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Post by projectpatdc on Feb 8, 2017 4:43:53 GMT
Why wouldn't there be Children in this game? I can understand why we may not see Krogan Children (Genophage), but wouldn't there be children of different races on Nexus if they are wanting to colonize and start new life in Andromeda? I would also think Children would be in Cryo-sleep on the Hyperion to help with diversity of the Human society.
Do you think this will be in the game to an extent or would you not really care?
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Post by laudable11 on Feb 8, 2017 5:06:46 GMT
I think they'll come up with some BS reason why they can't come.
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Xerxes52
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Post by Xerxes52 on Feb 8, 2017 5:10:11 GMT
I think they'll come up with some BS reason why they can't come. Everyone's tank-bred and pop out full grown?
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Post by RoboticWater on Feb 8, 2017 5:15:58 GMT
There wouldn't be many (if any) children because it's better to get settled before making offspring. Gestation alone would render (at least humans) part of the population weak or incapacitated for the better part of 9 months (I'm not really sure when the effects of pregnancy start to get severe), and I don't think it would be a good idea to limit the workforce before feet are firmly planted on the ground. Even if we do have some form of artificial gestation, children themselves are just crawling time sinks that turn into walking liabilities. Given that the Andromeda Initiative seems to have no short supply of spry, youthful explorers, it would probably be best to focus their energies towards making homes rather than sweet, procreational love.
On a similar note, I don't think it would be a good idea to send children in cryo-sleep. I think BioWare have said that the Andromeda Initiative wasn't created in response to the Reaper threat (or maybe other information has merely implied as much), so if this is the case, there's no real incentive to "save the children." In that case, why bother? Like I said, they're mainly just liabilities: they can't help with the work yet and they can't make children of their own. All they could do is sit around and waste resources. If you're going to colonize a location, you want entirely self-sufficient individuals who are perfectly capable of serving as part of the work force and creating offspring the second they reach their destination.
On the technical side, kids are just annoying to deal with. You don't see them much in games because getting them right involves making a bunch of extra assets which could only serve as set decoration, and why go through all that trouble when there's usually an easy excuse to just ignore them?
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Post by Hanako Ikezawa on Feb 8, 2017 5:16:14 GMT
Did Bioware ever say there wouldn't be children in this game? We've seen so little of it that we can't make that distinction.
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Post by Saboru on Feb 8, 2017 5:44:14 GMT
Well I assume there must be children there somewhere. For humans at least, I can't imagine someone actively planning to create a society that in 18 years time won't have any 20-35 year olds in it. On the other hand children in video games is rarely good, so I'm quite happy for theoretical children who I never have to see.
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lastpawn
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Post by lastpawn on Feb 8, 2017 5:45:59 GMT
Why wouldn't there be Children in this game? I can understand why we may not see Krogan Children (Genophage), but wouldn't there be children of different races on Nexus if they are wanting to colonize and start new life in Andromeda? I would also think Children would be in Cryo-sleep on the Hyperion to help with diversity of the Human society. Do you think this will be in the game to an extent or would you not really care? Wouldn't care in the least. I mean did you see that kid in ME3? I don't want more of that.
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Psychedelic
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Post by Psychedelic on Feb 8, 2017 5:46:34 GMT
It would surprise me if the 20,000 humans, who came along for the trip, were all around 20-30. There must be some old ones and probably children, too. In the long run the population would grow very irregularly if everyone was roughly the same age in the beginning (first high birthrate, then low until the children have grown up, high again, first generation dies within a short timespan,...). That would result in social and economic problems that could be avoided if you started with a mixed population, but I doubt Bioware bothered too much about such matters.
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Post by themikefest on Feb 8, 2017 5:48:28 GMT
What will happen is in MEA3, the player will see one child and dream about him/her throughout the game.
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Post by ProbeAway on Feb 8, 2017 6:14:06 GMT
I think they'll come up with some BS reason why they can't come. Or just do what they did in the Trilogy and ignore them completely. Was Starkid the only child in the whole Trilogy? I really hope not but I can't remember any others.
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Post by Deleted on Feb 8, 2017 6:34:51 GMT
I hope not. Skyrim modders made a mod to allow you to kill children. Think of the massacres!
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Post by Dark King on Feb 8, 2017 8:14:12 GMT
I wouldn't mind if there were kids, I think it would be a nice bonus and make the world feel a bit more lived in, but I don't think they're absolutely necessary.
