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Post by isilzha on May 10, 2017 5:39:05 GMT
Has anyone else noticed that sometimes Backlash just fails to actually work? Sometimes I put it up and it doesn't reflect anything, everything just goes through it. Yes, sometimes it blocks nothing, and sometimes it deactivates even though I hold the button. On/off-host doesn't matter, on both consoles. Yup, I'm on PC and it does it. Also does the forcing it off thing. I have mine set to toggle on PC and it still does it: try to bring it up and the game forces it off, on to cooldown. Backlash is just pretty buggy.
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To troll or not to pug, that's the question
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Mass Effect Andromeda
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Post by N7Mith on May 10, 2017 11:31:56 GMT
Yes, sometimes it blocks nothing, and sometimes it deactivates even though I hold the button. On/off-host doesn't matter, on both consoles. Yup, I'm on PC and it does it. Also does the forcing it off thing. I have mine set to toggle on PC and it still does it: try to bring it up and the game forces it off, on to cooldown. Backlash is just pretty buggy. It's -edit; The auto drop within 1st sec- also being discussed in the number crunchers thread, p18/19. I'm starting to believe it's due to stagger, except sometimes you don't physically do. I'm guessing getting hit by a bullet already is enough to make you drop it, but only during the activation animation. Once it's holding, you can get hit from behind without it dropping.
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To troll or not to pug, that's the question
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Mass Effect Andromeda
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Post by N7Mith on May 10, 2017 11:42:06 GMT
Superweird bug yesterday on Xbox; I, Mith0810, was hosting and suddenly my gamertag got replaced with 'Durango-BWMEBUILD'. It was only in the matches, both HumEng and HumVan. Back in the lobby I was me again. Nothing gamebreaking happened (related to this), but I do think this takes the cake of twilight zone bugs. Pic: xboxdvr.com/gamer/Mith0810/screenshot/6359412Also I'm sure it's been mentioned but when you charge an enemy that's lifted up to the ceiling, you (can) end up on top of it. xboxdvr.com/gamer/Mith0810/video/30880639
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Post by peskliops on May 10, 2017 23:27:20 GMT
I am on Xbox one. I completed the combat mastery gold challenges about a week ago, and for some reason it awarded me with the biotic mastery gold title, which I already had. I tried claiming it anyway thinking it may just be a visual error and it crashed my game. It still shows one unclaimed reward of the biotic title, and I noticed after the update today that they corrected the in-game challenge description to say that it awards the proper title, but I still have my unclaimed biotic title, and it didn't give me the combat title.
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Post by Deleted on May 11, 2017 4:06:13 GMT
Three things ...
First, the Fiend still teleports, less than before, but it's still there.
Second, the sound bug still exists, (somewhat) less than before, but it's definitely, undeniably still there.
Running around with the new Turian Agent ... APEX mission on Derelict ... died ... or seemed to ... health zero or nearly so, yet not dead. Couldn't be killed. Could kill bad guys. Couldn't move except via dash. Used dash to get to a teammate and revive them. Went to an ammo box, but before I could confirm whether or not I could get ammo, the wave ended and I "revived" and could run again. Maybe this is a bug that others have seen before, this is a first for me with patch 1.06, on PC.
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Jade Empire, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
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Post by biggydx on May 11, 2017 14:34:02 GMT
Gameplay Suggestion:
Turian Havoc Soldier
Hovering as the Turian Havoc Soldier should allow you to move in any direction within a given altitude (ie omni-directional, not up/down). Giving this type of freedom to the Turian Havoc would improve the characters surivability and lethality, rather than just simply drifting off in one direction.
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Darth Lod
N1
Games: Mass Effect Trilogy, KOTOR, Mass Effect Andromeda
Posts: 30 Likes: 31
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Mass Effect Trilogy, KOTOR, Mass Effect Andromeda
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Post by Darth Lod on May 13, 2017 7:04:02 GMT
PS4 issues
Complete Audio Drop out: Just experienced this for the first time ever tonight in Multiplayer. I heard a little pop sound and then ALL audio from the game except Voice Chat was gone for three entire games. After the first match I hear another pop sound, but no sound still. Then when loading the next game the pop sound again, but still no audio. Same thing again with next game. I finally quit and exited the game completely after the third game. So, I essentially had no audio from the game at all for 30+ mins, in or out of a match.
