unofficialgreycolor
N3
Games: Dragon Age: Origins, Dragon Age Inquistion, Mass Effect Andromeda
Origin: UniformGreyColor
Posts: 686 Likes: 359
inherit
2483
0
359
unofficialgreycolor
686
December 2016
unofficialgreycolor
Dragon Age: Origins, Dragon Age Inquistion, Mass Effect Andromeda
UniformGreyColor
|
Post by unofficialgreycolor on Feb 19, 2017 11:53:48 GMT
While I like the overall mobility, powers and weapons, I really, really hope that these footages were taken on easy mode, or at most normal. If not, there goes my hope this game would be more challenging than the last one... I had become rather apathetic lately, due to the lack of information so close to the game release, and what I've seen doesn't enthusiasm me much: dumb AI as expected, protagonist overwhelmingly powerful in contrast to ennemies, bullet-sponges are slow and easily avoided/flanked... It looks to me that these demos were done under dev console. I don't think that we would have so many abilities and upgrades so high and only have the nexus at lvl 1 still, but who knows. Was thinking we might get a point for every enemy we kill, but that seems a bit high. Need to see how the leveling system works to really get a grip on how many points we are going to be dealing with and then we might be able to determine how hard the game is on higher difficulties.
|
|
sjsharp2010
N7
Go Team!
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition, Dragon Age The Veilguard
Posts: 12,981 Likes: 21,014
Member is Online
inherit
2309
0
Member is Online
21,014
sjsharp2010
Go Team!
12,981
December 2016
sjsharp2010
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition, Dragon Age The Veilguard
|
Post by sjsharp2010 on Feb 19, 2017 12:19:07 GMT
While I like the overall mobility, powers and weapons, I really, really hope that these footages were taken on easy mode, or at most normal. If not, there goes my hope this game would be more challenging than the last one... I had become rather apathetic lately, due to the lack of information so close to the game release, and what I've seen doesn't enthusiasm me much: dumb AI as expected, protagonist overwhelmingly powerful in contrast to ennemies, bullet-sponges are slow and easily avoided/flanked... It looks to me that these demos were done under dev console. I don't think that we would have so many abilities and upgrades so high and only have the nexus at lvl 1 still, but who knows. Was thinking we might get a point for every enemy we kill, but that seems a bit high. Need to see how the leveling system works to really get a grip on how many points we are going to be dealing with and then we might be able to determine how hard the game is on higher difficulties. I'm starting to think that the nexus thing is simply a multiplayer score thing based on what you do in MP rather than SP and won't effect SP at all. Especially as Ryder in these vids appears to be higher levelled in order to show off their capabilities and powers. Obviously I could be wrong but that's my feeling atm.
|
|
unofficialgreycolor
N3
Games: Dragon Age: Origins, Dragon Age Inquistion, Mass Effect Andromeda
Origin: UniformGreyColor
Posts: 686 Likes: 359
inherit
2483
0
359
unofficialgreycolor
686
December 2016
unofficialgreycolor
Dragon Age: Origins, Dragon Age Inquistion, Mass Effect Andromeda
UniformGreyColor
|
Post by unofficialgreycolor on Feb 19, 2017 12:24:53 GMT
It looks to me that these demos were done under dev console. I don't think that we would have so many abilities and upgrades so high and only have the nexus at lvl 1 still, but who knows. Was thinking we might get a point for every enemy we kill, but that seems a bit high. Need to see how the leveling system works to really get a grip on how many points we are going to be dealing with and then we might be able to determine how hard the game is on higher difficulties. I'm starting to think that the nexus thing is simply a multiplayer score thing based on what you do in MP rather than SP and won't effect SP at all. Especially as Ryder in these vids appears to be higher levelled in order to show off their capabilities and powers. Obviously I could be wrong but that's my feeling atm. Its definitely a head scratcher. Especially since there is actually SOME (but very very little) experience on the Nexus lvl up bar. I have a wild guess that as we explore and unlock new areas that experience on the Nexus goes up and then during points where there is a Milestone for the story that give a lot more experience to the nexus. But its really anyone's guess at this point.
|
|
guanxi
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age Inquistion
PSN: guanxi
Posts: 843 Likes: 1,011
inherit
116
0
Jun 21, 2022 21:42:52 GMT
1,011
guanxi
843
August 2016
guanxi
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age Inquistion
guanxi
|
Post by guanxi on Feb 19, 2017 12:34:49 GMT
Nexus points will be the new Inquisition Reputation points or whatever that was called. I.e. used to unlock new area/progress the story.
