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Post by Deleted on Feb 11, 2017 16:38:42 GMT
If we are indeed getting a full 15 minutes (give or take) of gameplay to see and pick apart and discuss, either positively or negatively, what are you hoping to see?
Personally, I'd love a good 2 or 3 minutes or so dedicated to dialogue and showing off the different branches and the four options and stuff, to get a better idea of how it works in game. That, and see if the facial animations and lip syncing has been better polished.
I'd also like to see some more exploration, without necessarily a strict focus on combat. Just showing off some of the visuals and locations, maybe even some squad banter. Exploration without the Nomad for example. Maybe even a brief wander around one of the hubs.
And lastly a bit more of the combat, but I don't want this to be the main focus of the gameplay video, since we've already had three videos showing off the combat. Some would be nice sure, but I'd rather see more multiplayer combat than single player personally.
So that's mine, what about everyone else?
If a thread like this about the gameplay video has already been started then I apologize. Just close this thread up and I'll post there instead. Thanks.
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Post by Deleted on Feb 11, 2017 16:42:11 GMT
I'd like to see the youtubers puke over each other during 'astronaut training'
-- no wait you're not talking about that video.
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Post by projectpatdc on Feb 11, 2017 16:51:26 GMT
krogan sex
But really, I want to see how all the open world mechanics work together and the diversity of them. I want to see combat but have it tied into the the side quests so we can see how everything works seamlessly from the tempest to landing to completing the quest. Do a separate video for multiplayer as that's just an extension of the single player experience. They need to earn buy in from their biggest crowd first before going to multiplayer otherwise we'll see a lot of salt in the comments.
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Post by Deleted on Feb 11, 2017 16:52:39 GMT
Any gameplay that shows the tactical aspect of combat. Not the LEEEEEROY JENKINS bullshit we've so far with senseless dodging in between. Show intelligent enemy AI that adapts (e.g. suppression fire makes them use cover more often, or try to flank). Show the use of cover related movement, tactical options / sources of control, team combos / coordinating with squadmates. New combat mechanics, if there are any. The mobility we've seen so far is good, but that's not enough. Is this yet another warframe, or something revolutionary that deserves more interest?
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Post by SofNascimento on Feb 11, 2017 16:55:56 GMT
Begin on the Tempest, land on a planet, start to do some meaningful side quest and that's it. And in the middle you'd see combat, exploration, and other stuff.
This is a good reference, although I hope to see more dialogue:
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Post by Deleted on Feb 11, 2017 17:19:30 GMT
-- A mini-map showing the relative locations of enemies and squadmates on the battlefield.
-- Weapon selection with actual numbers we can compare (like max dps, or a way to calculate it) instead of bar graphs that only allow us to visually compare some stats of 2 weapons at a time but still don't tell us which would do the most damage.
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Post by bigbad on Feb 11, 2017 17:26:18 GMT
I don't care that much. I just hope that such a gameplay trailer will actually be released.
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Post by SKAR on Feb 11, 2017 17:29:21 GMT
Squadmate interaction and combat.
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Post by vonuber on Feb 11, 2017 17:33:12 GMT
The full extent of resource gathering and grinding that is required.
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Post by stealthfox94 on Feb 11, 2017 17:40:52 GMT
I'd like to see more positive comments than negative ones............. In all seriousness though I hope we get a better look at the different abilities and weapons. I heard a rumor about a melee weapon that can replace your gun. Would be interesting to see if you can do an all melee play through.
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Post by maximusarael020 on Feb 11, 2017 17:53:03 GMT
I'd like to see the youtubers puke over each other during 'astronaut training' -- no wait you're not talking about that video. That's a serious fetish, but you do you!
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Post by Deleted on Feb 11, 2017 17:55:00 GMT
- CC. - How the profile system works. - New abilities. - Melee options. - Squadmate commands (if that even exists). - Awesome combat music.
Big plus: walking inside the Tempest.
