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Post by bobito on Mar 8, 2017 14:03:45 GMT
I'm considering the idea of going into this game with a head cannon that Ryder joined the Andromeda Initiative reluctantly and only because Dad and Twin were already dead set on it. It was a choice of leave the Milky Way, where she was perfectly happy working with a scientific team studying the Protheans, or say goodbye to her family for ever. She chose family over home but was a very reluctant recruit.
So, do you guys think this will fit in with the story and will the conversation options allow this kind of play-through?
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Post by CrutchCricket on Mar 8, 2017 14:52:38 GMT
It's an interesting prospect but I'm skeptical they'll allow it. They really need to hype/sell us on this new setting, so coding the PC as negative about it, even as one of many choices, seems counterproductive.
And there's not much precedent either. Shepard couldn't express a desire to stop fighting the Reapers and go hide on a beach somewhere.
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Post by jasonpogo on Mar 8, 2017 15:09:20 GMT
I kinda doubt it. Even in Dragon Age Inquisition the choice to not be religious or think you are chosen where just glossed over. You told people flat out you do not believe in the maker or that you were chosen. And they would just ignore you and say how happy they are that you were chosen. I feel if they give you the option to say you did not want to go to Andromida it will just get glossed over.
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Post by Deleted on Mar 8, 2017 15:10:02 GMT
It really comes down to the biggest downside of computer RPGs -- the 'dungeon master' can't creatively adapt to the player's input; the range of possibilities that the 'dungeon master' leaves open is fixed from the start. So unless your potential decision is relevant to the fixed story BioWare wants to tell, it won't be in the game.
Though this makes me wonder: Couldn't there be 'sandbox' MMOs, where the story is pushed out in installments, and taking shape according to the inclinations of the players? There would be no expensive pre-rendered cutscenes and such, but still, it could be interesting.
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Post by vonuber on Mar 8, 2017 15:19:12 GMT
Well given the option in ME2 of "Bugger off Cerberus, thanks for the ship & I'm sure the Alliance will let me increase the fish tank size and make the bed revolve under a mirror" wasn't available, I find it unlikely.
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Post by xassantex on Mar 8, 2017 15:27:54 GMT
The game seems to be about Ryder forging himself/herself a new identity as the pathfinder , leading the human colonists etc. So whatever Ryder was before, in what context, what motivated him/her to climb aboard will be a very minor counterpoint to the narrative. Coming out of cryo will feel very much "Day One in the life of ..." , at least that's my impression.
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Post by Iakus on Mar 8, 2017 15:44:38 GMT
Well given the option in ME2 of "Bugger off Cerberus, thanks for the ship & I'm sure the Alliance will let me increase the fish tank size and make the bed revolve under a mirror" wasn't available, I find it unlikely. Sadly, this is true. Space hipster it is, I guess....
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Post by Wulfram on Mar 8, 2017 16:00:05 GMT
I hope so, given how silly the AI is.
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Post by alanc9 on Mar 8, 2017 16:12:47 GMT
Well, you still can headcanon it. No reason to talk about this with your dad and sibling; they'd just feel bad about it and there's nothing to do about it.
Still, I'd burn some wordcount on this if I was doing the writing. Something like Shepard's ME3 moment where he's expressing doubt about the who,e mission.
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Post by bshep on Mar 8, 2017 16:19:36 GMT
Unlikely. After all it would be really weird for someone to join a one way travel mission without being sure of it.
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Post by mango1smoothie on Mar 8, 2017 16:22:09 GMT
Definitely, I'll be roleplaying my character with very little love for Alec, but a tremendous friendship with his/her twin sibling. My Ryder will be reluctant to go and only going because the other sibling decides to go.
I only hope they give me the ability to roleplay that way, but I have a feeling we will.
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Post by hammerstorm on Mar 8, 2017 16:37:20 GMT
"What do you mean that there is no return ticket?! You told me it was a vacation!!" "Yeah, Your mom and I didn't agreed on the whole S.A.M. thing, so she got a restraining order. But he who laughs the best laughs the last, I got the kids!!" And so begins the story of a crazy dad that kidnapped his kids to another galaxy......