|
|
inherit
410
0
Nov 23, 2024 11:57:59 GMT
3,504
Sartoz
6,890
August 2016
sartoz
https://external-content.duckduckgo.com/iu/?u=https%3A%2F%2Ftse1.mm.bing.net%2Fth%3Fid%3DOIP.hVm-5wNStlyTEXjhwDoa_wHaEK%26pid%3DApi&f=1&ipt=8f745a5f30b08f8231ddb64664df7375d23cc10878aa50d66fec54e9d570c7e2&ipo=images
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Jade Empire, Mass Effect Andromeda
|
Post by Sartoz on Feb 19, 2017 12:43:43 GMT
That only works if you like this 'nice flow' and consider it an improvement. If you like tactical pause you don't want continuous flow. That's the point of tactical pause: to stop the flow so that you can plan your next move and make tacitcal decisions co-ordinating your squad. You could argue that it's for our own good because if the pause was available we'd never experience the combat style that they believe we'll enjoy more because we'd be too stubborn to try it out. It may also be that the, yet to be revealed, Squad Commands will still allow more tactical co-ordination than would seem apparent. I hope all that's true but, right now, I'm not so sure. I still don't understand why we couldn't have had both. Trying to force people into a more action-oriented play style by removing a feature is ridiculous reasoning though, in my opinion (I am not claiming they made such an argument). I'll hold off judgement until playing the game of course, but I see feature removal (or the all too common "clean up" the UI by gutting features nonsense that plagues modern UI design) as a huge problem in modern design. In particular I recall loving slamming into enemies as a vanguard in ME2 and seeing everything paused in a perfect snapshot of time as I planned my next move. It was an almost turn-based feel, and it fit well to emphasize this is an action RPG series and not a straight up shooter to me. There is a ton of information I need to read up on, but while I'd be very annoyed if that kind of pausing is gone I think I'll be much more annoyed if commanding the squad is watered down to the point it's impossible to give specific commands. Again I'm not judging in advance, but the worst case scenario for me would be the elimination of the instant snapshot pause and the gutting of squad commands. ,.-~*´¨¯¨`*·~-.¸-(_MEA_)-,.-~*´¨¯¨`*·~-.¸
If DA:I is any indication, I'll be very much surprised if the squad acts in unison to support the Pathfinder. Also, surprised I will be, if commands are NOT watered down.
|
|
fade9wayz
N2
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion
Origin: Aresis01
Posts: 190 Likes: 286
inherit
1127
0
Jun 18, 2017 22:17:50 GMT
286
fade9wayz
190
August 2016
fade9wayz
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion
Aresis01
|
Post by fade9wayz on Feb 19, 2017 12:54:47 GMT
It looks to me that these demos were done under dev console. I don't think that we would have so many abilities and upgrades so high and only have the nexus at lvl 1 still, but who knows. Was thinking we might get a point for every enemy we kill, but that seems a bit high. Need to see how the leveling system works to really get a grip on how many points we are going to be dealing with and then we might be able to determine how hard the game is on higher difficulties. I'm starting to think that the nexus thing is simply a multiplayer score thing based on what you do in MP rather than SP and won't effect SP at all. Especially as Ryder in these vids appears to be higher levelled in order to show off their capabilities and powers. Obviously I could be wrong but that's my feeling atm. I though it had more to do with the progress in building the Nexus itself. We know it's only half complete, arriving in Andromeda. I woudn't be surprised we have to secure ressources to complete it, sort of like the Keep in DAI.
|
|
sjsharp2010
N7
Go Team!
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition, Dragon Age The Veilguard
Posts: 12,981 Likes: 21,014
Member is Online
inherit
2309
0
Member is Online
21,014
sjsharp2010
Go Team!
12,981
December 2016
sjsharp2010
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition, Dragon Age The Veilguard
|
Post by sjsharp2010 on Feb 19, 2017 13:49:15 GMT
I'm starting to think that the nexus thing is simply a multiplayer score thing based on what you do in MP rather than SP and won't effect SP at all. Especially as Ryder in these vids appears to be higher levelled in order to show off their capabilities and powers. Obviously I could be wrong but that's my feeling atm. I though it had more to do with the progress in building the Nexus itself. We know it's only half complete, arriving in Andromeda. I woudn't be surprised we have to secure ressources to complete it, sort of like the Keep in DAI. Possibly but I don't think we'er going to know for sure until the game is out though. I'm just gueesing as Ryder is quite high levelled in that combat vd and has a number of skills/powers unlocked. So by that stage if it were an SP mechanic I'd expect it to have gone up a bit but like I said until the game's out I'm not sure we'er going to know unless one of the devs tells us. It may well be explained in one of the upcoming briefings or another of the new gameplay series vids they started this week.
|
|
sjsharp2010
N7
Go Team!
