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Post by MPApr2012 on Feb 21, 2017 20:30:50 GMT
If I implied I did not play MP a lot, then I apologize. I played hundreds of hours of ME3MP between the Xbox 360 and PC. I simply found combat to become redundant and tedious due to the limitations of gameplay in ME3. MEA looks promising and potentially adds more variety, assuming AI has been overhauled and not being in cover is actually viable for periods at a time. ah well, i'll bite. for curiousity's sake... are those your prime accounts linked in your signature (EDIT: not the signature, the poster title/avatar thingie on the left i mean. did not have my cofee yet) ? their N7HQ certinaly not reflective of those hundreds of hours played you mention
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Post by SalMasRac on Feb 21, 2017 20:39:40 GMT
If I implied I did not play MP a lot, then I apologize. I played hundreds of hours of ME3MP between the Xbox 360 and PC. I simply found combat to become redundant and tedious due to the limitations of gameplay in ME3. MEA looks promising and potentially adds more variety, assuming AI has been overhauled and not being in cover is actually viable for periods at a time. ah well, i'll bite. for curiousity's sake... are those your prime accounts linked in your signature (EDIT: not the signature, the poster title/avatar thingie on the left i mean. did not have my cofee yet) ? their N7HQ certinaly not reflective of those hundreds of hours played you mention Hmm, it's telling me it can't find the Playstation profile with the name Pax_Augusta01, but the 360 and PC add up to 40 hours. Perhaps the Playstation name is a fake! What say you, Senator Vreenak?
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Post by Deleted on Feb 21, 2017 20:41:39 GMT
If I implied I did not play MP a lot, then I apologize. I played hundreds of hours of ME3MP between the Xbox 360 and PC. I simply found combat to become redundant and tedious due to the limitations of gameplay in ME3. MEA looks promising and potentially adds more variety, assuming AI has been overhauled and not being in cover is actually viable for periods at a time. ah well, i'll bite. for curiousity's sake... are those your prime accounts linked in your signature (EDIT: not the signature, the poster title/avatar thingie on the left i mean. did not have my cofee yet) ? their N7HQ certinaly not reflective of those hundreds of hours played you mention I am sure his excuse will be they aren't his prime accounts.
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Post by Heroicmass on Feb 21, 2017 20:50:48 GMT
this has been enjoyable troll bait to read, but I do really wish to see video of someone completely avoiding RHA on Platinum and the ridiculousness that would ensue from their many demises.
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Post by Abramsrunner on Feb 21, 2017 20:50:59 GMT
I looked at his Platinum waves & he only has 42 plat waves across PC/Xbox, & 29 of those are on Rio, 9 on PC, & 20 on Xbox. Sounds like to me someone used the box of shame, ayy lmao.
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Post by Revan Reborn on Feb 21, 2017 20:52:06 GMT
Soft cover, in itself, is nothing new to 3rd person shooters. The problem here is you aren't going against other players, who can adjust to the soft cover tactics. You are going against AI that are programmed to shoot you when you are entirely out of cover, but they cannot. As I said, you are free to play how you like, but to me this particular tactic takes the fun out of doing harder difficulties. Those examples of exploits and bugs are certainly more egregious and are more warranted for negative action taken against one's account. That still doesn't change the fact that your clever use of mechanics is undermining the challenge of the harder difficulties. You keep saying Bioware didn't intend RHA...how can you prove that? It's not exactly a new thing, and I'm pretty sure it's been part of all their single player campaigns. So if we can use it there against AI, what's the issue in MP? There are advantages of hard cover (avoiding atlas rocket, ignoring pratorian lasors, completing difficult hacks and escorts by ignoring enemy fire, reducing DOT). The advantage of soft cover is map awareness and faster and easier aim and reducing incoming fire. To say the latter is unfairly superior and unintended is kind of silly. As others have said, phantom sync kills with broken swords, triple tapping rocket troopers, spawns on your head, frozen enemies shooting you, these are all unintended advantages of the enemies, but they still use them. I just don't get why you're so upset that putting cover between you and an enemy stops them from shooting you. I also don't get why you're upset that bullets come out of the end of your gun and not out of your chest (the whole reason RHA works). If you don't use it, fine. But don't call it cheating or exploiting or anything else. It's not. The devs don't care. BioWare's intention is to provide challenge for the player as well as risk when the player decides to move out of hard cover (the only intentional safe zone). By creating soft cover and outwitting the programming of the AI, you circumvent the entire challenge rendering it largely pointless. That is not intentional. Listing bugs and flaws in enemy design in no way justifies the use of exploits to "get even." My problem is that the AI cannot adapt and compensate for RHA. If this was a PvP scenario, it would be different, because players can fight fire with fire. AI is incapable of adapting and thus will always lose. Whether you like it or not, it is cheating and exploiting. You are doing something that was never intended for your personal gain. Whether BioWare cares or not is something only they know. Given that we are only killing waves of NPCs and not other players, it's obviously not a high priority for them to try and resolve. All it means is BioWare needs more adaptive AI to try and discourage those kinds of tactics from being used.
