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Post by Ieldra on Sept 15, 2016 13:16:01 GMT
As much as this is "humans are special" taken up to eleven, I think I might have liked this scenario. It would've required humans to develop in specific ways in order to become saviours of the universe. I can imagine all kinds of interesting plots around such a premise, and it would've run completely counter to the "normal is the only good" vibe I get from most of the trilogy as it is. That still works somewhat for me though, even as things are. Just not nearly as dramatically. I think the Ascension project still represents the best potential for humans, even in Destroy. But it's not just biotics either. It's people like David and tech kids. I almost forgot about that. You're right, but it doesn't come across the same way since it's disconnected from the plot. ME3 even attempted to mitigate the "science is bad" (or at least "life sciences are bad") vibe I got from large parts of the trilogy but it was too little, too late to significantly change the overall impression.
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Post by straykat on Sept 15, 2016 13:53:30 GMT
That still works somewhat for me though, even as things are. Just not nearly as dramatically. I think the Ascension project still represents the best potential for humans, even in Destroy. But it's not just biotics either. It's people like David and tech kids. I almost forgot about that. You're right, but it doesn't come across the same way since it's disconnected from the plot. ME3 even attempted to mitigate the "science is bad" (or at least "life sciences are bad") vibe I got from large parts of the trilogy but it was too little, too late to significantly change the overall impression. I agree. They even relegate Ascension to a non-priority mission. But at the same time, it is connected...maybe not to plot. But to overall "mythos" surrounding Paragon stuff. I still bundle Ascension and Kahlee in the Anderson category. And Anderson is all about a pro-human, but not abusive direction like Cerberus. That's good enough for me. I'll take what I can get
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Post by gothpunkboy89 on Sept 15, 2016 17:16:21 GMT
Shepard should be dead after Harbinger fired his beam of doom. By having Shepard survive, Bioware is telling me Shepard is more powerful than the gunship and makos seen being destroyed on the beam run. Plus look at the soldiers that are dead near Shepard as he/she deals with the husks and mirauder shields If Shepard was directly hit by the beam that would be true. And their is fair argument because he had so many cybernetic implants on him to bring him back from death that he is able to take more damage then a normal person and keep living.
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Post by themikefest on Sept 15, 2016 17:24:12 GMT
Shepard should be dead after Harbinger fired his beam of doom. By having Shepard survive, Bioware is telling me Shepard is more powerful than the gunship and makos seen being destroyed on the beam run. Plus look at the soldiers that are dead near Shepard as he/she deals with the husks and mirauder shields If Shepard was directly hit by the beam that would be true. And their is fair argument because he had so many cybernetic implants on him to bring him back from death that he is able to take more damage then a normal person and keep living. Yeah yeah. That's why Shepard has his/her armor blown off while the dead bodies around don't. Shepard may have implants and the cybernetic crap, but not every part of his/her body did.
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Post by gothpunkboy89 on Sept 15, 2016 18:36:42 GMT
First, thanks for the thoughtful response. With the gun, I know it was closer to ME1 specs. It still never made sense to me that they randomly brought that back. It threw me out of the experience. Guns and various weapons work how the game creator works when they want it to work. This isn't isolated to simply games in movies the same thing happens. A bullet grazes the hero and he keeps going. A bullet so much as gets in the general vicinity of a bad guy and he is killed or something explodes into a massive fire ball. One minute they are reloading every 12 shots from their hand gun the next they are running after the bad guy firing 30 shots before finally showing them even attempting to reload. I've always seen since ME 2 when they introduced thermal clips that they operate much differently then game play mechanics demand they do. If the stronger higher damage pistols could fire at the same amount per clip as weaker ones it would ruin any tactical choice for game play reasons. Do you pick the low round but high damage or high round but lower damage? This even more evident because unlike guns in say CoD series that use chemical propellants in the form of gun powder which for larger rounds would need more thus generating more heat. ME guns fire rounds using ME fields which reduce the mass of the round before being accelerated. Meaning it needs less energy to throw the round as fast. Dark Energy was really only talked about by the Quarians in Tali's missions. It was suppose to lay the ground work for the dark energy plot and why the Reapers exist in the first place. Since ME 1 left them fairly blank as to why they do anything only telling how they do it. That was from ME 1 Codex so dark energy besides the sun dying quickly was really the only mention of it in game. Well the thing messed up on me so going to simply sum up what I put down. Role playing alters and colors the game far to much for me to see as any valid complaint against anything they have done. You have to look at the entirety of the game as it is presented rather then though colored glasses to actually be able to criticize anything. We set ourselves up constantly for fire to happen with 2,000 deaths and 12,000 injuries in residential fires in 2013. We provide 2/3's of the triangle for it to happen. Transhumanism wasn't really a theme. There were questions with Shepard asking if they were still themselves or some sort of creation with artificial memories implanted. But that has nothing to do with trans issue which revolves around people willingly implanting synthetic technology in themselves to improve themselves beyond evolutionary means. Making them more then human but less then an AI. Catalyst repeats the same events over and over again because each cycle represents a new equation that keeps reaching the same conclusion. Because of that it keeps going with the Reapers which are the only solution that works with maintaining organic life as thriving in the galaxy.
