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Post by nucleartech76 on Jan 25, 2017 20:08:08 GMT
sgtreed24 if you wanna see how I play, I'm also on xbox and my GT is ClydeInTheShell. I'd hate to think I play anything like what you described after all this time. nucleartech76 Long time! Where the hell have you been? I took a long break from pretty much everything to deal with some annoying RL stuff. I'm hoping to be around a lot more though now.
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Post by sgtreed24 on Jan 25, 2017 20:37:33 GMT
That just makes no logical sense in my mind. There will always be players who are better and can solo/carry teams in all MP games. That doesn't make those games "not team based." Like I'm sorry... WHAT? lol The entire premise of the MP is based around a 4 man TEAM completing objectives. It's not called Mass Effet: Lone Wolf. If you can solo waves and such, that's fine, that's great! Do so when the team needs you to. But I fail to see why that should be the focus of the gameplay. Team shooting/comboing will always kill an enemy quicker than a solo attack. Survivability will always be higher for everyone involved when sticking together, especially when kits compliment each other, unless, of course, you have really incompetent people on your team (That's a great time to use that lone wolf skill you all are talking about). Having enemies come from one direction only will always be better than having them coming from multiple directions simultaneously. A good player can carry the team. A great player can make the entire team better. All this feels like those players in halo who think they don't need to worry about their team and go 22-4 at the end of the game and still lose because their teammates got focused since he was never around to help. Maybe I'll change my mind as I play more matches, but that all just sounds ridiculous to me. (I do, however, appreciate the input guys) And inert , should you see me. Don't expect me to do well. lol Trying to figure out how to play without a team is interesting to say the least. =P
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Post by Cirvante on Jan 25, 2017 20:48:54 GMT
Use this: Or use a GI. Or use it on a GI. One in each hand. But since cool guys walk away from explosions without looking back, you'll have to blindly fire them over your shoulder. But short of an M-920 Cain ... well, slap a Claymore on pretty much anything. And by pretty much anything I mean the GI. More useful strategies: Kill the enemies before they kill you, watch your own back and stay as far away from teammates as possible to avoid splash damage. There's also what Clyde said, either play solo or play solo with three decoys running around like headless chicken. The latter is more challenging, since objectives take longer and they mess up the spawns.
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Post by inert on Jan 25, 2017 20:50:15 GMT
And inert , should you see me. Don't expect me to do well. lol Trying to figure out how to play without a team is interesting to say the least. =P You're probably short-selling yourself - most players do. Keeping in mind that the best things to do are to reduce the wave budget and kite, just staying alive will assist in doing so. Killing and points only speed things up. domi's just starting out, relatively speaking - but I can trust her to cover my flank long enough for me to deal with a spawn. She keeps up with me for the most part, unless there's an enemy to headbutt. Really, that's all you need.
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Post by Cirvante on Jan 25, 2017 20:57:34 GMT
domi's just starting out, relatively speaking - but I can trust her to cover my flank long enough for me to deal with a spawn. She keeps up with me for the most part, unless there's an enemy to headbutt. Really, that's all you need. My host and hers aren't compatible, you should host for us sometimes. I just finished DAI, so I should have some time again.
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Post by Deleted on Jan 25, 2017 22:11:23 GMT
And inert , should you see me. Don't expect me to do well. lol Trying to figure out how to play without a team is interesting to say the least. =P You're probably short-selling yourself - most players do. Keeping in mind that the best things to do are to reduce the wave budget and kite, just staying alive will assist in doing so. Killing and points only speed things up. domi's just starting out, relatively speaking - but I can trust her to cover my flank long enough for me to deal with a spawn. She keeps up with me for the most part, unless there's an enemy to headbutt. Really, that's all you need. ...or if there is a large moving shiny thing. Ooooh, preeeeettty Banshee... I gotta name my next Vanguard Doris.
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Post by nucleartech76 on Jan 26, 2017 1:18:30 GMT
There's nothing wrong with aggression or playing defensively and pulling enemies through choke points. Better players if we're considering killing speed are going to play more aggressively, their clearance times are going to be better, their consumable use also may be more than defensive campers. And honestly from the conversations I've had with some the game was originally designed to favor a more campy play style. Damage resistance is higher in cover, stability and accuracy is also higher in cover as well. Cover however also makes you slow as hell which gets you dead unfortunately but still the game was intended for the vast majority of players that stick together to stay alive and kill better not the what 500 players that can solo platinum and kill the piss out of enemy spawns quick enough to not get pinched by respawns.
