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Post by themikefest on Feb 20, 2017 1:01:46 GMT
Bioware has their get-out-of-jail-for-free card. The details have changed. It happened so long ago. So the story the guy told the kid was most likely different from the story that was told to him. If Bioware wants to go back to the Milky Way, they can if they want. It would not be hard to do.
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Post by laxian on Feb 20, 2017 1:14:12 GMT
Yes! And RETCON that ending (I want to see more of the homeworlds of the other species etc. I want to visit Palaven, Thessia (when it's not under siege!), Surkesh, a rebuild Rannoch (I don't care if this makes it canon that the Quarians survived because IMHO people who chose the Geth are very strange (note: I think anybody who couldn't unite (!) the Geth and Quarians did something wrong, but that's another thing )) etc. etc.)...I'd love a destroy ending that doesn't destroy the Geth and EDI! I want to see the - rebuilt - Citadel again (without the keepers etc.) I'd love to tour the DESTINY ASCENSCION and some other ships etc. etc. greetings LAX
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Post by projectpatdc on Feb 20, 2017 1:14:20 GMT
Bioware has their get-out-of-jail-for-free card. The details have changed. It happened so long ago. So the story the guy told the kid was most likely different from the story that was told to him. If Bioware wants to go back to the Milky Way, they can if they want. It would not be hard to do. That would be like saying everything we did in the first three games was a folk tale or legend. The reapers or green synthetics wouldn't have disappeared by this point either. It wouldn't be feasible to return when the galaxy has been completely altered in so many ways. You can't have four different stories where one is completely barren with no mass relays while another has advance beyond imaginable with mass relays to get around. They can account for the choice you made via communication or as a last sent message since they would only be dealing with script. Showing it is a completely different accomplishement all together. Besides some time altering of events or alternate universe that we get stuck in, I don't think we'll ever be able to go back to the Milky Way galaxy that we left. It was a one way trip folks.
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Post by themikefest on Feb 20, 2017 2:02:12 GMT
That would be like saying everything we did in the first three games was a folk tale or legend. Not really. No one knows what happened on the Citadel except Shepard. How would anyone though what happened unless they were there to tell it?
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Post by Deleted on Feb 20, 2017 2:11:51 GMT
If a future storyline demands it, so be it.
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Post by dazzarlok on Feb 20, 2017 2:36:13 GMT
That would be like saying everything we did in the first three games was a folk tale or legend. Not really. No one knows what happened on the Citadel except Shepard. How would anyone though what happened unless they were there to tell it? Bu But wouldn't they still know if everyone was a synthetic/organic hybrid, or if there were a bunch of giant squid machines floating around? What exactly happened on the Citadel wouldn't be an issue. It's the results of what happened on the Citadel that's the issue. Regardless of whether or not what happened to Shepard on the Citadel is regarded as a fairytale or not, the results of the Synthetic and Control endings are a little hard to hide. Also, the ending where everyone is dead... that's a little hard to hide as well
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Post by Muddy Boots on Feb 20, 2017 2:44:18 GMT
I wouldn't mind them reconnecting, but I'd like it to be at least a few generations after the Ryders arrive.
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Post by themikefest on Feb 20, 2017 2:55:45 GMT
But wouldn't they still know if everyone was a synthetic/organic hybrid, or if there were a bunch of giant squid machines floating around? What exactly happened on the Citadel wouldn't be an issue. It's the results of what happened on the Citadel that's the issue. Regardless of whether or not what happened to Shepard on the Citadel is regarded as a fairytale or not, the results of the Synthetic and Control endings are a little hard to hide. Also, the ending where everyone is dead... that's a little hard to hide as well The only one that could tell what happened on the Citadel is Shepard. Shepard lives with high ems. She/he tells what happens. When people tell the story to their kids who tell it to their kids and so on, they likely butter up the story by telling the galaxy is being watched by a giant flying robots. People would go to the comedy club listening to the comedian talk about organics and machines becoming as one giving the the audience a good laugh. Some would tell about them being destroyed, which really happened, but find it boring so they tell about the other two since those can be buttered up to keep everyone interested.
