inherit
4880
0
5
revener
22
Mar 17, 2017 23:07:06 GMT
March 2017
revener
|
Post by revener on Mar 18, 2017 16:16:31 GMT
Tried the trial yesterday. One really annoying thing is that they hardly have any screen resolutions to choose from and none that fit my non widescreen monitor. I prefer CRT and usually run games in 1280x1024 or 1600x1200. So with what they have to choose from I have to run with a resolution that doesn't show the correct picture so a round object is not round Sloppy and lazy bioware. To bad they don't have forums of their own anymore and the EA center is messy
|
|
inherit
738
0
4,632
Link"Guess"ski
3,882
August 2016
linkenski
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Mass Effect Andromeda
Linkenski
asblinkenski
Linkenski
|
Post by Link"Guess"ski on Mar 18, 2017 16:22:33 GMT
I still can't believe they closed their forums last august or october (whenever it was) because they knew Andromeda wasn't shaping up as hoped and just wanted to filter out the hostile BSN critiques in favor of the blind Reddit Crowd, but guess where all the "toxic fanbase" went when they didn't have BSN anymore... now they're on Reddit and Twitter and 4chan more than ever.
|
|
inherit
115
0
2,714
capn233
1,708
August 2016
capn233
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age Inquisition, Mass Effect Andromeda
|
Post by capn233 on Mar 18, 2017 16:29:23 GMT
Does the game directory happen to have a configuration tool? And if it doesn't or that is no help, is there a good old settings ini you can edit back in Documents?
|
|
inherit
4880
0
5
revener
22
Mar 17, 2017 23:07:06 GMT
March 2017
revener
|
Post by revener on Mar 18, 2017 16:38:23 GMT
Havn't really fiddled with it yet since the game is not released yet. Just played 2 hours in the Trail and tried a few diff resolution in the game.
|
|
hathur
N2
Posts: 134 Likes: 278
inherit
4183
0
278
hathur
134
March 2017
hathur
|
Post by hathur on Mar 18, 2017 16:47:52 GMT
Not being smarmy.... but you're genuinely using a CRT in this day and age? I cannot understand why, their image quality is inferior to modern monitors, they consume 3x more electricity than a LCD and are simply inferior in all regards (shorter lifespan as well on them, they tend to blow a fuse after 5 years on average)... they are also museum pieces, I can't even find a store that sells them unless I went to a pawn shop perhaps.
Curious why you like CRT monitors.
|
|
inherit
3439
0
9,314
alanc9
Old Scientist Contrarian
7,869
February 2017
alanc9
|
Post by alanc9 on Mar 18, 2017 16:52:18 GMT
The percentage of gamers who don't use widescreen is getting pretty tiny. You had to know this day was coming.
What's the advantage of a CRT?
|
|
BadgerladDK
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Shattered Steel, Jade Empire, Mass Effect Andromeda
Posts: 641 Likes: 1,340
inherit
380
0
Mar 12, 2018 19:45:19 GMT
1,340
BadgerladDK
641
August 2016
badgerlad
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Shattered Steel, Jade Empire, Mass Effect Andromeda
|
Post by BadgerladDK on Mar 18, 2017 16:54:38 GMT
Tried the trial yesterday. One really annoying thing is that they hardly have any screen resolutions to choose from and none that fit my non widescreen monitor. I prefer CRT and usually run games in 1280x1024 or 1600x1200. So with what they have to choose from I have to run with a resolution that doesn't show the correct picture so a round object is not round Sloppy and lazy bioware. To bad they don't have forums of their own anymore and the EA center is messy The percentage of gamers who don't use widescreen is getting pretty tiny. You had to know this day was coming. What's the advantage of a CRT?Pretty good ammo if you have a ballista?