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Post by nucleartech76 on Jan 26, 2017 1:25:29 GMT
That just makes no logical sense in my mind. There will always be players who are better and can solo/carry teams in all MP games. That doesn't make those games "not team based." Like I'm sorry... WHAT? lol The entire premise of the MP is based around a 4 man TEAM completing objectives. It's not called Mass Effet: Lone Wolf. If you can solo waves and such, that's fine, that's great! Do so when the team needs you to. But I fail to see why that should be the focus of the gameplay. Team shooting/comboing will always kill an enemy quicker than a solo attack. Survivability will always be higher for everyone involved when sticking together, especially when kits compliment each other, unless, of course, you have really incompetent people on your team (That's a great time to use that lone wolf skill you all are talking about). Having enemies come from one direction only will always be better than having them coming from multiple directions simultaneously. A good player can carry the team. A great player can make the entire team better. All this feels like those players in halo who think they don't need to worry about their team and go 22-4 at the end of the game and still lose because their teammates got focused since he was never around to help. Maybe I'll change my mind as I play more matches, but that all just sounds ridiculous to me. (I do, however, appreciate the input guys) And inert , should you see me. Don't expect me to do well. lol Trying to figure out how to play without a team is interesting to say the least. =P Aggressive git gud play is an easy concept but hard to master. Find spawn, attack spawn with whatever AOE power that can kill or weaken some of spawn fastest, work from right to left shooting whatever is left in the face from right hand advantage. Do this fast and get to the next spawn point and you're killing like a pro. The rest is knowledge like knowing where to shoot certain enemy types to do more damage and knowing piercing usually kicks ass BC of multi hits. Even as a camper it's advantageous to have someone go out and hit the initial spawn point, especially if you can get the five enemy spawn or the eight enemy one.
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Post by Jeremiah12LGeek on Jan 26, 2017 11:55:46 GMT
I used to camp.
But then I decided they weren't dying fast enough. I discovered that by recklessly charging the enemy, they died faster.
It's no problem - if I die, one of the campers will pick me up!
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Post by sgtreed24 on Jan 26, 2017 16:10:35 GMT
I prefer safe to reckless. Nor do I want to have to rely on someone picking me up. Especially when they are probably thinking... "well, dumbass, maybe if you hadn't run out there like a dummy, you wouldn't have gone down. I'm not helping you!"
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Post by Beerfish on Jan 26, 2017 16:28:07 GMT
Space Magic rule this land... ñ_ñ Is that the Indra? If so Gandalf has good taste in guns.
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Post by Beerfish on Jan 26, 2017 16:31:24 GMT
That just makes no logical sense in my mind. There will always be players who are better and can solo/carry teams in all MP games. That doesn't make those games "not team based." Like I'm sorry... WHAT? lol The entire premise of the MP is based around a 4 man TEAM completing objectives. It's not called Mass Effet: Lone Wolf. If you can solo waves and such, that's fine, that's great! Do so when the team needs you to. But I fail to see why that should be the focus of the gameplay. Team shooting/comboing will always kill an enemy quicker than a solo attack. Survivability will always be higher for everyone involved when sticking together, especially when kits compliment each other, unless, of course, you have really incompetent people on your team (That's a great time to use that lone wolf skill you all are talking about). Having enemies come from one direction only will always be better than having them coming from multiple directions simultaneously. A good player can carry the team. A great player can make the entire team better. All this feels like those players in halo who think they don't need to worry about their team and go 22-4 at the end of the game and still lose because their teammates got focused since he was never around to help. Maybe I'll change my mind as I play more matches, but that all just sounds ridiculous to me. (I do, however, appreciate the input guys) And inert , should you see me. Don't expect me to do well. lol Trying to figure out how to play without a team is interesting to say the least. =P This is totally the truth. The best players can kill stuff and keep team mates in the game, even if it makes the game tougher for them overall. There are great killers out there that just do their own thing and only use teammates to take aggro. These players should play solo. (But then again the game suddenly becomes much tougher when you don;t have pugs to take a beating for you.
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Post by Sonashii on Jan 26, 2017 16:32:46 GMT
Well, in my opinion it's not good for everybody to be on top of each other. Don't get me wrong, it often happens on Platinum, where most of the players plays safe and tries to funnel (tunnel? whatevah) the enemies. I remember one match on plat, when we went full Krogans, very offensive, and we wrecked da place. Personally I find being near the teammates the perfect solution. Not too close, not too far, just near. Look after their back but in the same time look after yourself and kill as many enemies as possible
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Post by Deleted on Jan 26, 2017 16:52:54 GMT
Well, in my opinion it's not good for everybody to be on top of each other. Don't get me wrong, it often happens on Platinum, where most of the players plays safe and tries to funnel (tunnel? whatevah) the enemies. I remember one match on plat, when we went full Krogans, very offensive, and we wrecked da place. Personally I find being near the teammates the perfect solution. Not too close, not too far, just near. Look after their back but in the same time look after yourself and kill as many enemies as possible :) I was always wondering (well, at least for three days anyway) what a Banshee would do if confronted by a full team of vanguards that charged her simultaneously. This being 5 years after release, surely, someone did an all Vanguard run against the Sheras?
