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Post by drake on Mar 3, 2017 19:17:46 GMT
I wonder if dad Ryder is going to be an ass with Sara, too. I hope so, I'm gonna play as Sara and I want some drama too pls
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Post by Dark King on Mar 3, 2017 19:18:03 GMT
At 7:00 - a ghost? The truth is out there .
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Post by cobalt72 on Mar 3, 2017 19:18:50 GMT
So I guess character creation is separate from game play? or maybe they just didn't show it for some reason
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Post by Deleted on Mar 3, 2017 19:19:14 GMT
Lets not jump on the my dad was mean to me train yet. We've only seen a few dialogue options with him. Though people love daddy issues.
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Post by Hanako Ikezawa on Mar 3, 2017 19:20:32 GMT
So I guess character creation is separate from game play? or maybe they just didn't show it for some reason They most likely just skipped it for time. I bet that the CC starts when the camera pans over our stasis pod.
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GannayevOfDreams
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Post by GannayevOfDreams on Mar 3, 2017 19:20:59 GMT
I mean, no offense to those defending Dad Ryder, but he's only being an asshole to Scott for the sake of being an asshole. Scott was actually agreeing with him that going to the planet is the best option. Another "conflict is mandatory in this relationship" from Bioware. And to be honest, I think that is kind of stupid on the reasons he has stated, to follow protocol. Maybe going there is going to turn the best option, but for other reasons, yes. Seriously, your ship just got wrecked by a huge black thing coming out of space that you never seen before, and your golden world is right next to it. You think that everything will be perfectly normal down there? Of course shit's going to go down. I think that misses the nuance of the situation. Alan doesn't strike me as someone who does anything for its own sake. While Scott was technically agreeing with him, he did it with a flippant air. Alan's response was harsh for the purpose of knocking the gravity of the situation into Scott, also to reinforce that in this context he is acting as Scott's boss not his father. Professionalism is required for the sake of everyone else on the bridge listening to that conversation. They're making life or death decisions for thousands of people, and I think Alan knows Scott may one day be in a leadership position. I believe in the moments that allow for it Alan will be a warmer person towards Scott/Sara.
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Post by aard on Mar 3, 2017 19:23:55 GMT
Ok my hype Level just went quite a few floors up..
Wow.
- I dont get what some find so bad about the facial animation. I quite like them. Maybe its because i never Played recent games like Uncharted 4, Battlefield 1 or other Games with such great Animations.. the last Game i finished last week was Deus Ex Mankind Devided.. compared to THAT disaster of horrid Facial Animations it looks amazing^^ -As others said.. i really like Scott. Good Voice. -Liam looks cool -The Hyperions interior is great -The whole feels alot like Star Trek wich as a diehard Trekkie i absolutly LOVE! -The Visual Effects are stunning -I am looking forward o the Father/Child dynamic here. Looks really intense and interesting
Between this and the Exploration Trailer i am overall very, very pleased with what i saw today.
I think if they released THIS first and then the Loyalty Mission saying "You have seen the Story, Dialoge etc in the 13 First Minutes, here are 17 Minutes just to show more Gameplay" most people would have reacted to the Loyalty Mission much better.
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Post by franklydeer on Mar 3, 2017 19:23:57 GMT
Okay, Dr. Lexi's eyebrow raise is glorious. I even made a gif of it in all its splendor: Edit: Fixed
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Post by Deleted on Mar 3, 2017 19:23:58 GMT
I mean, no offense to those defending Dad Ryder, but he's only being an asshole to Scott for the sake of being an asshole. Scott was actually agreeing with him that going to the planet is the best option. Another "conflict is mandatory in this relationship" from Bioware. And to be honest, I think that is kind of stupid on the reasons he has stated, to follow protocol. Maybe going there is going to turn the best option, but for other reasons, yes. Seriously, your ship just got wrecked by a huge black thing coming out of space that you never seen before, and your golden world is right next to it. You think that everything will be perfectly normal down there? Of course shit's going to go down. I think that misses the nuance of the situation. Alan doesn't strike me as someone who does anything for its own sake. While Scott was technically agreeing with him, he did it with a flippant air. Alan's response was harsh for the purpose of knocking the gravity of the situation into Scott, also to reinforce that in this context he is acting as Scott's boss not his father. Professionalism is required for the sake of everyone else on the bridge listening to that conversation. They're making life or death decisions for thousands of people, and I think Alan knows Scott may one day be in a leadership position. I believe in the moments that allow for it Alan will be a warmer person towards Scott/Sara. You mean, Alec, right? Well, considering what we've seen of previous Mass Effects, this kind of professionalism you're stating doesn't happen with N7 on their ships when they are trying to save the galaxy in a race against time. You remember, partying in the Citadel while the rest of the galaxy is being harvested? He says "pretty good isn't good enough". It's absolutely true, but you're gonna go right now anyway? And to be honest, I agree with the captain of the ship, not Alec. Wake your scientists and experts first, analyze the situation, then go after your goal. That was just rushing into the unknown unprepared. And as far as we know, that won't turn out well for Dad, and we will enter in conflict with the Kett. EDIT: Okay, sorry if this might seem it's a rant against the game, but it's actually just against Dad for trying to "follow protocol", even though going to the planet will inevitably be the best solution. I'm just against the reasons he states for going there. With so many years in the field Alec, I think you'd know better. Things will not go well and this is definitely not home. It's never that simple. But we can roleplay in the game with that same idea, I'm glad.