The Asendant: Grabbing you RIGHT when he spawns for the very first time and killing you because he spawns right next to you. This has happened to me TOO many times and I am frankly fed up with it happening. I happened tonight and flat out ruined my game.
Fiend: Grabbing you even though you are cloaked and killing you right when it spawns for the first time. Just like that happens to me with The Ascendant, only I was cloaked this time.
(the two above happened in the same game session starting at round 4 so I was unable to play for round 4 and 6 completely because of it)
Bioware. You NEED to add an ability to get out of their grasp like you can with the dogs, because of the two things I just mentioned. There is no way to escape if they litterer spawn on top of you at the start of the match, grab you, and you are dead.
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Necrotya
N1
Games: Mass Effect Trilogy, Mass Effect Andromeda
Posts: 43 Likes: 43
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Mass Effect Trilogy, Mass Effect Andromeda
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Post by Necrotya on May 13, 2017 22:36:03 GMT
Fix Fiend please, was leveling up asari sent - silver, got grabbed 2x from dunno where, didn't see it at all before I was in-sync already
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Symbolz
N2
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda
Origin: Symbolz
Posts: 123 Likes: 219
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda
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Post by Symbolz on May 16, 2017 17:25:43 GMT
Not sure if it's been mentioned yet but I just came across a game breaking bug. Wave 6 Retrieval, Fiend manage to sync kill the carrier just as he picked up the package. Player was killed, obviously, but kept the package on his back. It did not return to it's original location, nor could we pick the package up at his body. While I think this is a rare combination that culminates to this bug, it is, nevertheless, a bug that needs to be addressed at some point.
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TheThirdRace
N3
MEA MP Builder
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda
Origin: TheThirdRace
Posts: 268 Likes: 701
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda
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Post by TheThirdRace on May 16, 2017 18:56:59 GMT
Not sure if it's been mentioned yet but I just came across a game breaking bug. Wave 6 Retrieval, Fiend manage to sync kill the carrier just as he picked up the package. Player was killed, obviously, but kept the package on his back. It did not return to it's original location, nor could we pick the package up at his body. While I think this is a rare combination that culminates to this bug, it is, nevertheless, a bug that needs to be addressed at some point. 5 years of development and they copied the very same bug from ME3 MP...
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Post by dariat on May 16, 2017 19:25:02 GMT
I have this bug almost every day now. It goes away after a while if I navigate through menus.
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These pretzels are making me thirsty!!!
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Mass Effect Trilogy, Jade Empire
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Post by Kenny Bania on May 16, 2017 20:23:13 GMT
I have this bug almost every day now. It goes away after a while if I navigate through menus. Your weapon needs to be equipped in slot 1. Thanks.
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viniciussalerno
N1
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Jade Empire, Mass Effect Andromeda
XBL Gamertag: Vini da Zuera
PSN: Corleone-Kun
Posts: 15 Likes: 13
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Jade Empire, Mass Effect Andromeda
Vini da Zuera
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Post by viniciussalerno on May 17, 2017 1:42:35 GMT
PS4: This past few days I encountered a lot of bugs Insta Killed by a Destroyer,Like I died and instantly bled out. Cloaked but the enemies still see me. Try to join a match only to be kicked of the server,3 times,on the same match,So I tried searching for another one,nope,the same match kept appearing for me. Joined a match,the countdown to start stops at zero,we try unreadying and readying it still stops at zero. And finally,played a match to extraction,only to not gain any experience or money. Curiously,all the bugs were in the past 3 days or so .
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Wenex
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Games: Mass Effect Trilogy, Mass Effect Andromeda
Posts: 8 Likes: 1
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Mass Effect Trilogy, Mass Effect Andromeda
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Post by Wenex on May 20, 2017 18:25:31 GMT
Bug feedback:
I don't know if Bioware is aware of that, but some of the semi-automatic weapons are bugged. The fire rates are inconsistent and laggy. You pull the trigger, the weapon may fire, may not fire, may fire late with delay. This is especially noticeable with Sandstorm, but it also affects weapons like Phalanx, Zalkin or Halberd. What is weird, if you use the mouse macro for shooting, you can make any of those weapons fully automatic with exception of Sandstorm. Which means that the game receives the input from macro, but doesn't receive input if you do it with your own reflexes and reactions.