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Post by projectpatdc on Feb 20, 2017 3:08:47 GMT
That would be like saying everything we did in the first three games was a folk tale or legend. Not really. No one knows what happened on the Citadel except Shepard. How would anyone though what happened unless they were there to tell it? No one knows what happened on the Citadel except Shepard and the audience. That's besides the point. Even a thousand years later, the consequences and ripples of events would create drastically different Milky Way Galaxies. Say a team from andromeda comes back to the milky way galaxy even 2000 years after Mass Effect 3's ending, the story, characters, technology would still have way to many variations for the say the synthetic ending vs any other ending. No more wars between organics and synthetics, much longer life spans if not possibly immortality of organics. The control ending would mean the relays still exist which means your game could take place all over the milky galaxy with it's own conflicts, technology, and generations where as the destroy ending means the story of the game would more confined to possibly one cluster. The point is the ending of Mass Effect created 4 alternate realities and universes in the timeline that completely shape the galaxy. It is not feasible to make a game that is essentially 4 completely different games unless you just make one ending cannon. Or utilize the theories of black holes to their advantage to essentially alter the events of the trilogy entirely. Go back in time so don't have to account for the endings to three without saying as writers, oh we;re just going to forget they happened.
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Post by projectpatdc on Feb 20, 2017 3:13:59 GMT
But wouldn't they still know if everyone was a synthetic/organic hybrid, or if there were a bunch of giant squid machines floating around? What exactly happened on the Citadel wouldn't be an issue. It's the results of what happened on the Citadel that's the issue. Regardless of whether or not what happened to Shepard on the Citadel is regarded as a fairytale or not, the results of the Synthetic and Control endings are a little hard to hide. Also, the ending where everyone is dead... that's a little hard to hide as well The only one that could tell what happened on the Citadel is Shepard. Shepard lives with high ems. She/he tells what happens. When people tell the story to their kids who tell it to their kids and so on, they likely butter up the story by telling the galaxy is being watched by a giant flying robots. People would go to the comedy club listening to the comedian talk about organics and machines becoming as one giving the the audience a good laugh. Some would tell about them being destroyed, which really happened, but find it boring so they tell about the other two since those can be buttered up to keep everyone interested. Again, it has nothing to do with the citadel or shepard. People wouldn;t be telling anyone anything. If the synthetic choice was picked, your ass and my ass are glowing green. Our world would be completely different it if we weren't. If the reapers still existed, so would the mass relays unlike the destroy ending. If they Reapers destroyed everything that was intelligent, We wouldn;t be coming back to anything to actually have a game/story. THERE IS NO FEASIBLE WAY TO MAKE A GAME OR STORY TO INCORPORATE THE FOUR ENDINGS AS THEY CURRENTLY STAND IN THIS TIMELINE. SOME ENDINGS HAVE MUTUALLY EXCLUSIVE VARIABLES/CONSEQUENCES
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Post by themikefest on Feb 20, 2017 3:16:36 GMT
The point is the ending of Mass Effect created 4 alternate realities and universes in the timeline that completely shape the galaxy. It is not feasible to make a game that is essentially 4 completely different games unless you just make one ending cannon. The point is that if Bioware wants another game in the Milky Way, they can do it. They can make an ending cannon. Or come up with another ending. Its up to them what they want to do
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Post by projectpatdc on Feb 20, 2017 3:18:52 GMT
The point is the ending of Mass Effect created 4 alternate realities and universes in the timeline that completely shape the galaxy. It is not feasible to make a game that is essentially 4 completely different games unless you just make one ending cannon. The point is that if Bioware wants another game in the Milky Way, they can do it. They can make an ending cannon. Or come up with another ending. Its up to them what they want to do That's true but it is piss poor writing. There's ways to alter it that makes sense
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Post by themikefest on Feb 20, 2017 3:21:03 GMT
Again, it has nothing to do with the citadel or shepard. People wouldn;t be telling anyone anything. If the synthetic choice was picked, your ass and my ass are glowing green. Our world would be completely different it if we weren't. If the reapers still existed, so would the mass relays unlike the destroy ending. If they Reapers destroyed everything that was intelligent, We wouldn;t be coming back to anything to actually have a game/story. Again it has a lot to do with Shepard. If Shepard survives to tell the story, especially since she/he was on the Citadel and no one else, the other endings never happened. As far as the green crap goes, well that's exactly what it is, crap
