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Post by Deleted on Mar 24, 2017 5:26:37 GMT
I've been playing Andromeda on an older system from early 2011. I run most everything on low to medium except for textures which I have on ultra. Framerate is somewhere between 20-30 FPS. Playable, but I could use a new computer to turn up those settings. The GTX 950 I have is a temporary replacement card, because my older GTX 670 croaked a few months ago. Don't quite have the money for a good card to run this game.
Haven't noticed any audio issues like others have reported. I'm running a USB 3.0 headset. Wonder if the audio issues have something to do with running onboard audio? There can be a lot of interference when your headphones are plugged into the jack, if the components aren't well made (eg. cheap motherboard).
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Zip has left the building.
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zipzap2000
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
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Post by zipzap2000 on Mar 24, 2017 9:09:32 GMT
I thought I'd somehow gotten dumber, but after watching some youtube videos.
It turns out my planet scanner doesn't work.
I can launch probe after probe and nothing happens.
Why me?
Seems restarting did the trick.
*prays*
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Chardonney
N2
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda
Posts: 137 Likes: 237
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda
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Post by Chardonney on Mar 24, 2017 9:58:26 GMT
This maybe a very stupid question - and probably is - but I was tweaking the graphics settings and was left wondering about two of them. Firstly, should the "Resolution Scale Mode" be better on custom or Auto 1080p? Secondly, the "Resolution Scale"... it's currently set halfway, to 1.00. How high do you guys have it set or is that the proper setting for the 1080p? (I have Geforce 1070 8G)
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razrblck ☯
N3
40Mhz 16bit
Games: Mass Effect Trilogy, KOTOR, Baldur's Gate, Neverwinter Nights
Origin: razrblck
Posts: 286 Likes: 945
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Mass Effect Trilogy, KOTOR, Baldur's Gate, Neverwinter Nights
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Post by razrblck ☯ on Mar 24, 2017 11:08:18 GMT
I also suffer from lag spikes, mostly on indoors.. I monitored my system and see a quite high disk activity (assets loading? texture streaming?), and so I thought this come from my hard disk since I'm using a laptop. I bought an SSD yesterday and move my ME:A to SSD, but I still got the lag spike. I noticed that this game also have very high CPU usage 70%-90% most of time, is this normal? Is it my machine or ME:A engine need further optimization? And I got not much difference by changing the graphic settings to low/medium or lowering screen res. I'm using laptop with i7-3612QM @2.1Ghz boosted to 3.1Ghz, 8GB DDR3 RAM, and eGPU RX480 3GB. Laptops are not the best for gaming, you are always limited by available power and thermals, so a lot of the time both your GPU and CPU will throttle their speed to keep inside the limits. The game uses everything it can, but if it's that low it probably means it's not using your hardware to the fullest, or the GPU can't keep up with your CPU. On my system I am at 100% CPU and 92% GPU. Did you replace your laptop drive with the SSD? Or are you using it externally? I haven't seen any performance issues in game, and I'm loading it off of a mechanical hard drive. This maybe a very stupid question - and probably is - but I was tweaking the graphics settings and was left wondering about two of them. Firstly, should the "Resolution Scale Mode" be better on custom or Auto 1080p? Secondly, the "Resolution Scale"... it's currently set halfway, to 1.00. How high do you guys have it set or is that the proper setting for the 1080p? (I have Geforce 1070 8G) Not stupid at all, this setting is unique to the Frostbite engine as far as I know. Basically resolution scaling makes it possible to render the game at higher or lower resolutions than your monitor, and resize them to match your monitor's native resolution. If you lower the scale it should give you better performance (up to a point), and if you rise it you will have better quality (also up to a point). Since you have a 1080p monitor and a GTX 1070 you can probably go higher, maybe 1.5 (should be halfway to 4K resolution).
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Chardonney
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda
Posts: 137 Likes: 237
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda
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Post by Chardonney on Mar 24, 2017 11:15:10 GMT
Not stupid at all, this setting is unique to the Frostbite engine as far as I know. Basically resolution scaling makes it possible to render the game at higher or lower resolutions than your monitor, and resize them to match your monitor's native resolution. If you lower the scale it should give you better performance (up to a point), and if you rise it you will have better quality (also up to a point). Since you have a 1080p monitor and a GTX 1070 you can probably go higher, maybe 1.5 (should be halfway to 4K resolution). Oh, okay, and thank you. I'll do some testing with raising it up some and see how it goes.