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Post by Dento on Feb 8, 2017 8:15:51 GMT
I would absolutely love to see an Asari commando squad in training, or a Turian millitary school, but as mentioned earlier i don't think there is much of a chance that kids will be brought to Andromeda.
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Post by normandy on Feb 8, 2017 9:26:02 GMT
I'm so used for games not having kids, it's not even bothering me anymore.
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Post by javeart on Feb 8, 2017 10:37:18 GMT
I already have a hard time believing that so many people find reasonable going to Andromeda just to explore, but ok, I'm sure there's some people who's adventurous and reckless like that... but people with kids is just too much. If I find children there I'm going to look at their parents super judgmentally It would surprise me if the 20,000 humans, who came along for the trip, were all around 20-30. There must be some old ones and probably children, too. In the long run the population would grow very irregularly if everyone was roughly the same age in the beginning (first high birthrate, then low until the children have grown up, high again, first generation dies within a short timespan,...). That would result in social and economic problems that could be avoided if you started with a mixed population, but I doubt Bioware bothered too much about such matters. On the other hand, I'd have said that people in their 20-40s is probably the ideal for something like this, no? Young people, in their prime physically, with a long healthy life ahead of them? If I was planning the whole thing, I'd try to have mostly young people, except for a few experts that you probably want to have around, regardless of their age, because their knowledge and/or abilities are too vauable. I'd worry first about building a viable colony, and leave the management of those other problems for later, because I'm not sure one can make detailed plans for the future in a scenario like this anyway.
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Post by helios969 on Feb 8, 2017 11:29:34 GMT
I already have a hard time believing that so many people find reasonable going to Andromeda just to explore, but ok, I'm sure there's some people who's adventurous and reckless like that... but people with kids is just too much. If I find children there I'm going to look at their parents super judgmentally It would surprise me if the 20,000 humans, who came along for the trip, were all around 20-30. There must be some old ones and probably children, too. In the long run the population would grow very irregularly if everyone was roughly the same age in the beginning (first high birthrate, then low until the children have grown up, high again, first generation dies within a short timespan,...). That would result in social and economic problems that could be avoided if you started with a mixed population, but I doubt Bioware bothered too much about such matters. On the other hand, I'd have said that people in their 20-40s is probably the ideal for something like this, no? Young people, in their prime physically, with a long healthy life ahead of them? If I was planning the whole thing, I'd try to have mostly young people, except for a few experts that you probably want to have around, regardless of their age, because their knowledge and/or abilities are too vauable. I'd worry first about building a viable colony, and leave the management of those other problems for later, because I'm not sure one can make detailed plans for the future in a scenario like this anyway. Never underestimate the stupidity of some parents ...and because of that I would expect at least a few rug rats running about, but on the whole I agree there are other things the AI should be focused on. That said, the moment the first stable colony is in place, babies are gonna start happening.
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Post by llandwynwyn on Feb 8, 2017 11:52:50 GMT
BioWare probably won't create any child model, even though we arrive later than everyone and people should be popping babies like crazied duracell bunnies in heat.
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Post by CHRrOME on Feb 8, 2017 12:04:04 GMT
I think it's more related to the fact that children are still a "taboo" thing in games. Society says you can't have children on a game that features sex, drugs and rock and lots of shooting and violence. So companies don't want to push their luck. Look at GTA games, when there where ever childs in that game? Sure, Skyrim had children; but like 2 kids in 3 cities across the entire map, and they were pointless.
And then there's the inevitable fact that they don't fill any purpose in the game more than adding realism/immersion (?), so the devs don't want to bother adding something essentially useless.
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Post by bshep on Feb 8, 2017 12:07:00 GMT
I think it's more related to the fact that children are still a "taboo" thing in games. Society says you can't have children on a game that features sex, drugs and rock and lots of shooting and violence. So companies don't want to push their luck. Look at GTA games, when there where ever childs in that game? Sure, Skyrim had children; but like 2 kids in 3 cities across the entire map, and they were pointless. And then there's the inevitable fact that they don't fill any purpose in the game more than adding realism/immersion (?), so the devs don't want to bother adding something essentially useless. Witcher would like a word with you... I can understand if they don't have time to create the models for children, but everything else looks more like a excuse.
