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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda
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Post by Revan Reborn on Feb 22, 2017 1:11:40 GMT
Based on remarks from Mac Walters, we already know that MEA is going to have more romance and relationships than any previous BioWare game. Some of these could be one night stands. Some of these could be long-term. Some may never become romantic at all. These opportunities will also be coming from all over and not just limited to the crew on the Tempest. The question is, does the quantity or quality of these romances matter more to you?
Personally, I'll take one really well-done, fleshed out heterosexual romance over five mediocre heterosexual romances. Of course, the other question is how many sexual orientations and various different species will all of these romances cover? DAI tried to strike a balance between all sexual preferences for the sake of fairness and equality. What are your thoughts on the issue and what would you ultimately like to see?
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Post by gaycaravaggio on Feb 22, 2017 1:22:22 GMT
Well... I think by now everyone knows my stance on this: better written, plot integral gay romances are always going to be preferable (for me anyways), even if it's only one romance. I think it's kind of complicated by the fact that there are certain "types" that tend to be made of each sexuality. Having a greater variety of love interests allow for more variety in the kinds of characters portrayed of different sexualities. But I think, ultimately, I would prefer 2 really fleshed out options for me rather than a dozen with a couple conversations and a single cutscene. The ideal, imo, would be, out of major characters central to the main plotlines, 2 straight, 2 bi, and 2 gay romances. Nothing more than that, and each romance getting a ton of well-written, focused content that portrays them as three-dimensional, complicated people.
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Post by Deleted on Feb 22, 2017 1:25:42 GMT
I definitely would prefer a romance that was fleshed out and maybe even connected to the plot (like Solas), then a bunch of flings or random NPC romances that are cute but pointless.
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Post by Deleted on Feb 22, 2017 1:28:04 GMT
A normal haircut.
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Post by Dirk on Feb 22, 2017 1:32:38 GMT
Well... I think by now everyone knows my stance on this: better written, plot integral gay romances are always going to be preferable (for me anyways), even if it's only one romance. I think it's kind of complicated by the fact that there are certain "types" that tend to be made of each sexuality. Having a greater variety of love interests allow for more variety in the kinds of characters portrayed of different sexualities. But I think, ultimately, I would prefer 2 really fleshed out options for me rather than a dozen with a couple conversations and a single cutscene. The ideal, imo, would be, out of major characters central to the main plotlines, 2 straight, 2 bi, and 2 gay romances. Nothing more than that, and each romance getting a ton of well-written, focused content that portrays them as three-dimensional, complicated people. This is my ideal too if each of the two romances is for male and female PC. If all the six major romances are well written, I don't mind if there are other romances that are of lesser quality.
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Post by Revan Reborn on Feb 22, 2017 1:40:05 GMT
Well... I think by now everyone knows my stance on this: better written, plot integral gay romances are always going to be preferable (for me anyways), even if it's only one romance. I think it's kind of complicated by the fact that there are certain "types" that tend to be made of each sexuality. Having a greater variety of love interests allow for more variety in the kinds of characters portrayed of different sexualities. But I think, ultimately, I would prefer 2 really fleshed out options for me rather than a dozen with a couple conversations and a single cutscene. The ideal, imo, would be, out of major characters central to the main plotlines, 2 straight, 2 bi, and 2 gay romances. Nothing more than that, and each romance getting a ton of well-written, focused content that portrays them as three-dimensional, complicated people. I agree completely. I think that approach with regard to major characters central to the plot would make the most sense and would be ideal for everyone. Everything beyond that regarding romance options that are more secondary or not as important can be up to the discretion of BioWare and determining what they believe is best for each option. I definitely would prefer a romance that was fleshed out and maybe even connected to the plot (like Solas), then a bunch of flings or random NPC romances that are cute but pointless. Agreed. The journey and experience of what is happening is absolutely integral to fleshing out that romance and making it believable. The more detached the character is from events, the less satisfying that particular romance would be. We are going to the Andromeda galaxy. What is normal anymore?
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Post by KingDarious BBB on Feb 22, 2017 1:45:29 GMT
Quantity the more space babes to bang the better.
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N3
Solona Amell
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Neverwinter Nights, Mass Effect Andromeda
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Post by Elsariel on Feb 22, 2017 1:50:08 GMT
Por que no los dos?
Seriously, though, yeah, I prefer quality over quantity. I have plenty of "romance" options in Skyrim but they're a blip compared to what Bioware offers. Quality always trumps quantity for me.