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Post by DisturbedPsic0 on Feb 21, 2017 21:02:45 GMT
You keep saying Bioware didn't intend RHA...how can you prove that? It's not exactly a new thing, and I'm pretty sure it's been part of all their single player campaigns. So if we can use it there against AI, what's the issue in MP? There are advantages of hard cover (avoiding atlas rocket, ignoring pratorian lasors, completing difficult hacks and escorts by ignoring enemy fire, reducing DOT). The advantage of soft cover is map awareness and faster and easier aim and reducing incoming fire. To say the latter is unfairly superior and unintended is kind of silly. As others have said, phantom sync kills with broken swords, triple tapping rocket troopers, spawns on your head, frozen enemies shooting you, these are all unintended advantages of the enemies, but they still use them. I just don't get why you're so upset that putting cover between you and an enemy stops them from shooting you. I also don't get why you're upset that bullets come out of the end of your gun and not out of your chest (the whole reason RHA works). If you don't use it, fine. But don't call it cheating or exploiting or anything else. It's not. The devs don't care. BioWare's intention is to provide challenge for the player as well as risk when the player decides to move out of hard cover (the only intentional safe zone). By creating soft cover and outwitting the programming of the AI, you circumvent the entire challenge rendering it largely pointless. That is not intentional. Listing bugs and flaws in enemy design in no way justifies the use of exploits to "get even." My problem is that the AI cannot adapt and compensate for RHA. If this was a PvP scenario, it would be different, because players can fight fire with fire. AI is incapable of adapting and thus will always lose. W=hether you like it or not, it is cheating and exploiting. You are doing something that was never intended for your personal gain. Whether BioWare cares or not is something only they know. Given that we are only killing waves of NPCs and not other players, it's obviously not a high priority for them to try and resolve. All it means is BioWare needs more adaptive AI to try and discourage those kinds of tactics from being used. We do know Bioware doesn't care because they've said so. They've said RHA and even running the pizza isn't cheating but "clever use of game mechanics". Just because you say it's cheating doesn't make it so. What the devs say matters more than what you say, sorry. And RHA isn't an "I win" button. Plenty of people still stink when using it. It's a tool in the toolbelt. Not a single person has defended your stance in this thread, that's pretty telling...
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Post by Deleted on Feb 21, 2017 21:03:49 GMT
So he has like 40 hours. In those 40 hours he has never once used warp and incendiary ammo together? Double hit Atlas with piercing? What about standing in a spawn point to control enemy spawns? Is that cheating too?
