anymore ( I never liked them as much as third persons) so I haven't played Battlefield much (some but not much) I've brought up KOA simply because I've been playing it and while playing it have been meditating about ME:A and DA: I and comparing combat between DAI and KOA. I had no idea that some random person in the universe would be irritated that I "keep bringing it up" Who knew? But point taken about engine I guess, maybe, but engine DOES determine what can and cannot be done and Battlefield is an FPS which cannot be compared to TPS. Completely different kinds of gameplay. In any case I agree with you more than disagree with you. Uh, you're quoting the wrong person. I'm the one who was talking about KOA. Anyway, there really isn't much difference between third and first person shooters. Battlefront, which runs on Frostbite, last I heard, is first AND third person. That being said, you're overblowing my reaction to KOA. The point I was trying to make was that KOA has nothing to do with anything. You're just saying you like the combat system more, but that combat system is not what Bioware is going for. None of their games are like that. It has nothing to do with the engine, it's just a completely different game. There's literally no reason to make the comparison. As I said, it would be like me saying ME should be more like Metal Gear Solid. As much as I love Metal Gear Solid, ME does not want to be it. ME wants to be ME. DA wants to be DA, not KOA.
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Post by Link"Guess"ski on Feb 28, 2017 1:09:31 GMT
"You look good Shepard. Maybe a little soft around the edges. How're you holding up since being relieved from duty?" "It's not so bad once you get used to the hot food and soft beds.""How do we stop them?" "We fight or we die!" "You can't help me" *SAD MUSIC* Tryhard: The game I liked this exchange, actually. Wasn't really what I'd call "try hard", anyway. To me it always came across as "we really wanted this to feel genuine, like in a real movie" ...Just like much of the "Bro" dialogue from Shepard and co. in ME3. It's something I've gotten adjusted to since though and I expect a truckload more in MEA
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Post by simsimillia on Feb 28, 2017 1:49:50 GMT
I liked this exchange, actually. Wasn't really what I'd call "try hard", anyway. To me it always came across as "we really wanted this to feel genuine, like in a real movie" ...Just like much of the "Bro" dialogue from Shepard and co. in ME3. It's something I've gotten adjusted to since though and I expect a truckload more in MEA Isn't cinematic story telling what Bioware has committed itself to for quite some time now...cinematic storytelling with solid gameplay to boot that is? I mean for all the flaws in Bioware Games they were quite influential on the Game Industry as a hole when it comes to certain design choices. Most notable of all the Dialogue system they introduced with Mass Effect. I may be wrong, but I think Bioware actually invented (branching) "cinematic dialogue" for games.
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Post by Link"Guess"ski on Feb 28, 2017 2:00:13 GMT
Yep, but they managed to make something better than cinema in ME1 in my opinion and then even better in ME2 because it had interrupts and a great balance of action-talking-moments-banging, etc. but ME3 starts out by "look at how legit it is now. Look at how much it looks and feels like a movie. Look at how much our characters can speak through choreographed sequences with zero input from the player now"
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Post by simsimillia on Feb 28, 2017 2:28:15 GMT
Yep, but they managed to make something better than cinema in ME1 in my opinion and then even better in ME2 because it had interrupts and a great balance of action-talking-moments-banging, etc. but ME3 starts out by "look at how legit it is now. Look at how much it looks and feels like a movie. Look at how much our characters can speak through choreographed sequences with zero input from the player now" Oh, that's what you're getting at. Yeah, they had a lot of Autodialogue in ME3 (and it's especially bad in the Intro), but I think we're good here. DAI had much less Autodialogue.
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Post by glitch89 on Feb 28, 2017 2:41:20 GMT
Recently I was worried about the cover system. I thought it was going to be like Rise of the Tomb Raider, which I didn't care for much. Once I found out it's going to be like ME1, I was relieved. My only concerns now are the worlds (being mostly empty) and the animations. I have confidence in Bioware when it comes to the story and characters.
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Post by Deleted on Feb 28, 2017 2:45:45 GMT
I liked this exchange, actually. Wasn't really what I'd call "try hard", anyway. To me it always came across as "we really wanted this to feel genuine, like in a real movie" ...Just like much of the "Bro" dialogue from Shepard and co. in ME3. It's something I've gotten adjusted to since though and I expect a truckload more in MEA I'm still not entirely sure I understand what you mean, but your other post made it look like the autodialogue was the problem, which is understandable. It really sucked how little choice we had over conversations in ME3. That being said, the line about Shepard being fat seemed like something Anderson might joke about, since he's really close to the guy/gal. Shepard's reply seemed like one I might've picked, though I guess that's not the case for everyone.