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Post by gothpunkboy89 on Sept 15, 2016 18:49:50 GMT
If Shepard was directly hit by the beam that would be true. And their is fair argument because he had so many cybernetic implants on him to bring him back from death that he is able to take more damage then a normal person and keep living. Yeah yeah. That's why Shepard has his/her armor blown off while the dead bodies around don't. Shepard may have implants and the cybernetic crap, but not every part of his/her body did. And yet watch the video there is a solider right in front of Shepard crawling away from the beam. Shepard's armor isn't blow off it is melted from the heat . But again his entire body had massive modifications done to it. Shows how badly Shepard's body was and how much needed to be done to bring him/her back.
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Post by themikefest on Sept 15, 2016 19:00:51 GMT
Yeah yeah. That's why Shepard has his/her armor blown off while the dead bodies around don't. Shepard may have implants and the cybernetic crap, but not every part of his/her body did. And yet watch the video there is a solider right in front of Shepard crawling away from the beam. Who dies a moment later And why isn't it melted/blown on/off the others that are seen in the area? Massive modifications? When talking with Joker, in the Citadel dlc, he says Shepard has about 30% cybernetics. That's far from massive modifications. So what are these massive modifications? And this has what to do with what? Wait a minute. I'm setting myself up for an analogy? I guess I'll find out.
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Post by gothpunkboy89 on Sept 16, 2016 13:11:17 GMT
And yet watch the video there is a solider right in front of Shepard crawling away from the beam. Who dies a moment later And why isn't it melted/blown on/off the others that are seen in the area? Massive modifications? When talking with Joker, in the Citadel dlc, he says Shepard has about 30% cybernetics. That's far from massive modifications. So what are these massive modifications? And this has what to do with what? Wait a minute. I'm setting myself up for an analogy? I guess I'll find out. 1. Renforces the fact that all the cybernetic implants that were required to bring him back from the dead. His death including dropping from orbit and impact. 2. Because it is cheaper and faster for a game developer to reuse existing assets then recreate brand new ones for a moment that only lasts a few moments. They save that set up for important characters who need to look a certain way. BioWare is not the first nor will they be the last game developer to do that. 3. Joker got his information from what? EDI? Jacob? Miranda? TIM? And 30% is a massive enhancements. Particularly if it is placed on places like the brain and spinal cord. Reinforcing it and allowing it to function even after being hit with something that would normally kill a person. 4. Shepard doesn't even have a full skeleton at the start. The body had been dead for a couple months before hand. They would have needed to replace those with artificial and much stronger materials to even allow Shepard to be up and moving. Which would also mean he can take more of a hit without causing damage. You have this very odd happen of eagle eye attention to detail when it suits you. Then blind as a bat when it doesn't suit you.
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Post by Garo on Sept 16, 2016 14:54:54 GMT
If we can belive Lazarus project then I'm fine with Shepard surviving getting hit by the beam.
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Post by themikefest on Sept 16, 2016 15:36:15 GMT
1. Renforces the fact that all the cybernetic implants that were required to bring him back from the dead. His death including dropping from orbit and impact. Wait a minute. She was fired at by the beam of doom from Harbinger. There was no dropping from orbit. Or maybe they rushed the game. Unless you have something that proves otherwise, I will stick with what Joker says. I do agree that she is able to take more damage, but nothing like the beam of doom from Harbinger. Says the one who has a problem with people not agreeing with you. You also have a problem with people proving you wrong and you can't accept that. So you have to word your replies to make it look like people are wrong or don't understand what you mean. You even have gone as far as to insult people. You make analogies that are disturbing. You make analogies that have nothing to do with nothing.
