Bacus
N2
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Neverwinter Nights, Mass Effect Andromeda
Posts: 156 Likes: 148
inherit
226
0
Jan 27, 2022 13:11:00 GMT
148
Bacus
156
August 2016
bacus
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Neverwinter Nights, Mass Effect Andromeda
|
Post by Bacus on Feb 1, 2017 13:41:07 GMT
So, i just realized, this could be a lifeline to the MW wouldn't it? in theory according to Lore, QEC communication devices, while super expensive, are, instantaneous regardless of distance. If so, how will this be implemented? after all, the arks take 600 years to reach their objective.
|
|
inherit
3087
0
Apr 19, 2017 15:53:44 GMT
65
leonick
116
Jan 29, 2017 14:11:21 GMT
January 2017
leonick
|
Post by leonick on Feb 1, 2017 13:46:22 GMT
A large part of MEA is wanting to make more ME games without having to deal with the consequences of the original trilogy. Having active communication with the MW would work counter to this.
Either they don't have any such communication because it wasn't widely available at the time, especially not for the private sector, that or they do have QEC devices with but they end up not working, can't connect to its pair and we have no way of knowing why.
|
|
inherit
57
0
1
Nov 25, 2024 13:23:36 GMT
35,523
SofaJockey
Not a jockey. Has a sofa.
13,923
August 2016
sofajockey
SofaJockey
SofaJockey
6000
7164
|
Post by SofaJockey on Feb 1, 2017 13:49:55 GMT
I'm getting a strong 'no' for this game, but if there are 'plot reasons for it in the future, it could happen...
|
|
inherit
410
0
Nov 23, 2024 11:57:59 GMT
3,504
Sartoz
6,890
August 2016
sartoz
https://external-content.duckduckgo.com/iu/?u=https%3A%2F%2Ftse1.mm.bing.net%2Fth%3Fid%3DOIP.hVm-5wNStlyTEXjhwDoa_wHaEK%26pid%3DApi&f=1&ipt=8f745a5f30b08f8231ddb64664df7375d23cc10878aa50d66fec54e9d570c7e2&ipo=images
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Jade Empire, Mass Effect Andromeda
|
Post by Sartoz on Feb 1, 2017 13:56:23 GMT
,.-~*´¨¯¨`*·~-.¸-(_MEA_)-,.-~*´¨¯¨`*·~-.¸
At this point, I don't give a rat's azz about the MW.
As Yoda would say, "Forward to Andromeda I am looking."
|
|
KirkyX
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda
Posts: 391 Likes: 1,705
inherit
230
0
1,705
KirkyX
391
August 2016
kirkyx
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda
|
Post by KirkyX on Feb 1, 2017 14:01:20 GMT
I'm guessing they're just gonna get static over that line, or no connection at all. I mean, if the Milky Way halves of the QEC pairs were located pretty much anywhere important - Arcturus, Citadel, Earth, Palaven, Thessia, anywhere else the Reapers showed up in force - it's not exactly a huge logical leap to figure they got all exploded and such.
|
|
Deleted
Deleted Member
Posts: 0
Deleted
inherit
guest@proboards.com
2540
0
Nov 26, 2024 16:39:16 GMT
Deleted
0
Nov 26, 2024 16:39:16 GMT
January 1970
Deleted
|
Post by Deleted on Feb 1, 2017 14:03:34 GMT
Ok people. Let me tell you that it's extremely unlikely that we are ever going return to the Milky Way again in Mass Effect (at least, in the not so near future) ( unless, they decide to make one of the endings canon). Communicating is also unlikely (but not as much) because talking to our home galaxy would be a great deal to implement and it too much cost to put it there in a way that would be satisfying. Would you call them just to ask? "What's up?" Nope. Creating a huge relay to make travel possible (such as Citadel/dark space) in the games is also unlikely because of development cost (i'm not arguing plausibility in-game, this time). Imagine constant traffic of ships and personnel from in and out, taking into account all the Destroy/Control/Synthesis/Reject possibilities. You can't reconnect with a civilization that might have been destroyed either. You could have green humans in one, and in others completely new aliens because our species got reaped (if there would even be a possible spacefaring species with this technology in such short amount of time after our galactic annihilation). Can't ignore their data from the trilogy, its effects on us, its effects on the galaxy. It's just too many variables, too many variables. Maybe one day it will be viable, if the gamers even care at that point.