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Post by stealthfox94 on Feb 28, 2017 2:47:25 GMT
Recently I was worried about the cover system. I thought it was going to be like Rise of the Tomb Raider, which I didn't care for much. Once I found out it's going to be like ME1, I was relieved. My only concerns now are the worlds (being mostly empty) and the animations. I have confidence in Bioware when it comes to the story and characters. I just hope the focus on story over OPEN WORLD IS GOOD!!!!!!!!
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Post by Madflavor on Feb 28, 2017 3:07:14 GMT
Recently I was worried about the cover system. I thought it was going to be like Rise of the Tomb Raider, which I didn't care for much. Once I found out it's going to be like ME1, I was relieved. My only concerns now are the worlds (being mostly empty) and the animations. I have confidence in Bioware when it comes to the story and characters. I just hope the focus on story over OPEN WORLD IS GOOD!!!!!!!! Well the devs have repeatedly said they've taken the criticism of DA:I to heart, and have learned a lot from TW3's sidequests. There have also been plenty of previews saying the exploration is fun and there's more narrative to the side quests. But you're always gonna have people who are gonna immediately start stroking out, the second they see a quest pop up to destroy or collect something, ignoring the context of it all.
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Post by Link"Guess"ski on Feb 28, 2017 3:15:50 GMT
Ian confirmed when I asked skeptically on Twitter about the story-gating, that there is absolutely none of that for the main quest. Essentially you're never put into the Hinterlands with the objective of "gain X something" for the next main plot. All side-quests are side-quests. The game will probably incentivize us to go to non-main-story planets to help settlements but anytime you get bored, you can literally just quit and continue the main plot if you want.
That said, the average preview stated the city on Kadara (same as we saw in TGA) felt sprawling and alive (tbh it does moreso than Val Royeaux) and that the side quests they stumbled into had conversations and context, which to me sounds like more than what it was on average in DA:I. It also leads me to speculate how much of the side content will actually have dialogue that you pay attention to, like, is there a cinematic camera or is it like DA:I or ME3? I have a slight hope they take the DA:I route with the zoomed in camera but then in this game that camera actually feels nice and feels much better to adjust to create more immersive conversations.
But I also have the fear that previewers were just too lenient.
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Post by Deleted on Feb 28, 2017 4:06:33 GMT
Ian confirmed when I asked skeptically on Twitter about the story-gating, that there is absolutely none of that for the main quest. Essentially you're never put into the Hinterlands with the objective of "gain X something" for the next main plot. All side-quests are side-quests. The game will probably incentivize us to go to non-main-story planets to help settlements but anytime you get bored, you can literally just quit and continue the main plot if you want. That said, the average preview stated the city on Kadara (same as we saw in TGA) felt sprawling and alive (tbh it does moreso than Val Royeaux) and that the side quests they stumbled into had conversations and context, which to me sounds like more than what it was on average in DA:I. It also leads me to speculate how much of the side content will actually have dialogue that you pay attention to, like, is there a cinematic camera or is it like DA:I or ME3? I have a slight hope they take the DA:I route with the zoomed in camera but then in this game that camera actually feels nice and feels much better to adjust to create more immersive conversations. But I also have the fear that previewers were just too lenient. I'd say most of that warrants some cautious optimism. At least, that's how I'm feeling atm.
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Post by Link"Guess"ski on Feb 28, 2017 4:15:09 GMT
I guess I am too. I know at the very least I'll enjoy playing the game and I expect the worst reaction I can have is to be bored. I don't expect anything to be broken or offensively bad at least lol. I also have hope it's going to be genuinely good. I just want to play it before I can decide if it's actually a definitive improvement over DA:I or not.
