pantherdane
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Post by pantherdane on Mar 5, 2017 22:45:36 GMT
I doubt there will be direct or obvious racist quotes, maybe accidental ones. I cant see the twins screaming "kill all (insert race here)!!!"
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Post by themikefest on Mar 5, 2017 22:45:43 GMT
Cerberus was awesome before Bioware them up in ME3. I def would work for Cerberus. My Shepard liked working with them until they were turned into the keystone cops in ME3. I would like my Ryder to have a poster of the Cerberus logo and a poster of TIM in her/his cabin. Even have Cora, if related to TIM, talk about him.
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ATR16
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Post by ATR16 on Mar 5, 2017 22:46:57 GMT
It actually doesn't make much sense in this situation. Why would anyone who hates aliens join the Andromeda Initiative, something which is a multi-species venture? It would also seem to be in the A.I.'s best interests to screen out those sorts of people. To compare it to the real world, you wouldn't want a hardcore nationalist that can't work with foreigners as an astronaut. Psychological screening would also be a big part of the selection process for a Mars mission, because the entire trip including time spent on the Martian surface would take at least 2 and half years. The Andromeda Initiative is on a journey that takes centuries. On that note I hope the writers come up with other conflicts besides character from species A doesn't like species B, at least within the Andromeda Initiative. It may make some sense for their to be some tension between the Andromeda natives and the new arrivals. Racist? Might not. Especially in terms of Krogan-Human tension, for example. But to go to a new galaxy and just buddy up versus having the option to be reserved, distrustful, and some general dickishness is lame. Again, making the assumption that they're pulling conversation influence from DAI. Its going to be a lot of vanilla " " options where the variations are "Hey, lets be friends" or "How about we become pals?" "Would you like to work together and hold hands?" in terms of variation. Then the one non-friendly option you get is "How about I commit genocide and wipe out your entire race?" There wasn't much for middle ground options in DAI.
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Post by kaind on Mar 5, 2017 22:49:09 GMT
Cerberus was awesome before Bioware them up in ME3. I def would work for Cerberus. My Shepard liked working with them until they were turned into the keystone cops in ME3. I would like my Ryder to have a poster of the Cerberus logo and a poster of TIM in her/his cabin. Even have Cora, if related to TIM, talk about him. That would make for such a nice romance plot.
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Post by stealthfox94 on Mar 5, 2017 22:56:35 GMT
IDK, I don't really get that impression. Agree/Disagree is also an option, they also mentioned that there would be some natural tension between you and Cora, and politics and religion could come into discussion. Seems like there's at least some potential in those areas to be a dick. What is this natural tension you are talking about? She use to be ahead of you now you are ahead of her.
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Wulfram
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Post by Wulfram on Mar 5, 2017 22:56:46 GMT
I don't think outright hatred or contempt for aliens would be a particularly useful attitude to accommodate.
The attitude of Ashley Williams that basically says we need to look out for ourselves first and assume the aliens do the same could maybe fit.
We might also have a place for "racism" against specifically the natives of Andromeda, as contrasted to those from the Milky Way? Though that sort of attitude would probably make more sense among the old council races, who've been essentially part of the same political unit for centuries, than for a human whose people haven't really been on the galactic scene long enough to yet see Turians and Salarians as part of the "us" group.
edit: Specific racism against the Kett could also make sense, if we take significant losses that might create resentment towards them generally, even if we met a specific Kett who was friendly.
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Post by simsimillia on Mar 5, 2017 22:58:49 GMT
Imagines a world where I can be bitter as hell about being made leader of a group of people who were ready to execute me two days ago. Its one of the ways you can really tell that they wrote the game with the player as a human, and then went back to add other races. If you play as any non-human, you're told repeatedly how controversial you are and how much extra stuff you're going to have to overcome to accomplish anything. Then you play the game and basically all your encounters with different leaders, factions and groups are all very cordial and respectful. I only ever played as a Qunari. I imagined everyone was just too afraid to tell me to my face what they really think if fear I'd go berserk and rip their head off or burn them with my magic. After all, I'm the Inquisitor, I'm 2,10 horned metres of muscle with a mean look and magic at my disposal...who's gonna shit talk me? I wish I could've dealt with that little shit lord that challenges you when you recruit Viv.
