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Post by dazk on Aug 21, 2018 22:31:19 GMT
It doesn't excuse some of the crap that still exists in the game, Voeld being one of the main things with its environmental issues, the problems with random generating missions not generating consistently, gameplay issues like why does the Tempest have to take off and land every time you just want to make a video call. Plot issues like on Havarl where you have to go to The Tempest to make a video call to Evfra then back to Havarl to video call Addison etc. I decided to go to Voeld before Havarl this time, and I just noticed a bug: even though I didn't stop at the Nexus in between, the Jaal/Peebee exchanges in the Nomad include references to Jaal hanging out at the Nexus cultural center and speaking to an asari who used to dance at Afterlife on Omega. I guess it's possible Jaal just made an asari pen pal from his quarters on the Tempest, but it certainly seems like a conversation on the Nexus was the implication. (Or, I suppose, perhaps Lexi used to dance at Afterlife and Jaal just chooses to refer to her simply as "an asari" for some reason, but that seems even less likely.) The Tempest taking off unnecessarily actually isn't new to MEA, I don't think - the Normandy sometimes seems to do it after the Omega and Illium recruiting missions in ME2. Re the asari comment which I think is actually quite funny, the devs must have assumed people would do Havarl before Voeld. The thing that makes it silly, The Tempest taking off to make a video call is that they are wearing an Omni Tool that in other instances shows Ryder taking a video call. I am guessing it is to provide an opportunity to talk to squad mates but I hate those little things that waste time when you just want to play the game.
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Post by Element Zero on Aug 22, 2018 19:07:03 GMT
No. I have a hard time not being a sniper. The one time I wasn't, I Charged everything in sight.
I'm tempted to try a weapons build since I usually suck at those. I prefer power-based classes.
I am not sniping just usual AR, but mostly use tech powers. Does Sniping make you too far away to use skills? I use Incinerate to prime, Overload and Energy Drain to detonate and Cora is great to have along as she cryo's everything so lots of explosions. As Sandal would say "Boom" LOL Best Soldier build for me was recommended by Element Zero but I make a change and is Tactical Cloak/Turbocharge and I use Flax Cannon but I think EZ suggests Annihilation. I’m pleased to hear that you’ve enjoyed the Sentinel enough to be converted to a lover of casters! For the Soldier, I like Invasion/Tactical Cloak/Turbocharge best. If one struggles with survival, they could swap Energy Drain for Invasion. Honestly, though, with Tac Cloak and the Tech passives evolved, you’ll already be constantly invisible and regenerating shields and health. I tried Concussive Shot, once, but found it lackluster both for this build and in comparison to other detonators. If you evolve the squad hesbilyvtoward priming it can serve somewhat. Really, though, it’s much more efficient to just kill with your guns. If you want to detonate combos, you should probably play a caster.
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Post by Unicephalon 40-D on Aug 22, 2018 19:20:50 GMT
"If you want to detonate combos, you should probably play a caster." Adept <loop>Singularity, Throw, Explode Singularity, Pull, Throw</loop>
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Post by dazk on Aug 22, 2018 23:17:11 GMT
I am not sniping just usual AR, but mostly use tech powers. Does Sniping make you too far away to use skills? I use Incinerate to prime, Overload and Energy Drain to detonate and Cora is great to have along as she cryo's everything so lots of explosions. As Sandal would say "Boom" LOL Best Soldier build for me was recommended by Element Zero but I make a change and is Tactical Cloak/Turbocharge and I use Flax Cannon but I think EZ suggests Annihilation. I’m pleased to hear that you’ve enjoyed the Sentinel enough to be converted to a lover of casters! I tried Concussive Shot, once, but found it lackluster both for this build and in comparison to other detonators. If you evolve the squad hesbilyvtoward priming it can serve somewhat. Really, though, it’s much more efficient to just kill with your guns. If you want to detonate combos, you should probably play a caster. Oh its so much fun!!!!!! I just like Concussive Shot for its "bang"and knocking things on their ass
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Post by dazk on Aug 25, 2018 3:12:41 GMT
@dustyelf wanted to quote you but got lots of weird text for some reason!!!!! Anyway, I agree it would have been great to have Captain Dunn as a companion and or a an LI. I even created a Sara that I imagined was Alec and Capt. Dunn's Love Child
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda
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Post by DerekG on Aug 25, 2018 16:39:03 GMT
More of Scott, Jaal, and Cora’s adventures on Voeld:
With the kett base neutralized and in the hands of the angara resistance, the shield protecting the Ja Niihk dig site was now down. We planned to head over there, but wanted to take care of a few things first.
