The Elder King
N6
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
Prime Posts: 19631
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Post by The Elder King on Mar 11, 2017 22:11:14 GMT
Eh, based on MP is seems breather masks are the 'lore' helmets of asari Yeah. Sadly, I have a feeling that the level of logic and lore consistency in ME:A is going to be closer to "Guardians of the galaxy" rather than something like "The Expanse". To be fair, it's evidently something that they thought lorewise was accettable since ME2. It's not exactly something new, although it seems they went on making it work for a whole species. But maybe I'm wrong and we'll see asari with helmets.
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Post by Hanako Ikezawa on Mar 11, 2017 22:12:14 GMT
Eh, based on MP is seems breather masks are the 'lore' helmets of asari Honestly is that really that much of a problem? Granted I am not that much of a lore expert where I can just quote Asari biology off the top of my head, but in science fiction. In Mass Effect, is it really beyond the realm of possibility that Asari wouldn't need space suits when going around in low atomposhere or no atomosphere environments. I am just going around with the idea that these characters use biotics to maintain their equilibrium or have some sort of other biological advantage until someone can point to an exact sentence in lore which says that Asari need such things to survive. Yes, yes it is beyond the realm of possibility. They needed that in ME1, the only game that followed the lore. Biotics don't protect against environmental hazards.
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Post by armass81 on Mar 11, 2017 22:12:23 GMT
Eh, based on MP is seems breather masks are the 'lore' helmets of asari Yeah. Sadly, I have a feeling that the level of logic and lore consistency in ME:A is going to be closer to "Guardians of the galaxy" rather than something like "The Expanse". Nothing new then, as of ME2. They pretty much started to ignore lore at the beginning of that game when it suited them. Thank you Mac Walters.
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snook
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oh god how did this get here
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by snook on Mar 11, 2017 22:12:50 GMT
Ugh. Hearing on the IGN video Mac (?) talking about how they want to take the lore into consideration and all that jazz, but we're still saddled with midriffs and face masks in hostile environments... Eh, based on MP is seems breather masks are the 'lore' helmets of asari RIP Asari helmet. 2007-2007
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Post by The Biotic Trebuchet on Mar 11, 2017 22:13:38 GMT
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Post by slimgrin on Mar 11, 2017 22:14:03 GMT
Yeah now I have a ton of questions. To what degree do we specialize, level up or control them at all? That's half the reason I play their games - tactical group combat. In ME1 you had near full control over this. On top of it all, we have 6 companions. ME2 had 12. Well if we have no level cap, we can likely max out their skills completely. You cant tell them what powers they use anymore, they "do their own thing"(thats a new meme now). Apparently they can still prime their strikes for you to do combos, or try to use combos of their own. I think you can still position them or tell them what enemy to attack. I'd rather be the one learning and triggering all the combos and such. Whatever. Clearly this is a huge shift in design I wasn't expecting. Let's hope the AI and twitch action is spot on.
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The Elder King
N6
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
Prime Posts: 19631
Posts: 6,370 Likes: 8,285
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Post by The Elder King on Mar 11, 2017 22:14:30 GMT
Eh, based on MP is seems breather masks are the 'lore' helmets of asari Honestly is that really that much of a problem? Granted I am not that much of a lore expert where I can just quote Asari biology off the top of my head, but in science fiction. In Mass Effect, is it really beyond the realm of possibility that Asari wouldn't need space suits when going around in low atomposhere or no atomosphere environments. I am just going around with the idea that these characters use biotics to maintain their equilibrium or have some sort of other biological advantage until someone can point to an exact sentence in lore which says that Asari need such things to survive. The only know race that can somehow survive in space is the krogans (and they use helmets). The asari have no such resistance as far as know, and we do see asari with armours and spaces suits, even in Andromeda. The helmet thing is the only feature that seem spread to all asari (assumption) is the breather. Peebee's outfit isn't the norm for asari. And regardless of surviving in space, there's still the problems with hazards and other things that should require the use of helmets and armours.
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Post by Hanako Ikezawa on Mar 11, 2017 22:15:02 GMT
Eh, based on MP is seems breather masks are the 'lore' helmets of asari RIP Asari helmet. 2007-2007 It lasted until 2010, since Liara has one at the beginning of ME2.
