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Post by stealthfox94 on Mar 6, 2017 19:28:24 GMT
I thought that was the Asari? Was it? I didn't know if we ever got info on which one it was and who was on it. I'm assuming that was well after the fact. However I did hear something along the lines of "you might be the quarians last hope" not sure what that means.
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Post by Kingsman on Mar 6, 2017 19:33:27 GMT
Yep. I agree. Quarians seem to be confirmed part of the Initiative. Good to hear, but I would have been okay if there weren't any and we would get a few more new alien races from the Heleus cluster...
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Post by ApocAlypsE on Mar 6, 2017 19:35:56 GMT
Not only that, there is a slim chance we will actually see Geth in the game.
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Post by Deleted on Mar 6, 2017 19:39:58 GMT
Was it? I didn't know if we ever got info on which one it was and who was on it. I'm assuming that was well after the fact. However I did hear something along the lines of "you might be the quarians last hope" not sure what that means. If we don't do the quest confirming they are alive, maybe they die?
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Post by Ianamus on Mar 6, 2017 19:42:55 GMT
I might be a bit cautious on this confirmation....we did see one Ark going down in flames in one screen shot did we not? I thought that was the Asari? It's not been confirmed, but an old article talked about discovering "Asari escape pods".
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Post by SwobyJ on Mar 6, 2017 20:07:55 GMT
Just to play devils advocate, let's assume it was the fan reaction that caused them to change the setting. Consider an alternative universe where the endings as they were originally released are universally loved fans and praised by critics for their brilliance. It's still split about equally as to which is your favorite, but everyone has at least one they love. There are no flame wars or protests, so we're all still talking on the official forums. In fact, the devs are stopping by daily to bask in the never ending praise we give them there. Okay, scenario set up. It's time for the next Mass Effect game. Where do we go? What do we do? The endings are still vastly different outcomes, which the writers were careful to point out are all equally valid choices, with no real "good" or "bad" choice. Choosing one as canon will displease (to put put lightly) 2/3's of the fanbase. Setting aside the ending, several choices within the game have wildly different outcomes. Several civilizations can be effectively eradicated depending on the outcome of your choices including the geth, quarians, krogan, drell. hanar and batarains. Any direct continuation of the story is impossible without establishing a canon story that will displease the vast majority of fans. So, to put it bluntly, you are wrong. Regardless of the fan reaction to the endings, the writers are left in the same quagmire when it comes to continuing the story. If you want to blame anyone for the situation that the present writers found themselves in, blame the ME3 writers who ensured it would be virtually impossible to make a direct continuation of their story. The writers were the ones that "doomed" the quarians and, fittingly, they are the only ones that can "save" them, if they so choose. I've thought of many ways to continue the series, and not all of them are Indoctrination Theory, canonizing Destroy, taking place a lot of time in the future, and whatnot. But I can understand Bioware, even in considering very clever and downright GOOD continuation ideas, biting a bullet and taking the game 'away' for at least a little while, to some extent. From all I've seen of MEA so far, they're not actually writing off the Milky Way or any of its lore and people and characters. But this is not a game centrally about them. I can hope for continued and greater connections as it goes on though. Also yay Quarians.
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Post by SwobyJ on Mar 6, 2017 20:10:34 GMT
Not only that, there is a slim chance we will actually see Geth in the game. I could tolerate a large and intriguing DLC of Nu!Geth. Just saying.
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Post by laxian on Mar 6, 2017 20:52:31 GMT
In the new briefing the voice (Dr. Suvi something) says "...our Turian and Quarian colonists..." so we can say they've been confirmed, but it seems that their ark is probably missing (otherwise we wouldn't have to look for them, would we?)
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Post by vonuber on Mar 6, 2017 21:03:01 GMT
Odd how Tali never mentioned it.