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kaind
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Post by kaind on Mar 5, 2017 22:59:04 GMT
What is this natural tension you are talking about? She use to be ahead of you now you are ahead of her. You mean just the chain of command?
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Post by Deleted on Mar 5, 2017 23:04:01 GMT
I certainly hope we can be a human supremacist, or a specist-- if you prefer that term. My Shepard certainly was one, haha. With the expectation of squadmates, of course. But, someone does need to put the big stupid jellyfish of Andromeda back in their proper place!
if Inquisition is any indicator though, you can't. You could easily be a "racist" in Origins but not inquisition. I think they're going the "peaceful cooperation and unity" route.
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cymercenary285
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Post by cymercenary285 on Mar 5, 2017 23:10:04 GMT
I doubt you can be racist in a way of calling other races the equivalent to the n word. I think you will be able to refuse to do quest for aliens, have choices that would benefit humanity at the cost of others. That sort of thing.
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Post by kaind on Mar 5, 2017 23:19:32 GMT
You know what's interesting? I've rewatched the exploration trailer and it said, and I quote: ''The Krogans don't trust anyone from the initiative.''
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Post by stealthfox94 on Mar 5, 2017 23:23:11 GMT
She use to be ahead of you now you are ahead of her. You mean just the chain of command? yeah
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Post by sparkysparkyboomgirl on Mar 6, 2017 0:16:03 GMT
I would think there would be an option to be a "humanity first" type of Ryder. One that prioritizes human interests and points out the hypocrisy of alien politicians for example. MEA says it's going to be more morally grey and I hope this is true, this is a role-playing game after all. I'm sure some casual replies will have "big stupid jellyfish!" moments and maybe some logical ones might hit below the belt "We can't pretend the Krogan rebellion didn't happen, how can you guarantee that history won't repeat if we cure you?". I'm not expecting Dragon Age Origins level of downright evil responses (as fun as those were! ) but it's no fun being the good boy-scout if I don't also have the option to be a jerk. If people are bothered by a video game character offending fictional aliens, then maybe don't choose those responses then?
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SwobyJ
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Post by SwobyJ on Mar 6, 2017 0:16:44 GMT
ME1:
Most racist: You were at worst, xenophobic and human focused, with insults more about jabbing at someone than to insist on human supremacy. And I don't think Shepard was ever supremacist, even in the meanest form of the ending. You'd use aliens for what they offer, but not for what they are.
Least racist: You were at best, ignorant of aliens but open to learning about them and appreciating them a little. You'd gain aliens as friends and lovers.
Result: Regardless, Shepard learns that from cooperation with aliens things can get done, but also that the grand proclamations of cooperation in the galaxy is a lie. Shepard will make their own group, though now they're open to it being multi-racial.
ME2:
Most racist: You were at worst, supportive of much of the agenda of a human survivalist organization and more tolerating of any supremacist sentiments from them. Shepard is no longer xenophobic or purely human focused, but he can still be insensitive and largely human focused. Aliens were valued as assets to a team, not just tools (though some could still be), even if regarded more as the 'other' like was always the case in ME1. The ME1 battle has formed at least a comrade-in-arms closeness with certain aliens, but no further.
Least racist: You were at best, tolerant and friendly to aliens, and rather appreciative of them, even as you never lose your identity and priority of humanity. You enjoy aliens as friends, lovers, and at least on the personal level, true allies. Aliens are equal members of your team and you value them just as much as a human, even if not in all cases, then at least in battle.
Result: Regardless, Shepard learns of the particular value of aliens (personal or otherwise) and rejects treating them with disrespect for their race. But they also learn that human protectionism is essential, that aliens will not necessarily easily unify, and that everyone has their own problems that humans may not easily relate to.