|
|
inherit
2137
0
Dec 18, 2021 22:02:27 GMT
1,222
dropzofcrimzon
1,391
November 2016
dropzofcrimzon
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age Inquisition, Baldur's Gate, Mass Effect Andromeda
DropzOfCrimzon
|
Post by dropzofcrimzon on Feb 1, 2017 14:09:23 GMT
As of right now Bioware just cannot touch the MW....They fucked up bad enough that this is IT. Trying to go back means pulling a Deus E, and blending all the endings into one or canonizing one....and they are not willing to do it. That is what happens when you try to "torch the franchise and run"
|
|
inherit
Champion of the Raven Queen
605
0
3,489
maximusarael020
1,651
August 2016
maximusarael020
Mass Effect Trilogy, Dragon Age Inquisition, KOTOR, Mass Effect Andromeda
MaximusArael020
|
Post by maximusarael020 on Feb 1, 2017 14:48:12 GMT
The Quantum Entanglement Communicators work by having one entangled particle with each person that wants to communicate, between only two "people". They always come in pairs. For Alliance operations, all entangled pairs are located at Arcturus station. Arcturus station was destroyed when the Reapers attacked, so if the QE particle from the Andromeda Initiative pair was also kept there, which seems likely as it was headed by a human (though it's possible it could be somewhere else), then communication to the MW would be permanently cut off. I'm guessing this will actually be addressed in the game, but not majorly. There will probably just be speculation "maybe Arcturus was destroyed somehow" and then they'll move on.
|
|
inherit
Psi-Cop
38
0
Feb 21, 2019 15:55:45 GMT
10,231
CrutchCricket
The Emperor Daft Serious
4,577
August 2016
crutchcricket
CrutchCricket
Mass Effect Trilogy
|
Post by CrutchCricket on Feb 1, 2017 15:09:52 GMT
In addition to the good points already brought up, we're also 600 years into the future. So not only could the tech back in the Milky Way be destroyed, so could the records of Andromeda to begin with. Pathfinder: This is Andromeda Initiative calling Milky Way- whazzap?! Random future MW radio operator: Who the hell is this?
|
|
Wulfram
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire
Origin: wulfram77
Posts: 493 Likes: 856
inherit
692
0
Nov 23, 2024 23:01:54 GMT
856
Wulfram
493
August 2016
wulfram
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire
wulfram77
|
Post by Wulfram on Feb 1, 2017 15:17:04 GMT
I hope they have an excuse for keeping FTL communications out of the setting, or at least limiting them. If you want to have a sense of exploration, then being able to phone home doesn't help that. And if you want your protagonist to be making big decisions, then having them constantly reachable by the boss doesn't help.
|
|
inherit
1286
0
2,137
SofNascimento
1,316
Aug 27, 2016 13:51:04 GMT
August 2016
sofnascimento
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Jade Empire
|
Post by SofNascimento on Feb 1, 2017 15:18:37 GMT
I hope they have an excuse for keeping FTL communications out of the setting, or at least limiting them. If you want to have a sense of exploration, then being able to phone home doesn't help that. And if you want your protagonist to be making big decisions, then having them constantly reachable by the boss doesn't help. You're literally connect with your ship's AI all the time.
|
|
Wulfram
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire
Origin: wulfram77
Posts: 493 Likes: 856
inherit
692
0
Nov 23, 2024 23:01:54 GMT
856
Wulfram
493
August 2016
wulfram
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire
wulfram77
|
Post by Wulfram on Feb 1, 2017 15:19:55 GMT
I hope they have an excuse for keeping FTL communications out of the setting, or at least limiting them. If you want to have a sense of exploration, then being able to phone home doesn't help that. And if you want your protagonist to be making big decisions, then having them constantly reachable by the boss doesn't help. You're literally connect with your ship's AI all the time. Good point. Disappointing
|
|
dmc1001
N7
Biotic Booty
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Origin: ferroboy
Prime Posts: 77
Posts: 9,942 Likes: 17,687
inherit
Biotic Booty
1031
0
Nov 16, 2024 14:01:33 GMT
17,687
dmc1001
9,942
August 2016
dmc1001
Top
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
ferroboy
77
|
Post by dmc1001 on Feb 1, 2017 18:14:26 GMT
I'm guessing they're just gonna get static over that line, or no connection at all. I mean, if the Milky Way halves of the QEC pairs were located pretty much anywhere important - Arcturus, Citadel, Earth, Palaven, Thessia, anywhere else the Reapers showed up in force - it's not exactly a huge logical leap to figure they got all exploded and such. That didn't happen until ME3. In ME2, it was fairly unique in having it on the SR2. I make the assumption that one Shepard turned the ship over to the Alliance they shared the tech with the Council. Then it started to appear all over the place. Prior to that, the SR1 required being near comm buoys to communicate with Hackett or the Council. I'd guess that the AI did not have access to a QEC. Even if it did, odds are that post-ME3 the pairing device may no longer exist.
|
|
inherit
Scribbles
185
0
Nov 17, 2024 22:23:52 GMT
31,578
Hanako Ikezawa
22,991
August 2016
hanakoikezawa
|
Post by Hanako Ikezawa on Feb 1, 2017 18:24:14 GMT
I wouldn't be surprised if the Andromeda Initiative has a QEC to communicate with the Milky Way. After all the long-term goal of the Initiative is to create a way to connect the Milky Way and Andromeda together, like through perhaps the Nexus being one of a pair of Mass Relays, so coordinating with each other is essential.