|
|
mmoblitz
N3
USN-Retired
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Mass Effect Andromeda
Origin: mmoblitz
PSN: NotPC
Posts: 515 Likes: 590
inherit
1777
0
Jan 20, 2022 10:02:17 GMT
590
mmoblitz
USN-Retired
515
Oct 11, 2016 11:10:36 GMT
October 2016
mmoblitz
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Mass Effect Andromeda
mmoblitz
NotPC
|
Post by mmoblitz on Mar 18, 2017 17:49:24 GMT
The percentage of gamers who don't use widescreen is getting pretty tiny. You had to know this day was coming. What's the advantage of a CRT? There are a few, but the most notable one: Native Resolution: You can use any resolution up to the max that a monitor can handle and it will look just as good. On a LED, you must view it at maximum or Native resolution. Anything smaller than that will cause scaling which results in image quality loss. There are a few other minor advantages, but this is the biggest one. However, most people only use their LED monitors at native resolution. I use LED and have for years, though I have a CRT as backup in case my LED dies and I need a monitor in a pinch.
|
|
inherit
3439
0
9,314
alanc9
Old Scientist Contrarian
7,869
February 2017
alanc9
|
Post by alanc9 on Mar 18, 2017 18:09:13 GMT
Does it actually look as good? Even scaled down, my first LED monitor looked better than my last CRT. Of course, part of that might have been that I never had to scale the LED far enough down to get as low as the CRT.
|
|
inherit
4899
0
3
andrew7447
9
March 2017
andrew7447
|
Post by andrew7447 on Mar 18, 2017 18:10:49 GMT
Well 6400x1080 works soo I'm happy lol.
|
|
inherit
4880
0
5
revener
22
Mar 17, 2017 23:07:06 GMT
March 2017
revener
|
Post by revener on Mar 18, 2017 18:11:20 GMT
I prefer the overall picture quality on CRT, colour depth etc. Although there are LCD I would accept they cost more than the normal ones. alanc9Knowing that this day and age was coming? That most if not all gamers now use widescreen, yeah I know that, it have been like that for a while. OTH it is not more work for bioware to include more resolution settings, the worst thing that can happen is that some parts of the UI don't scale correctly if crappy programmed. And from what I've seen of the UI so far I doubt that that would be an issue. They cared in all their other games and all other new games I've played still support the older resolutions (except that mordheim and Battlefleet Gothic have a few UI issues) The CRT I use is from 2005 and still work with no issue, I even have 3 spares + a broken one Sony used to make 24" widescreen CRTs but those are hard to come by. either way I do not like the picture on a LCD I wish the SED (Surface-conduction electron-emitter display) screens would have gotten somewhere instead of those crappy LCD screens. It is like TV when my Plasma breakes I wwill have a hard time finding a decent replacement. Just because most people are now used to the crappy LCD picture doesn't mean that it is better.
|
|
inherit
4759
0
103
nickles
61
March 2017
nickles
|
Post by nickles on Mar 18, 2017 18:16:28 GMT
Dragon Age Inquisition, thankfully, gave us some insight into how to tweak graphical options in Frostbite; because surprise, surprise, the config application and game itself were fairly limited in that game, too. Look for the ProfileOptions_profile and edit it with Notepad or C++. You can alter the resolution here, as well as gamma and refresh rate. For disabling things like Motion Blur, you'll have to create a user.cfg in Andromeda's root directory.
|
|
lexxxich
N2
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Jade Empire, Mass Effect Andromeda
Posts: 159 Likes: 137
inherit
4051
0
Nov 23, 2022 14:11:29 GMT
137
lexxxich
159
March 2017
lexxxich
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Jade Empire, Mass Effect Andromeda
|
Post by lexxxich on Mar 18, 2017 18:23:30 GMT
Some people simply have perfectly good monitors that just happen to be 4:3. And are not about to go buy another just because game developers are being lazy and cutting costs. For example, I have a 10 years old 1600*1200 20 inches LCD monitor, buying the wide one with the same size would be worthless, a bigger one with FullHD would only result in bigger pixels, and anything with a higher native resolution would require a videocard upgrade. So, I'm very disappointed by BW not supporting 4:3 resolutions in Andromeda.