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Post by beantony on Mar 24, 2017 11:16:30 GMT
I also suffer from lag spikes, mostly on indoors.. I monitored my system and see a quite high disk activity (assets loading? texture streaming?), and so I thought this come from my hard disk since I'm using a laptop. I bought an SSD yesterday and move my ME:A to SSD, but I still got the lag spike. I noticed that this game also have very high CPU usage 70%-90% most of time, is this normal? Is it my machine or ME:A engine need further optimization? And I got not much difference by changing the graphic settings to low/medium or lowering screen res. I'm using laptop with i7-3612QM @2.1Ghz boosted to 3.1Ghz, 8GB DDR3 RAM, and eGPU RX480 3GB. Laptops are not the best for gaming, you are always limited by available power and thermals, so a lot of the time both your GPU and CPU will throttle their speed to keep inside the limits. The game uses everything it can, but if it's that low it probably means it's not using your hardware to the fullest, or the GPU can't keep up with your CPU. On my system I am at 100% CPU and 92% GPU. Did you replace your laptop drive with the SSD? Or are you using it externally? I haven't seen any performance issues in game, and I'm loading it off of a mechanical hard drive. Replaced the CD-Rom bay with a disk caddy with SSD drive. Basically attached a second harddisk with SATA speed. I'm using an eGPU module with RX480 4GB unit, so it VGA shouldn't be an issue. I got TW3 running on ultra with this spec. I've been monitoring my CPU and GPU load during the playtime, and got my GPU @100% and all CPU cores at 70-90%. I forgot the GPU temp, but the CPU temp is around 70'.. For thermal issue, I already opened my laptop bottom case and use a cooling pad. I just hate the lag spikes
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Mass Effect Andromeda
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Post by CHRrOME on Mar 24, 2017 12:00:38 GMT
This maybe a very stupid question - and probably is - but I was tweaking the graphics settings and was left wondering about two of them. Firstly, should the "Resolution Scale Mode" be better on custom or Auto 1080p? Secondly, the "Resolution Scale"... it's currently set halfway, to 1.00. How high do you guys have it set or is that the proper setting for the 1080p? (I have Geforce 1070 8G) Not stupid at all, this setting is unique to the Frostbite engine as far as I know. Basically resolution scaling makes it possible to render the game at higher or lower resolutions than your monitor, and resize them to match your monitor's native resolution. If you lower the scale it should give you better performance (up to a point), and if you rise it you will have better quality (also up to a point). Since you have a 1080p monitor and a GTX 1070 you can probably go higher, maybe 1.5 (should be halfway to 4K resolution). I wasn't sure wth was that option either at first, heh, had to google it. I thought it was some sort of performance option to massively increase fps at the cost of downscaling the resolution in certain areas using dynamic resolution, like that performance mod for Skyrim. It was a pretty high tech system that will downscale resolution for a couple of seconds whenever you turn the camera, thus increasing fps massively and reducing lag spikes to pretty much zero. I loved it back in the day when I played Skyrim with a 2 core processor. It was a pretty neat and complex performance mod. Anyways, even if the devs of the Frosbite knew of such technology, I doubt they'd implement it, if anything because the mod author copyrighted it (as he should).
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Post by Liara on Mar 24, 2017 12:10:48 GMT
Any idea if Bioware going to fix the game?
Right now it feels about 50% finished.
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Burned man
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age Inquistion, KOTOR, Mass Effect Andromeda
Posts: 10 Likes: 18
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age Inquistion, KOTOR, Mass Effect Andromeda
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Post by Burned man on Mar 24, 2017 12:46:36 GMT
this is the kinda shit i'm going through lol it really needs fixed
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Muddy Boots
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR
Posts: 594 Likes: 764
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR
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Post by Muddy Boots on Mar 24, 2017 15:19:57 GMT
I seem to have caught the minimal/no conversation bug. My squaddies rarely speak. When they do it's usually after a fast travel and they say a word or two then get cut off. Only time I got a full thing when Cora grumped about Ryder driving.