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Post by KaiserShep on Feb 8, 2017 12:15:03 GMT
I think it's more related to the fact that children are still a "taboo" thing in games. Society says you can't have children on a game that features sex, drugs and rock and lots of shooting and violence. So companies don't want to push their luck. Look at GTA games, when there where ever childs in that game? Sure, Skyrim had children; but like 2 kids in 3 cities across the entire map, and they were pointless. And then there's the inevitable fact that they don't fill any purpose in the game more than adding realism/immersion (?), so the devs don't want to bother adding something essentially useless. Well, there's Fallout 4, which has a number of children. Of course, they are immune to the violence part. I discovered this when I attempted to purge one of the Vaults still inhabited by vault dwellers.
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Post by President of Boom on Feb 8, 2017 12:16:06 GMT
I already have a hard time believing that so many people find reasonable going to Andromeda just to explore, but ok, I'm sure there's some people who's adventurous and reckless like that... but people with kids is just too much. If I find children there I'm going to look at their parents super judgmentally Nigel Thornberry takes offense at your comment and doesn't find it smashing at all. But I agree, no kids please.
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Post by projectpatdc on Feb 8, 2017 12:19:53 GMT
I think it's more related to the fact that children are still a "taboo" thing in games. Society says you can't have children on a game that features sex, drugs and rock and lots of shooting and violence. So companies don't want to push their luck. Look at GTA games, when there where ever childs in that game? Sure, Skyrim had children; but like 2 kids in 3 cities across the entire map, and they were pointless. And then there's the inevitable fact that they don't fill any purpose in the game more than adding realism/immersion (?), so the devs don't want to bother adding something essentially useless. Witcher would like a word with you... I can understand if they don't have time to create the models for children, but everything else looks more like a excuse. Yup, as much as I know comparing things to Witcher 3 is frowned upon here, that's what I envisioned. Mostly just hanging out on the Nexus. We did have Thane's son which was cool. Surely there will be teenagers since the Ryder Twins are supposed to be early 20s. Would be strange to have the youngest people of the Andromeda Initiative now pathfinders. And if people were awake on the nexus long enough to have an uprising with raiders and factions across worlds by the time the Ryders wake up, surely someone has to have children by now. Mostly I just want a mini Garrus running around the Nexus as an easter egg.
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Post by mikaelnovasun on Feb 8, 2017 13:40:30 GMT
I wonder how many people asking for kids are parents themselves. I love space, it's exploration, and the idea that we will one day colonize Mars. As a teenager and then a college student I would have jumped at the chance to colonize Mars. But now as a father it would be grossly irresponsible of me to do so and bring my children along. I love my kids, they are the most important part of my life. But they are a huge investment in time, and resources. Think about all it would entail just trying to settle Mars, and that effort could be helped with resources and resupply from Earth. You wouldn't want children there until it was certain it could sustain a colony. Now take that and think about Andromeda. No resupply from earth, you only have what you take with you and what you can find. Resources could be very tight in the beginning. It would be best to take people who are old enough to start a colony, and then once settled still be young enough to start having children.
Also kids on the Nexus would be a drain on supplies meant for a set number of people and to be used as a seed to help establish colonies. You are stuck with what you brought with you until you can find new resources and food.
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Post by Deleted on Feb 8, 2017 13:49:47 GMT
The only kid that showed up in the trilogy ruined everything. No, thank you! Seriously though, the game should have kids, yes. The more plausible, the better.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
Origin: MasterDassJennir
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Post by bshep on Feb 8, 2017 13:58:13 GMT
I wonder how many people asking for kids are parents themselves. I love space, it's exploration, and the idea that we will one day colonize Mars. As a teenager and then a college student I would have jumped at the chance to colonize Mars. But now as a father it would be grossly irresponsible of me to do so and bring my children along. I love my kids, they are the most important part of my life. But they are a huge investment in time, and resources. Think about all it would entail just trying to settle Mars, and that effort could be helped with resources and resupply from Earth. You wouldn't want children there until it was certain it could sustain a colony. Now take that and think about Andromeda. No resupply from earth, you only have what you take with you and what you can find. Resources could be very tight in the beginning. It would be best to take people who are old enough to start a colony, and then once settled still be young enough to start having children. Also kids on the Nexus would be a drain on supplies meant for a set number of people and to be used as a seed to help establish colonies. You are stuck with what you brought with you until you can find new resources and food. So how do you expect a colony to trully grow and trive if the colonist don't have offsprings? Remember that by the time Hyperion arrives everyone else was already there for enough time to the refuse being kicked from the Nexus.
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