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Post by theorigcylonhybrid on Mar 6, 2017 21:16:14 GMT
So you're telling me that I'm wrong because the fans would be angry at the endings and possibly choosing one as canon to continue the franchise in the milky way. Is that not just an extension of the anger the fans had anyway about the original endings? I'm not saying the writers are blameless. They did write themselves into a corner, but the fan base overreacted so negatively that they had to change the setting. Its not really playing devils advocate or making an assumption to say thats the reason they changed the setting. That was the reason they changed the setting. The developers have basically stated this a long time ago. The trilogy finished 5 years ago, does it really matter if they chose a canon ending now and learned from their mistakes for future games? I personally don't care too much about that myself because everyone played all three endings. We all need to move on. And if push came to shove, you could have had the next mass effect game so far into the future that eventually all three endings would merge. Mass effect are great at creating the illusion of choice in video games. For example, it didn't matter if you destroyed the collectors base or not in ME2. The IM was still using reaper tech in ME3. 1. The reapers were destroyed but the relays were repaired. Life continues and maybe some geth that were offline (maybe the heretics) escapted the destruction of artificial life or (insert technobabble here), not all quarian ships choose to join the fleet in engaging the geth, the krogan still had the genophage and they wouldnt be wiped out because of that. Thr genophage maintains a low population, it does not make the krogan go extinct. We don;t know anything about the hanar or drell (actually the drell were gonig to go exitnct no matter what) and some batarians didn't live in batarian space, such as the ones we see on the citadel in ME3. 2. Shepard takes control of the reapers and they rebuild the mass relay network and the rest of the galaxy. But eventually the reapers are dismantled because they are no longer needed and the shepard AI went offline once galactic peace was reestablished. You can dress it up, I can't really go into it in a few lines on this post. 3. Artifical and organic life merge and they understand each other completely. If you put the story far enough into the future, this will happen anyway. That ending was so vague as to what the merging of artificial and organic life meant that we don't really know what that means to the ME galaxy. I mean don't expect me to go into massive details to address every single item of minutia in this post about how they could have continued the game after the ME3 endings. Its not impossible. If you go 1,000 or 2,000 years into the future anything can happen. Look whats happened in the last 2000 years of our own civilisation. Were roman philosophers writing about how one day man would walk on the moon and establish colonies on mars and fly faster then sound? But the idea of starting the franchise in an entirely new galaxy was to escape the endings because of the fan reaction. And now thats what we got. A galaxy without quarians. A franchise possibly without quarians? If thats true, then they might as well be extinct because fans will not see them again. I think you missed the point, since you spent 95% of your response addressing things we actually agree on. I've never seen them specifically address it, so could you please link to where any of the devs have said fan reaction to the endings was the definitive reason they changed settings? Unless you are one of the developers or process clairvoyance, such a declarative statement is usually backed up by evidence. Otherwise, it is by definition an assumption. It makes much more sense logically that the reason they would be forced drastically change settings is because they wrote themselves into a corner making it virtually impossible to continue the current storyline. Regardless of fan reaction to the original endings, this would have been necessary because of the way they chose to write ME3. You may not care what happened in your storyline, but in my observations, the majority of the fanbase does, deeply so. Could they have continued it the way you described? Yes. Could they have continued it without invalidating the indivifual stories of a vast majority of their fanbase? No. They picked what was likely the best of their limited options. This leaves everyone's individual stories intact while continuing the franchise down a tangent path that is unaffected by anything that came afterward. Did the response to the endings make this decision more likely than the alternates? Probably. But even without it, this was likely the path the series would have gone anyways. Sorry but sometimes I have to state the obvious to people on forums because a lot of the time, its not obvious to the person you are talking to. There is a problem with your request because the developers actively avoid talking about endings and canon ending to ME3 which would be required to continue the story in the Milky Way. For example, in this interview when asked which ending is the canon ending, the lead director won't answer obviously due to fan reaction rather than they wrote themselves into a corner @3.35 certain And there are many articles discussing how developers quit the mass effect franchise after negative fan feedback, went to therapy after the mass effect 3 endings due to the negative fan feedback and articles discussing how it was to avoid negative fan feedback in IGN, but no direct quote from a developer. To state that would anger the fan base more so its better for PR reasons to say they want a fresh start. Although my reasoning is not conclusive, its not a big leap to suggest it was one of the main reasons to begin in Andromeda. I didn't say it was the definitivereason. Just one of the main ones. I agree with you that the majority of the fanbase does care about the storyline and deeply so. So do I. The mass effect trilogy is my favorite game story arc of all time. However, it is that inflexibility and uncompromising attitude that unfortunately ensured that no canon ending could be selected or even talked about and therefore lead bioware to conclude a story in a new galaxy was required. I don't understand when you say ' could they have continued it the way you described? Yes. Could they have continued it without invalidating the individual stories of a vast number of the fanbase? No' What is your reasoning on the invalidation? All they would have to do is tailor conversations in the new game based on the players outcome of the trilogy. But it might be so far into the future that some events would be obscured in history. Just like the real world. Thats what they have been doing all along, as have other franchises like telltale games. Actually bioshock infinite addresses this concept in the gaming industry as one of their themes by illustrating the illusion of choice in choice based games. Mass effect and every other choice based game has been invalidating players choices by their very nature. But there is not such a negative reaction to these games? The anger is more the way the ME3 ending was presented as only three limited and identical endings. It wasn't very subtle in its presentation wheras choice based games usually are and give the illusion your choice affected the ending or the story all along.