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Post by maximusarael020 on Feb 11, 2017 17:57:58 GMT
For 15 minutes of uncut gameplay, I would like to see:
Mining for resources Crafting Combat with squadmates (showing the extent of control we have over them) Changing "profiles" and a descriptive explanation of how the "3 power limit" does or does not exist and how to change powers/profiles on the fly A typical conversation with a crew-member aboard the Tempest The "seamless" transition to multiplayer
I think those are about the only things I have major questions on how they will work.
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Post by Mihura on Feb 11, 2017 18:03:04 GMT
The CC is the only thing I want to see. I am not worry about the rest, nor I want spoilers.
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Post by lastpawn on Feb 11, 2017 18:06:21 GMT
1. Skill/profile switching mechanics. Can it be done on the fly? 2. Implemented combat physics. If you watch any of the previous gameplay videos, enemies show minimal reaction to getting hit. At one point you Biotic Charge into an enemy who just kind of keels over. 3. Squadmates in combat. Can they be issued commands? 4. Conversation with an interrupt. 5. Crafting. 6. Inventory.
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Post by palinopsia on Feb 11, 2017 18:14:29 GMT
I'm dying to learn more about the dialogue wheel/interaction in general and how the inventory and crafting systems work. Seeing more of the combat doesn't really mean anything to me because I can't form an opinion until I play the game and experience the combat for myself. Although maybe how the new profile system works? Also the whole "agree/disagree" thing that's apparently replacing paragon/renegade, I'd love to see how that works as well.
I think it was Aaryn Flynn, but one of the devs talked about starting out in the Tempest, going outside and walking around and doing stuff when a gameplay video was mentioned, so maybe we'll get to see the Tempest, kinda like a short tour maybe?
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Post by alanc9 on Feb 11, 2017 18:14:43 GMT
The profile switching is #1 for me. I figure I'm going to hate it, but I want to know how much I'm going to hate it.
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Post by Abramsrunner on Feb 11, 2017 18:18:49 GMT
15 minutes of gameplay of course.
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Post by stealthfox94 on Feb 11, 2017 19:15:48 GMT
The profile switching is #1 for me. I figure I'm going to hate it, but I want to know how much I'm going to hate it. Sounds like you're pretty determined to hate it, according to Biofan there will be some lore behind the profile switching so we'll see.
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Post by sjsharp2010 on Feb 11, 2017 19:17:04 GMT
The powers and profiles to me need clearing up ASAP. Can we use more than 3 powers from a particular profile or are we limited to 3 from each profile and have to take any other powers we want from elsewhere. For example as an Adept I would take Singularity Shockwave throw and warp as those aer the powers I use most would I have to drop one and take it from Vanguard profile instead if I wanted to use it because of the 3 power limit? Or can we set up a kind of Adept 2 or something? Basically the power/profile system is my number 1 concern for this game as it's definitely different from the trilogy. It's also potentially limiting in terms of tactics as well. For me anything that wasn't in the trilogy needs to take priority and needs to be explained though I think in the 15 minute vid
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Post by mugwump v1 on Feb 11, 2017 19:20:02 GMT
Mechanics for me. Dialogue, combat, crafting and settlement building would be a great place to start.
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Post by Deleted on Feb 11, 2017 19:27:07 GMT
I want to see more stuff about multiplayer, dialogue wheel, Peebee, Jaal and the angarans, and some exposition on the kett.
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Post by Rivercurse on Feb 11, 2017 19:40:58 GMT
15 minutes of gameplay of course. I saw the thread title, and entered just to see who'd be the first to say this.
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Post by derrame on Feb 11, 2017 19:44:32 GMT
i want to see the enemiy factions, combat, exploration, dialogues with Vetra and Drack
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Post by Legenlorn on Feb 11, 2017 19:48:26 GMT
The colony system and maybe semething like in that DAI 30 min vid that showed cut content. I am talking about destroying stuff that changes outcomes later in the game which is optional ( ex. burning the boats of the templar so no more reinforcements come) - stuffed like that.
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