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Post by gothpunkboy89 on Sept 16, 2016 19:37:14 GMT
Shepard's death at the start of ME 2 was asphyxiation followed by retry and impact on a planet. Least I hope it was asphyxiation. Kind of seems like that would be the lesser of the two evils.
Nope this is a very common set up in games. The back ground characters don't get nearly the same attention as main characters do. That is why Master Chief always looks suitably battle damaged yet the nameless NPC that assist you always look fresh out the armory.
Even with the 30% claim there is a lot that can be done with that 30%. Heart, spine, brain, etc.
Barrier, armor taking the blunt of the indirect strike. Cybernetic enhancement sand general sturdy body structure thanks to being rebuild from ground up by Cerberus. Leaving Shepard in the near death state isn't a stretch.
I don't have a problem with people disagreeing with me as long as there is logic behind the reasons. And the logic you are presenting is that you don't want it to make senses and for it to be stupid. So no matter what is said you stubbornly close your ears and eyes and declare the other person wrong. It is amusing in a way.
As well no one else has actually proven me wrong. The funny thing is I'm willing to continue a debate with someone as long as they continue to use at least a hint of logic and reason behind their statements. So many other people on BioWare forums how ever as soon as they saw someone wouldn't agree with them they declared themselves correct and the other person an idiot.
So the irony is there are people that for fill everything you complain about how ever I am not one of them. QMR would have been a much more appropriate example because that one had their head so far up their own bottom they could roll all the way down Mt Everest.
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Post by themikefest on Sept 16, 2016 20:03:31 GMT
Shepard's death at the start of ME 2 was asphyxiation followed by retry and impact on a planet. Least I hope it was asphyxiation. Kind of seems like that would be the lesser of the two evils. This has nothing to do with Harbinger firing his beam of doom at Shepard Why are you assuming I know what this master chief thing is? It means nothing to me That's why in ME2 and ME3, up to that point, Shepard can be killed that leads to a critical mission failure, but that doesn't happen when Shepard is shot by the beam of doom. Ok. I guess that means Shepard is stronger than the makos and gunships seen being destroyed on the beam run. To bad Cerberus didn't add those implants and cybernetics to their ships in ME3. You do have a problem and those folks do explain their reasons. You just don't accept them and replay with a long winded post explaining why they're wrong by posting whatever that has nothing to do with nothing Hahahaha. So I'm suppose to believe what you post? There's not enough dope on the planet for that to happen. But its understandable for you to say that since you can't accept that people don't agree with you Really? What's the explanation for the analogies you post? Some are funny and others are disturbing. But most of all, they have nothing to with nothing They have. You just can't accept they have. The funny thing is that some put you on their ignore list. Some have reported you because of your posts especially the analogies you posted that were disturbing. Some just don't respond to you at all to avoid dealing with you. You only say that because QMR is correct.
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Post by gothpunkboy89 on Sept 16, 2016 21:00:55 GMT
You were not paying attention to what I said then. Not the first time. Shepard was rebuild from the ground up. The cause of death wasn't a bullet wound or an illness. His/Her body impacted the ground at terminal velocity. (roughly 122 MPH) Then sat for an unspecified time before being recovered by Liara, fought over and eventually handed to Cerberus who spent a good amount of time repairing it to get it back in a condition that could even attempt to support life.
You know what this is exactly as I expected. None gamer complaining about a common set up in games.
Yes when shot to much you get mission failure screen. But that is a game play mechanic. You should be able to tell the difference between game play mechanics and story and all things related to the story. That is why the Reaper on Rannoch advances towards you and you have to fire at it multiple times. Pure game play mechanic. Story wise it wasn't needed. And it certainly wouldn't be focusing on the long human when it is the Fleet of ships in space that are nailing it with their main guns.
Yes me disagreeing with them and explaining why I disagree with them must be a new concept for the internet. Who function on the basis of no one can every question you ever.
I've used more then enough game examples and lore of the game to explain why it happened. Yet with stubborn insistence you compare it to a direct hit to a Frigate. Which would hold more water if that was the Reaper main gun being fired. But what was used was more Reaper version of the GARDIAN system on organic ships for anti projectile and anti fighter ship.
Powerful yes, capable of taking out frigates with enough sustained fire yes. But here is the thing Shepard didn't get hit by any sustained fire. The beam tracked by him taking out a few Makos but never directly hit him. And continually attempting to claim a ship being directly and continually hit by it till destroyed and the beam sweeping by aiming at the Makos around Shepard is some how the same. Is frankly insane.