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Post by Deleted on Feb 28, 2017 4:24:58 GMT
I guess I am too. I know at the very least I'll enjoy playing the game and I expect the worst reaction I can have is to be bored. I don't expect anything to be broken or offensively bad at least lol. I also have hope it's going to be genuinely good. I just want to play it before I can decide if it's actually a definitive improvement over DA:I or not. Yeah, that's mostly where I've been for the past month or so. I really don't see it possibly being "bad", but I am worried it won't be great. Maybe it's unfair to expect every game coming out to be great, but I miss really caring about Mass Effect. I always liked it way more than Dragon Age, to begin with. I started playing ME1 right before ME2 was announced, and the wait killed me. I remember seeing like... a Game Informer cover issue, or some magazine like it? ME2 looked so fucking cool. The artwork had all these super dark blues and oranges. It seemed significantly darker in tone. I remember playing that game like 10 times, after having played ME1 around 10 times. I even played through fully as a Renegade FemShep for ME1 and 2, even though I didn't really like being FemShep or Renegade all that much. Beat ME2 on Insanity, got all the DLC, etc. It would be great to love Mass Effect like that again. Resident Evil made a pretty good comeback, in my mind, even after the disaster that was post-MGSV, so if Mass Effect comes back, I think I can forgive the gaming industry for chewing up and spitting out everything I love, lol. At least a little.
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Post by Madflavor on Feb 28, 2017 4:41:11 GMT
I guess I am too. I know at the very least I'll enjoy playing the game and I expect the worst reaction I can have is to be bored. I don't expect anything to be broken or offensively bad at least lol. I also have hope it's going to be genuinely good. I just want to play it before I can decide if it's actually a definitive improvement over DA:I or not.I'd imagine it probably is. They said DA:I is the blueprint of ME:A, but I think DA:I took the fall on what worked and what didn't worked. I enjoyed my time with DA:I and I think it gets more flak than it deserves, but it's probably the best example I can think of, where a single really bad flaw, can ruin a game. If it wasn't for the ratio of Side Content and Main Story being 95/5, the game probably would've been a lot better received. I think more than anything, the game needed to have much more main story quests than it did. At least 3 more. It needed 2 more quests after you move into Skyhold, and then a proper final battle with Cory and his demon army, instead of him just showing up at your front door step. Lastly main story should not have been locked behind having to do side quests. I do think the complaints about most of the side quest being meaningless is valid, but I'm trying to think of how the game can be vastly improved with as little change as possible.
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Post by colfoley on Feb 28, 2017 4:46:39 GMT
I guess I am too. I know at the very least I'll enjoy playing the game and I expect the worst reaction I can have is to be bored. I don't expect anything to be broken or offensively bad at least lol. I also have hope it's going to be genuinely good. I just want to play it before I can decide if it's actually a definitive improvement over DA:I or not.I'd imagine it probably is. They said DA:I is the blueprint of ME:A, but I think DA:I took the fall on what worked and what didn't worked. I enjoyed my time with DA:I and I think it gets more flak than it deserves, but it's probably the best example I can think of, where a single really bad flaw, can ruin a game. If it wasn't for the ratio of Side Content and Main Story being 95/5, the game probably would've been a lot better received. I think more than anything, the game needed to have much more main story quests than it did. At least 3 more. It needed 2 more quests after you move into Skyhold, and then a proper final battle with Cory and his demon army, instead of him just showing up at your front door step. Lastly main story should not have been locked behind having to do side quests. I do think the complaints about most of the side quest being meaningless is valid, but I'm trying to think of how the game can be vastly improved with as little change as possible. Better quality side quests could have really helped to.
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Post by Deleted on Feb 28, 2017 5:22:57 GMT
I guess I am too. I know at the very least I'll enjoy playing the game and I expect the worst reaction I can have is to be bored. I don't expect anything to be broken or offensively bad at least lol. I also have hope it's going to be genuinely good. I just want to play it before I can decide if it's actually a definitive improvement over DA:I or not.I'd imagine it probably is. They said DA:I is the blueprint of ME:A, but I think DA:I took the fall on what worked and what didn't worked. I enjoyed my time with DA:I and I think it gets more flak than it deserves, but it's probably the best example I can think of, where a single really bad flaw, can ruin a game. If it wasn't for the ratio of Side Content and Main Story being 95/5, the game probably would've been a lot better received. I think more than anything, the game needed to have much more main story quests than it did. At least 3 more. It needed 2 more quests after you move into Skyhold, and then a proper final battle with Cory and his demon army, instead of him just showing up at your front door step. Lastly main story should not have been locked behind having to do side quests. I do think the complaints about most of the side quest being meaningless is valid, but I'm trying to think of how the game can be vastly improved with as little change as possible. I also would've liked more scenes like at the Winter Palace. The atrocious side content really overshadows how much I actually liked that mission, I think, because I end up forgetting about it whenever someone asks me what I think of Inquisition. It was one of the better uses of the dialogue system in any of Bioware's RPGs, though. I really enjoyed that kind of social mechanic. Almost felt like a medieval James Bond.