I suspect at some point Bioware will do something like the Dragon Age Keep for Mass Effect, and include the choices of the Shepard Trilogy in there so that can be reflected in possible conversations.
|
|
inherit
Glorious Star Lord
822
0
16,819
KaiserShep
Party like it's 2023!
9,233
August 2016
kaisershep
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
|
Post by KaiserShep on Feb 1, 2017 18:31:26 GMT
I can imagine the first conversation over QEC with the Milky Way, perhaps with an asari that was around before the endeavor.
"Hoo-boy did you miss some shit, lemme tell you. Reapers, then the second rachni war, then the resurgence of the krogan rebellion, THEN the volus war, THEN the...
*hangs up*
|
|
commandercryptarch
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion
Origin: DFMelancholine
XBL Gamertag: dfmelancholine
PSN: DFMelancholine
Posts: 294 Likes: 406
inherit
1388
0
406
commandercryptarch
294
Sept 1, 2016 20:07:54 GMT
September 2016
commandercryptarch
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion
DFMelancholine
dfmelancholine
DFMelancholine
|
Post by commandercryptarch on Feb 1, 2017 18:38:28 GMT
Possible? Yep. In this game though? Probably not. Maybe in a sequel. I 'd love for the franchise to return to where it was actually "born" , I know now it is messy and counter productive for Bioware to go anywhere near the MW right now but... I just cannot imagine this franchise NEVER returning EVER to its origins. It 's sad.Just as sad it will be for all the individuals on the Arks leaving their homes and knowing everyone and everything they ever knew is dead because it s been 600 years .Well unless we re talking about Asari or Krogans Anyway, you get the gist of what I 'm trying to say. What can Bioware do from now on? -It's either continue going anywhere else apart from the MW. -Just end the franchise sooner. -Or finally return somehow narratively to the MW.
|
|
Ivory Samoan
N3
Raising Hell with the Flavor XX
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate
Origin: IvorySamoan
Posts: 565 Likes: 933
inherit
1352
0
Jun 15, 2021 12:22:31 GMT
933
Ivory Samoan
Raising Hell with the Flavor XX
565
August 2016
ist
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate
IvorySamoan
|
Post by Ivory Samoan on Feb 1, 2017 18:41:00 GMT
QEC requires both communicators to be functional, it's not wide band communication: it's point-to-point. There are so many ways the MW paired communicator is not functional after 600 years and the lil ol' Reaper War... they may try them all out when they get to Andromeda and get nothing but static, I can picture it now....."Shit sir, no-one is picking up!", "Maybe Shepard was right....maybe they're all wiped out, we'll never know..." etc. I'm hoping by the time we've galavanted through 2-3 Andromeda based games, someone picks up, and a canon ending and soft reboot of the MW is upon us. The year will be 2026, and Mass Effect 7 "Return to the Milky Way" will be GOTY for sure As of right now Bioware just cannot touch the MW....They fucked up bad enough that this is IT. Trying to go back means pulling a Deus E, and blending all the endings into one or canonizing one....and they are not willing to do it. That is what happens when you try to "torch the franchise and run" They can do whatever the hell they like really, I'm guessing by 2026 most fans would be open to a canon ending or 'passage of time erasing things' type of reboot, we'll all be old as fuck by then anyways mate, she'll be right.
|
|
inherit
Glorious Star Lord
822
0
16,819
KaiserShep
Party like it's 2023!
9,233
August 2016
kaisershep
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
|
Post by KaiserShep on Feb 1, 2017 18:43:45 GMT
I think it's more likely that Bio will just expand through Andromeda and build upon its new setting. I don't expect there to ever be a return to the Milky Way, not when there's essentially a blank slate for this backdrop.
|
|
inherit
1544
0
Feb 25, 2021 11:56:07 GMT
2,466
Andrew Lucas
1,562
Sept 11, 2016 18:33:18 GMT
September 2016
andrewlucas
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
|
Post by Andrew Lucas on Feb 1, 2017 19:17:43 GMT
To be fair, endings or not, I don't think there was any room left for stories that could sell a AAA Mass Effect game in the Milky Way after the heavy hitter that was the Reapers.