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition, Dragon Age The Veilguard
Posts: 12,981 Likes: 21,014
Member is Online
inherit
2309
0
Member is Online
21,014
sjsharp2010
Go Team!
12,981
December 2016
sjsharp2010
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition, Dragon Age The Veilguard
|
Post by sjsharp2010 on Feb 19, 2017 13:55:25 GMT
Nexus points will be the new Inquisition Reputation points or whatever that was called. I.e. used to unlock new area/progress the story. As far as I know I think it's already been said that we don't have to earn reputation points to unlock new areas this time. New area's will unlock as you progress through the story automatically. you'll just need to be careful you don't wander into a zone your not currently levelled for is all. Unless you like getting your ass kicked. Because it still carries enemies/monsters that if your not properly equipped and levelled they will kill you.
|
|
inherit
410
0
Nov 23, 2024 11:57:59 GMT
3,504
Sartoz
6,890
August 2016
sartoz
https://external-content.duckduckgo.com/iu/?u=https%3A%2F%2Ftse1.mm.bing.net%2Fth%3Fid%3DOIP.hVm-5wNStlyTEXjhwDoa_wHaEK%26pid%3DApi&f=1&ipt=8f745a5f30b08f8231ddb64664df7375d23cc10878aa50d66fec54e9d570c7e2&ipo=images
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Jade Empire, Mass Effect Andromeda
|
Post by Sartoz on Feb 19, 2017 14:46:56 GMT
I'm starting to think that the nexus thing is simply a multiplayer score thing based on what you do in MP rather than SP and won't effect SP at all. Especially as Ryder in these vids appears to be higher levelled in order to show off their capabilities and powers. Obviously I could be wrong but that's my feeling atm. ,.-~*´¨¯¨`*·~-.¸-(_MEA_)-,.-~*´¨¯¨`*·~-.¸
Hm..
The original plan was for the ARKs to imbed into the NEXUS on arrival and provide additional Power. Construction to expand it would then start by the settlers. Cannibalizing the ARKs to provide material for the expansion makes sense as you no longer need them. Lodging in the NEXUS was supposed to be temporary while the Pathfinder(s) find new worlds to settle.
With the ARKs scattered** on arrival, I'm speculating that the NEXUS expansion now requires material resources and power systems obtained by Resource Outposts and possible Science Outposts.... which is another reason to explore. ** Fabrice Condominas: What you see in the trailer is a tease of what happens to the different arks... obviously this is central to the story of how things didn't go as planned [on arrival in Andromeda]. People got spread out. You don't know what happened to the other arks
|
|
Silvery
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda
Posts: 476 Likes: 1,026
inherit
941
0
Aug 22, 2024 14:55:08 GMT
1,026
Silvery
476
Aug 12, 2016 21:54:47 GMT
August 2016
silvery
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda
|
Post by Silvery on Feb 19, 2017 15:44:27 GMT
I really liked what I saw from the combat trailer. It seems to me that the combat fits the whole exploration and more open world feel that they are going for. It seems like they took the ME2 and 3 combat and made it from a more traditional slower paced third person shooter (which fit the linear and confined settings), to being a very fluid and faster paced third person shooter which would fit more. I also like how all the weapons and abilities are open to try (which are fits the more open world vibe), as you can try everything out and change how you want combat to go.
|
|
guanxi
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age Inquistion
PSN: guanxi
Posts: 843 Likes: 1,011
inherit
116
0
Jun 21, 2022 21:42:52 GMT
1,011
guanxi
843
August 2016
guanxi
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age Inquistion
guanxi
|
Post by guanxi on Feb 19, 2017 15:48:38 GMT
I really liked what I saw from the combat trailer. It seems to be that the combat fits the whole exploration and more open world feel that they are going for. It seems like they took the ME2 and 3 combat and made it from a more traditional slower paced third person shooter (which fit the linear and confined settings), to being a very fluid and faster paced third person shooter which would fit more. I also like how all the weapons and abilities are open to try (which are fits the more open world vibe), as you can try everything out and change how you want combat to go. Yeah, even the combat & skill progression systems are an exploratory voyage of discovery in a sense. It fits in very well with the whole ethos. Clever BioWare, I see what you did there.