First a return to Techiix to sell excess loot and to pass on the data they’d found regarding first contact between kett and angara to Ari Vesjeck. Ari was reluctant to enter evidence of angaran collaboration into official records, but Scott was of the opinion that hiding from the truth would be worse.
Next, we headed back to the resistance base and passed on the map that Rjoek had tried to smuggle to intelligence officer Kaas. We also checked in with commander Anjik, who was a little more trusting now that we’d demonstrated we were willing to help.
We also talked to Haana, who was worried that her friend, a scout named Mashal, had gone missing. Her colleague insisted that Mashal – a saboteur and demolitions expert – had been killed when forced to set off an explosion at her own location when surrounded by kett, but Haana was unconvinced. We agreed to investigate.
We headed to the location specified by Haana, finding a destroyed kett depot. We found our way through the wreckage to the underground part of the facility and restored power. Mashal was in fact still alive, and was torturing a terminally wounded kett to try and learn the location of her family. It was clear the kett couldn’t or wouldn’t reveal anything, and Scott felt he had no choice but to put it out of its misery. Mashal reluctantly agreed to signal the resistance to come and find her.
We’d encountered various battle sites while exploring Voeld, and SAM had been able to trace the location of a resistance cell that had been chasing some kett. A datapad at the site revealed that the resistance fighters had succeeded in chasing down and ambushing the kett, but at the cost of their own lives. SAM transmitted the information to resistance HQ.
We made our way to Ja Niihk and defeated the kett guards. Underground we found angarans being held prisoner, who revealed that the kett had been after something buried in the ice. We were able to blast away the ice to reveal an AI from before the Scourge. The AI seemed as afraid of us and the angara as the kett, and basically seemed “suicidal”. Strange behaviour for an AI.
When an angaran attempted to extract the AI, it shocked and killed him. It asked to be placed with SAM, who seemed to be the only one it trusts. Scott agreed to the AI’s request for asylum, and it’s was transferred to Hyperion.
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N7
Biotic Booty
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Origin: ferroboy
Prime Posts: 77
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Post by dmc1001 on Aug 29, 2018 21:25:23 GMT
Kadara is "fixed", but the planet viability isn't high enough for me to start a colony. I can, however, go swimming if I want.
It's impossible not to flirt with Reyes but I'm trying my hardest to stay focused on Gil. We'll see how that works out.
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N7
Biotic Booty
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Origin: ferroboy
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Post by dmc1001 on Sept 1, 2018 7:29:14 GMT
Elaaden. Decent but I'm so ready for the "Shut up SAM" mod. I'm working my way through a Remnant site trying to disable the Remnant core. In and out of the sun with great frequency. And that bastard AI won't stop telling me about temperature changes! If SAM in present in an MEA2 game, I'd love to have an in-game "off-switch" so that SAM only told me when there was some relevant information regarding the plot. On-scree I already see the temperature and radiation levels. I don't need it verbalized.
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Post by N7Pathfinder on Sept 1, 2018 9:19:24 GMT
Elaaden. Decent but I'm so ready for the "Shut up SAM" mod. I'm working my way through a Remnant site trying to disable the Remnant core. In and out of the sun with great frequency. And that bastard AI won't stop telling me about temperature changes! If SAM in present in an MEA2 game, I'd love to have an in-game "off-switch" so that SAM only told me when there was some relevant information regarding the plot. On-scree I already see the temperature and radiation levels. I don't need it verbalized. That was so annoying after a while. Unfortunately i don't have a pc to make him stop. Agree on having the option to do so.
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Post by dazk on Sept 1, 2018 10:04:00 GMT
Elaaden. Decent but I'm so ready for the "Shut up SAM" mod. I'm working my way through a Remnant site trying to disable the Remnant core. In and out of the sun with great frequency. And that bastard AI won't stop telling me about temperature changes! If SAM in present in an MEA2 game, I'd love to have an in-game "off-switch" so that SAM only told me when there was some relevant information regarding the plot. On-scree I already see the temperature and radiation levels. I don't need it verbalized. Gotta get the mod, I just turn off the climate warnings.
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DerekG
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda
Origin: Derek7771
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Post by DerekG on Sept 1, 2018 15:50:45 GMT
Scott, Jaal, and Cora are just about finished their work on Voeld.
