roseofquartz
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Post by roseofquartz on Mar 19, 2017 11:04:43 GMT
Isn't that kind of your fault for choosing a resolution option that is being outdated for a more popular windscreen option?
Seriously, I know people who still HAVE CRT screens for sure, but they're all as secondary monitor that were preowned.
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Post by revener on Mar 19, 2017 11:38:13 GMT
Isn't that kind of your fault for choosing a resolution option that is being outdated for a more popular windscreen option? Seriously, I know people who still HAVE CRT screens for sure, but they're all as secondary monitor that were preowned. Yeah so outdated to include different resolutions when it is no work for them other than to activate them. And choosing to use, well maybe it was because all LCD screen sucked balls for years. The only thing they had going for them was weight and space, well and the deciding factor price so people that didn't knew better or cared about picture quality switched to LCDs. So I kept on using it It is not until recently they have made LCDs with acceptable picture, it is not only resolution that is the deciding factor for a good picture.
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Atemporal Vanguardian-Debugger
N6
At sunrise there is the sunset.
To find the secrets of the universe: Think in terms of energy, frequency & VIBRATION -Nikola Tesla
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Jade Empire, Mass Effect Andromeda, SWTOR
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To find the secrets of the universe: Think in terms of energy, frequency & VIBRATION -Nikola Tesla
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thelastvanguardian
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Post by Atemporal Vanguardian-Debugger on Mar 19, 2017 11:46:11 GMT
Tried the trial yesterday. One really annoying thing is that they hardly have any screen resolutions to choose from and none that fit my non widescreen monitor. I prefer CRT and usually run games in 1280x1024 or 1600x1200. So with what they have to choose from I have to run with a resolution that doesn't show the correct picture so a round object is not round Sloppy and lazy bioware. To bad they don't have forums of their own anymore and the EA center is messy I still can't access the game but maybe this will help: bsn.boards.net/post/419935Try going through that file as he says and looking for resolution and changing it to what you need... no guarantee though.
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Post by revener on Mar 19, 2017 11:50:25 GMT
I tried that it just reset to default resolution when I start the game. But maybe I need to change something else in it and not just the resolutions.
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Croatsky
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Amateur Reporter
Old BSN veteran, I guess.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
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Post by Croatsky on Mar 19, 2017 11:52:37 GMT
People still use those old big fat CTR monitors? Even for gaming?!
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fenris
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Post by fenris on Mar 19, 2017 11:55:51 GMT
Native Resolution: You can use any resolution up to the max that a monitor can handle and it will look just as good. On a LED, you must view it at maximum or Native resolution. Anything smaller than that will cause scaling which results in image quality loss. Wait a minute, hang on... Are you telling me that lower resolution has less quality than the maximum resolution the screen has?! No way... Also, that will also be a problem with any screen, no matter which one - if you use a lower resolution, you'll get less details, no matter which screen you're using. Just saying...
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lukensen87
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Post by lukensen87 on Mar 19, 2017 11:56:58 GMT
People still use those old big fat CTR monitors? Even for gaming?! I know right I stoped using them like 11 years ago, I have eye disease and LCD helped with that, I don't have any bad reaction unlike I was having with CRT.
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Post by revener on Mar 19, 2017 11:58:01 GMT
People still use those old big fat CTR monitors? Even for gaming?! Yes I do, although this is more an issue of aspect ratio, some ppl still use non widescreen LCDs too although they are starting to be rare too.
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lukensen87
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Post by lukensen87 on Mar 19, 2017 12:02:20 GMT
People still use those old big fat CTR monitors? Even for gaming?! Yes I do, although this is more an issue of aspect ratio, some ppl still use non widescreen LCDs too although they are starting to be rare too. I figured that it will be more like a problem with resolutions and not CRT/LCD whatever thing. Maybe they will add more with patches..