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lilyenachaos
Don't grow up, it's a trap.
1,470
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lilyenachaos
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Mass Effect Andromeda
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Post by lilyenachaos on Mar 24, 2017 18:04:26 GMT
My Ryder just got stuck with her voice sounding like she had a helmet on every time she spoke. I exited and repaired, hoping that fixes the issue. I have had a few random graphical errors, the most glaring being that when I go to talk to Jaal on the Nexus, my Ryders head turns at a crazy angle that no neck should ever do. (ala speaking with Liara on the Normandy in ME3)
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Jade Empire, Mass Effect Andromeda
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Post by Sartoz on Mar 24, 2017 19:50:34 GMT
Any idea if Bioware going to fix the game? Right now it feels about 50% finished. ,.-~*´¨¯¨`*·~-.¸-(_MEA_)-,.-~*´¨¯¨`*·~-.¸
Very informative. A++
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Jade Empire, Mass Effect Andromeda
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Post by Sartoz on Mar 24, 2017 20:01:57 GMT
Not stupid at all, this setting is unique to the Frostbite engine as far as I know. Basically resolution scaling makes it possible to render the game at higher or lower resolutions than your monitor, and resize them to match your monitor's native resolution. If you lower the scale it should give you better performance (up to a point), and if you rise it you will have better quality (also up to a point). Since you have a 1080p monitor and a GTX 1070 you can probably go higher, maybe 1.5 (should be halfway to 4K resolution). I wasn't sure wth was that option either at first, heh, had to google it. I thought it was some sort of performance option to massively increase fps at the cost of downscaling the resolution in certain areas using dynamic resolution, like that performance mod for Skyrim. It was a pretty high tech system that will downscale resolution for a couple of seconds whenever you turn the camera, thus increasing fps massively and reducing lag spikes to pretty much zero. I loved it back in the day when I played Skyrim with a 2 core processor. It was a pretty neat and complex performance mod. Anyways, even if the devs of the Frosbite knew of such technology, I doubt they'd implement it, if anything because the mod author copyrighted it (as he should). ,.-~*´¨¯¨`*·~-.¸-(_MEA_)-,.-~*´¨¯¨`*·~-.¸
On my sub par PC, I have no problems fast traveling (using the T command) from the Nomad to the Tempest. A Smooth transition with no stuttering while in the ship.
I can only conclude that, generally, those who suffer fps drops or stuttering are using over aggressive settings for their hardware.
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ReptiloidGod
N2
Games: Mass Effect Trilogy, Mass Effect Andromeda
Origin: ReptiloidGod
Posts: 166 Likes: 203
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Post by ReptiloidGod on Mar 24, 2017 21:18:01 GMT
Who would want to play on a lower resolution than the native one? It looks like shit because it means its time for a new GPU. Yours is far beyond the minimum requirements, you could at least get a 7870 for 35 € here, I can recommend you to look at your local market. Why do you run a 1440p screen with such a shit GPU? Has your real one died? I guess your CPU is clocked very low which causes those problems. Unfortunately you can't do anything, its not overclockable. The i7 itself would be fine if it was on 3+ GHz. Unfortunately true, it looks great but feels like Early Access performance wise. I can't believe I won't get near 60 FPS even on 2160p "Low". I run BF1 on "Ultra" (except Postprocessing) which barely keeps but does keep stable 60 FPS. Not a single drop.
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sincro
N2
Games: Mass Effect Trilogy, Dragon Age Inquistion, KOTOR, Mass Effect Andromeda
Posts: 56 Likes: 53
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Mass Effect Trilogy, Dragon Age Inquistion, KOTOR, Mass Effect Andromeda
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Post by sincro on Mar 24, 2017 21:19:16 GMT
ME:A is the game that has finally broken my twin GTX680s in SLI setup. The auto-detect sets me at medium/low, and while I am able to custom it back to 1080p and high textures, bumping anything else to high/ultra is a virtual guarantee of a black screen within a minute or two.
I don't think I need a new CPU, as I'm running a Core i7 3960X chip, but it looks like it finally may be time to bite the bullet and update the GPUs.