The mystery of the Ja Niihk outpost had been solved and the ancient AI was with SAM on Hyperion, so the squad returned to Techiix to check in with Eska, who seemed pleased with the outcome and invited the Initiative to establish a colony on the planet. That was the plan, once we investigated the Remnant vault.
We returned to the resistance base to check in with Haana, who indicated that she’d received a signal from Mashal and was arranging for pickup. We then set out to complete the last Monolith so we could access the Vault. Along the way there were a few firefights with kett, and we briefly got trapped in a Remnant minefield.
We activated the third and final Monolith, which revealed the location of the Vault entrance. We went there and activated it, like we’d done on Eos. The temperature on the planet had already started to rise when we exited the Vault.
We then drove to the site identified as a good spot for an outpost and called in the Initiative. Director Addison seemed pleased – by her standards – at the progress that was being made, as well as the fact that we’d made sure the angara were OK with setting up a colony in their neighbourhood. With the outpost established and Voeld at 100% viability, we returned to the Tempest to make a long overdue return to the Nexus to resupply.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Mass Effect Andromeda
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Post by MarilynRobert on Sept 1, 2018 16:36:02 GMT
Yay I look forward to hearing your exploits. Have you played as Sentinel, I am at present and I think its my favourite now!!!!!
No. I have a hard time not being a sniper. The one time I wasn't, I Charged everything in sight.
I'm tempted to try a weapons build since I usually suck at those. I prefer power-based classes.
Sniper has me spoiled...play it all the time now.
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Post by kira on Sept 2, 2018 4:59:08 GMT
Started a new replay, after discovering there was a way to play with mods that actually fixed the little annoying things that the developers should have fixed but didn't After finally getting to the Nexus and sorting things out with the staff, went to Eos to explore and set up the first colony, Prodromos. Then Ryder spent a good period of time, maybe half an hour, exploring around one monolith in a Nomad to find every bit of aluminum, graphite, and one or two other materials. Nexus needs all the resources it can get it's hands on, and when Ryder does a job, by gum Ryder does it properly.
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Post by dazk on Sept 4, 2018 1:49:47 GMT
Love it - on my 4th Pt and still new areas like this vault with loot on Eos!: Cora remembering Dad Ryder: Murder myster solved!: d Big fan of the black and red armour!!!!! Did you exile Nilken or set him free? I have only set him free a few times, including current PT. Are you still playing as a Sentinel? If so how's it going?
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Post by dazk on Sept 4, 2018 3:22:10 GMT
Did you exile Nilken or set him free? I have only set him free a few times, including current PT. Are you still playing as a Sentinel? If so how's it going? Black and red armor for the win! Ryder and Shepard. It looks good. I set Nilken free. He didn't kill the man, Ryder is forgiving this pt. Yeah I have exiled the guy too. Sentinel, thank you for the suggestion! It's so much fun! It just might be my favorite now! Fling that turret and watch! When Ryder cleared out the large Kett camp with the sirens he kind of sat back and let the turret do the work. Pretty amazing. Adept is more work. I like how after the battle ends and Ryder walks over to the turret it moves slightly. Nice. Let's see also have overlord and cyro. Overlord is great and pretty much kills with one use. Cyro skill is still low so I am hoping it will end similar to MET Cyro. We are just about to go to Voeld, need a winter coat. I am glad you are enjoying Sentinel!!! Yeah the turret is pretty cool and I like those little quirky behaviours, its one reason I like taking Zap around after PeeBee creates her. She makes the cutest noises I didn't try Cryo???? I used mainly incinerate to prime, Energy Drain and Overload to detonate combos. Aaaah Voeld one of my favourite planets from an aesthetic perspective but a pain in the butt in terms of the cold and the glitches. The only vault I hate!!!! Have fun
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N7
Biotic Booty
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Origin: ferroboy
Prime Posts: 77
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Post by dmc1001 on Sept 4, 2018 17:15:26 GMT
Playing but for some reason keep getting stuck on the Elaaden Vault. I've done this before but I somehow keep getting lost. It's kind of annoying. Even if I turn the damn thing on I'm thinking I'll never find my way out.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
Origin: Abedsbrother
XBL Gamertag: DonDiego256
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Post by abedsbrother on Sept 5, 2018 21:43:58 GMT
Started a new playthrough. I'm not usually good at designing my own character, but I'm pleased with this one (after three Scotts, first-time Sara). Pics under the spoiler tag.
