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Post by Cirvante on Mar 14, 2017 0:56:23 GMT
But that's exactly what you did. Don't be a hypocrite now. And when did I randomly insult people without having a valid argument behind my stance? Feel free to quote it. Seems like you're just trying real hard to instigate. (...) she just fabricated a story (...) she pretended to make up a name (...) she's full of crap. Such argument. Very valid. Wow.
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Post by s0ulbearer on Mar 14, 2017 1:02:02 GMT
Which I actually responded to logically, and everybody immediately resorted to insults. Nobody here actually responded to my legitimate response. It's well known how obnoxious this community is, I expect nothing less. I wouldn't be here if I expected logical, well thought out, conversation. If you go back and read over your own posts you should be able to detect a large dose of obnoxiousness in them as well. They provided you with quotes from the lead designer saying it was intentional, how did you logically counter those? Where are your quotes or evidence to disprove them? I don't think you have made a single logical point in this thread. If you actually read my response that made many valid points you would answer your own question. The BSN community is well known for it's one track mind way of thinking on subjects and general drooling over everything Bioware says, don't feed the stereotype. This topic sure seems to bring a lot of hate from people who refuse to see other logical perspectives on the matter, and they always end up doing nothing but spewing 3rd grade insults. Try not to forget that Bioware isn't a celestial being.
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Post by s0ulbearer on Mar 14, 2017 1:04:03 GMT
And when did I randomly insult people without having a valid argument behind my stance? Feel free to quote it. Seems like you're just trying real hard to instigate. (...) she just fabricated a story (...) she pretended to make up a name (...) she's full of crap. Such argument. Very valid. Wow. If you don't take it out of context, with the explanations I actually wrote out to go along with those claims, it actually makes a lot of sense, and isnt just blind insults, but a stance on the opposite end of your position that actually had defensible points. Enjoy resorting to memes and legitimately thinking you look intelligent though, whatever floats your boat.
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Post by Cirvante on Mar 14, 2017 1:17:56 GMT
If you actually read my response that made many valid points you would answer your own question. You didn't make any valid points. You mostly just repeated the same things she had already said and then acted as if that somehow proves her wrong. You accused her of lying without providing any evidence. If you're going to act like a retard, don't get butthurt when we call you out on it and make fun of you.
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Post by aaarcher86 on Mar 14, 2017 1:26:34 GMT
Played MP 5x at Pax. Reviving a squaddy was the same as ME3 - get near them and hold a button. The mapped revive packs are for yourself if no one can revive you when you're down.
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Post by s0ulbearer on Mar 14, 2017 1:29:39 GMT
If you actually read my response that made many valid points you would answer your own question. You didn't make any valid points. You mostly just repeated the same things she had already said and then acted as if that somehow proves her wrong. You accused her of lying without providing any evidence. If you're going to act like a retard, don't get butthurt when we call you out on it and make fun of you. You're still trying so hard to have a valid voice here that all you can think of doing is mindless insults. Either you're unable to read or just a troll, I'm not sure which at this point. Either way it's not going that well for you.
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Post by Cirvante on Mar 14, 2017 1:32:33 GMT
You're still trying so hard to have a valid voice here that all you can think of doing is mindless insults. Either you're unable to read or just a troll, I'm not sure which at this point. Either way it's not going that well for you. Right back at ya, buddy.
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Post by physiolosopher on Mar 14, 2017 1:39:37 GMT
Reload cancelling just doesn't jive with the Power Rangers' code of ethics.
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Post by Silvershroud on Mar 14, 2017 1:40:00 GMT
Oh yay. This argument again!
On Topic: I'm guessing it's a way to revive dead players - as in synced or bleed out. I REALLY hope reviving fallen allies like in ME3 isn't going to need consumables...
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Post by aaarcher86 on Mar 14, 2017 1:54:08 GMT
Oh yay. This argument again! On Topic: I'm guessing it's a way to revive dead players - as in synced or bleed out. I REALLY hope reviving fallen allies like in ME3 isn't going to need consumables... See above. Reviving squadmates is like ME3. Using Revive consumable revives yourself.
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Post by Pearl on Mar 14, 2017 2:11:29 GMT
They provided you with quotes from the lead designer saying it was intentional, how did you logically counter those? He asserted that the lead designer was fabricating a story to handwave the existence of the reload cancel. Obviously, someone on an internet forum is far more knowledgeable about such things than someone who worked on the game.