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Deleted
Deleted Member
Posts: 0
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guest@proboards.com
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Post by Deleted on Mar 25, 2017 0:12:48 GMT
Any idea when the next patch (the one after patch 1.04) will be coming?
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ReptiloidGod
N2
Games: Mass Effect Trilogy, Mass Effect Andromeda
Origin: ReptiloidGod
Posts: 166 Likes: 203
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Mass Effect Trilogy, Mass Effect Andromeda
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Post by ReptiloidGod on Mar 25, 2017 2:54:37 GMT
ME:A is the game that has finally broken my twin GTX680s in SLI setup. The auto-detect sets me at medium/low, and while I am able to custom it back to 1080p and high textures, bumping anything else to high/ultra is a virtual guarantee of a black screen within a minute or two. I don't think I need a new CPU, as I'm running a Core i7 3960X chip, but it looks like it finally may be time to bite the bullet and update the GPUs. Yes, thats a pretty good CPU. Get yourself a 1070, more than double the performance on a single board. Probably one or two weeks. They'll fix the most important things first. I heard some people still have that annoying audio issue. I still get infinite loadscreens. Don't expect a greater performance patch, I also don't think they'll magically double the performance. Up to 25 % may be possible. I can really need GV104 now... Glad I didn't buy the overpriced 1080 for 700+ €, it would have 6 FPS more than my 1070, which would be 40 instead of 34 then. Reaching 45 FPS bottom on "High" would be a dream.
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paulchumpis
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Post by paulchumpis on Mar 25, 2017 4:11:00 GMT
Hey, does anyone have any advice on how to run the game on my computer? Every solution I found on Google was irrelevant or useless, and the official support has not responded. Every time I boot up the game, it loads for roughly 20 minutes before continuing, and then works fine on the menus. I have eventually made it into the game, but was far too slow to actually play it. I set every graphic option and resolution down to the lowest possible setting, and not sure what else I could do. My specs are: Processor: Intel(R) Core(TM) i5-5200U CPU @ 2.20GHz Video Card: Intel(R) HD Graphics 5500 RAM: 8.0 GB
I don't know if this is below the required specs, as I know almost nothing about computers. If anyone could help, I would appreciate it greatly. Thank you.
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speedy964
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Post by speedy964 on Mar 25, 2017 5:55:51 GMT
Hey, does anyone have any advice on how to run the game on my computer? Every solution I found on Google was irrelevant or useless, and the official support has not responded. Every time I boot up the game, it loads for roughly 20 minutes before continuing, and then works fine on the menus. I have eventually made it into the game, but was far too slow to actually play it. I set every graphic option and resolution down to the lowest possible setting, and not sure what else I could do. My specs are: Processor: Intel(R) Core(TM) i5-5200U CPU @ 2.20GHz Video Card: Intel(R) HD Graphics 5500 RAM: 8.0 GB I don't know if this is below the required specs, as I know almost nothing about computers. If anyone could help, I would appreciate it greatly. Thank you. You need a gpu, your "video card" is igpu that is only good for watching youtube videos. A RX 460 can run this game and you can them for $100-$130. Also your processor is too slow to run ME:A. Looks like you have a laptop, here is pc build that should run ME:A.
processer: amd fx 6300 ram:8gb 1tb hdd psu 500watt gpu RX 460 win 10 home You should use pc part picker to choose the parts you need , just click on start a system build.
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ReptiloidGod
N2
Games: Mass Effect Trilogy, Mass Effect Andromeda
Origin: ReptiloidGod
Posts: 166 Likes: 203
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Post by ReptiloidGod on Mar 25, 2017 5:58:38 GMT
This computer is far under the requirement, you can be glad it does even open.
Intel IGPs aren't officially supported and not fast enough. You need at least a Pascal based gaming notebook or a high-end Maxwell one (GTX 980M). A 970M is already close to the bare minimum (HD 7850).