|
|
inherit
4880
0
5
revener
22
Mar 17, 2017 23:07:06 GMT
March 2017
revener
|
Post by revener on Mar 18, 2017 18:26:46 GMT
Dragon Age Inquisition, thankfully, gave us some insight into how to tweak graphical options in Frostbite; because surprise, surprise, the config application and game itself were fairly limited in that game, too. Look for the ProfileOptions_profile and edit it with Notepad or C++. You can alter the resolution here, as well as gamma and refresh rate. For disabling things like Motion Blur, you'll have to create a user.cfg in Andromeda's root directory. Yeah that you can't turn off the motion blur in the options was annoying, like why bioware?? Alot of people do not like motion blur,
|
|
inherit
4880
0
5
revener
22
Mar 17, 2017 23:07:06 GMT
March 2017
revener
|
Post by revener on Mar 18, 2017 18:44:49 GMT
Dragon Age Inquisition, thankfully, gave us some insight into how to tweak graphical options in Frostbite; because surprise, surprise, the config application and game itself were fairly limited in that game, too. Look for the ProfileOptions_profile and edit it with Notepad or C++. You can alter the resolution here, as well as gamma and refresh rate. For disabling things like Motion Blur, you'll have to create a user.cfg in Andromeda's root directory. I just tried changing manually, it just setts it to the default resolution when I start the game,
|
|
inherit
4759
0
103
nickles
61
March 2017
nickles
|
Post by nickles on Mar 18, 2017 18:48:06 GMT
Dragon Age Inquisition, thankfully, gave us some insight into how to tweak graphical options in Frostbite; because surprise, surprise, the config application and game itself were fairly limited in that game, too. Look for the ProfileOptions_profile and edit it with Notepad or C++. You can alter the resolution here, as well as gamma and refresh rate. For disabling things like Motion Blur, you'll have to create a user.cfg in Andromeda's root directory. I just tried changing manually, it just setts it to the default resolution when I start the game, I ran out of time, else I'd test things out myself. Your best bet may be to wait for the official Configuration Utility. While CRT monitors are ancient, 4:3 resolution isn't. Hopefully it will offer the ability to switch to a 4:3 aspect ratio, which is where the just switching to default issue might be coming from. You can always contact someone on Twitter to put your mind at ease, though.
|
|
inherit
3439
0
9,314
alanc9
Old Scientist Contrarian
7,869
February 2017
alanc9
|
Post by alanc9 on Mar 18, 2017 18:56:37 GMT
alanc9 Knowing that this day and age was coming? That most if not all gamers now use widescreen, yeah I know that, it have been like that for a while. OTH it is not more work for bioware to include more resolution settings, the worst thing that can happen is that some parts of the UI don't scale correctly if crappy programmed. And from what I've seen of the UI so far I doubt that that would be an issue. They cared in all their other games and all other new games I've played still support the older resolutions (except that mordheim and Battlefleet Gothic have a few UI issues) When under 6% of players use something, is it worth caring about?
|
|
Cypher
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Jade Empire
Origin: ItsFreakinJesus
XBL Gamertag: ItsFreakinJesus
PSN: TheMadTitan
Posts: 848 Likes: 1,024
inherit
2419
0
1,024
Cypher
848
December 2016
cypher
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Jade Empire
ItsFreakinJesus
ItsFreakinJesus
TheMadTitan
|
Post by Cypher on Mar 18, 2017 18:58:08 GMT
Make custom resolutions in your GPU settings and the game will detect and use them; it's a decent workaround.
|
|
lexxxich
N2
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Jade Empire, Mass Effect Andromeda
Posts: 159 Likes: 137
inherit
4051
0
Nov 23, 2022 14:11:29 GMT
137
lexxxich
159
March 2017
lexxxich
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Jade Empire, Mass Effect Andromeda
|
Post by lexxxich on Mar 18, 2017 19:45:22 GMT
When under 6% of players use something, is it worth caring about? By that measure, things not worth caring about include: - movement-impaired people - hearing-impaired people - colour-blind or otherwise sight-impaired people Yet game developers make concious effort to accommodate those people and their needs within game design by having colour-blind graphical settings, closed captions for in-game sounds, and re-bindable control schemes.
|
|
inherit
3439
0
9,314
alanc9
Old Scientist Contrarian
7,869
February 2017
alanc9
|
Post by alanc9 on Mar 18, 2017 20:52:23 GMT
I can see a moral case for accommodating disabled people.