Again no not really. There are parts that I haven't remembered 100% that people have corrected me as. But that is pretty far from proving me wrong. No one has really proven anyone wrong.
Yes and it amuses me because the logic displayed time and time again is "OMG this person doesn't agree with me and won't back down to me. Clearly they must be an idiot troll." I've seen this set up dozens of times across dozens of forums with hundreds of people. People can not stand other people disagreeing with them and refusing to back down to their superior logic. So they automatically make the jump to call the other person a troll or block/ignore the other person.
And that isn't even counting if it is an actual game like an MMO were they spin on a dime and try to find and use any reason like you being 5 levels below them to some how discount or discredit everything you stated even though the topic at hand is some thing that doesn't even involve that level.
Yea after QMR set up the concept in their own head that Quarians are some how super powered and though skill alone they could have taken out the Geth and the Reaper without any outside interference. Which includes killing Legion instantly even though Legion or the VI version played a large role in allowing a number of actions to take place. Like distracting the security system of the Geth Base which is were the Reaper was hiding.
I called BS on that stating that the Quarians are a skilled race but that is putting them far to much on a pedestal considering all the short comings they have. Even making Shepard seem realistic compared to it.
QMR said there was an error and so they were not going to retype everything called me an idiot and that was that.
So yea head so far up their own rear they could roll down Mt. Everest if they tripped forward.
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Post by Natashina on Sept 16, 2016 23:39:39 GMT
<puts on her mod hat>
It's getting a little heated in here guy and it's coming across as personal. I don't think you guys intend it, but the tone is getting hostile and that isn't productive to the thread. If folks have an issue with any poster and feel that they are getting out of hand, hit up me or one of the other mods.
The Dude Abides.
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Post by kizanare on Sept 17, 2016 0:09:30 GMT
Well, honestly I think the most dissatisfying part of the ending was possibly that the only option to take out the Reapers also involved destroying the relays and everything, basically there was no "clear path to the destruction"
I've tried to understand other people's concerns, but that was my issue.
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Post by melbella on Sept 17, 2016 2:06:12 GMT
What does this even mean?
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Post by straykat on Sept 17, 2016 2:51:11 GMT
What does this even mean?
You've never seen Big Lebowski?
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Post by Natashina on Sept 17, 2016 3:20:10 GMT
dictionarykiwi.com/t/the-dude-abides-what-does-abide-mean-in-that-context/111In short, let's all peacefully co-exist and be civil towards each other. I've tried to do the same, long before I became a mod here. This is an extremely touchy topic for many posters. I'm fine with the passion for the games and for one's opinion. I wouldn't have the conceit to ask everyone to agree, but I felt some of the comments got too personal. In any case, carry on folks. Be polite and we're all good.
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Post by Deleted on Sept 17, 2016 4:46:17 GMT
I've had my fair share of ending discussions over the years, but I think I've said what I've wanted to say. I might just read this thread and observe from the sidelines.
That way, I can avoid any heated arguments that might derail or get this thread locked.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by melbella on Sept 17, 2016 5:32:16 GMT
What does this even mean?
You've never seen Big Lebowski? Um, no? I assume that's a movie? The context is lost on me so it comes across as pretentious and "I know better."
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Post by straykat on Sept 17, 2016 7:41:43 GMT
You've never seen Big Lebowski? Um, no? I assume that's a movie? The context is lost on me so it comes across as pretentious and "I know better." Oh it's not pretentious. It's just a movie quote. The "Dude" was the main character. He was just really chilled out. That's all Natashina was saying to be..
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Post by gothpunkboy89 on Sept 17, 2016 13:06:59 GMT
<puts on her mod hat> It's getting a little heated in here guy and it's coming across as personal. I don't think you guys intend it, but the tone is getting hostile and that isn't productive to the thread. If folks have an issue with any poster and feel that they are getting out of hand, hit up me or one of the other mods. The Dude Abides. Nah I wasn't intending for it to get personal. Just pointing out what I find to be an amusing action that happens both in the real world and even more so on the internet. People can't seem to stand their opinions or ideas being challenged by people who don't agree with them. I know the US has certainly devolved on that part of our society thanks to many factors like news treating any opinion other then one they want to push as the person being pure idiots, politics declaring their ideas are best and are willing to cause government shut downs to get what they want rather then compromise, the internet creating echo chambers for 50 people who think a like echoing their opinion till they think their opinion is the super majority opinion and anyone questioning them is clearly a small minority and an idiot. To schools that treat and tell every child they are completely special which leads to ego problems and more worryingly parents particularly latest generation of them that grew up being told they were special thinking their kids are special so deserve special treatment or consideration. Which builds a mentality in the home growing up that they are always right and other people are always wrong and you don't have to listen to people who are wrong because you are always right.