I would appreciate the fix, since this bug makes all those weapons unplayable if you do not want to use macros.
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treoir
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Posts: 528 Likes: 468
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by treoir on May 21, 2017 9:09:02 GMT
Here is something I noticed today, which probably relates to many other people's observations of "buggy" or "lagged" behavior.
I was in a high lag game, and after playing for a short bit, I could not move (I had been using the evade mechanism quite a bit before this).
So, I stopped trying. And then I observed my position bouncing between a variety of positions, about one bounce per second, for maybe 5-ish seconds, before I tried moving again (and I seemed to be successful).
----
In another game, my character got killed and after dying, my character slid most of the way across the map. (Specifically: Firebase Sandstorm, on the ground in back - opposite from extraction - let's call extraction south and this open area "north". I got killed near the "west" ammo crate and slid almost off the "eastern" edge.) I am not sure, though, whether this strange sliding was from me holding down my w key, delayed movement (I had been trying to move in that direction before I died and it's possible that that movement from before I died happened after I died) or strange physics. Perhaps all of these...
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Post by kevinkevin on May 21, 2017 16:39:40 GMT
Here is something I noticed today, which probably relates to many other people's observations of "buggy" or "lagged" behavior. I was in a high lag game, and after playing for a short bit, I could not move (I had been using the evade mechanism quite a bit before this). So, I stopped trying. And then I observed my position bouncing between a variety of positions, about one bounce per second, for maybe 5-ish seconds, before I tried moving again (and I seemed to be successful). ---- In another game, my character got killed and after dying, my character slid most of the way across the map. (Specifically: Firebase Sandstorm, on the ground in back - opposite from extraction - let's call extraction south and this open area "north". I got killed near the "west" ammo crate and slid almost off the "eastern" edge.) I am not sure, though, whether this strange sliding was from me holding down my w key, delayed movement (I had been trying to move in that direction before I died and it's possible that that movement from before I died happened after I died) or strange physics. Perhaps all of these... It's still happening for me - West Coast PC user. If I'm not hosting I'm rubber banding like crazy. Fell through the floor twice on different maps. Not touching Silver or Gold until it's fixed.
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Jade Empire, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
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Post by biggydx on May 22, 2017 20:55:56 GMT
Lobby Bug (Xbox One)
I might be late to the party on this one, but I figured I'd post it anyway. I noticed a bug when switching characters and not confirming skill point selection. When my Asari Duelist got her skills reset, due to patch 1.06, I went to reallocate those skill points. I did NOT confirm these skill points, however, and went to the character selection screen to pick the Human Male Soldier. When I went to into his skill set and allocated points, I got the "Confirm Skill Points" prompt, said yes, but was unable to use any of four face buttons. I ended up having to press start to ensure I was able to ready up. The game may have assumed I was still using the Asari Duelist, and that might have screwed up the face buttons. I haven't gone back to check to see if the Duelist still had all her skills points allocated, but it's something to consider.
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DoctorFox
N3
Games: Mass Effect Trilogy, Mass Effect Andromeda
Posts: 433 Likes: 572
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Mass Effect Trilogy, Mass Effect Andromeda
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Post by DoctorFox on May 23, 2017 15:24:59 GMT
Bug: So I've noticed I'm getting shot through walls more often in patch 1.06/7. And Kett Fiends+wraiths teleport far more often now instead of doing a pounce animation.
I also think it's totally fucked up that every time I press the reload button, a mook spawns directly behind me and cancels the process.
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Post by f3rociouspanda on May 27, 2017 8:35:05 GMT
Bug feedback:
This bug happened to me: when I use barricade with duration boosts from the Salarian Architect's passives, the barricade becomes invisible for the extended period.
I am on: Xbox One
The exact thing I was doing when it happened was: It happens every time I use barrier with the Architect.