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Post by Heroicmass on Mar 14, 2017 2:12:53 GMT
You guys fall into this trap too easily.
As for revive pack, I bet pugs would still be stingy with them if they truly were there to revive teammates.
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Post by s0ulbearer on Mar 14, 2017 2:22:23 GMT
They provided you with quotes from the lead designer saying it was intentional, how did you logically counter those? He asserted that the lead designer was fabricating a story to handwave the existence of the reload cancel. Obviously, someone on an internet forum is far more knowledgeable about such things than someone who worked on the game. And since when is a developer infallible? Why does everything need to be taken at face value? Bioware as a whole has been full of themselves many times, No Man's Sky was a huge debacle, Bungie does nothing but claim glitches are "working as intended" most of the time now, why is it so beyond anybody's thought that maybe this person isn't entirely honest in how this whole thing came about? The fact that you all take this all so personally and consistently resort to new petty comebacks or 'Bioware does no wrong' retorts doesn't make YOU the correct side of the argument. There's nothing wrong with digging deeper into things, and it's not like I was the only person who has ever debated these things. Not sure why these forums are always full of close minded people. Let's see what insult somebody spews next.
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Post by s0ulbearer on Mar 14, 2017 2:25:27 GMT
You're still trying so hard to have a valid voice here that all you can think of doing is mindless insults. Either you're unable to read or just a troll, I'm not sure which at this point. Either way it's not going that well for you. Right back at ya, buddy. It's rather obvious you don't bother actually putting in any effort in anything you say. What's next, "I know you are but what am I "? You guys are hysterical.
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Post by s0ulbearer on Mar 14, 2017 2:27:14 GMT
Reload cancelling just doesn't jive with the Power Rangers' code of ethics. We prefer weapons that don't use thermal clips.
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Post by Cirvante on Mar 14, 2017 2:31:03 GMT
And since when is a developer infallible? Why does everything need to be taken at face value? Bioware as a whole has been full of themselves many times, No Man's Sky was a huge debacle, Bungie does nothing but claim glitches are "working as intended" most of the time now, why is it so beyond anybody's thought that maybe this person isn't entirely honest in how this whole thing came about? The fact that you all take this all so personally and consistently resort to new petty comebacks or 'Bioware does no wrong' retorts doesn't make YOU the correct side of the argument. There's nothing wrong with digging deeper into things, and it's not like I was the only person who has ever debated these things. Not sure why these forums are always full of close minded people. Let's sew what insult somebody spews next. It's fine to point out that devs are full of shit when you have evidence to back it up. You didn't. I have no reason to believe you over the gameplay designer.
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Post by s0ulbearer on Mar 14, 2017 3:33:25 GMT
And since when is a developer infallible? Why does everything need to be taken at face value? Bioware as a whole has been full of themselves many times, No Man's Sky was a huge debacle, Bungie does nothing but claim glitches are "working as intended" most of the time now, why is it so beyond anybody's thought that maybe this person isn't entirely honest in how this whole thing came about? The fact that you all take this all so personally and consistently resort to new petty comebacks or 'Bioware does no wrong' retorts doesn't make YOU the correct side of the argument. There's nothing wrong with digging deeper into things, and it's not like I was the only person who has ever debated these things. Not sure why these forums are always full of close minded people. Let's sew what insult somebody spews next. It's fine to point out that devs are full of shit when you have evidence to back it up. You didn't. I have no reason to believe you over the gameplay designer. The point is not whether or not you believe me. The point is I made valid claims as to why she may be blowing smoke. I finally figured out your issue, you are not only ignorant on purpose, you think the entire purpose is to convince you specifically. No, I was just making a point, backing it up with a defensible argument, while you put your hands over your ears and went 'lalalala' while shouting random insults and claiming you don't have to listen to what I have to say. I never claimed you had to believe me, you're the one choosing to listen, though. You were always free to continue scrolling if you didn't want to read my opinion, nor do I care to convince you, that was never the goal. I was just stating my piece, and it clearly bothered you quite a bit.
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Post by Nightman on Mar 14, 2017 3:51:20 GMT
Well.... I hope Revive isn't like Unity in the previous games...cuz if it is, there will be alot of really upset pug corpses lying around.