|
|
inherit
2137
0
Dec 18, 2021 22:02:27 GMT
1,222
dropzofcrimzon
1,391
November 2016
dropzofcrimzon
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age Inquisition, Baldur's Gate, Mass Effect Andromeda
DropzOfCrimzon
|
Post by dropzofcrimzon on Feb 1, 2017 20:33:51 GMT
QEC requires both communicators to be functional, it's not wide band communication: it's point-to-point. There are so many ways the MW paired communicator is not functional after 600 years and the lil ol' Reaper War... they may try them all out when they get to Andromeda and get nothing but static, I can picture it now....."Shit sir, no-one is picking up!", "Maybe Shepard was right....maybe they're all wiped out, we'll never know..." etc. I'm hoping by the time we've galavanted through 2-3 Andromeda based games, someone picks up, and a canon ending and soft reboot of the MW is upon us. The year will be 2026, and Mass Effect 7 "Return to the Milky Way" will be GOTY for sure As of right now Bioware just cannot touch the MW....They fucked up bad enough that this is IT. Trying to go back means pulling a Deus E, and blending all the endings into one or canonizing one....and they are not willing to do it. That is what happens when you try to "torch the franchise and run" They can do whatever the hell they like really, I'm guessing by 2026 most fans would be open to a canon ending or 'passage of time erasing things' type of reboot, we'll all be old as fuck by then anyways mate, she'll be right. ....hence why I opened with "as of right now"
|
|
inherit
1033
0
Nov 26, 2024 12:01:18 GMT
36,903
colfoley
19,127
Aug 17, 2016 10:19:37 GMT
August 2016
colfoley
|
Post by colfoley on Feb 1, 2017 20:49:02 GMT
To be fair, endings or not, I don't think there was any room left for stories that could sell a AAA Mass Effect game in the Milky Way after the heavy hitter that was the Reapers. Not to mention that people are forgetting, even if they chose a 'canon' ending, the MWG is still pretty much on dubious grounds to continue as a setting. Considering even in the Destroy Ending in Hackett's little speech Hackett indicates that the species of the MWG come together as one after the Reaper threat....which essentially removes any potential conflict in the MWG as a setting. And conflict is essential for storytelling. I mean sure they could always invent a 'new threat' but I am not sure if, given the circumstances, that wouldn't feel like a cop out.
|
|
Deleted
Deleted Member
Posts: 0
Deleted
inherit
guest@proboards.com
2950
0
Nov 26, 2024 16:39:17 GMT
Deleted
0
Nov 26, 2024 16:39:17 GMT
January 1970
Deleted
|
Post by Deleted on Feb 1, 2017 20:58:30 GMT
Seems like Bioware should have made Mass Effect Andromeda take place in an alternate universe because an alternate galaxy doesn't seem to be enough. Bioware wants a clean slate. Too many different endings can happen after ME3. It's been nearly 600 years since the Initiative left for Andromeda. I doubt anyone from the Milky Way will remember us or care to remember. Even if they did I doubt even at the time we get to Andromeda the Milky Way will have the tech to communicate to another galaxy.
|
|
inherit
1148
0
858
armass81
684
Aug 23, 2016 11:48:55 GMT
August 2016
armass81
|
Post by armass81 on Feb 1, 2017 21:30:38 GMT
Even without the endings, tough they pretty much sealed the deal, theres just too many variables to consider. I mean depending on ones choices, during ME3 its pretty much possible to indirectly kill several different species- quarians/geth, krogan, hanar(likely most of the drell too) and rachni.
|
|
inherit
Banshee
771
0
Sept 4, 2018 23:27:21 GMT
5,053
BansheeOwnage
I was called Ryder before it was cool... ...I'd love to, you know, be social and things.
1,231
August 2016
bansheeownage
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Mass Effect Andromeda
11290
7428
|
Post by BansheeOwnage on Feb 1, 2017 21:35:35 GMT
I'm guessing they're just gonna get static over that line, or no connection at all. I mean, if the Milky Way halves of the QEC pairs were located pretty much anywhere important - Arcturus, Citadel, Earth, Palaven, Thessia, anywhere else the Reapers showed up in force - it's not exactly a huge logical leap to figure they got all exploded and such. Really hoping this is mentioned in the game. A somewhat handwavey explanation is much better than "No, we didn't think to use QECs", especially since SAM would pretty much have to be linked to the Pathfinders via QECs, so they have the technology.
|
|
inherit
1459
0
3,077
Petroshenko
1,512
Sept 7, 2016 17:52:46 GMT
September 2016
alenko
Mass Effect Trilogy, KOTOR, Jade Empire
|
Post by Petroshenko on Feb 2, 2017 1:06:33 GMT
A large part of MEA is wanting to make more ME games without having to deal with the consequences of the original trilogy. Having active communication with the MW would work counter to this Not in even the slightest comparable scale to developing direct MW sequel. We're talking few holo-conversations at most. Ridiclously easy to reflect the choices in ME3 through that versus an entire game literally set in MW where choices would have to be reflected at every step and corner, not just in few tucked-away and very limited holo-conversations. And the idea that a project that has funds to build structures that rivals Citadel in size is lacking resources to get a QEC is just silly
|
|