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Post by f3rociouspanda on May 27, 2017 8:37:33 GMT
Bug feedback:
This bug happened to me: stealty grid was not giving my avenger strike any damage bonuses
I am on: Xbox One
The exact thing I was doing when it happened was: I was using avenger strike after cloaking from stealth grid
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Post by f3rociouspanda on May 27, 2017 8:40:35 GMT
General Multiplayer feedback:
What I liked / or did not like, and why: I do not like that I can't view how many character respec cards I have.
How I would improve it: Add a counter for the character respec cards.
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Scathane
N4
Space Pirate
ππ₯π΄ββ
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Dragon Age The Veilguard
Origin: Scathane
Posts: 1,538 Likes: 3,089
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Dragon Age The Veilguard
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Post by Scathane on May 27, 2017 9:42:07 GMT
I am on Xbox one. I completed the combat mastery gold challenges about a week ago, and for some reason it awarded me with the biotic mastery gold title, which I already had. I tried claiming it anyway thinking it may just be a visual error and it crashed my game. It still shows one unclaimed reward of the biotic title, and I noticed after the update today that they corrected the in-game challenge description to say that it awards the proper title, but I still have my unclaimed biotic title, and it didn't give me the combat title. Several people have this. Some peep on EA forums/answers said s/he had it on PS4, that s/he put in a call to make a ticket and that the folks at EA had set it straight. I'm on PC and have the same problem. Put in a call back yesterday, but unfortunately it wasn't as simple as the forum member had stated, because the EA rep couldn't help me and had to escalate to one of the illustrious specialists that seem to work at EA. I haven't gotten any feedback from that yet but I'll let you know how (/if) it plays out...
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crashsuit
Mass Effect Trilogy, Dragon Age: Origins, KOTOR, Jade Empire, Mass Effect Andromeda
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Post by crashsuit on May 27, 2017 22:17:48 GMT
Add a counter for the character respec cards. They've already addressed this, they're Looking Into Itβ’
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Scathane
N4
Space Pirate
ππ₯π΄ββ
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Dragon Age The Veilguard
Origin: Scathane
Posts: 1,538 Likes: 3,089
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Post by Scathane on May 29, 2017 14:24:41 GMT
I am on Xbox one. I completed the combat mastery gold challenges about a week ago, and for some reason it awarded me with the biotic mastery gold title, which I already had. I tried claiming it anyway thinking it may just be a visual error and it crashed my game. It still shows one unclaimed reward of the biotic title, and I noticed after the update today that they corrected the in-game challenge description to say that it awards the proper title, but I still have my unclaimed biotic title, and it didn't give me the combat title. Several people have this. Some peep on EA forums/answers said s/he had it on PS4, that s/he put in a call to make a ticket and that the folks at EA had set it straight. I'm on PC and have the same problem. Put in a call back yesterday, but unfortunately it wasn't as simple as the forum member had stated, because the EA rep couldn't help me and had to escalate to one of the illustrious specialists that seem to work at EA. I haven't gotten any feedback from that yet but I'll let you know how (/if) it plays out... peskliops: EA just called me back on the Combat Mastery Gold nameplate still being locked and the guy I talked to immediately set that right. This means that in order to unluck the Combat Mastery Gold nameplate, you have to create incident through help.ea.com (I chose 'technical support' & 'game progress lost', so that you get the call-back option; 'report a bug' doesn't give you that), attach some screenshots, have them call you back and they will set it right. In fact, the reason the EA rep I talked to last Friday had to escalate initially is because he also tried that but mistakenly awarded me yet another nameplate for Biotic. Naturally, I asked if they could remove those two superfluous rewards from the store for me and their reply (after careful deliberation with one of the illustrious specialists, of course) was "No, we cannot fix that for you, not even the specialists." So, you will be stuck with that Biotic Gold nameplate in the store's rewards tab. If it's any consolation: I'm stuck with two...
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Deleted
Deleted Member
Posts: 0
Deleted
inherit
guest@proboards.com
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Post by Deleted on Jun 1, 2017 16:51:52 GMT
Bug feedback.
Gold Apex mission in remnant ruins - they were on a Wave 6 Hack when I joined, and I was not able to move outside of the circle where I spawned in. I tried to join the team in the Hack circle, but got "Leaving the mission area", and was moved back into the spawn circle. I couldn't go anywhere else in that area. After a few attempts, I had but a sliver of health and no shields.
This was on PC.
Fix this crap Biover pls.
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