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fenris
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Post by fenris on Mar 19, 2017 12:15:49 GMT
Due respect, but I think it's unrealistic to expect support in such ancient technology. It's like asking why they aren't releasing the game on floppy disks. Eventually you can't blame companies for evolving with the times just because you made a conscience choice (for whatever reason) to stay behind.
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Post by revener on Mar 19, 2017 12:28:46 GMT
How is it ancient technology? and it is no work for them to add more resolutions.
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mmoblitz
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Mass Effect Andromeda
Origin: mmoblitz
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Post by mmoblitz on Mar 19, 2017 12:33:19 GMT
Native Resolution: You can use any resolution up to the max that a monitor can handle and it will look just as good. On a LED, you must view it at maximum or Native resolution. Anything smaller than that will cause scaling which results in image quality loss. Wait a minute, hang on... Are you telling me that lower resolution has less quality than the maximum resolution the screen has?! No way... Also, that will also be a problem with any screen, no matter which one - if you use a lower resolution, you'll get less details, no matter which screen you're using. Just saying... LCD monitors if used at a lower resolution than Native will scale the the image and you will lose quality. This does not happen on CRT's. Feel free to look it up if it makes you feel better.
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fenris
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Post by fenris on Mar 19, 2017 12:40:01 GMT
You lose quality either way. If you have X pixels on the screen you can fit X details, something you can never do if you have X-Y pixels, no matter which technology you're using.
Think of an image of sand. Say the picture is so fine, each pixel is a single grain of sand. If you use 1920x1080, you'll get 2,073,600 grains of sand. If you lower the resolution to anything under 1920x1080, you will always get less grains of sand, no matter what.
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Post by lierah on Mar 19, 2017 12:52:50 GMT
This was an issue for people when FO4 was released. It was worse there because using a non-wide screen monitor literally locked you out of being able to lockpick. Mum still had a 4:3 older monitor at that stage. (5years old.. things just don't have longevity these days lol)She had to get a new monitor to be able to play.. in the end it was a bonus because the one she has now is much bigger and easier to see things with her older eyes. As far as I know Bethesda never changed it (haven't looked recently) and I don't think they have any plans too. Just not worth it to them.
My point is.. Bioware isnt the only developer to go that way. I guess its possible it will be a growing trend as time passes and less and less people use them. Not that it doesn't suck.. but it wouldn't be the first time perfectly working things ceased to be useful because of technology advances.
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Post by revener on Mar 19, 2017 13:01:44 GMT
or they could just activate the graphic setting in the game engine and be done with it.....
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Post by revener on Mar 19, 2017 13:07:48 GMT
You lose quality either way. If you have X pixels on the screen you can fit X details, something you can never do if you have X-Y pixels, no matter which technology you're using. Think of an image of sand. Say the picture is so fine, each pixel is a single grain of sand. If you use 1920x1080, you'll get 2,073,600 grains of sand. If you lower the resolution to anything under 1920x1080, you will always get less grains of sand, no matter what. Yeah but usually you only loose parts of the picture you don't need if you go from widescreen to non widescreen, 1600x1200 is 1.920.000 pixels the 153600 missing pixel are just from the cut off sides sol amount of pixels in that matter does not affect picture quality. I was trying to get sonys widescreen CRT a few year ago but they wher really expensive even used because they where sought after. Btw text stil look like shit on an LCD .
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fenris
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Post by fenris on Mar 19, 2017 13:23:15 GMT
Yeah but usually you only loose parts of the picture you don't need if you go from widescreen to non widescreen, 1600x1200 is 1.920.000 pixels the 153600 missing pixel are just from the cut off sides sol amount of pixels in that matter does not affect picture quality. I was trying to get sonys widescreen CRT a few year ago but they wher really expensive even used because they where sought after. Btw text stil look like shit on an LCD . Great, so you agree with me you lose quality. Whether or not that loss is important is up to each person to decide for themselves (I personally think that if you have 153600 pixels to spare on your screen each and every frame, that's just poor game design).