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Post by Revan Reborn on Feb 22, 2017 2:02:55 GMT
Por que no los dos? Seriously, though, yeah, I prefer quality over quantity. I have plenty of "romance" options in Skyrim but they're a blip compared to what Bioware offers. Quality always trumps quantity for me. In fairness and from a lore-perspective, Skyrim's idea of "romance" and marriage are a little bit different. Life is short, brutal, and not incredibly pleasant. Nords cut out the foreplay and go straight to the action. Admittedly, it's not exactly romantic. Of course, most of the best characters aren't even romance options, but that's an entirely separate discussion.
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N3
Pro vobis omne periculum.
Games: Mass Effect Trilogy, Dragon Age Inquisition, Mass Effect Legendary Edition
Posts: 785 Likes: 2,089
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Post by jrpN7 on Feb 22, 2017 3:42:05 GMT
When it comes to memorable, gushy, romantic one liners.... QUALITY! When it comes to firm, sexy buttcheeks, abs, thighs and biceps... QUANTITY! Rah Rah Rah
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N4
“Major Wulf Khan and the 903rd Catachan ‘Night Shrikes’…”
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
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Post by Mihura on Feb 22, 2017 4:21:20 GMT
Well... I think by now everyone knows my stance on this: better written, plot integral gay romances are always going to be preferable (for me anyways), even if it's only one romance. I think it's kind of complicated by the fact that there are certain "types" that tend to be made of each sexuality. Having a greater variety of love interests allow for more variety in the kinds of characters portrayed of different sexualities. But I think, ultimately, I would prefer 2 really fleshed out options for me rather than a dozen with a couple conversations and a single cutscene. The ideal, imo, would be, out of major characters central to the main plotlines, 2 straight, 2 bi, and 2 gay romances. Nothing more than that, and each romance getting a ton of well-written, focused content that portrays them as three-dimensional, complicated people. Agree but I am not seeing it happening this game, I think DA2 was a fluke. We had excellent romances there because there were time and content constrains, so everyone had to be somehow important and a LI. At this point I will be happy with a solid arc for a female companion romance with FemRyder, which is going to be Peebee most likely.
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda
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Post by Revan Reborn on Feb 22, 2017 5:17:45 GMT
Well... I think by now everyone knows my stance on this: better written, plot integral gay romances are always going to be preferable (for me anyways), even if it's only one romance. I think it's kind of complicated by the fact that there are certain "types" that tend to be made of each sexuality. Having a greater variety of love interests allow for more variety in the kinds of characters portrayed of different sexualities. But I think, ultimately, I would prefer 2 really fleshed out options for me rather than a dozen with a couple conversations and a single cutscene. The ideal, imo, would be, out of major characters central to the main plotlines, 2 straight, 2 bi, and 2 gay romances. Nothing more than that, and each romance getting a ton of well-written, focused content that portrays them as three-dimensional, complicated people. Agree but I am not seeing it happening this game, I think DA2 was a fluke. We had excellent romances there because there were time and content constrains, so everyone had to be somehow important and a LI. At this point I will be happy with a solid arc for a female companion romance with FemRyder, which is going to be Peebee most likely. That is a really good point. In many ways, DAII was a much more intimate experience, so the writing and characters had to really compliment that approach. What I will say is the stakes in MEA, at least at initial inspection, don't appear to be as galactic-defining as the choices in the Mass Effect trilogy. Perhaps this will be a more intimate and a tight-knit crew. One vibe I keep on getting from the little footage we've seen is similarities to the young crew of the USS Enterprise in the new Star Trek films. I do agree that I think Peebee, so far, is probably going to be a romance option for SisRyder. It's possible Vetra could be as well, but Peebee definitely seems like a safe bet to gamble on.
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N3
Solona Amell
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Neverwinter Nights, Mass Effect Andromeda
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Post by Elsariel on Feb 22, 2017 5:23:49 GMT
Por que no los dos? Seriously, though, yeah, I prefer quality over quantity. I have plenty of "romance" options in Skyrim but they're a blip compared to what Bioware offers. Quality always trumps quantity for me. In fairness and from a lore-perspective, Skyrim's idea of "romance" and marriage are a little bit different. Life is short, brutal, and not incredibly pleasant. Nords cut out the foreplay and go straight to the action. Admittedly, it's not exactly romantic. Of course, most of the best characters aren't even romance options, but that's an entirely separate discussion. Yeah, I know that's their explanation but it really seems like a cover for Bethesda not wanting to really get into romances (which I can understand, truthfully. It's no small task.) There are some NPC's who do actually fall in love with each other. Love and romance isn't unheard of, even in Skyrim.