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Post by dazzarlok on Feb 20, 2017 3:33:48 GMT
The point is the ending of Mass Effect created 4 alternate realities and universes in the timeline that completely shape the galaxy. It is not feasible to make a game that is essentially 4 completely different games unless you just make one ending cannon. The point is that if Bioware wants another game in the Milky Way, they can do it. They can make an ending cannon. Or come up with another ending. Its up to them what they want to do Well yeah, no one is saying that Bioware can't do it. If Bioware wanted to they could have the Hero of Ferelden, Hawke and the Inquisitor from Dragon Age magically transport themselves to the Milky Way galaxy and rule over it with an iron fist. Bioware can do whatever they want. But that's not what the discussion here is about. (The original question was whether or not you'd want to go back to the Milky Way haha) Based on the endings that Bioware gave us in ME3, for them to bring the people from Andromeda back would be tricky, that is if they cared about bringing the people back while having it make sense with the story they created. They'd either have to just, completely retcon the ending or just pick one ending and make it canon. Which would make the 4 endings they gave us kind of pointless, and would also kind of step all over that whole "your choices matter" thing they had going for the original trilogy haha. Because if they pick one, then there are gonna be a lot of people that go "I don't like that ending! That's not what happened in my Mass Effect!". And if they retcon it then... actually, retconning it would probably make a lot of folks happy considering how badly the endings were received
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Post by themikefest on Feb 20, 2017 3:43:09 GMT
and would also kind of step all over that whole "your choices matter" thing they had going for the original trilogy haha. If that were the case it would mean every choice, no matter how insignificant it is, would matter. But that's not the case. Example. In ME1, Garrus does not have to be recruited, but yet when taken to Sur'Kesh, he and Kirrahe, if he survived ME1, know each other. How is that possible? Yes it's a minor choice, but its still a choice. So if they can ignore that choice, they can ignore other choices as well.
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Post by dazzarlok on Feb 20, 2017 3:52:01 GMT
and would also kind of step all over that whole "your choices matter" thing they had going for the original trilogy haha. If that was the case it would mean every choice, no matter how insignifiicant it is, would matter. But that's not the case. Example. In ME1, Garrus does not have to be recruited, but yet when taken to Sur'Kesh, he and Kirrahe, if he survived ME1, know each other. How is that possible? Yes it's a minor choice, but its still a choice. So if they can ignore that choice, they can ignore other choices as well. Trust me, I'm one of the first one to rant about Bioware and their illusion of choice however, this is a little different. Not recruiting Garrus in ME1 will at least, result in slightly different dialogue when meeting him. The endings are a whole different matter. You either end up with a Milky Way galaxy occupied by organic/synthetic hybrids, a galaxy filled with Reapers controlled by "The Shepard", or a galaxy where all machines had been destroyed, or a galaxy where all organic life has been wiped out. That's hard to work around, while still having it make sense. Not to mention the fact Bioware already refused to change the ending when fans petitioned them to do so, because of their writers' "artistic integrity". Are they willing to throw that artistic integrity out the window when there's no need to? They could easily just not deal with any of this ending stuff, and keep Andromeda in Andromeda.
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Post by projectpatdc on Feb 20, 2017 3:58:32 GMT
Again, it has nothing to do with the citadel or shepard. People wouldn;t be telling anyone anything. If the synthetic choice was picked, your ass and my ass are glowing green. Our world would be completely different it if we weren't. If the reapers still existed, so would the mass relays unlike the destroy ending. If they Reapers destroyed everything that was intelligent, We wouldn;t be coming back to anything to actually have a game/story. Again it has a lot to do with Shepard. If Shepard survives to tell the story, especially since she/he was on the Citadel and no one else, the other endings never happened. As far as the green crap goes, well that's exactly what it is, crap So you're right about that. I actually didn't consider that part of the destroy ending. That's still just one variable from multiple outcomes. You're also right about the small details. The ME3 endings are just a lot more contrasting than the majority of the fans gave them credit. Sure there were reasons to complain, but most of the fan base who got mad about the endings are either too lazy to analyze or too dumb to see past the red, green, or blue.