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Post by revener on Mar 19, 2017 13:39:16 GMT
eh what ? how do you lose picture quality ?
and that other comment is just dumb
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Post by fenris on Mar 19, 2017 13:51:25 GMT
Less grains of sand = lower quality.
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Post by revener on Mar 19, 2017 14:33:53 GMT
No not in this case, less grains of sand = smaller size, quality is the same . But sure you could run something like 800X600 or even smaller then you get nice big pixels then quality is worse
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Atemporal Vanguardian-Debugger
N6
At sunrise there is the sunset.
To find the secrets of the universe: Think in terms of energy, frequency & VIBRATION -Nikola Tesla
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Jade Empire, Mass Effect Andromeda, SWTOR
Origin: NO. NEVER. AGAIN.
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To find the secrets of the universe: Think in terms of energy, frequency & VIBRATION -Nikola Tesla
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thelastvanguardian
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Post by Atemporal Vanguardian-Debugger on Mar 19, 2017 20:57:47 GMT
I tried that it just reset to default resolution when I start the game. But maybe I need to change something else in it and not just the resolutions. Ok. Sorry it didn't work. Though you would probably need to have Origin completely in the off position so it would not update the game. Also make sure to set the file to read only. Hopefully someone will be able to help. If no one figures this out by the time I get the game I will figure it out. I sorry I can't be more help. Working blind here -without the game.
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Ffup
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Baldur's Gate
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Post by Ffup on Mar 19, 2017 21:50:45 GMT
Oh, so I'm not the only one who's resolution isn't supported. I just thought there was a problem with my screen or something. Good to know it's not that but a decision Bioware has made. I'm also playing with a 1600x1200 screen and I spent a lot of my trial time trying to figure out why on earth the game wouldn't give me the correct res option. Didn't even cross my mind it could have something to do with it being "outdated". The screen is fairly old, yes, but it works just fine. If they support resolutions like 1320x728 (or something like that anyway), how difficult can it be to have a resolution for 1600x1200... I tried editing that one file that's been suggested and the changes didn't stick in my case either. It's just very frustrating.
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lexxxich
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Jade Empire, Mass Effect Andromeda
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Post by lexxxich on Mar 21, 2017 11:20:42 GMT
This is insane. I manually change the GstRender.ResolutionHeight 900 to GstRender.ResolutionHeight 1200 in ProfOpts_profile, make the file "read only", load the game, and it doesn't heed my changes. More over, it overrides write protection and changes the setting back to 900. So far, the only ways it renders for me it windowed w/border - ugly, fullscreen - stretched vertically and fullscreen borderless - magnifies the picture to fit vertically and has left and right sides cut off. And since none of these are LCD's native resolution, it's full of jaggies/blur everywhere, even text.
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lexxxich
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Jade Empire, Mass Effect Andromeda
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Post by lexxxich on Mar 21, 2017 19:12:55 GMT
A workaround I found, that doesn't make the game run in 1600*1200, but makes 1600*900 display as 1 per 1 pixel. In Nvidia Control Panel - Display Settings - Adjust desktop size and position - Select your display and set it to "do not scale". Then put the bird in the square, and lower, set 1600*900 as a new resolution. The example on the right will show the image as letterboxed. To benefit from that, you'll have to run the game in fullscreen. Alt-tabbing won't work as intended, since until you close MEA even your desktop will show letterboxed.
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Cypher
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Post by Cypher on Mar 21, 2017 19:42:16 GMT
Less grains of sand = lower quality. You don't lose quality, you lose information. If all the the grains of sand are the same, then the quality is the same. You remove pieces of sand, the overall quality is the same. You only lose quality when you reduce the quality of the sand. Your initial statements make no sense. If you took a picture you took and did nothing but crop the image around something--your face, for example--the quality of the picture doesn't change, but the information contained within the picture does.
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