ME3:
Most racist: You were at worst, disregarding of the problems aliens were encountering, as you yourself scramble to get anything useful to save Earth and humanity. Shepard is no longer quite so insensitive and largely human focused, but their sensitivity can slip and they can get dark when it comes to something they think humanity needs in order to survive. Aliens were viewed with value and respect, but with the dire circumstances, they were not necessarily treated with priority or placating or honesty. The ME2 battle has formed allying relationships with aliens, but this doesn't mean that humanity goes second.
Least racist: You were at best, prioritizing the safety and cooperation of the galaxy, over a purely human concern. Shepard still highly values humanity, but is forced not just to entertain certain aliens, or work with many aliens, but to greatly consider the larger scale state of many civilizations, even if without a particularly longer-term perspective. Aliens can be the closest people to Shepard and Shepard can feel the loss of aliens just as much as losing humans, and have dreams for their future as if they are of his own.
Result: Regardless, Shepard opens up to some degree of care to collectives of aliens, and desires a unified galaxy one way or another. But they also can consider any or all of the other systems of the galaxy to be inadequate and they end up enforcing something of their own, and therefore of the actions of the Alliance.
Trilogy Result: Shepard goes from someone rather ignorant and neutral at best about aliens, always to someone who wants the galaxy to be unified, if maybe only in the face of the Reapers. So occupied with how to defeat the Reapers, Shepard takes what he needs for that, and it turns out that this ultimately means some level of galactic-level cooperation, regardless of any other priorities for other things.
What I predict of MEA is something around ME2-ME3 level (so nothing that can be overtly bigoted sounding at all), and with a twist of being a different person with their own personality and story, and an agenda that is even more unity-oriented than ME3.
So where ME1 was 'I don't need the Krogan' and ME2 was 'I don't exactly need the Krogan', and ME3 was 'I wish we didn't need the Krogan, but we do', MEA may be 'We need to be careful about it, but we need the Krogan'. Still enough to recognize human priorities, but not insist on them as much as before.
That sounds like its just a soft, weak, lame progression of things. Maybe it will be. But what COULD MAYBE MAYBE be interesting, is if the writing gets smarter, and determines 'priorities' to be the unintended evils of politics. Simply calmly choosing one thing, could blow up into a political clusterfuck anyway. Ryder could be more susceptible to blowback because he isn't as much about going headstrong into the clearer dangers. There could be a story where you have options to basically disregard multiple factions and their needs (even if you're not immediately as extincting them), and that could make you out to be rather callous and ironically more human-supremacist than Shepard ever was, since Shepard would always recognize some level of truly cooperating with aliens, and Ryder might very well only do that on the superficial level just to get the Initiative successful. We know we can be a jerk, but I wonder HOW?
There's good possibilities here. Lets see.
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Post by SwobyJ on Mar 6, 2017 0:24:55 GMT
I would think there would be an option to be a "humanity first" type of Ryder. One that prioritizes human interests and points out the hypocrisy of alien politicians for example. MEA says it's going to be more morally grey and I hope this is true, this is a role-playing game after all. I'm sure some casual replies will have "big stupid jellyfish!" moments and maybe some logical ones might hit below the belt "We can't pretend the Krogan rebellion didn't happen, how can you guarantee that history won't repeat if we cure you?". I'm not expecting Dragon Age Origins level of downright evil responses (as fun as those were! ) but it's no fun being the good boy-scout if I don't have the option to be a jerk. If people are bothered by a video game character offending fictional aliens, then maybe don't choose those responses then? Yes its important to recognize that as far as Ryder (at least at first) knows, ME3 didn't happen and even many of Shepard's experiences of ME1-ME2 are unknown. So there's enough human-alien cooperation to have attempts pre-ME1, sure. And cross-racial projects around ME1, sure. And the post-Citadel-attack relationships, sure (as we see how humanity spreads around ME2). But not enough cooperation that we see the trilogy ending up as (even as the most pro-human thing, the galaxy unites). We are given this dream of unity with the Andromeda Initiative. Okay. But that glossy exterior is just that - glossy. And we already see, even in material like the damn game cover, how that dream doesn't last long. It is artificial, not bound by true reliance on each other, and not built from time and care. There's something good there, of course. The Milky Way is already a galaxy where the Asari do try their sort of galactic cooperation, and humans are part of that, and that's where the Initiative comes from. But this is a setting where it should be easy for Bioware to have Ryder act as a reminder of how humans and aliens can act and think when near certain death isn't at hand. When there's just a destabilization and uncertainty. When it really does seem to be easier, even if a poor choice, to turtle up and cast out the undesired. And how that course of action and belief doesn't necessarily make zero sense, considering the circumstances. Its a 'local' story, sure. I'd have preferred it to be the post-ME3 Milky Way (still crossing my fingers of something to learn of that, in a part of MEA, or DLC, or ME5). But otherwise, its still an opportunity for much of the grudges of old, and the shock of the new, to collide and provide a certain kind of sense for Ryder to put humanity first. I can even see Alec representing that and I can hope for Bioware to let us express an affinity for Alec's views - even if as just one of 2, 3+ options.