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Post by traks on Sept 8, 2018 9:20:24 GMT
I recently finished the main story for a 9th time, I think. Still had the goal to get through the finish without getting downed on Insanity and with one of my favorite power combinations of annihilation field, charge and energy drain, it finally worked. Had a blast going through it, so if anyone wants to watch some crazy fight, I uploaded the vid: Now trying to get through the remnant tiller on H047-c without getting my ass kicked by the progenitor. Not sure about how that'll work out...
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Post by traks on Sept 8, 2018 11:22:21 GMT
Got my ass kicked another dozen times, lol, but at least I have finally a nice vid of the progenitor fight. Will upload in the next few days. Still the toughest spot in the game for me. Substituting energy drain with lance was the key...
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Post by dazk on Sept 9, 2018 0:34:51 GMT
I recently finished the main story for a 9th time, I think. Still had the goal to get through the finish without getting downed on Insanity and with one of my favorite power combinations of annihilation field, charge and energy drain, it finally worked. Had a blast going through it, so if anyone wants to watch some crazy fight, I uploaded the vid: Now trying to get through the remnant tiller on H047-c without getting my ass kicked by the progenitor. Not sure about how that'll work out... Well done, not sure I could do Insanity with those builds, Soldier makes it far easier (turbocharge, tactical cloak and concussive shot) or Sentinel (Incinerate, Energy Drain and Overload). The key to The Progenitor is location, there is a piece of cover on the sloping wall to the left as you get to the doors to the progenitor, its the perfect spot to take it down without getting swamped by the other remnant.
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abedsbrother
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
Origin: Abedsbrother
XBL Gamertag: DonDiego256
Posts: 425 Likes: 932
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Post by abedsbrother on Sept 9, 2018 4:58:58 GMT
Got my ass kicked another dozen times, lol, but at least I have finally a nice vid of the progenitor fight. Will upload in the next few days. Still the toughest spot in the game for me. Substituting energy drain with lance was the key... That fight has a 50% chance to glitch, making the boss invincible. Last playthrough I just gave up.
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Post by dazk on Sept 9, 2018 5:53:58 GMT
Got my ass kicked another dozen times, lol, but at least I have finally a nice vid of the progenitor fight. Will upload in the next few days. Still the toughest spot in the game for me. Substituting energy drain with lance was the key... That fight has a 50% chance to glitch, making the boss invincible. Last playthrough I just gave up. 50% on Insanity or in general? I never had it glitch once (15 full PT's) even on insanity but only did two insanity runs.
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Post by traks on Sept 9, 2018 12:04:58 GMT
I recently finished the main story for a 9th time, I think. Still had the goal to get through the finish without getting downed on Insanity and with one of my favorite power combinations of annihilation field, charge and energy drain, it finally worked. Had a blast going through it, so if anyone wants to watch some crazy fight, I uploaded the vid: Now trying to get through the remnant tiller on H047-c without getting my ass kicked by the progenitor. Not sure about how that'll work out... Well done, not sure I could do Insanity with those builds, Soldier makes it far easier (turbocharge, tactical cloak and concussive shot) or Sentinel (Incinerate, Energy Drain and Overload). The key to The Progenitor is location, there is a piece of cover on the sloping wall to the left as you get to the doors to the progenitor, its the perfect spot to take it down without getting swamped by the other remnant. Thanks! Yeah, I'm pretty sure I use the same spot vs. the Progenitor (vid is coming for you to check), but I still usually end up making a mistake. Putting the squadmates in that spot also helped (keeping them alive).
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Post by traks on Sept 9, 2018 12:06:58 GMT
Vid is uploaded. Doesn't look that hard in this instance, but as I wrote, I have to admit that I went down probably a dozen times before it worked out this way. Anyway, if someone wants to take a look, here it is:
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Post by traks on Sept 9, 2018 12:09:46 GMT
Got my ass kicked another dozen times, lol, but at least I have finally a nice vid of the progenitor fight. Will upload in the next few days. Still the toughest spot in the game for me. Substituting energy drain with lance was the key... That fight has a 50% chance to glitch, making the boss invincible. Last playthrough I just gave up. Really? I never thought of it as a glitch, just that the margin of error is so small in that sequence. Might be wrong though and I totally get that that boss can be so annoying that one stops to play - momentarily.
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