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Post by Revan Reborn on Feb 21, 2017 21:04:52 GMT
If I implied I did not play MP a lot, then I apologize. I played hundreds of hours of ME3MP between the Xbox 360 and PC. I simply found combat to become redundant and tedious due to the limitations of gameplay in ME3. MEA looks promising and potentially adds more variety, assuming AI has been overhauled and not being in cover is actually viable for periods at a time. ah well, i'll bite. for curiousity's sake... are those your prime accounts linked in your signature (EDIT: not the signature, the poster title/avatar thingie on the left i mean. did not have my cofee yet) ? their N7HQ certinaly not reflective of those hundreds of hours played you mention That's not indicative of actual time played. Back when ME3 first released, I actually had two Origin accounts. I wanted to have them merged and retain all the games I purchased, but EA customer service is incredibly convoluted. One of my accounts was deleted in order to be merged with my new account, which is Pax_Augusta. ah well, i'll bite. for curiousity's sake... are those your prime accounts linked in your signature (EDIT: not the signature, the poster title/avatar thingie on the left i mean. did not have my cofee yet) ? their N7HQ certinaly not reflective of those hundreds of hours played you mention Hmm, it's telling me it can't find the Playstation profile with the name Pax_Augusta01, but the 360 and PC add up to 40 hours. Perhaps the Playstation name is a fake! What say you, Senator Vreenak? I don't believe I ever stated I have ME3 on the PS3. If it wasn't apparent, I do not. I just recently purchased a PS3 for Sony exclusives. I don't even have PS Plus as I'm predominantly a PC gamer, but I have all of the Microsoft consoles. You can easily look up my gamer tag in your own free time if you must. this has been enjoyable troll bait to read, but I do really wish to see video of someone completely avoiding RHA on Platinum and the ridiculousness that would ensue from their many demises. Is it really that ridiculous to play a game legitimately and as it was meant to be played?
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Post by MPApr2012 on Feb 21, 2017 21:07:05 GMT
ah well, i'll bite. for curiousity's sake... are those your prime accounts linked in your signature (EDIT: not the signature, the poster title/avatar thingie on the left i mean. did not have my cofee yet) ? their N7HQ certinaly not reflective of those hundreds of hours played you mention That's not indicative of actual time played. Back when ME3 first released, I actually had two Origin accounts. I wanted to have them merged and retain all the games I purchased, but EA customer service is incredibly convoluted. One of my accounts was deleted in order to be merged with my new account, which is Pax_Augusta.ah well, i'll bite. for curiousity's sake... are those your prime accounts linked in your signature (EDIT: not the signature, the poster title/avatar thingie on the left i mean. did not have my cofee yet) ? their N7HQ certinaly not reflective of those hundreds of hours played you mention I am sure his excuse will be they aren't his prime accounts. yep, you called it bud typical eh
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Post by Abramsrunner on Feb 21, 2017 21:11:35 GMT
So he has like 40 hours. In those 40 hours he has never once used warp and incendiary ammo together? Double hit Atlas with piercing? What about standing in a spawn point to control enemy spawns? Is that cheating too? Well he spams Biotic Slash on PC, so he may have hit someone through a wall, but that dosen't count, right?
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Post by Cirvante on Feb 21, 2017 21:11:40 GMT
All I'm saying is you are sucking out some of the fun of harder difficulties. By exploiting flaws in enemy AI, it's not nearly as fun or as challenging. Obviously, you are free to do what you want. It's only my personal opinion that I don't find that kind of behavior to be particularly exciting because you are circumventing some of the challenge of the game. There's nothing fun about using hard cover in multiplayer and there are many ways you can increase the game's challenge while using soft cover. On one hand you complain about players camping in PuGs and on the other you criticize us for utilizing a fast-paced playstyle that allows us to aggressively go after the enemies, even with squishy chars on the highest difficulty. You haven't answered my question regarding platinum solos and your N7HQ profiles seem to disprove your claim of having hundreds of hours of experience. 42 plat games with 29 of them on Rio? Until you provide video evidence of yourself crushing platinum using hard cover and no RHA, I'll consider you a worthless PuG who needs to L2P.