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Post by Madflavor on Feb 28, 2017 12:20:05 GMT
I'd imagine it probably is. They said DA:I is the blueprint of ME:A, but I think DA:I took the fall on what worked and what didn't worked. I enjoyed my time with DA:I and I think it gets more flak than it deserves, but it's probably the best example I can think of, where a single really bad flaw, can ruin a game. If it wasn't for the ratio of Side Content and Main Story being 95/5, the game probably would've been a lot better received. I think more than anything, the game needed to have much more main story quests than it did. At least 3 more. It needed 2 more quests after you move into Skyhold, and then a proper final battle with Cory and his demon army, instead of him just showing up at your front door step. Lastly main story should not have been locked behind having to do side quests. I do think the complaints about most of the side quest being meaningless is valid, but I'm trying to think of how the game can be vastly improved with as little change as possible. Better quality side quests could have really helped to. Oh I agree. This is just something I like to do to exercise my brain, by looking at flawed movies/games, and coming up with how I could vastly improve on them, with as little change as possible.
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Post by Felya87 on Feb 28, 2017 14:43:36 GMT
I was almost on the way to give Andromeda a try... than the news: no italian dubbing for the new ME game. After the entire old trilogy was dubbed. yeah. Sorry, I had no problem with DAI, since the Dragon Age series was never dubbed in my language. But after an entire trylogy return in a familiar world...without a familiar language, is not positive for me. No Day One for me. And probaly, no game at all. Maybe I'll try it when the price have dropped. A lot.
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Post by The Elder King on Feb 28, 2017 14:52:18 GMT
I was almost on the way to give Andromeda a try... than the news: no italian dubbing for the new ME game. After the entire old trilogy was dubbed. yeah. Sorry, I had no problem with DAI, since the Dragon Age series was never dubbed in my language. But after an entire trylogy return in a familiar world...without a familiar language, is not positive for me. No Day One for me. And probaly, no game at all. Maybe I'll try it when the price have dropped. A lot. Eh, the news doesn't affect me personally, since I planned on playing it in English regardless, since I find it superior to the Italian dub after trying it (with one exception on Shepard's VA, but the translation of the script didn't help), but it's not a fair move. Do do we know if the game is translated in other languages other then English?
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Post by Felya87 on Feb 28, 2017 14:58:08 GMT
I was almost on the way to give Andromeda a try... than the news: no italian dubbing for the new ME game. After the entire old trilogy was dubbed. yeah. Sorry, I had no problem with DAI, since the Dragon Age series was never dubbed in my language. But after an entire trylogy return in a familiar world...without a familiar language, is not positive for me. No Day One for me. And probaly, no game at all. Maybe I'll try it when the price have dropped. A lot. Eh, the news doesn't affect me personally, since I planned on playing it in English regardless, since I find it superior to the Italian dub after trying it (with one exception on Shepard's VA, but the translation of the script didn't help), but it's not a fair move. Do do we know if the game is translated in other languages other then English? I'm almost sure for Polish, French and German...I'll have to see for other languages. Frankly, I prefer much more the italian dubbing: more expressive, and no retinal torture with the mini white subtitles. I can appreciate the occasional youtube video in the original language, otherwise, I prefer italian.
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Post by Deleted on Feb 28, 2017 15:08:10 GMT
Eh, the news doesn't affect me personally, since I planned on playing it in English regardless, since I find it superior to the Italian dub after trying it (with one exception on Shepard's VA, but the translation of the script didn't help), but it's not a fair move. Do do we know if the game is translated in other languages other then English? I'm almost sure for Polish, French and German...I'll have to see for other languages. Frankly, I prefer much more the italian dubbing: more expressive, and no retinal torture with the mini white subtitles. I can appreciate the occasional youtube video in the original language, otherwise, I prefer italian. It's not my place to evaluate anyone's English (I'm not a native speaker to begin with); but I just took a glance at some of your post history, and it really doesn't look like you have any trouble expressing yourself in English. Is it the spoken language that you're not totally comfortable with, so that you need subtitles, etc.? I think playing games is excellent exercise for getting one's ear acquainted with a language, quickly to pick up informal turns of phrase, not to mention acquire loads of new vocabulary, etc. -- so playing in English might be worthwhile after all. I've been playing pretty much everything in the past few years in German now, and it really has contributed to my aural, at the very least, proficiency in the language.