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The Elder King
N6
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
Prime Posts: 19631
Posts: 6,370 Likes: 8,285
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Post by The Elder King on Mar 11, 2017 22:16:40 GMT
To be fair, it's evidently something that they thought lorewise was accettable since ME2. It's not exactly something new, although it seems they went on making it work for a whole species. But maybe I'm wrong and we'll see asari with helmets. I doubt it was actually a "lore decision". Probably something like "yeah it looks really cool, let's shove it in". It doesn't really makes much sense according to the lore. I didn't mean it was based on lore, just that the writers thought it was acceptable, evidently.
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Post by souljahbill14 on Mar 11, 2017 22:17:13 GMT
I can live with the armor part. The weapons though? That silly. In ME3, I always equipped Garrus with the Krysae, Liara with the Acolyte, James with the Saber, Edi with the Geth SMG, Ash with the Lancer, Tali with the Arc pistol, and Javik with the Particle Rifle. Guns that fit them. I guess it's good that we were told what they're favorite weapons are so I can unlock them first. I assume they'll automatically switch to that once unlocked.
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Post by llandwynwyn on Mar 11, 2017 22:18:49 GMT
pathetic
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Post by armass81 on Mar 11, 2017 22:19:25 GMT
lovely design decisions, what the hell were they thinking.
"Give all the worlds local or planetary hazards, but hey, dont give alternative outfits or vac suits to other characters, let their do their thing!"
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Post by colfoley on Mar 11, 2017 22:21:06 GMT
Honestly is that really that much of a problem? Granted I am not that much of a lore expert where I can just quote Asari biology off the top of my head, but in science fiction. In Mass Effect, is it really beyond the realm of possibility that Asari wouldn't need space suits when going around in low atomposhere or no atomosphere environments. I am just going around with the idea that these characters use biotics to maintain their equilibrium or have some sort of other biological advantage until someone can point to an exact sentence in lore which says that Asari need such things to survive. Yes, yes it is beyond the realm of possibility. They needed that in ME1, the only game that followed the lore. Biotics don't protect against environmental hazards. Ah. Still given the circumstances its simply possible that they need one or the other but not neccessarily both, and since the SR-1 especially was a human ship they would not carry breath masks on them, but they did have helmets.
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Post by vonuber on Mar 11, 2017 22:21:41 GMT
Should we blame the idiots who bought the alternate appearance DLCs? Worth every penny.
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The Elder King
N6
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
Prime Posts: 19631
Posts: 6,370 Likes: 8,285
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Post by The Elder King on Mar 11, 2017 22:22:40 GMT
lovely design decisions, what the hell were they thinking. "Give all the worlds local or planetary hazards, but hey, dont give alternative outfits or vac suits to other characters, let their do their thing!" To be fair, if they put Peebee in a proper one, there shouldn't have been much problems in this regard. I though they learnt about that with ME3 and giving full armours (with one breather exception).
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Rivercurse
N3
Hey Conrad, I slept with your sister.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
XBL Gamertag: Rivercurse
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Post by Rivercurse on Mar 11, 2017 22:23:12 GMT
One of the things I loved about DAI was crafting a slightly better staff/sword/bow with slightly better stats, and then equipping it and giving my old weapon to my next favourite squadmate. Same with armour.
Incremental improvements. This is just bad news, and there's no excuse for it.
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Post by CHRrOME on Mar 11, 2017 22:24:31 GMT
Not fond of this. I get it about the "each character is unique and has its own kit" stuff, but really? not even weapons? But what about the cutscenes? everyone using the modded Avenger (how the heck was it called again?), is that a thing again? come the balls on, we complained about that issue since the very beginning of ME2...
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Post by Hanako Ikezawa on Mar 11, 2017 22:26:41 GMT
Yes, yes it is beyond the realm of possibility. They needed that in ME1, the only game that followed the lore. Biotics don't protect against environmental hazards. Ah. Still given the circumstances its simply possible that they need one or the other but not neccessarily both, and since the SR-1 especially was a human ship they would not carry breath masks on them, but they did have helmets. Except we see enemy asari wearing them when needed in ME1 too, like that gang of asari pirates. According to the lore and shown in ME1, every race needed the same kind of protection we do. Even the super sturdy and resilient krogan.
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The Elder King
N6
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
Prime Posts: 19631
Posts: 6,370 Likes: 8,285
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theelderking
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by The Elder King on Mar 11, 2017 22:27:06 GMT
To be fair, if they put Peebee in a proper one, there shouldn't have been much problems in this regard. I though they learnt about that with ME3 and giving full armours (with one breather exception). I just find the idea of Peebee skipping around on that volcanic planet with a face mask and midriff to be highly amusing.