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Post by Revan Reborn on Feb 21, 2017 21:12:28 GMT
BioWare's intention is to provide challenge for the player as well as risk when the player decides to move out of hard cover (the only intentional safe zone). By creating soft cover and outwitting the programming of the AI, you circumvent the entire challenge rendering it largely pointless. That is not intentional. Listing bugs and flaws in enemy design in no way justifies the use of exploits to "get even." My problem is that the AI cannot adapt and compensate for RHA. If this was a PvP scenario, it would be different, because players can fight fire with fire. AI is incapable of adapting and thus will always lose. W=hether you like it or not, it is cheating and exploiting. You are doing something that was never intended for your personal gain. Whether BioWare cares or not is something only they know. Given that we are only killing waves of NPCs and not other players, it's obviously not a high priority for them to try and resolve. All it means is BioWare needs more adaptive AI to try and discourage those kinds of tactics from being used. We do know Bioware doesn't care because they've said so. They've said RHA and even running the pizza isn't cheating but "clever use of game mechanics". Just because you say it's cheating doesn't make it so. What the devs say matters more than what you say, sorry. And RHA isn't an "I win" button. Plenty of people still stink when using it. It's a tool in the toolbelt. Not a single person has defended your stance in this thread, that's pretty telling... www.merriam-webster.com/dictionary/cheatThe definition of "cheating" speaks for itself. Whether BioWare endorses it or not isn't germane. The quality of one's cheating is also irrelevant, as some cheaters are better than others. Why would anyone defend my stance if they are all guilty of using it themselves? Again, folks are free to play as they choose (I certainly won't convince you otherwise). That doesn't mean you should live in denial.
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Post by SalMasRac on Feb 21, 2017 21:13:48 GMT
That's not indicative of actual time played. Back when ME3 first released, I actually had two Origin accounts. I wanted to have them merged and retain all the games I purchased, but EA customer service is incredibly convoluted. One of my accounts was deleted in order to be merged with my new account, which is Pax_Augusta. Is it? I just had a customer service issue one week ago. I needed to make some changes to my Origin profile, but it wasn't accepting my answer to my secret question. I filed a ticket, and 3 minutes later a guy CALLED ME ON MY CELL PHONE and got the issue resolved lickity-split.
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Post by Revan Reborn on Feb 21, 2017 21:19:35 GMT
That's not indicative of actual time played. Back when ME3 first released, I actually had two Origin accounts. I wanted to have them merged and retain all the games I purchased, but EA customer service is incredibly convoluted. One of my accounts was deleted in order to be merged with my new account, which is Pax_Augusta.I am sure his excuse will be they aren't his prime accounts. yep, you called it bud typical eh If the actual truth is an excuse, then so be it. All I'm saying is you are sucking out some of the fun of harder difficulties. By exploiting flaws in enemy AI, it's not nearly as fun or as challenging. Obviously, you are free to do what you want. It's only my personal opinion that I don't find that kind of behavior to be particularly exciting because you are circumventing some of the challenge of the game. There's nothing fun about using hard cover in multiplayer and there are many ways you can increase the game's challenge while using soft cover. On one hand you complain about players camping in PuGs and on the other you criticize us for utilizing a fast-paced playstyle that allows us to aggressively go after the enemies, even with squishy chars on the highest difficulty. You haven't answered my question regarding platinum solos and your N7HQ profiles seem to disprove your claim of having hundreds of hours of experience. 42 plat games with 29 of them on Rio? Until you provide video evidence of yourself crushing platinum using hard cover and no RHA, I'll consider you a worthless PuG who needs to L2P. You will never be able to justify exploiting/cheating to me, even if playing as intended using hard cover isn't "fun," in your opinion. You are a cheater and that's perfectly fine. It's not meant to be an insult, but merely the truth. You are free to believe whatever you want. I made this thread in hopes that these kinds of exploits wouldn't be possible in MEA. Based on what we have seen from the gameplay in MEA so far, it seems drastically different from ME3. I suppose the real question is if your exploits are no longer possible in MEA, will you still consider the MP "fun" and worth playing? Is it? I just had a customer service issue one week ago. I needed to make some changes to my Origin profile, but it wasn't accepting my answer to my secret question. I filed a ticket, and 3 minutes later a guy CALLED ME ON MY CELL PHONE and got the issue resolved lickity-split. Have you ever actually had multiple accounts on Origin merged? EA isn't capable of saving all of your games and your progress. At least they weren't capable of doing it in 2012 or 2013, whenever I did the merge. I had to talk to customer service several times to address the issue.