I don't see one for accommodating personal tastes in monitors.
|
|
lexxxich
N2
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Jade Empire, Mass Effect Andromeda
Posts: 159 Likes: 137
inherit
4051
0
Nov 23, 2022 14:11:29 GMT
137
lexxxich
159
March 2017
lexxxich
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Jade Empire, Mass Effect Andromeda
|
Post by lexxxich on Mar 18, 2017 23:19:21 GMT
Morals have nothing to do with this, it's all expected profit versus expected costs of development and support. Enabling resolutions that engine already supports so that they show up in configuration tool is very cheap, and I expect it to be done. Increased satisfaction of additional 6% of customers is a worthy reward.
|
|
inherit
3439
0
9,314
alanc9
Old Scientist Contrarian
7,869
February 2017
alanc9
|
Post by alanc9 on Mar 18, 2017 23:40:17 GMT
OK. My point was that you should support disabled people even if it doesn't increase profits. It's just the right thing to do, if you can.
As for profitability, I generally assume that EA knows what they're doing when they're looking to squeeze money out of stuff. Maybe they're wrong, but since I don't see any data I'll keep betting they're right until I see some.
|
|
inherit
283
0
647
wolfsite
350
August 2016
wolfsite
|
Post by wolfsite on Mar 18, 2017 23:44:53 GMT
Other issues is textures. lower resolution's require textures that are appropriate to the resolution size, considering that CRT's are hardly ever used anymore outside of retro gaming so they could have decided it wasn't worth the time or resources to downgrade textures for those resolutions. 1080Pp is the standard now and we are going into 4K which require more time and resources to create.
|
|
inherit
4880
0
5
revener
22
Mar 17, 2017 23:07:06 GMT
March 2017
revener
|
Post by revener on Mar 19, 2017 10:47:05 GMT
Other issues is textures. lower resolution's require textures that are appropriate to the resolution size, considering that CRT's are hardly ever used anymore outside of retro gaming so they could have decided it wasn't worth the time or resources to downgrade textures for those resolutions. 1080Pp is the standard now and we are going into 4K which require more time and resources to create. Eh what ?? The game support resolutions that are worse than what I can use, it is the aspect ratio that is the problem. and again it would be basically NO work for them to include other resolutions seriously. They just have to enable them they all exist in the game engine, they are standard resolutions even if not many people use them anymore. If they are so afraid that other resolutions will make something in the game not display properly (UI mainly) they could have a disclaimer note for those graphic settings so that people that for whatever reason want to use resolution with another aspect ration can. Because again, it is basically no work or cost for them to include it, basically flip a switch in their game engine
|
|
inherit
3369
0
May 12, 2017 10:06:02 GMT
261
simsimillia
215
February 2017
simsimillia
|
Post by simsimillia on Mar 19, 2017 10:59:36 GMT
When under 6% of players use something, is it worth caring about? By that measure, things not worth caring about include: - movement-impaired people - hearing-impaired people - colour-blind or otherwise sight-impaired people Yet game developers make concious effort to accommodate those people and their needs within game design by having colour-blind graphical settings, closed captions for in-game sounds, and re-bindable control schemes. Rebindable Control Schemes benefit more people than just movement impaired people. Captions in general benefit non-native speakers. Colour blind options aren't a standard and even then, some people prefer color blind options in certain games, despite not having the condition.
|
|