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Post by maximusarael020 on Mar 8, 2017 16:55:09 GMT
It's an interesting prospect but I'm skeptical they'll allow it. They really need to hype/sell us on this new setting, so coding the PC as negative about it, even as one of many choices, seems counterproductive. And there's not much precedent either. Shepard couldn't express a desire to stop fighting the Reapers and go hide on a beach somewhere. In ME2, if I am remembering correctly, you can be either fairly pro-Cerberus or anti-Cerberus, so maybe they will have something akin to that. I agree I don't think you will be able to go all out against the AI, however they might allow for some skepticism about the AI leaders or the mission of the AI. It would allow for some interesting roleplaying, but I agree it's unlikely.
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Post by CrutchCricket on Mar 8, 2017 17:08:24 GMT
In ME2, if I am remembering correctly, you can be either fairly pro-Cerberus or anti-Cerberus, so maybe they will have something akin to that. I agree I don't think you will be able to go all out against the AI, however they might allow for some skepticism about the AI leaders or the mission of the AI. It would allow for some interesting roleplaying, but I agree it's unlikely. Good point. If they make it part of the story that you can question the leadership or some aspect of it, then yeah, that'd be one feasible way to include dissent. I know I plan to give them hell over the lack of vehicular armaments at every possible opportunity
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Post by maximusarael020 on Mar 8, 2017 17:11:50 GMT
In ME2, if I am remembering correctly, you can be either fairly pro-Cerberus or anti-Cerberus, so maybe they will have something akin to that. I agree I don't think you will be able to go all out against the AI, however they might allow for some skepticism about the AI leaders or the mission of the AI. It would allow for some interesting roleplaying, but I agree it's unlikely. Good point. If they make it part of the story that you can question the leadership or some aspect of it, then yeah, that'd be one feasible way to include dissent. I know I plan to give them hell over the lack of armaments at every possible opportunity It would be pretty funny if the devs put in a few dialogue options from watching the Forums. Kallo: And this, Pathfinder, is your ship. The Tempest. It's stealth system... Ryder: Where are the guns? Kallo: Well, sir, it doesn't have guns, because of energy.... Ryder: No guns? Who's in charge of this operation, anyway?? They could also have Ryder ask people if they are a secret Quarian.
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Post by Deleted on Mar 8, 2017 17:30:22 GMT
It's an interesting prospect but I'm skeptical they'll allow it. They really need to hype/sell us on this new setting, so coding the PC as negative about it, even as one of many choices, seems counterproductive. And there's not much precedent either. Shepard couldn't express a desire to stop fighting the Reapers and go hide on a beach somewhere. Actualy, Shepard can express exactly that desire when talking to Garrus at the FOB and Garrus proposes retiring someplace warm and tropical and living off the royalties from the vids... Shepard can respond with: "I'll meet you there. I think my days of saving the galaxy are over when this is done." ... of course, that's at the very end of the game. I wouldn't be surprised if they allowed the PC to express some level or doubt or reluctance about the AI... particularly if there is an ulterior motive eventually revealed for it. It's just likely to be somewhat vague and not very strongly expressed.
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Post by Morrigan on Mar 8, 2017 18:23:47 GMT
Dragon Age, especially the first two, allows you to be very reluctant. The only problem is that the game does not remember it, making it seem a little hollow.
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Post by SwobyJ on Mar 8, 2017 22:19:09 GMT
I don't see how reluctant Ryder is impossible, or even very hard.
You'll still have to do it - go and be Pathfinder - but having a wariness about the whole task ahead of you should even be natural. Especially considering how so many before you seem to have given up on the planning of the Initiative.
The story can still, if the writing is good (hehehe), give that minimal reason or even push to do what you have to do. Hell, if the writing is great (HEHEHE), you could even get approval or disapproval from characters if you act in this reluctant way.