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Post by SalMasRac on Feb 21, 2017 21:23:34 GMT
Have you ever actually had multiple accounts on Origin merged? EA isn't capable of saving all of your games and your progress. At least they weren't capable of doing it in 2012 or 2013, whenever I did the merge. I had to talk to customer service several times to address the issue. As a matter of fact, I have. It was done through a chatroom with one of their guys, who was extremely helpful and stuck through the entire process.
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Post by DisturbedPsic0 on Feb 21, 2017 21:28:33 GMT
We do know Bioware doesn't care because they've said so. They've said RHA and even running the pizza isn't cheating but "clever use of game mechanics". Just because you say it's cheating doesn't make it so. What the devs say matters more than what you say, sorry. And RHA isn't an "I win" button. Plenty of people still stink when using it. It's a tool in the toolbelt. Not a single person has defended your stance in this thread, that's pretty telling... www.merriam-webster.com/dictionary/cheatThe definition of "cheating" speaks for itself. Whether BioWare endorses it or not isn't germane. The quality of one's cheating is also irrelevant, as some cheaters are better than others. Why would anyone defend my stance if they are all guilty of using it themselves? Again, folks are free to play as they choose (I certainly won't convince you otherwise). That doesn't mean you should live in denial. Again, your whole stance is that it isn't meant to be used. The devs don't care, and you say that doesn't matter...which is odd to say the least. Second, you seem to think putting something between you and bullets is cheating, which is also odd. You also seem to think bullets coming out of the end of your gun is cheating which is mega odd. I think I'll bow out of this hilarious "debate". You may be in the wrong place friend.
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Post by Cirvante on Feb 21, 2017 21:30:05 GMT
You will never be able to justify exploiting/cheating to me, even if playing as intended using hard cover isn't "fun," in your opinion. You are a cheater and that's perfectly fine. It's not meant to be an insult, but merely the truth. You are free to believe whatever you want. I made this thread in hopes that these kinds of exploits wouldn't be possible in MEA. Based on what we have seen from the gameplay in MEA so far, it seems drastically different from ME3. I suppose the real question is if your exploits are no longer possible in MEA, will you still consider the MP "fun" and worth playing? I can't hear you over the sound of you weaseling out of proving that you're anything more than a scrub. Let's see some gameplay of how to play this game the "right way". But no Rio please.
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Post by SalMasRac on Feb 21, 2017 21:34:45 GMT
So you did the merge 4 years ago, and have only played 23 hours on Rio since then, correct?
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Post by Cyonan on Feb 21, 2017 22:12:18 GMT
BioWare's intention is to provide challenge for the player as well as risk when the player decides to move out of hard cover (the only intentional safe zone). By creating soft cover and outwitting the programming of the AI, you circumvent the entire challenge rendering it largely pointless. That is not intentional. Listing bugs and flaws in enemy design in no way justifies the use of exploits to "get even." My problem is that the AI cannot adapt and compensate for RHA. If this was a PvP scenario, it would be different, because players can fight fire with fire. AI is incapable of adapting and thus will always lose. Whether you like it or not, it is cheating and exploiting. You are doing something that was never intended for your personal gain. Whether BioWare cares or not is something only they know. Given that we are only killing waves of NPCs and not other players, it's obviously not a high priority for them to try and resolve. All it means is BioWare needs more adaptive AI to try and discourage those kinds of tactics from being used. Who are you to say what BioWare's intention on soft cover was? Just because the game has hard cover doesn't mean they never intended for you to use soft cover to your advantage. Also to say "you circumvent the entire challenge rendering it largely pointless" is to massively overstate how useful RHA is. If that were even remotely true, people wouldn't be struggling with Platinum as they were. The reality is that RHA provides good survivability benefits, but in order to beat Gold/Plat you still have to be a decent player or be getting carried by one. Also a number of enemy designs do actually compensate for RHA, such as anything that throws grenades or enemies like Banshees that will rush you and force you to move. Enemy AI is also generally capable of using RHA itself, it's just not coded to specifically try to use it all the time. People tried to argue that reload cancelling was cheating because BioWare didn't intend for that to happen but as it turns out, one of the BioWare employees posted on old BSN to confirm that actually yes, that was an intended thing. People just assumed reload cancelling wasn't intended because it "didn't seem like an intended thing". I agree with better AI in general, but you're assuming a lot about BioWare's intentions.