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Post by wright1978 on Sept 17, 2016 13:30:35 GMT
Conclusions: The ending choices present interesting alternatives for the future of civilization. They have certain intrinsic themes you may or may not find appealing, but in and of themselves any of them could make for a good future. However, their presentation through the Catalyst encounter means you either can't believe in any of them, or they're narratively tainted by being the antagonist's solutions, or both. Thus, the Catalyst encounter, not the ending choices themselves, is what makes the ending problematic. Yeah to me the brat encounter is the cancer. The endings in themselves as notions could be interesting or challenging if integrated and presented in a timely/good manner, however their implementation by last minute ambush and via the mouth of a cheap DEM, tainted by being the antagonist means that means you can't believe a word or vision that you see. i think problematic is an understatement.
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Post by Deleted on Sept 17, 2016 13:54:58 GMT
Well, honestly I think the most dissatisfying part of the ending was possibly that the only option to take out the Reapers also involved destroying the relays and everything, basically there was no "clear path to the destruction" I've tried to understand other people's concerns, but that was my issue. I think it would have been fitting if the high EMS Destroy ending resulted in a very focused beam that destroyed only the Reapers, with Shepard dying in the explosion (as opposed to being a oh joy Shepard lives ending). To me, having the higher EMS (i.e. from collecting more war assets to build the thing) result in a "better" crucible just makes more sense gamewise than having it result in a stronger Shepard. It would have made it the obvious "we win" choice - earned by completing a higher percentage of the game. Sufficient EMS should have been attainable, though, without multiplayer and by any mix of paragon/renegade Shepards. I'm not advocating the Control or Synthesis options be removed and Destroy be made canon. The Control and Synthesis endings do suit certain Shepard personalities better than Destroy does and, I think, players should have the opportunity to choose those sorts of options if they want to... regardless of how heavily other people criticize them for doing so. As for Starbrat... he's not really a concern for me since I'm not hung up on him being the entity that controls the Reapers. His role was really as an info dump to tell the player what the ending options were. People who want to make more of it than that will continue to do so and continue to be disgruntled over the endings. Could it have been done better?... absolutely. However, at this stage of the game, the endings aren't changing, so the only option for people IS just to get over it and move on.
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Post by straykat on Sept 17, 2016 14:38:27 GMT
Well, honestly I think the most dissatisfying part of the ending was possibly that the only option to take out the Reapers also involved destroying the relays and everything, basically there was no "clear path to the destruction" I've tried to understand other people's concerns, but that was my issue. I think it would have been fitting if the high EMS Destroy ending resulted in a very focused beam that destroyed only the Reapers, with Shepard dying in the explosion (as opposed to being a oh joy Shepard lives ending). To me, having the higher EMS (i.e. from collecting more war assets to build the thing) result in a "better" crucible just makes more sense gamewise than having it result in a stronger Shepard. It would have made it the obvious "we win" choice - earned by completing a higher percentage of the game. Sufficient EMS should have been attainable, though, without multiplayer and by any mix of paragon/renegade Shepards. I'm not advocating the Control or Synthesis options be removed and Destroy be made canon. The Control and Synthesis endings do suit certain Shepard personalities better than Destroy does and, I think, players should have the opportunity to choose those sorts of options if they want to... regardless of how heavily other people criticize them for doing so. As for Starbrat... he's not really a concern for me since I'm not hung up on him being the entity that controls the Reapers. His role was really as an info dump to tell the player what the ending options were. People who want to make more of it than that will continue to do so and continue to be disgruntled over the endings. Could it have been done better?... absolutely. However, at this stage of the game, the endings aren't changing, so the only option for people IS just to get over it and move on. By "Reapers", do you include the upgraded Geth and EDI too? Anyhow, Destroy/high ems is for people who play to win/score high/exhausted every damn feature. It's gotta count for something more. Like pretty much any game. If you have a thing for sacrifice or losing or suicide, there's plenty of options.
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