|
|
inherit
288
0
Dec 20, 2017 12:46:33 GMT
187
longshadow
217
August 2016
longshadow
|
Post by longshadow on Feb 19, 2017 23:09:03 GMT
|
|
inherit
Korean Supermodel
1
0
1
7,464
Cyonan
2,189
Jul 31, 2016 20:55:30 GMT
July 2016
admin
Cyonan
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire
Cyonan
|
Post by Cyonan on Feb 19, 2017 23:35:26 GMT
WTF?... Enemy anarchists (they look like sentinels to me) have not health bars?...only armor? How is this possible, they're not organic? View AttachmentView AttachmentIf we look at Mass Effect 3 a lot of the Reaper faction had armour bars and were considered organic. In the MP, Cerberus Dragoons also got armour and were organic. So armour isn't just for synthetics. Nice to see enemies using abilities though, even if it's just a passive Tech Armour.
|
|
unofficialgreycolor
N3
Games: Dragon Age: Origins, Dragon Age Inquistion, Mass Effect Andromeda
Origin: UniformGreyColor
Posts: 686 Likes: 359
inherit
2483
0
359
unofficialgreycolor
686
December 2016
unofficialgreycolor
Dragon Age: Origins, Dragon Age Inquistion, Mass Effect Andromeda
UniformGreyColor
|
Post by unofficialgreycolor on Feb 19, 2017 23:38:50 GMT
WTF?... Enemy anarchists (they look like sentinels to me) have not health bars?...only armor? How is this possible, they're not organic? Guess what the cool thing about this is? Enemies have the same abilities that we do (unless there is a reason explained by lore).
|
|
inherit
288
0
Dec 20, 2017 12:46:33 GMT
187
longshadow
217
August 2016
longshadow
|
Post by longshadow on Feb 20, 2017 0:00:39 GMT
WTF?... Enemy anarchists (they look like sentinels to me) have not health bars?...only armor? How is this possible, they're not organic? If we look at Mass Effect 3 a lot of the Reaper faction had armour bars and were considered organic. In the MP, Cerberus Dragoons also got armour and were organic. So armour isn't just for synthetics. Nice to see enemies using abilities though, even if it's just a passive Tech Armour. It's been a while since I played ME3 MP, you're right about the Dragoons.
|
|
inherit
3122
0
1,921
projectpatdc
1,811
January 2017
projectpatdc
Mass Effect Trilogy, Mass Effect Andromeda
projectpat06
|
Post by projectpatdc on Feb 20, 2017 0:16:28 GMT
I wonder if we will be able execute our own ability combos with other players in multiplayer. Should make for a pretty fun experience to do some insane moves. With the endless possibilities, I almost wish they would have a PVP mode now that they are getting away from a cover based shooter.
|
|
Thrombin
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
Posts: 895 Likes: 1,300
inherit
1491
0
Aug 14, 2019 15:29:00 GMT
1,300
Thrombin
895
Sept 8, 2016 11:35:16 GMT
September 2016
thrombin
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
|
Post by Thrombin on Feb 20, 2017 0:26:37 GMT
I don't know if it's been picked up on but I noticed some squad commands going on when battling the Hydra. At around 4.09 Liam and Cora's icons appear over the head of the Hydra and a little symbol appears next to their icons in the HUD. They then focus on fighting the Hydra until it's destroyed when the symbols disappear.
|
|
inherit
3012
0
588
I'm Not Dead Just Yet
405
Jan 27, 2017 17:00:40 GMT
January 2017
imnotdead
Mass Effect Trilogy, Mass Effect Andromeda
|
Post by I'm Not Dead Just Yet on Feb 20, 2017 0:28:56 GMT
I don't know if it's been picked up on but I noticed some squad commands going on when battling the Hydra. At around 4.09 Liam and Cora's icons appear over the head of the Hydra and a little symbol appears next to their icons in the HUD. They then focus on fighting the Hydra until it's destroyed when the symbols disappear. Yeah, I think they're icons to indicate the enemy they are currently attacking. Someone said it in a youtube video. Much appreciated little feature.