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Post by Hanako Ikezawa on Mar 6, 2017 21:18:29 GMT
Not only that, there is a slim chance we will actually see Geth in the game. Unfortunately Bioware said that the Geth won't be in MEA.
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Post by Revan Reborn on Mar 6, 2017 21:20:08 GMT
In the new briefing the voice (Dr. Suvi something) says "...our Turian and Quarian colonists..." so we can say they've been confirmed, but it seems that their ark is probably missing (otherwise we wouldn't have to look for them, would we?) greetings LAX Quarians do not have an ark. My guess is that, as I expected, there were a few who were on the Nexus. It's probably a similar situation with the krogan where only a specific clan actually came to Andromeda. Until we actually see quarians in-game, I wouldn't get too excited.
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Post by theorigcylonhybrid on Mar 6, 2017 21:21:15 GMT
Yep. I agree. Quarians seem to be confirmed part of the Initiative. Good to hear, but I would have been okay if there weren't any and we would get a few more new alien races from the Heleus cluster... Due you have any video evidence or commentary to back up the presence of quarians in andromeda. I have not seen anyone provide said evidence yet and would be interested to see it
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Post by theorigcylonhybrid on Mar 6, 2017 21:31:27 GMT
The newest briefing mentions one of the Golden Worlds being Detro-Amino for Turian and Quarian colonists. So expect to see Quarians on that planet. Quarians confirmed!! So this is how they reveal there might be quarians in andromeda? After so many fans have been asking that question from N7 day and before? I have to say, this is the worst marketing I've seen for a game. They didn't even show you a quarian. The only explanation I can think of for why marketing have not show any quarians is because when one of the arks goes down, all the quarian colonists still in cryostasis are killed as a result. And thats a slap to the face.
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Post by theorigcylonhybrid on Mar 6, 2017 21:33:58 GMT
1. If you ever wanted to establish colonies, it would help if you had enough colonists to establish even one colony. 2. I doubt the krogen are there to establish long term colonies seeing as they still have the genophage and don't have a colony ship. They are probably along for the adventure. Its only a single clan are going. 1. Viability of a species is only something like 200 individuals. Even 5000 Quarians is ovekill. 2. Survivability of the Krogan isn't dependent on the Genophage, but the removal of their warlike culture. Pre-Genophage, Krogan would pop out hundreds, if not thousands of children at a time. After the Genophage, their viable birthrate is closer to human, turian, and asari. That's 1-3 children per birth. Krogan would be just fine. And if you think the Krogan aren't there to establish long term colonies, then you have some ridiculous expectations. I don't know where you are coming up with these numbers?
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Post by Cypher on Mar 6, 2017 21:47:31 GMT
1. Viability of a species is only something like 200 individuals. Even 5000 Quarians is ovekill. 2. Survivability of the Krogan isn't dependent on the Genophage, but the removal of their warlike culture. Pre-Genophage, Krogan would pop out hundreds, if not thousands of children at a time. After the Genophage, their viable birthrate is closer to human, turian, and asari. That's 1-3 children per birth. Krogan would be just fine. And if you think the Krogan aren't there to establish long term colonies, then you have some ridiculous expectations. I don't know where you are coming up with these numbers? 1. www.newscientist.com/article/dn1936-magic-number-for-space-pioneers-calculated#.VBiC_XtDLwo2. Mordin says a shit ton of times in ME2 that the Genophage brings Krogan birthrates down to per-industrial ranges to be more in line with the other species. The vast majority of council races have birth rates more in line with humans. Pre-industrial Krogan birthrates were low because their planet is harsh and has a shit ton of natural predators that kept their population growths in check. Krogan no longer had natural predators after being uplifted, which is why their population grew and it continued to grow because their culture hadn't adapted to their new circumstances, just like how the birth rates in the industrialized world is far lower than they were even 200 years ago when people could turn around and die of dysentery.