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Post by Revan Reborn on Feb 22, 2017 5:52:45 GMT
In fairness and from a lore-perspective, Skyrim's idea of "romance" and marriage are a little bit different. Life is short, brutal, and not incredibly pleasant. Nords cut out the foreplay and go straight to the action. Admittedly, it's not exactly romantic. Of course, most of the best characters aren't even romance options, but that's an entirely separate discussion. Yeah, I know that's their explanation but it really seems like a cover for Bethesda not wanting to really get into romances (which I can understand, truthfully. It's no small task.) There are some NPC's who do actually fall in love with each other. Love and romance isn't unheard of, even in Skyrim. I absolutely agree Bethesda was making excuses because it is horrified to even attempt to do romance. We saw Bethesda's strange attempt at romance in Fallout 4 with rather mixed results. The best Bethesda seems capable of doing is some fade-to-black scenes and cringe-worthy dialogue. Bethesda is so focused on world-building and sandbox elements that it really seems to lack in the dialogue and storytelling department. I do recall a few ocassional NPCs, such as in Whiterun and Riften, flirting and trying to gain the affections of another. That was about the extent of the romance that I remember, although it seemed less romantic and more so borderline stalkerish and desperate.
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wright1978
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR
Prime Posts: 8,116
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Post by wright1978 on Feb 22, 2017 9:21:21 GMT
Based on remarks from Mac Walters, we already know that MEA is going to have more romance and relationships than any previous BioWare game. Some of these could be one night stands. Some of these could be long-term. Some may never become romantic at all. These opportunities will also be coming from all over and not just limited to the crew on the Tempest. The question is, does the quantity or quality of these romances matter more to you? Personally, I'll take one really well-done, fleshed out heterosexual romance over five mediocre heterosexual romances. Of course, the other question is how many sexual orientations and various different species will all of these romances cover? DAI tried to strike a balance between all sexual preferences for the sake of fairness and equality. What are your thoughts on the issue and what would you ultimately like to see? I wouldn't take one because the chance when you only have one that i'll find that character utterly unappealing no matter how fleshed out. Choice is important so i'd take 5 over 1 but ideally i'd want something in the middle.
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Post by Revan Reborn on Feb 22, 2017 9:33:30 GMT
Based on remarks from Mac Walters, we already know that MEA is going to have more romance and relationships than any previous BioWare game. Some of these could be one night stands. Some of these could be long-term. Some may never become romantic at all. These opportunities will also be coming from all over and not just limited to the crew on the Tempest. The question is, does the quantity or quality of these romances matter more to you? Personally, I'll take one really well-done, fleshed out heterosexual romance over five mediocre heterosexual romances. Of course, the other question is how many sexual orientations and various different species will all of these romances cover? DAI tried to strike a balance between all sexual preferences for the sake of fairness and equality. What are your thoughts on the issue and what would you ultimately like to see? I wouldn't take one because the chance when you only have one that i'll find that character utterly unappealing no matter how fleshed out. Choice is important so i'd take 5 over 1 but ideally i'd want something in the middle. That's a fair point. You have a higher chance of finding someone you like among the five options, but their stories and backgrounds may not be nearly as well-developed or fleshed out due to BioWare having to invest resources into multiple love interests. Ideally, you want options and quality, but it's difficult to maintain that level of commitment for each and every character. Liara, as an example for the Mass Effect trilogy, got far more love and attention than anybody else because she couldn't die and was made a focus by BioWare. Miranda was my personal favorite, but because she could die in ME2, she was relegated to a minor role in ME3 along with the rest of the ME2 crew. I'd love to have another LI like Miranda, but I'd want her to have the same level of commitment and time investment that Liara received. This may actually explain why none of our squadmates will be able to die in MEA. BioWare probably wants to avoid the situation where if your LI is capable of dying, that character is then relegated to minor character status in future games.
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Post by Spooch on Feb 22, 2017 11:00:09 GMT
There needs to be a balance. No matter how great a romance is I won't pursue it if I don't like the character. Quantity ensures that everyone has someone that they'd actually like to romance.