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Post by Sonashii on Jan 26, 2017 16:59:33 GMT
Haha, I don't know Domi, I've never seen such a strategy perhaps she would grab one guy and the rest of the team could save him doing enough damage. That's my guess. Also - when I play experimental kit and can't deal with Banshee by myself I usually invite her to meet my teammates (I run for my life actually, find another teammate and stick with him/her for a while )
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Post by Deleted on Jan 26, 2017 17:07:14 GMT
Haha, I don't know Domi, I've never seen such a strategy :) perhaps she would grab one guy and the rest of the team could save him doing enough damage. That's my guess. Also - when I play experimental kit and can't deal with Banshee by myself I usually invite her to meet my teammates :D (I run for my life actually, find another teammate and stick with him/her for a while :bandit: ) mmgh, maybe it was not done, because to date, whenever anyone's tried, the vanguards ended up charging at different available Banshees. Now I am obsessed. I need to see that Banshee's face.
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Post by Aragorn89 on Jan 26, 2017 17:07:46 GMT
Haha, I don't know Domi, I've never seen such a strategy perhaps she would grab one guy and the rest of the team could save him doing enough damage. That's my guess. Also - when I play experimental kit and can't deal with Banshee by myself I usually invite her to meet my teammates (I run for my life actually, find another teammate and stick with him/her for a while ) Now I know why I get picked up by Banshees from behind so much! You lead them to me and use me as a sacrifice!!
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Post by Mobius Y on Jan 26, 2017 17:10:01 GMT
Haha, I don't know Domi, I've never seen such a strategy perhaps she would grab one guy and the rest of the team could save him doing enough damage. That's my guess. Also - when I play experimental kit and can't deal with Banshee by myself I usually invite her to meet my teammates (I run for my life actually, find another teammate and stick with him/her for a while ) Now I know why I get picked up by Banshees from behind so much! You lead them to me and use me as a sacrifice!! That's called teamwork.
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Post by Deleted on Jan 26, 2017 17:10:36 GMT
Haha, I don't know Domi, I've never seen such a strategy :) perhaps she would grab one guy and the rest of the team could save him doing enough damage. That's my guess. Also - when I play experimental kit and can't deal with Banshee by myself I usually invite her to meet my teammates :D (I run for my life actually, find another teammate and stick with him/her for a while :bandit: ) Now I know why I get picked up by Banshees from behind so much! You lead them to me and use me as a sacrifice!! :lol: hey, just because you are paranoid it doesn't mean that there ain't a giant glowing murderous thing right behind ya.
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Post by bauzabauza on Jan 26, 2017 17:31:08 GMT
Space Magic rule this land... ñ_ñ Is that the Indra? If so Gandalf has good taste in guns. mmm... good question, i think it's the BW, maybe created by SPECTRE elves but if is an Indra maybe created by some deity Hindu...
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Post by Sonashii on Jan 26, 2017 19:58:58 GMT
Now I know why I get picked up by Banshees from behind so much! You lead them to me and use me as a sacrifice!! Well... Aragorn, now I must eliminate you.. I'm sorry. You know my true nature and that's not a good thing. I think Banshees like innocent and good players so of course I had to sacrifice you instead of me. I'm just pure evil
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Post by Shinobu on Jan 26, 2017 22:25:22 GMT
Some players still camp, but most run and gun, I would say. The best advice I can give you is to figure out which type of players you are with and do what they are doing. Before I changed from camping to running I got annoyed when the others would spawn rush because eventually the spawn would be forced behind me and little old me would get overwhelmed. Now I find that camping is too slow and boring.
Stay loosely with your team and watch your own back -- don't count on others to slow down. If they are pushing across the map, go with them. Pretty soon you will get used to that style of play. Also, that will be good practice for Andromeda, because camping is now discouraged.
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Post by Deleted on Jan 27, 2017 2:23:34 GMT
The FBWGG era where camping was at its prime.
I remember that strategy of camping near the lower room with the cover, I would just spam the krogan vanguard. If I used the GI claymore I would just camp and peek in and out near the stairs, and watch as they line up for my claymore.
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Post by Terminator Force on Jan 27, 2017 5:10:59 GMT
I don't mind Juggernauts because they can stay alive longer. ... I wish I could find a dead Jug gif with it's electricity this flowing through an enemy in a miserable failed attempt at survival.
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Post by Clyde on Jan 27, 2017 14:03:09 GMT
I don't mind Juggernauts because they can stay alive longer. ...but they don't, which is why I hate them.
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