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Post by theorigcylonhybrid on Mar 6, 2017 21:56:02 GMT
I don't know where you are coming up with these numbers? 1. www.newscientist.com/article/dn1936-magic-number-for-space-pioneers-calculated#.VBiC_XtDLwo2. Mordin says a shit ton of times in ME2 that the Genophage brings Krogan birthrates down to per-industrial ranges to be more in line with the other species. The vast majority of council races have birth rates more in line with humans. Pre-industrial Krogan birthrates were low because their planet is harsh and has a shit ton of natural predators that kept their population growths in check. Krogan no longer had natural predators after being uplifted, which is why their population grew and it continued to grow because their culture hadn't adapted to their new circumstances, just like how the birth rates in the industrialized world is far lower than they were even 200 years ago when people could turn around and die of dysentery. Its just because I'm a human geneticist and a few hundred people has very little genetic diversity for a permanent residence. You at least want thousands of people to establish long term colonies. Your article seems to only talk about a relatively short period of inbreeding. I don't believe it could be sustainable for an extended period of time. If you look at the codex it says that the genophage reduced the krogan birth rate to something like 0.1% of what it was.
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Post by Iakus on Mar 6, 2017 22:02:09 GMT
Just to play devils advocate, let's assume it was the fan reaction that caused them to change the setting. Consider an alternative universe where the endings as they were originally released are universally loved fans and praised by critics for their brilliance. It's still split about equally as to which is your favorite, but everyone has at least one they love. There are no flame wars or protests, so we're all still talking on the official forums. In fact, the devs are stopping by daily to bask in the never ending praise we give them there. Okay, scenario set up. It's time for the next Mass Effect game. Where do we go? What do we do? The endings are still vastly different outcomes, which the writers were careful to point out are all equally valid choices, with no real "good" or "bad" choice. Choosing one as canon will displease (to put put lightly) 2/3's of the fanbase. Setting aside the ending, several choices within the game have wildly different outcomes. Several civilizations can be effectively eradicated depending on the outcome of your choices including the geth, quarians, krogan, drell. hanar and batarains. Any direct continuation of the story is impossible without establishing a canon story that will displease the vast majority of fans. So, to put it bluntly, you are wrong. Regardless of the fan reaction to the endings, the writers are left in the same quagmire when it comes to continuing the story. If you want to blame anyone for the situation that the present writers found themselves in, blame the ME3 writers who ensured it would be virtually impossible to make a direct continuation of their story. The writers were the ones that "doomed" the quarians and, fittingly, they are the only ones that can "save" them, if they so choose. basically, we have to leave the Milky Way and descend locust-like onto another galaxy because Bioware did not think the endings through on many levels.
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Post by Link"Guess"ski on Mar 6, 2017 22:19:16 GMT
That was obvious as soon as the Reveal trailer 2015 dropped (or the leak preceding it). But I'm happy. I really want another Milky Way prequel or sequel some day but it would've been kinda sad to see a story happening after the Reapers were gone. I sorta see the Reaper plot as a vital part of the original setting -- i mean, it IS. The Mass Relays, the Citadel, everything was based on what the Reapers had done, even the way we grew up on Earth in a sense. Then again, the setting was so incredible - I'd have loved to just explore it some more (and I still think they should let a B-team or another developer make a game where we do this someday... or an MMO)
Going to Andromeda is exciting because I literally don't know what i'm going to see there. It's hurtful to the lore, I agree, but there's nothing I dislike more than a series that goes on far too long just because the lore allows it but it makes the lore worse and worse with every step. You can kind of say that about Andromeda but personally I don't see, and never did see, the Andromeda setting as anything but a soft-reboot that carries the beloved races over to a new setting. It is the Batman Beyond of Mass Effect. There will be ties to the old lore but it's primarily a new, fresh start that is not meant to expand or enrichen the MET story in any way.