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Post by Revan Reborn on Feb 22, 2017 11:24:30 GMT
There needs to be a balance. No matter how great a romance is I won't pursue it if I don't like the character. Quantity ensures that everyone has someone that they'd actually like to romance. Well, ideally, there would be at least two options for every sexual preference. Beyond that, the fewer characters BioWare has to worry about developing, the better the ones they have ultimately are.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR
Prime Posts: 8,116
Prime Likes: 2073
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Post by wright1978 on Feb 22, 2017 11:36:20 GMT
I wouldn't take one because the chance when you only have one that i'll find that character utterly unappealing no matter how fleshed out. Choice is important so i'd take 5 over 1 but ideally i'd want something in the middle. That's a fair point. You have a higher chance of finding someone you like among the five options, but their stories and backgrounds may not be nearly as well-developed or fleshed out due to BioWare having to invest resources into multiple love interests. Ideally, you want options and quality, but it's difficult to maintain that level of commitment for each and every character. Liara, as an example for the Mass Effect trilogy, got far more love and attention than anybody else because she couldn't die and was made a focus by BioWare. Miranda was my personal favorite, but because she could die in ME2, she was relegated to a minor role in ME3 along with the rest of the ME2 crew. I'd love to have another LI like Miranda, but I'd want her to have the same level of commitment and time investment that Liara received. This may actually explain why none of our squadmates will be able to die in MEA. BioWare probably wants to avoid the situation where if your LI is capable of dying, that character is then relegated to minor character status in future games. Yeah Liara clearly got more attention over the course of the trilogy but i'd hate to only have a option of Liara or no one. Like you Miranda was my favourite and while i was gutted she was relegated to a more minor role in the final game i accept that if it wasn't for LI's being added over the course of the trilogy i would never have got the chance for my epic Shep/Miranda romance in the first place. If they are planning another trilogy from Andromeda i hope they would try and think ahead as to how the romances would progress but not sure they should hamstring themselves to keep only those from the first game.
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Post by Revan Reborn on Feb 22, 2017 11:45:45 GMT
That's a fair point. You have a higher chance of finding someone you like among the five options, but their stories and backgrounds may not be nearly as well-developed or fleshed out due to BioWare having to invest resources into multiple love interests. Ideally, you want options and quality, but it's difficult to maintain that level of commitment for each and every character. Liara, as an example for the Mass Effect trilogy, got far more love and attention than anybody else because she couldn't die and was made a focus by BioWare. Miranda was my personal favorite, but because she could die in ME2, she was relegated to a minor role in ME3 along with the rest of the ME2 crew. I'd love to have another LI like Miranda, but I'd want her to have the same level of commitment and time investment that Liara received. This may actually explain why none of our squadmates will be able to die in MEA. BioWare probably wants to avoid the situation where if your LI is capable of dying, that character is then relegated to minor character status in future games. Yeah Liara clearly got more attention over the course of the trilogy but i'd hate to only have a option of Liara or no one. Like you Miranda was my favourite and while i was gutted she was relegated to a more minor role in the final game i accept that if it wasn't for LI's being added over the course of the trilogy i would never have got the chance for my epic Shep/Miranda romance in the first place. If they are planning another trilogy from Andromeda i hope they would try and think ahead as to how the romances would progress but not sure they should hamstring themselves to keep only those from the first game. It's definitely a tricky situation. While some might like to see their current LI return, others may prefer to see if newcomers as a LI in a future game might be better. There really isn't a right or wrong answer to this. I just know that killing the companion off can ultimately kill that character from a storytelling perspective. So far, Cora seems to be the one I'm almost positive will be my LI. I don't know exactly what BioWare's plan for "MEA2" is, but I'm under the impression most, if not all, of the MEA companions will show up in one capacity or another. Especially for LI, I could see BioWare trying to continue those relationships because they actually worked really well in the original trilogy. The most popular companions (Liara, Garrus, and Tali) had the most development and focus.
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Post by Serza on Feb 22, 2017 13:06:20 GMT
Definitely quality.
There is one thing, however. I only want to learn about a character's sexuality because it either comes up (protagonist is interested, and in that case, you obviously find out, because this is a BW game, not real life) or they're in a openly known relationship (then obviously, you'll know). The one thing I don't want is to immediately be told "Hi, I'm gay!" or "Hi, I'm straight!" Often in real life, you only find this kind of stuff out as you get to know a person better, according to my own experiences, which means that I would only wish to see what I consider realistic.
Some of you may actually know that I like realism quite a bit in games.