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Post by SalMasRac on Feb 21, 2017 22:20:25 GMT
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Post by Deleted on Feb 21, 2017 22:37:19 GMT
this has been enjoyable troll bait to read, but I do really wish to see video of someone completely avoiding RHA on Platinum and the ridiculousness that would ensue from their many demises. That would take one incredibly well played vanguard and a bunch of luck. I think only a very small handful of players I've ever met would have a chance.
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Post by Cyonan on Feb 21, 2017 22:48:15 GMT
The funny part about that is that even when they tried to make smart AI the players found a way to exploit it, then called it dumb. AI is a weird thing in general. Most of us agree we like improvements in there but the article points out a flaw in simply "making it smarter". The problem I see in ME3 AI design is that you've got two main types of enemies: 1. Sit in cover taking pot shots at the player. 2. Forget that they aren't Krogan and just rush the player. and towards the end of ME3 MP, the AI shifted to be almost entirely in favour of being the second type. AI didn't feel all that varied despite units being mechanically different because a lot of them behaved in very similar manners. Phantoms and Banshees for example actually share a lot of the same AI coding and use the idea of "sit back and shoot" vs "aggressive rush them" modes that they switch between.
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Post by Revan Reborn on Feb 21, 2017 23:05:17 GMT
Have you ever actually had multiple accounts on Origin merged? EA isn't capable of saving all of your games and your progress. At least they weren't capable of doing it in 2012 or 2013, whenever I did the merge. I had to talk to customer service several times to address the issue. As a matter of fact, I have. It was done through a chatroom with one of their guys, who was extremely helpful and stuck through the entire process. Consider yourself fortunate. I have no idea when you merged your account, but it was a hassle for me and it was surprising EA didn't seem to have a policy in place at the time to deal with these kinds of situations. Lets just say I won't be merging accounts again to see if my experience is better this time around. www.merriam-webster.com/dictionary/cheatThe definition of "cheating" speaks for itself. Whether BioWare endorses it or not isn't germane. The quality of one's cheating is also irrelevant, as some cheaters are better than others. Why would anyone defend my stance if they are all guilty of using it themselves? Again, folks are free to play as they choose (I certainly won't convince you otherwise). That doesn't mean you should live in denial. Again, your whole stance is that it isn't meant to be used. The devs don't care, and you say that doesn't matter...which is odd to say the least. Second, you seem to think putting something between you and bullets is cheating, which is also odd. You also seem to think bullets coming out of the end of your gun is cheating which is mega odd. I think I'll bow out of this hilarious "debate". You may be in the wrong place friend. Exploiting a flaw in AI mechanics should be a given that such behavior is unintentional. Cheating is cheating whether or not BioWare decides to do anything about it or not. Taking my words out of context and trying to morph them into something else also doesn't help your case. The AI have limitations that cannot adapt to your behavior. That is the problem. Everything else is speculation on your part. You will never be able to justify exploiting/cheating to me, even if playing as intended using hard cover isn't "fun," in your opinion. You are a cheater and that's perfectly fine. It's not meant to be an insult, but merely the truth. You are free to believe whatever you want. I made this thread in hopes that these kinds of exploits wouldn't be possible in MEA. Based on what we have seen from the gameplay in MEA so far, it seems drastically different from ME3. I suppose the real question is if your exploits are no longer possible in MEA, will you still consider the MP "fun" and worth playing? I can't hear you over the sound of you weaseling out of proving that you're anything more than a scrub. Let's see some gameplay of how to play this game the "right way". But no Rio please. No offense, but do I seem like the kind of person who cares whether you think I'm a "scrub" or not? Again, I'm not going to slap you on the wrist for exploiting flaws in AI mechanics. That doesn't mean I want to play with you either, as you are defeating the whole purpose and challenge of platinum. BioWare's intention is to provide challenge for the player as well as risk when the player decides to move out of hard cover (the only intentional safe zone). By creating soft cover and outwitting the programming of the AI, you circumvent the entire challenge rendering it largely pointless. That is not intentional. Listing bugs and flaws in