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Post by armass81 on Mar 3, 2017 19:24:30 GMT
I mean, no offense to those defending Dad Ryder, but he's only being an asshole to Scott for the sake of being an asshole. Scott was actually agreeing with him that going to the planet is the best option. Another "conflict is mandatory in this relationship" from Bioware. And to be honest, I think that is kind of stupid on the reasons he has stated, to follow protocol. Maybe going there is going to turn the best option, but for other reasons, yes. Seriously, your ship just got wrecked by a huge black thing coming out of space that you never seen before, and your golden world is right next to it. You think that everything will be perfectly normal down there? Of course shit's going to go down. I think that misses the nuance of the situation. Alan doesn't strike me as someone who does anything for its own sake. While Scott was technically agreeing with him, he did it with a flippant air. Alan's response was harsh for the purpose of knocking the gravity of the situation into Scott, also to reinforce that in this context he is acting as Scott's boss not his father. Professionalism is required for the sake of everyone else on the bridge listening to that conversation. They're making life or death decisions for thousands of people, and I think Alan knows Scott may one day be in a leadership position. I believe in the moments that allow for it Alan will be a warmer person towards Scott/Sara. Just a one correction, its Alec Ryder, not Alan.
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LuckyFatCat
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Shenanigans Inc.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Mass Effect Andromeda
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Post by LuckyFatCat on Mar 3, 2017 19:27:05 GMT
I'm curious as to why our chosen Ryder wakes up in the middle of the cyrogenics storage, while our sibling is moved to the medical room? As supposedly Dr. Lexi was mentioned to more or less be the first person we see--not two un-named individuals.
Other than that...
Awesome to see that character's eyes are not stuck staring forward....was something that was bothering me in past videos. Still some weird animations, nothing terribly glaring I found though.
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The Loyal Nub
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Post by The Loyal Nub on Mar 3, 2017 19:27:59 GMT
It didn't tell me anything I did not already know or suspect.
Looks marvelous.
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Post by vertigomez on Mar 3, 2017 19:30:36 GMT
Okay, Dr. Lexi's eyebrow raise is glorious. I even made a gif of it in all its splendor: Edit: Fixed I laughed. It's okay, Lexi. Cora's so foine, she has that effect on everyone.
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Post by GannayevOfDreams on Mar 3, 2017 19:36:07 GMT
I think that misses the nuance of the situation. Alan doesn't strike me as someone who does anything for its own sake. While Scott was technically agreeing with him, he did it with a flippant air. Alan's response was harsh for the purpose of knocking the gravity of the situation into Scott, also to reinforce that in this context he is acting as Scott's boss not his father. Professionalism is required for the sake of everyone else on the bridge listening to that conversation. They're making life or death decisions for thousands of people, and I think Alan knows Scott may one day be in a leadership position. I believe in the moments that allow for it Alan will be a warmer person towards Scott/Sara. You mean, Alec, right? Well, considering what we've seen of previous Mass Effects, this kind of professionalism you're stating doesn't happen with N7 on their ships when they are trying to save the galaxy in a race against time. You remember, partying in the Citadel while the rest of the galaxy is being harvested? And to be honest, I agree with the captain of the ship, not Alec. Wake your scientists and experts first, analyze the situation, then go after your goal. That was just rushing into the unknown unprepared. And as far as we know, that won't turn out well for Dad, and we will enter in conflict with the Kett. N7s are still just people. They're going to have different demands and operating procedures of their subordinates. Strict adherence to professionalism doesn't make one an asshole, though. And yea, Alec could be wrong, the Captain could be right, but according to him protocol is on his side. On him be the choice and the consequences. That kind of pressure would realistically shorten anyone's fuse.