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Post by Petroshenko on Feb 22, 2017 14:20:37 GMT
Definitely quality. There is one thing, however. I only want to learn about a character's sexuality because it either comes up (protagonist is interested, and in that case, you obviously find out, because this is a BW game, not real life) or they're in a openly known relationship (then obviously, you'll know). The one thing I don't want is to immediately be told "Hi, I'm gay!" or "Hi, I'm straight!" Often in real life, you only find this kind of stuff out as you get to know a person better, according to my own experiences, which means that I would only wish to see what I consider realistic. Some of you may actually know that I like realism quite a bit in games. Then again, if you're starting a Bioware game and you meet the lead human female squadmate, you KNOW she's into guys (at least) and is guaranteeded to be romanceable for male PC.
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Post by Serza on Feb 22, 2017 15:36:48 GMT
Yeah, I know it's probably true, but do I need her to tell that to me first thing on our very first encounter instead of "Hi, my name is..."?
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Post by fialka on Feb 22, 2017 15:58:52 GMT
I prefer quality over quantity, but to a degree, and I still want options. I do multiple playthroughs and it would be nice to be able to romance more than that one person. Also, the more LIs there are, the more likely I am to find someone I like. And with the exception of DAO, there's always at least one romance in every Bioware game I have zero interest in for my gender/orientation. So if they were my only choice I wouldn't have a romance at all. So that hour of extra content or whatever would be meaningless to me. Also - frankly I don't even want that extra hypothetical hour, even if it's with an LI I like. I like the romances as they've been - it's nice side content. Some extra dialogue, a friendship scene you'd get regardless with a few tweaks (like shooting bottles with Garrus), and one or two scenes exclusive to the romance. That's enough. Create some long, sweeping romance side plot with multiple sex scenes and a bunch of dates and I start feeling like I really am playing a dating sim within a bigger sci-fi plot, and it feels out of place and a bit silly to me. I'd prefer all that extra content be put toward creating an additional love interest instead.
So if there is a huge budget toward romance in a Bioware game, ideally everyone gets, say, three options for their gender and orientation, and all are nicely fleshed out - regardless if they're on the squad or not. I'd prefer that over one option only that's got a ton of depth to it, or ten light romances and flings and one night stands. I'll wait and see how Andromeda plays out in this regard, but if a bunch of those 'more romances than ever' were put toward one night stands with minor NPCs, I might wonder at the decision to not pour those resources into one or two extra options that have meaningful content instead.
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Revan Reborn
Pathfinder
2,000
Feb 19, 2017 18:14:40 GMT
February 2017
revanreborn
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda
Pax_Augusta
Heero the pilot
Pax_Augusta01
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Post by Revan Reborn on Feb 22, 2017 23:52:00 GMT
I prefer quality over quantity, but to a degree, and I still want options. I do multiple playthroughs and it would be nice to be able to romance more than that one person. Also, the more LIs there are, the more likely I am to find someone I like. And with the exception of DAO, there's always at least one romance in every Bioware game I have zero interest in for my gender/orientation. So if they were my only choice I wouldn't have a romance at all. So that hour of extra content or whatever would be meaningless to me. Also - frankly I don't even want that extra hypothetical hour, even if it's with an LI I like. I like the romances as they've been - it's nice side content. Some extra dialogue, a friendship scene you'd get regardless with a few tweaks (like shooting bottles with Garrus), and one or two scenes exclusive to the romance. That's enough. Create some long, sweeping romance side plot with multiple sex scenes and a bunch of dates and I start feeling like I really am playing a dating sim within a bigger sci-fi plot, and it feels out of place and a bit silly to me. I'd prefer all that extra content be put toward creating an additional love interest instead. So if there is a huge budget toward romance in a Bioware game, ideally everyone gets, say, three options for their gender and orientation, and all are nicely fleshed out - regardless if they're on the squad or not. I'd prefer that over one option only that's got a ton of depth to it, or ten light romances and flings and one night stands. I'll wait and see how Andromeda plays out in this regard, but if a bunch of those 'more romances than ever' were put toward one night stands with minor NPCs, I might wonder at the decision to not pour those resources into one or two extra options that have meaningful content instead.This is definitely a concern of mine. "More" doesn't necessarily mean better. Geralt, as an example in The Witcher 3, can technically "romance" dozens of women throughout the course of the game. However, only two of those romance arcs are truly fleshed out and engaging. I'd much rather have meaningful dialogue that feels like a believable relationship rather than a few sex scenes and then it's on to the next adventure.
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