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Post by paulchumpis on Mar 25, 2017 6:03:46 GMT
Thanks to both of you, I guess it'll just sit in the library until I get a better computer lol. Thanks again
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razrblck ☯
N3
40Mhz 16bit
Games: Mass Effect Trilogy, KOTOR, Baldur's Gate, Neverwinter Nights
Origin: razrblck
Posts: 286 Likes: 945
inherit
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40Mhz 16bit
286
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razrblck
Mass Effect Trilogy, KOTOR, Baldur's Gate, Neverwinter Nights
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Post by razrblck ☯ on Mar 25, 2017 7:01:44 GMT
Laptops are not the best for gaming, you are always limited by available power and thermals, so a lot of the time both your GPU and CPU will throttle their speed to keep inside the limits. The game uses everything it can, but if it's that low it probably means it's not using your hardware to the fullest, or the GPU can't keep up with your CPU. On my system I am at 100% CPU and 92% GPU. Did you replace your laptop drive with the SSD? Or are you using it externally? I haven't seen any performance issues in game, and I'm loading it off of a mechanical hard drive. Replaced the CD-Rom bay with a disk caddy with SSD drive. Basically attached a second harddisk with SATA speed. I'm using an eGPU module with RX480 4GB unit, so it VGA shouldn't be an issue. I got TW3 running on ultra with this spec. I've been monitoring my CPU and GPU load during the playtime, and got my GPU @100% and all CPU cores at 70-90%. I forgot the GPU temp, but the CPU temp is around 70'.. For thermal issue, I already opened my laptop bottom case and use a cooling pad. I just hate the lag spikes You can try and lower ambient occlusion (SSAO is less demanding than HBAO), or mesh and terrain quality. Unfortunately your CPU is clocked very low and limited to 35W TDP, meaning it's likely not even going above base clock on full load because of power limitations (70°C is fine, mobile chips usually go higher). Check out how each core is loaded with HWMonitor or similar applications that show you detailed usage (per core, cache, etc). For comparison my i5 is one generation behind yours, but it's overclocked to turbo up to 4.2GHz (twice your base clock) on all four cores under load.
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unofficialgreycolor
N3
Games: Dragon Age: Origins, Dragon Age Inquistion, Mass Effect Andromeda
Origin: UniformGreyColor
Posts: 686 Likes: 359
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Dragon Age: Origins, Dragon Age Inquistion, Mass Effect Andromeda
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Post by unofficialgreycolor on Mar 25, 2017 7:28:50 GMT
So I average about 58 fps @1440p on ultra preset, but there is still a problem. I have some crazy low dips that drop down to near 0 fps and its annoying as all hell. Anyone know how to fix this or should I just wait for a patch?
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Jade Empire, Mass Effect Andromeda
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Post by Sartoz on Mar 25, 2017 8:31:06 GMT
Who would want to play on a lower resolution than the native one? SNip ,.-~*´¨¯¨`*·~-.¸-(_MEA_)-,.-~*´¨¯¨`*·~-.¸
Me. It works and the graphics are more than good enough. Also, I'm not complaining.
It's a solution that anyone can try until they can decide what to do (ie: upgrade the hardware or wait for a patch that may never come).
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razrblck ☯
N3
40Mhz 16bit
Games: Mass Effect Trilogy, KOTOR, Baldur's Gate, Neverwinter Nights
Origin: razrblck
Posts: 286 Likes: 945
inherit
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40Mhz 16bit
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Mass Effect Trilogy, KOTOR, Baldur's Gate, Neverwinter Nights
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Post by razrblck ☯ on Mar 25, 2017 9:25:42 GMT
So I average about 58 fps @1440p on ultra preset, but there is still a problem. I have some crazy low dips that drop down to near 0 fps and its annoying as all hell. Anyone know how to fix this or should I just wait for a patch? Are you getting those dips randomly or in specific places? One performance tip I can give you is to set Windows power management to High Performance profile instead of the Balanced profile, and set your video card drivers also to high performance: for nVidia cards go into the nVidia Control Panel, then Manage 3D Settings, Program Settings tab and set the Power management settings to Prefer maximum performance. Both these changes will ensure that your system does not lower performance when in game (power savings features will still be active, so your PC won't run always at full speed). Me. It works and the graphics are more than good enough. Also, I'm not complaining.
It's a solution that anyone can try until they can decide what to do (ie: upgrade the hardware or wait for a patch that may never come).
You can use resolution scaling and lower it to get more performance. The game will render at lower resolution, but upscale the final image to your monitor's native resolution, giving you the performance boost without losing as much quality.
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