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Post by lurkinglurker on Mar 14, 2017 5:05:04 GMT
Played MP 5x at Pax. Reviving a squaddy was the same as ME3 - get near them and hold a button. The mapped revive packs are for yourself if no one can revive you when you're down. This makes sense. Can't imagine why they would fix something that wasn't broken. Limiting people to only 5 revives period would've been a bad move. Plus we had medi gel for equipment in 3. Only logical they would bring it or something similar back.
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leafspring
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Post by leafspring on Mar 14, 2017 8:02:21 GMT
It was never a glitch. Don't believe me? Talk to Christina Norman who was the Mass Effect 2 combat designer. You can probabaly contact her here via Twitter. Down below are some of the things she said about reload cancelling in ME2: It's a common thing in the majority of games simply out of player desire for responsiveness, she just fabricated a story around hers as if she went out of her way to make animations not need to finish, even though that would have actually required additional effort instead of instant casting the button action that was pressed. It'd make no technical difference whether you have to complete 60% or 100% of the animation before the reload is considered complete and there's enough examples out there that are very focused on user experience and responsiveness that do this (in several different ways no less). Among them is the shooter behemoth Battlefield and Overwatch, which is arguably one of the most finely crafted games in regards to user experience there is. Battlefield used to force 100% by actually cancelling the reload if you triggered an action. By now they force you to wait until the reload is complete as far as I know. Overwatch on the other hand allows animation cancelling but you can't fire until the reload is completed. The latter being no more than a simple value change for ME3 with the other examples not particularly difficult to implement either.
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Post by s0ulbearer on Mar 14, 2017 13:33:30 GMT
It's a common thing in the majority of games simply out of player desire for responsiveness, she just fabricated a story around hers as if she went out of her way to make animations not need to finish, even though that would have actually required additional effort instead of instant casting the button action that was pressed. It'd make no technical difference whether you have to complete 60% or 100% of the animation before the reload is considered complete and there's enough examples out there that are very focused on user experience and responsiveness that do this (in several different ways no less). Among them is the shooter behemoth Battlefield and Overwatch, which is arguably one of the most finely crafted games in regards to user experience there is. Battlefield used to force 100% by actually cancelling the reload if you triggered an action. By now they force you to wait until the reload is complete as far as I know. Overwatch on the other hand allows animation cancelling but you can't fire until the reload is completed. The latter being no more than a simple value change for ME3 with the other examples not particularly difficult to implement either. I don't play battlefield, so I have no idea. One game hardly constitutes an argument. It's an unarguable fact that the majority of games feature a form of animation cancelling, which really just ends up being due to an instant cast of whatever button you press, somebody already named a few. Programming isn't particularly difficult in general, just rather tedious. Considering the amount of broken perk trees and glitches in ME3MP, we already know they aren't the best at it. I wouldn't defend their programming abilities in an argument either. Bungie seems to have a similar issue, albeit their game is on a much larger scale, so is moderately more forgivable when things go awry. It sure just seems like something that was already possible due to the systems in place, and it was...embellished. Either way, I bore of this topic that constantly goes around in circles. I've had my enjoyment of this conversation, I'm moving on.
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Post by leafspring on Mar 14, 2017 14:00:42 GMT
Programming isn't particularly difficult in general, just rather tedious. You just provided the best possible evidence that you're completely talking out of your ass, my friend.
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Post by crashsuit on Mar 14, 2017 17:27:32 GMT
Played MP 5x at Pax. Reviving a squaddy was the same as ME3 - get near them and hold a button. The mapped revive packs are for yourself if no one can revive you when you're down. As I suspected - the info linked in the OP is from another reviewer/playtester not actually familiar with the game they're playing. IGN why u do dis mrw split up omni key plus individual cooldowns plus jump plus holser plus asdfjkllasdf
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Post by Pounce de León on Mar 14, 2017 17:33:31 GMT
Lots of remapping to be done again. I can se sprint going right to tab again. I hope mousewheel is bindable for powers.
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Post by lurkinglurker on Mar 14, 2017 17:38:35 GMT
BSN BioWare forums @bsnforums @ign were talking about 'Revive Packs' - does this mean it now takes consumables to raise the ass of fallen comrades? 😉 Thanks Fernando Melo DiscoBabaloono, its just what they're called. team mate revive just part of gameplay. you using revive pack on yourself is a consumable
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