enemy design in no way justifies the use of exploits to "get even." My problem is that the AI cannot adapt and compensate for RHA. If this was a PvP scenario, it would be different, because players can fight fire with fire. AI is incapable of adapting and thus will always lose. Whether you like it or not, it is cheating and exploiting. You are doing something that was never intended for your personal gain. Whether BioWare cares or not is something only they know. Given that we are only killing waves of NPCs and not other players, it's obviously not a high priority for them to try and resolve. All it means is BioWare needs more adaptive AI to try and discourage those kinds of tactics from being used. Who are you to say what BioWare's intention on soft cover was? Just because the game has hard cover doesn't mean they never intended for you to use soft cover to your advantage. Also to say "you circumvent the entire challenge rendering it largely pointless" is to massively overstate how useful RHA is. If that were even remotely true, people wouldn't be struggling with Platinum as they were. The reality is that RHA provides good survivability benefits, but in order to beat Gold/Plat you still have to be a decent player or be getting carried by one. Also a number of enemy designs do actually compensate for RHA, such as anything that throws grenades or enemies like Banshees that will rush you and force you to move. Enemy AI is also generally capable of using RHA itself, it's just not coded to specifically try to use it all the time. People tried to argue that reload cancelling was cheating because BioWare didn't intend for that to happen but as it turns out, one of the BioWare employees posted on old BSN to confirm that actually yes, that was an intended thing. People just assumed reload cancelling wasn't intended because it "didn't seem like an intended thing". I agree with better AI in general, but you're assuming a lot about BioWare's intentions. The only reason I believe that soft cover is unintended is because enemy AI cannot account for it. That may be different in MEA if BioWare provides enemy AI with more tools to adapt to player behavior, but we'll have to wait and see. I'm not suggesting that RHA is a "I win" button. What I am suggesting is that it largely undercuts the challenge and difficulty of those modes by using those exploits. Obviously, to be successful it would be in your best interest to still be a competent player. Given that this is a PvE wave-killing experience, the issue is only minor at best and not game-breaking for the purposes of what BioWare is doing. I would just like for AI to have more methods of counteracting such strategies. A more varied and dynamic style of gameplay will, in my opinion, lead to an overall better and more engaging experience.
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire
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Post by Cyonan on Feb 21, 2017 23:54:11 GMT
The only reason I believe that soft cover is unintended is because enemy AI cannot account for it. That may be different in MEA if BioWare provides enemy AI with more tools to adapt to player behavior, but we'll have to wait and see. I'm not suggesting that RHA is a "I win" button. What I am suggesting is that it largely undercuts the challenge and difficulty of those modes by using those exploits. Obviously, to be successful it would be in your best interest to still be a competent player. Given that this is a PvE wave-killing experience, the issue is only minor at best and not game-breaking for the purposes of what BioWare is doing. I would just like for AI to have more methods of counteracting such strategies. A more varied and dynamic style of gameplay will, in my opinion, lead to an overall better and more engaging experience. The AI also can't account for me side strafing, which causes enemies like Ravagers and Geth Primes to be unable to hit you. Should strafing be considered an exploit as well? Games often have things that the AI doesn't account for, and it's not always unintentional. The AI not accounting for something is often used as a way to reward the player for utilizing a certain strategy or mechanic). I think you're still overstating just how useful RHA is because of things like: > Units like Phantoms, Dragoons, Banshees, Brutes, Praetorians, Geth Hunters and Pyros all will rush you and force you out of cover > Basic trash mobs and Possessed Scions will throw grenades at you which RHA does nothing against. It was certainly still a useful thing to use and most veteran players will recommend you use it, but it's not some tactic that greatly reduces the challenge. Wave spawn manipulation and Cobra Missile spamming were the main things that greatly reduced the challenge, and the second one was something that was intentional(as evidenced by the fact that you only needed to be using the equipment that granted extra uses of the missile launcher to do it, which was an item that BioWare gave to us)
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