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Post by Felya87 on Feb 28, 2017 15:31:20 GMT
I'm almost sure for Polish, French and German...I'll have to see for other languages. Frankly, I prefer much more the italian dubbing: more expressive, and no retinal torture with the mini white subtitles. I can appreciate the occasional youtube video in the original language, otherwise, I prefer italian. It's not my place to evaluate anyone's English (I'm not a native speaker to begin with); but I just took a glance at some of your post history, and it really doesn't look like you have any trouble expressing yourself in English. Is it the spoken language that you're not totally comfortable with, so that you need subtitles, etc.? I think playing games is excellent exercise for getting one's ear acquainted with a language, quickly to pick up informal turns of phrase, not to mention acquire loads of new vocabulary, etc. -- so playing in English might be worthwhile after all. I've been playing pretty much everything in the past few years in German now, and it really has contributed to my aural, at the very least, proficiency in the language. Yes, is the spoken English that I is my Achille's heel. And I play a lot of games in English, but most had better subtitles than ME. Plus is mostly the feeling...I was already used to Italian in the ME world, it feel completely a new kind of world in a new langauge. Is just...is so good to just play without having to read the subs since the accents make many dialogues incomprehensible for me. Expecially a game so action/movie feeling oriented. I'm sure it will be a good trining, but...well...sometimes I just like to play and look the video and not the subs.
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theelderking
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Post by The Elder King on Feb 28, 2017 15:33:20 GMT
Eh, the news doesn't affect me personally, since I planned on playing it in English regardless, since I find it superior to the Italian dub after trying it (with one exception on Shepard's VA, but the translation of the script didn't help), but it's not a fair move. Do do we know if the game is translated in other languages other then English? I'm almost sure for Polish, French and German...I'll have to see for other languages. Frankly, I prefer much more the italian dubbing: more expressive, and no retinal torture with the mini white subtitles. I can appreciate the occasional youtube video in the original language, otherwise, I prefer italian. I didn't find it most expressive, and some casting were wrong, considering the originals. And the script wasn't always well translated. The subtitle part is certainly a concern, but I don't use them, as a general rule, for tv series and movies as well. As I said it's my personal preference that lead me to choose English, I do think the Italian dub should've been present, given the work in the trilogy on this.
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Felya87
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Post by Felya87 on Feb 28, 2017 15:39:59 GMT
I'm almost sure for Polish, French and German...I'll have to see for other languages. Frankly, I prefer much more the italian dubbing: more expressive, and no retinal torture with the mini white subtitles. I can appreciate the occasional youtube video in the original language, otherwise, I prefer italian. I didn't find it most expressive, and some casting were wrong, considering the originals. And the script wasn't always well translated. The subtitle part is certainly a concern, but I don't use them, as a general rule, for tv series and movies as well. As I said it's my personal preference that lead me to choose English, I do think the Italian dub should've been present, given the work in the trilogy on this. Personal taste. I find English not very expressive as a language, so that can be part of it. I always go with Italian subs whenever I can, expecially with movie and tv series, I try the English version only if I really, really like something. usually, I'm quite disappointed by the original, with very few exceptions.
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The Elder King
N6
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by The Elder King on Feb 28, 2017 15:41:11 GMT
I didn't find it most expressive, and some casting were wrong, considering the originals. And the script wasn't always well translated. The subtitle part is certainly a concern, but I don't use them, as a general rule, for tv series and movies as well. As I said it's my personal preference that lead me to choose English, I do think the Italian dub should've been present, given the work in the trilogy on this. Personal taste. I find English not very expressive as a language, so that can be part of it. I always go with Italian subs whenever I can, expecially with movie and tv series, I try the English version only if I really, really like something. usually, I'm quite disappointed by the original, with very few exceptions. Fair enough, it might be that. I'm the opposite, I generally found the Italian dub subpar.
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