Sigh. I guess she gets to stay on the ship.
The ironic part is that her quest is ok a lava-based planet
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Post by colfoley on Mar 11, 2017 22:28:34 GMT
Ah. Still given the circumstances its simply possible that they need one or the other but not neccessarily both, and since the SR-1 especially was a human ship they would not carry breath masks on them, but they did have helmets. Except we see enemy asari wearing them when needed in ME1 too, like that gang of asari pirates. According to the lore and shown in ME1, every race needed the same kind of protection we do. Even the super sturdy and resilient krogan. Another good point but does not neccessarily contradict the point I made in the post above.
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Post by Hanako Ikezawa on Mar 11, 2017 22:30:07 GMT
Except we see enemy asari wearing them when needed in ME1 too, like that gang of asari pirates. According to the lore and shown in ME1, every race needed the same kind of protection we do. Even the super sturdy and resilient krogan. Another good point but does not neccessarily contradict the point I made in the post above. How does 'every race needs full suits to be protected' not contradict your point?
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Post by Giant Ambush Beetle on Mar 11, 2017 22:32:28 GMT
I can't even be bothered to make a sarcastic comment about this, not being able to change guns AND appearance is just a shitty design choice, especially since it makes all their games which did allow at least a little customization look better than their new game.
Regression is a bad thing you know.
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tomb85
N2
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Jade Empire, Mass Effect Andromeda
XBL Gamertag: TomB85
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Post by tomb85 on Mar 11, 2017 22:36:19 GMT
I can live with the armor part. The weapons though? That silly. In ME3, I always equipped Garrus with the Krysae, Liara with the Acolyte, James with the Saber, Edi with the Geth SMG, Ash with the Lancer, Tali with the Arc pistol, and Javik with the Particle Rifle. Guns that fit them. I guess it's good that we were told what they're favorite weapons are so I can unlock them first. I assume they'll automatically switch to that once unlocked. I would imagine they will start with them. Doesn't make sense not to be able to change them if we have to unlock them. And we can unlock them for ourselves as normal. Or maybe when completing their loyalty mission. Or when we first recruit that character?
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Post by souljahbill14 on Mar 11, 2017 22:38:33 GMT
I can live with the armor part. The weapons though? That silly. In ME3, I always equipped Garrus with the Krysae, Liara with the Acolyte, James with the Saber, Edi with the Geth SMG, Ash with the Lancer, Tali with the Arc pistol, and Javik with the Particle Rifle. Guns that fit them. I guess it's good that we were told what they're favorite weapons are so I can unlock them first. I assume they'll automatically switch to that once unlocked. I would imagine they will start with them. Doesn't make sense not to be able to change them if we have to unlock them. And we can unlock them for ourselves as normal. Or maybe when completing their loyalty mission. Or when we first recruit that character? I hope they already have them. I plan on using these Deluxe pre-order weapons anyway unless they can't be upgraded like the others.
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Post by colfoley on Mar 11, 2017 22:38:49 GMT
Another good point but does not neccessarily contradict the point I made in the post above. How does 'every race needs full suits to be protected' not contradict your point? Is that a direct quote from the codex or stated in the dialog/ text of the games? Honestly though here is the thing: I am just very uncomfortable acting like an elitist keyboard warrior and telling BioWare how they should be writing their own game. That we know it better then they do. This is the...height of arrogance. Its bordering on pure silliness. Its armchair quarterbacking pure and simple when the vast majority of us have A. never had a job in the game industry. B. don't even understand the industry that well. C. don't have a job at BioWare. And D. despite it all I have not seen anything that explicitly says that Peebee can't just go around in a breath mask. Which brings me to point number 2 that is really bothering me about this 'armchair quaterbacking'. Correct me if I am wrong but we have not actually seen Peebee wear a breath mask in a zero atmopshere environment. And also correct me if I am wrong but I do not remember that happening in ME 2 or 3 either. Maybe the Geth ship actually...either way though people just seem to be jumping to conclusions of: Bad BioWare, bad bad BioWare, naughty BioWare, look at how stupid they are, what tools they are, we have to spend all day having circular arguments because they can't put helmets on people!...when we do not even know, for one hundred percent sure, that someone would even need a helmet in the situations where we have seen Peebee running around in a breath mask.
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