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Post by Andrew Lucas on Mar 3, 2017 19:38:12 GMT
I love Tom and his voice.
He could have my babies.
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Post by Deleted on Mar 3, 2017 19:38:17 GMT
You mean, Alec, right? Well, considering what we've seen of previous Mass Effects, this kind of professionalism you're stating doesn't happen with N7 on their ships when they are trying to save the galaxy in a race against time. You remember, partying in the Citadel while the rest of the galaxy is being harvested? And to be honest, I agree with the captain of the ship, not Alec. Wake your scientists and experts first, analyze the situation, then go after your goal. That was just rushing into the unknown unprepared. And as far as we know, that won't turn out well for Dad, and we will enter in conflict with the Kett. N7s are still just people. They're going to have different demands and operating procedures of their subordinates. Strict adherence to professionalism doesn't make one an asshole, though. And yea, Alec could be wrong, the Captain could be right, but according to him protocol is on his side. On him be the choice and the consequences. That kind of pressure would realistically shorten anyone's fuse. It shortens Alec's fuse, that's for certain. But that's also why I know who's going to be the better leader, Dad or his child.
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Post by Andrew Lucas on Mar 3, 2017 19:46:44 GMT
This left me confused. On one hand, Cora seems really unlikable. On the other hand, she's kinda hot. Damn, just like real life. Dunno... I think she still comes off as a tad to masculine... which makes sense for who she is, I guess, but still. Yeah, she didn't strip in front of Ryder. Fuckin' masculinity man... ugh, Biowaerrrr
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Post by ruffian on Mar 3, 2017 19:50:05 GMT
It looks really fun for the most part. The only complaint I really have after watching is what everyone else has been banging on about for weeks: the facial animations.
Scott is moving his face a lot when it's not necessary for him to do so. A lot of scenes would look more natural without his mouth and eyes twitching all over the place. Lexi also have some funny moments like right after they hit the ground after losing gravity. I think it would look better if they didn't try to make their faces do so much.
That being said, It's not bad to the extent that I won't get used to it after playing for a while.
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Post by Amirit on Mar 3, 2017 19:50:44 GMT
I can tell one thing - now I know why Sara, not Scott is the face of MEA. From the other hand, if they planned to underline youth of both of them and innocence - the match is perfect and both looks as they should.
Wanted to say animation is atrocious but it would not be true. Yes, face animation is totally off most of the time, but still it's the style to blame - that "realistic" look. Uncanny valley in all it's glory in there. God, Liam's face expression was awful! Still, characters are alive enough and if you could get used to ME2&3, you will get used to MEA in no time.
For me that video was a huge "pro" for buying the game.
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Post by Croatsky on Mar 3, 2017 19:51:19 GMT
So I guess character creation is separate from game play? or maybe they just didn't show it for some reason In ME1 and ME3 you do CC and then start the game. ME2 is only one you have some cutscenes and gameplay before CC. So it looks like ME:A will do the same, CC first then game actually starts.
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Post by mmoblitz on Mar 3, 2017 19:53:19 GMT
After watching it, I'm still of the mind to wait until all the all the DLC has been released and I can get a good deal on it all. Still need more info, though it did answer one question I had concerning the scanning. It looks like that's a big part of the game as many things are going to revolve around it. I hated it in DAI and it found it's way into this game.
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Post by Petroshenko on Mar 3, 2017 19:56:47 GMT
My #1 complaint - why isn't zero gravity section more playable? That's one of those fun tutorial setups that would be enjoyable to do every time. But it seems we can only move the camera for 1 second before next cutscene automatically triggers...
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Post by deebo305 on Mar 3, 2017 19:59:58 GMT
After watching I really feel that this may be the first game with character creation where I stick with the default first name, hearing people say it just feels more natural to me than someone constantly calling you by your last name or title, especially considering there are 3 Ryders in this game just feel better especially when they will interact with eachother
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Post by wright1978 on Mar 3, 2017 20:00:29 GMT
So my query is, was dialogue choice disabled in that video(only appeared once) or is no control what we should expect?
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Post by trapkunoichi on Mar 3, 2017 20:01:10 GMT
After watching it, I'm still of the mind to wait until all the all the DLC has been released and I can get a good deal on it all. Still need more info, though it did answer one question I had concerning the scanning. It looks like that's a big part of the game as many things are going to revolve around it. I hated it in DAI and it found it's way into this game. But wasn't scanning always a big part of the Mass Effect series? Here's hoping it serves a purpose like in Mass Effect 3 than in DAI where the pinnacle of the scanning feature was Sera's pranks.
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