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Post by Cypher on Mar 6, 2017 22:21:16 GMT
1. www.newscientist.com/article/dn1936-magic-number-for-space-pioneers-calculated#.VBiC_XtDLwo2. Mordin says a shit ton of times in ME2 that the Genophage brings Krogan birthrates down to per-industrial ranges to be more in line with the other species. The vast majority of council races have birth rates more in line with humans. Pre-industrial Krogan birthrates were low because their planet is harsh and has a shit ton of natural predators that kept their population growths in check. Krogan no longer had natural predators after being uplifted, which is why their population grew and it continued to grow because their culture hadn't adapted to their new circumstances, just like how the birth rates in the industrialized world is far lower than they were even 200 years ago when people could turn around and die of dysentery. Its just because I'm a human geneticist and a few hundred people has very little genetic diversity for a permanent residence. You at least want thousands of people to establish long term colonies. Your article seems to only talk about a relatively short period of inbreeding. I don't believe it could be sustainable for an extended period of time. If you look at the codex it says that the genophage reduced the krogan birth rate to something like 0.1% of what it was. A Krogan pregnancy generated thousands of eggs. If Krogans got pregnant multiple times like any other species, a single couple could produce several thousand offspring. Point-one percent viability is one child per pregnancy, which is in line with the standards of the humans, turians, and asari.
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Post by Atemporal Vanguardian-Debugger on Mar 6, 2017 22:22:35 GMT
So this is how they reveal there might be quarians in andromeda? After so many fans have been asking that question from N7 day and before? I have to say, this is the worst marketing I've seen for a game. They didn't even show you a quarian. The only explanation I can think of for why marketing have not show any quarians is because when one of the arks goes down, all the quarian coloniests still in cryostasis are killed as a result. And thats a slap to the face. Why is it the worst marketing? I see it as an incentive for people to 'look' in game for the species -only the returning players would even care about. To the newly christened Mass Effectee players -doubt they would care. To which ark do you refer going down? In the GW Briefing it was said: "turian and quarian colonists". So I would assume that since both those species are Dextrto based they probably in habitat on the same Ark. I know we have seen several turians in Andromeda already which seems to point toward the fact that their ark made it safely down. It also is said in the latest briefing video that the four arks we know about: Human, Salarain, Asari and Turian are just the first wave of arks... so more to follow... maybe even part of the game could deal with their arrival as well... doubt that last part but here is hoping.
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Post by armass81 on Mar 6, 2017 22:28:53 GMT
So the geth discoved all of these planet via som sort of relay telescope they had made? Intresting.
At least this is explained somehow now, how they could survey a galaxy 2.5 million years away with more accurate results.
This also shows the geth were intrested in other galaxies, so we may see them pop out into andromeda in the future. They might have made some trip of their own.
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n7vakarian
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Mass Effect Andromeda
Origin: N7Vakarian
PSN: Hasseo
Posts: 205 Likes: 315
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May 21, 2018 13:32:18 GMT
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n7vakarian
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n7vakarian
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Mass Effect Andromeda
N7Vakarian
Hasseo
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Post by n7vakarian on Mar 6, 2017 22:37:09 GMT
Well the new video did say "Turian and Quarian" so they are there
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Cypher
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Jade Empire
Origin: ItsFreakinJesus
XBL Gamertag: ItsFreakinJesus
PSN: TheMadTitan
Posts: 848 Likes: 1,024
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cypher
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Jade Empire
ItsFreakinJesus
ItsFreakinJesus
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Post by Cypher on Mar 6, 2017 22:38:34 GMT
So the geth discoved all of these planet via som sort of relay telescope they had made? Intresting. At least this is explained somehow now, how they could survey a galaxy 2.5 million years away with more accurate results. This also shows the geth were intrested in other galaxies, so we may see them pop out into andromeda in the future. They might have made some trip of their own. To me, it read like the Geth were using the telescope to look for the Reapers and then the Quarians used it to verify Ai studies.
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SKAR
N3
Can you dig it?
Games: Mass Effect Trilogy, Dragon Age Inquistion, KOTOR, Mass Effect Andromeda
XBL Gamertag: SKAR5903
Posts: 397 Likes: 286
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Can you dig it?
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skar
Mass Effect Trilogy, Dragon Age Inquistion, KOTOR, Mass Effect Andromeda
SKAR5903
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Post by SKAR on Mar 6, 2017 22:42:14 GMT
Quarians confirmed!!!!!!!!!!!!
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