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Post by dalinne on Mar 6, 2017 0:35:40 GMT
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Post by sparkysparkyboomgirl on Mar 6, 2017 1:02:26 GMT
I would think there would be an option to be a "humanity first" type of Ryder. One that prioritizes human interests and points out the hypocrisy of alien politicians for example. MEA says it's going to be more morally grey and I hope this is true, this is a role-playing game after all. I'm sure some casual replies will have "big stupid jellyfish!" moments and maybe some logical ones might hit below the belt "We can't pretend the Krogan rebellion didn't happen, how can you guarantee that history won't repeat if we cure you?". I'm not expecting Dragon Age Origins level of downright evil responses (as fun as those were! ) but it's no fun being the good boy-scout if I don't have the option to be a jerk. If people are bothered by a video game character offending fictional aliens, then maybe don't choose those responses then? Yes its important to recognize that as far as Ryder (at least at first) knows, ME3 didn't happen and even many of Shepard's experiences of ME1-ME2 are unknown. So there's enough human-alien cooperation to have attempts pre-ME1, sure. And cross-racial projects around ME1, sure. And the post-Citadel-attack relationships, sure (as we see how humanity spreads around ME2). But not enough cooperation that we see the trilogy ending up as (even as the most pro-human thing, the galaxy unites). We are given this dream of unity with the Andromeda Initiative. Okay. But that glossy exterior is just that - glossy. And we already see, even in material like the damn game cover, how that dream doesn't last long. It is artificial, not bound by true reliance on each other, and not built from time and care. There's something good there, of course. The Milky Way is already a galaxy where the Asari do try their sort of galactic cooperation, and humans are part of that, and that's where the Initiative comes from. But this is a setting where it should be easy for Bioware to have Ryder act as a reminder of how humans and aliens can act and think when near certain death isn't at hand. When there's just a destabilization and uncertainty. When it really does seem to be easier, even if a poor choice, to turtle up and cast out the undesired. And how that course of action and belief doesn't necessarily make zero sense, considering the circumstances. Its a 'local' story, sure. I'd have preferred it to be the post-ME3 Milky Way (still crossing my fingers of something to learn of that, in a part of MEA, or DLC, or ME5). But otherwise, its still an opportunity for much of the grudges of old, and the shock of the new, to collide and provide a certain kind of sense for Ryder to put humanity first.
I can even see Alec representing that and I can hope for Bioware to let us express an affinity for Alec's views - even if as just one of 2, 3+ options. Yes! Exactly this! I also share the hope that Alec will be a, ME2's Illusive man figure, that the game will at least allow you to agree with .