|
|
inherit
2137
0
Dec 18, 2021 22:02:27 GMT
1,222
dropzofcrimzon
1,391
November 2016
dropzofcrimzon
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age Inquisition, Baldur's Gate, Mass Effect Andromeda
DropzOfCrimzon
|
Post by dropzofcrimzon on Feb 20, 2017 0:33:41 GMT
Oh dear god please tell me that weapon upgrade is not based on RNG crap and that we can just buy them
I fucking hate grinding for that kind of shit
|
|
Thrombin
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
Posts: 895 Likes: 1,300
inherit
1491
0
Aug 14, 2019 15:29:00 GMT
1,300
Thrombin
895
Sept 8, 2016 11:35:16 GMT
September 2016
thrombin
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
|
Post by Thrombin on Feb 20, 2017 0:34:12 GMT
I don't know if it's been picked up on but I noticed some squad commands going on when battling the Hydra. At around 4.09 Liam and Cora's icons appear over the head of the Hydra and a little symbol appears next to their icons in the HUD. They then focus on fighting the Hydra until it's destroyed when the symbols disappear. Yeah, I think they're icons to indicate the enemy they are currently attacking. Someone said it in a youtube video. Much appreciated little feature. I'm thinking it isn't just the enemy they're attacking it's the enemy you told them to attack. We don't see the symbols in the HUD during any other combat scene even though they clearly must be attacking things (for example the combat around 1.30).
|
|
Thrombin
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
Posts: 895 Likes: 1,300
inherit
1491
0
Aug 14, 2019 15:29:00 GMT
1,300
Thrombin
895
Sept 8, 2016 11:35:16 GMT
September 2016
thrombin
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
|
Post by Thrombin on Feb 20, 2017 0:34:52 GMT
Oh dear god please tell me that weapon upgrade is not based on RNG crap and that we can just buy them I fucking hate grinding for that kind of shit You can just buy them or find them. You don't have to upgrade them. That has been confirmed. Although it wouldn't surprise me if some things were only possible by upgrading.
|
|
inherit
ღ Voice of Reason
169
0
17,694
Element Zero
7,439
August 2016
elementzero
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
|
Post by Element Zero on Feb 20, 2017 0:36:23 GMT
Oh dear god please tell me that weapon upgrade is not based on RNG crap and that we can just buy them I fucking hate grinding for that kind of shit It depend whether you speak of SP or MP. I assume MP, of which we know nearly nothing, yet. For SP, we know that we don't upgrade a IV to a V, but rather purchase or craft a V independently.
|
|
inherit
2137
0
Dec 18, 2021 22:02:27 GMT
1,222
dropzofcrimzon
1,391
November 2016
dropzofcrimzon
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age Inquisition, Baldur's Gate, Mass Effect Andromeda
DropzOfCrimzon
|
Post by dropzofcrimzon on Feb 20, 2017 0:43:22 GMT
Oh dear god please tell me that weapon upgrade is not based on RNG crap and that we can just buy them I fucking hate grinding for that kind of shit It depend whether you speak of SP or MP. I assume MP, of which we know nearly nothing, yet. For SP, we know that we don't upgrade a IV to a V, but rather purchase or craft a V independently. oh thank god Btw....I hope we can craft it with a "lightweight materials" component The crusader was always heavy for my tastes...but sooooooo satisfying and ideal for my versatile vanguard build
|
|
inherit
1033
0
Member is Online
36,928
colfoley
19,137
Aug 17, 2016 10:19:37 GMT
August 2016
colfoley
|
Post by colfoley on Feb 20, 2017 0:48:18 GMT
I really liked what I saw from the combat trailer. It seems to me that the combat fits the whole exploration and more open world feel that they are going for. It seems like they took the ME2 and 3 combat and made it from a more traditional slower paced third person shooter (which fit the linear and confined settings), to being a very fluid and faster paced third person shooter which would fit more. I also like how all the weapons and abilities are open to try (which are fits the more open world vibe), as you can try everything out and change how you want combat to go. i think it has more to do with the idea bioware realizes that people may not b Play the game more then once
|
|
sjsharp2010
N7
Go Team!
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition, Dragon Age The Veilguard
Posts: 12,981 Likes: 21,014
Member is Online
inherit
2309
0
Member is Online
21,014
sjsharp2010
Go Team!
12,981
December 2016
sjsharp2010
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition, Dragon Age The Veilguard
|
Post by sjsharp2010 on Feb 20, 2017 0:52:12 GMT
Oh dear god please tell me that weapon upgrade is not based on RNG crap and that we can just buy them I fucking hate grinding for that kind of shit I think Ian asid tha tyou can both loot ewapons off enemies and byu them you don't necessarily have t ocraft them the crafting is merely an option if you have the materials but not necessarily the credits to get it. It's just another option
|
|