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Post by CrutchCricket on Mar 8, 2017 22:23:22 GMT
Actualy, Shepard can express exactly that desire when talking to Garrus at the FOB and Garrus proposes retiring someplace warm and tropical and living off the royalties from the vids... Shepard can respond with: "I'll meet you there. I think my days of saving the galaxy are over when this is done." ... of course, that's at the very end of the game. I wouldn't be surprised if they allowed the PC to express some level or doubt or reluctance about the AI... particularly if there is an ulterior motive eventually revealed for it. It's just likely to be somewhat vague and not very strongly expressed. That's more "when this is over I'm taking a nice long vacation" as opposed to "screw this I'm outta here". Even before the ending I think it was a foregone conclusion that Shepard was going to be done with the hero business after the Reapers.
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Post by malanek on Mar 8, 2017 22:24:47 GMT
Quite a nice idea OP. I don't think it would have been too hard for the writers, after all you don't have to worry about giving the player the option to go home. But whether they did allow it remains to be seen.
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Post by squidney2k1 on Mar 8, 2017 22:26:06 GMT
Depends on whether or not the Ryder twins & co. will have a significant role to play in the new trilogy (or whatever). It's possible that they could do it Dragon Age style where you play as a different character with a different crew each time, in a shared world/universe. The original Mass Effect Trilogy was all about Shepard, but they have not come out and said that this new trilogy will be all about the Ryder family.
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Post by stysiaq on Mar 8, 2017 22:26:41 GMT
No, and the player character will break the 4th wall and periodically say in conversations that animations look good.
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Post by Deleted on Mar 8, 2017 22:43:20 GMT
Actualy, Shepard can express exactly that desire when talking to Garrus at the FOB and Garrus proposes retiring someplace warm and tropical and living off the royalties from the vids... Shepard can respond with: "I'll meet you there. I think my days of saving the galaxy are over when this is done." ... of course, that's at the very end of the game. I wouldn't be surprised if they allowed the PC to express some level or doubt or reluctance about the AI... particularly if there is an ulterior motive eventually revealed for it. It's just likely to be somewhat vague and not very strongly expressed. That's more "when this is over I'm taking a nice long vacation" as opposed to "screw this I'm outta here". Even before the ending I think it was a foregone conclusion that Shepard was going to be done with the hero business after the Reapers. Well, he/she can also choose to tell Garrus he/she wouldn't know what to do with his/her time if retired... so, it is a choice the player can make to further define the PC's character... just happens a little late in the game is all and is not as "strong" or "rebellious" a statement as one would perhaps like. It's clear though that he/she is not talking about a "nice long vacation" but rather full retirement from fighting.
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Post by CrutchCricket on Mar 8, 2017 22:53:39 GMT
Well, he/she can also choose to tell Garrus he/she wouldn't know what to do with his/her time if retired... so, it is a choice the player can make to further define the PC's character... just happens a little late in the game is all and is not as "strong" or "rebellious" a statement as one would perhaps like. It's clear though that he/she is not talking about a "nice long vacation" but rather full retirement from fighting. It's not rebellious at all. And "nice long vacation" isn't literal it's a trope/euphemism for "I'm done with it all after this". Shepard isn't going against the idea of fighting Reapers at all. He can merely express looking forward to retirement. Which isn't the same as reluctance, by any measure.
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Post by SKAR on Mar 8, 2017 23:03:15 GMT
I'm considering the idea of going into this game with a head cannon that Ryder joined the Andromeda Initiative reluctantly and only because Dad and Twin were already dead set on it. It was a choice of leave the Milky Way, where she was perfectly happy working with a scientific team studying the Protheans, or say goodbye to her family for ever. She chose family over home but was a very reluctant recruit. So, do you guys think this will fit in with the story and will the conversation options allow this kind of play-through? I wouldn't mind but that's just me. I'm enthusiastic that we're going and I'm assuming sis is too. Now we're gonna see what the remnant have to offer.
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