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Post by Cirvante on Mar 6, 2017 1:58:52 GMT
To compare it to the real world, you wouldn't want a hardcore nationalist that can't work with foreigners as an astronaut. Why would a nationalist be unable to work with foreigners? As long as they are not migrating into his country, he wouldn't have a problem with them. And nationalists tend to get along really well with nationalists from other countries. For example, 4chan's /pol/ is filled with nationalists and is probably one of the most anti-semitic places on the internet, and yet they get along well with the few zionist Israelis who frequent the board. There may be some savage banter, but everyone gets their share of that. On the topic: The problem with 'casual, professional, emotional and logical' is that you don't really know which one will let you be a total dick to people. Renegade choices and interrupts and the lower dialogue options were pretty reliable in that regard. The concern that the game will shoehorn us into being Mr. Nice Guy like in DAI is a valid one in my opinion.
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Post by SwobyJ on Mar 6, 2017 2:30:32 GMT
Once upon a time, people would detail a difference between nationalism and super nationalism or extremist nationalism or aggressive nationalism. One can be hardcore into their home country and state, and still be perfectly pleasant and often helpful to neighboring nations.
I'm not much of a nationalist, but this does annoy me.
@cir - Nice Guy may not be the way to put it. I think we will be more driven by a nicety agenda. We have to get people together to join the Nexus. Not just to, as in ME3, temporarily join a shorter term fight, or a temporary construction of the Crucible, but to join a longer fight, build onto something meant to last longer, and to join up in something bigger. There is the stick and the bad cop to play there, but also clearly a hell of a lot of carrot and good cop.
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Post by armass81 on Mar 6, 2017 2:51:47 GMT
Better question is why isn't a human doctor looking at Scott instead of the asari? That doesn't bug me as much as that Asari are on the human only ship. Chakwas and Mordin both had thorough knowledge on all the different alien races. Its not a completely one species craft, just like the other arks. Theres members of the council races on all ark in the staff, but which ark it is determines what the vast majority of the members are. So on Hyperion they have a couple of dozen of salarians, turians and asari. On turian ark they have couple of dozen humans, asari and salarians etc. On the nexus they have all kinds of species, mixed, maybe also embryos for colonization, to boost the growth etc.
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Post by armass81 on Mar 6, 2017 3:01:51 GMT
All we know for certain about Andromeda, is that the natives will likely have much stronger positions than us, militarily and population wise, since we colonists are so few. And that we are aliens to them, so expect hostility. This is why even one race, such as the kett can provide a really large threat.
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Post by Cirvante on Mar 6, 2017 3:35:35 GMT
All we know for certain about Andromeda, is that the natives will likely have much stronger positions than us, militarily and population wise, since we colonists are so few. And that we are aliens to them, so expect hostility. This is why even one race, such as the kett can provide a really large threat. There's a solution for that. It starts with 'g' and ends with 'enocide'.
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Post by RakiaTime on Mar 6, 2017 7:24:16 GMT
I hope we can be specieist, hell, id like to be pro cerberus but that probably aint happening
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Post by wright1978 on Mar 6, 2017 11:04:57 GMT
While I probably wouldn't use the racist dialogue options much and don't expect that they would add them in, I do hope that Andromeda will let be me be more of a dick to people than Inquisition did. Although I'm expecting Inquisition levels of "you can sometimes be a dick, but you gotta be paragon overall" I'm certainly hoping that there will be aggressive options, though i'm worried given the tones we've heard that this won't be the case & will be rather close to repeating the problems with the inquisitor.
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Post by Ahriman on Mar 6, 2017 11:28:51 GMT
Ah, I'd actually like to have all 50 shades of racism. Humanity first racism, aka asari can embrace themselves, we need this eezo more. Nexus nationalism, aka there are two kinds of people - those who work for Nexus and those who are dead. MW racism, aka who needs snake-kitties anyway? I actually play purest Paragon possible in most of games, but if being nice is the only option, it just feels meaningless and generic. It's simply doesn't feel rewarding, if this choice doesn't cost me anything. ...well that sounded contradictory, but I hope you get what I'm talking about. ]I liked this moment from the DA:I Trespasser DLC. Felt like the first time that game let me be properly angry while still getting the job done. Oh dear, that voice acting gave me Anchor. The text is fine though.
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