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Post by projectpatdc on Feb 20, 2017 4:01:19 GMT
If that was the case it would mean every choice, no matter how insignifiicant it is, would matter. But that's not the case. Example. In ME1, Garrus does not have to be recruited, but yet when taken to Sur'Kesh, he and Kirrahe, if he survived ME1, know each other. How is that possible? Yes it's a minor choice, but its still a choice. So if they can ignore that choice, they can ignore other choices as well. Trust me, I'm one of the first one to rant about Bioware and their illusion of choice however, this is a little different. Not recruiting Garrus in ME1 will at least, result in slightly different dialogue when meeting him. The endings are a whole different matter. You either end up with a Milky Way galaxy occupied by organic/synthetic hybrids, a galaxy filled with Reapers controlled by "The Shepard", or a galaxy where all machines had been destroyed, or a galaxy where all organic life has been wiped out. That's hard to work around, while still having it make sense. Not to mention the fact Bioware already refused to change the ending when fans petitioned them to do so, because of their writers' "artistic integrity". Are they willing to throw that artistic integrity out the window when there's no need to? They could easily just not deal with any of this ending stuff, and keep Andromeda in Andromeda. *Impossible to work around without adopting one as cannon or altering reality
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Post by alanc9 on Feb 20, 2017 4:17:24 GMT
Then with the control ending, are there gonna be a bunch of Shepard-controlled Reapers hanging around? (I can't remember if Shepard had them return to dark space, or if he made them stay in the Milky Way). There's nothing to remember. Bio didn't establish anything concrete after the scene of Reapers repairing relays.
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Post by alanc9 on Feb 20, 2017 4:23:13 GMT
You're also right about the small details. The ME3 endings are just a lot more contrasting than the majority of the fans gave them credit. Sure there were reasons to complain, but most of the fan base who got mad about the endings are either too lazy to analyze or too dumb to see past the red, green, or blue. Some of that isn't stupidity, it's an ambiguity of language. Does "endings" mean the cutscenes, or the world-state?
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Jade Empire
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Post by mango1smoothie on Feb 20, 2017 4:29:27 GMT
Only if they find a way incorporate your ending choice into the game. Would not want a retcon or canon ending.
Personally though I think the milky way's story is done and though andromeda initiative's goal is to one day reconnect with milky way I feel the developers did that to leave them the opportunity to return one day, but don't really have plans for that. A whole new galaxy, with a whole new history, and building up of the new homeworlds for the initiative species gives them so much story to tell for so many games based in Andromeda.
So I say let's stick with Andromeda, but if we do eventually return to the Milky Way then I hope that they don't canonize or retcon the endings.
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Post by SilJeff on Feb 20, 2017 4:38:04 GMT
If the series ever returns to the Milky Way, I would rather see a spinoff game set around the same time as the trilogy, or a game set a long time before the trilogy (would require no humans).
I would love to see a spinoff game where you are a CSEC officer and have the entire game be set on and near the Citadel (Wards, Presidium, Keeper tunnels, a much more in-depth archives [yes, I realize there would have to be a good excuse to be allowed in], etc). Have it set during the trilogy or right before ME1 starts. Maybe have a Garrus before he leaves CSEC in there too.
As for any kind of prequels, maybe a game on the Rachni War or the Krogan Rebellion
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Atemporal Vanguardian-Debugger
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At sunrise there is the sunset.
To find the secrets of the universe: Think in terms of energy, frequency & VIBRATION -Nikola Tesla
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Jade Empire, Mass Effect Andromeda, SWTOR
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Post by Atemporal Vanguardian-Debugger on Feb 20, 2017 6:06:09 GMT
Just a horrid thought... What if Bioware planned this all out from ME3 inception... They wanted people angry at the game's conclusion so they gave us the prime color endings to ME3... Then once every hated the Milky Way and wanted nothing to do with it...the option of Andromeda becomes active.
They give us the story of ME:A... that once we complete it and at the end -we wish we had stayed in the Milky Way. I sincerely hope they are not trying to pull a massive 180* and then 360* turn.
And if that is not followed sarcasm is indeed dead.
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Post by sparkysparkyboomgirl on Feb 20, 2017 6:55:33 GMT
The x-men movies found a way If they can do it so can Bioware, people HATED that third movie. At some point (provided the Mass Effect games continue) the team won't have anyone's "artistic integrity" to worry about. They won't care about an ending they didn't write, they'll just see an opportunity to make money off of other people's hype/nostalgia for the series.
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Post by ladiesman777 on Feb 20, 2017 6:59:43 GMT
Maybe in Andromeda we will find teleportation technology. Or something that can instantly bring someone from Andromeda to the Milkyway.
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