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Post by KrrKs on Oct 24, 2022 17:18:48 GMT
Maybe saving manually in between missions will help. I'll try that while on Voeld. There was a time when saves made in the Nomad on Voeld wouldn't load - or they weren't written properly in the first place, idk But I thought that was patched I still have that habit of manually saving outside the Nomad every so often when I'm on that planet, maybe you could try the same - just to be sure that it isn't still that old bug messing around
Edit: I explicitly mean saving on foot, not just manually saving what you wanted to do anyway Sorry if this note seems superfluous - apparently i'm having even more problems communicating what i mean today than that is usually the case
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Post by Finvola on Oct 24, 2022 17:44:06 GMT
Does the game autosave while in the Nomad? From what I've just looked up, I guess there is some sort of bug with reloading after dying but I have actually died quite a lot in this PT and never encountered it before, not in this save or my others. Some people say that if you go back to a manual save and that loads, go ahead and load the autosave and it should work. I'll try that if it happens again I guess. I'll try to get in the habit of making more manual saves to be safe.
I don't save while in the Nomad, but I don't know if it autosaves while you're in it. I'll never know what happened because it just kept creating a new autosave every time I tried to load a corrupted one.
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Post by RedCaesar97 on Oct 24, 2022 20:48:39 GMT
Regarding autosaves not loading: Is it not loading or just taking a loooooong time to load? I have had issues before (mostly on Voeld but also on Eledaan at times) where it takes a very loooooong time to load, but it will load.
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Post by dazk on Oct 24, 2022 23:38:06 GMT
I know it's a minor thing but not getting the mission makes it impossible to try for 100% completion In 22 PT's I have never achieved 100% even using a guide to make sure I didn't miss anything so I just deemed it impossible.
It's not impossible! In fact, you don't have to do everything to get it. In one PT I had yet to fight one of the architects and the game registered 100%. Missing a few side quests shouldn't affect the outcome.
I know it's not impossible but it has just never happened for me even when I know I have completed 100% it just has never gone from 99% to 100%. Obviously just a glitch but it frustrated me for a long time. You were a great help pointing out quests I may have missed years ago and that is when I decided to use a guide and even that didn't make it happen even though I had done everything I needed to and more.
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Post by Finvola on Oct 25, 2022 0:12:45 GMT
Regarding autosaves not loading: Is it not loading or just taking a loooooong time to load? I have had issues before (mostly on Voeld but also on Eledaan at times) where it takes a very loooooong time to load, but it will load. I'm not really sure, I waited a couple of minutes the first few tries. How long is really long? Did I just get impatient? If it would have taken 5 minutes to load I would have waited it out as it took me a lot longer than that to find a save that did load.
I died a few more times on Voeld earlier and didn't have the bug again, thankfully.
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Post by dazk on Oct 25, 2022 0:27:03 GMT
So got through some mor stuff on Voeld yesterday but again not much time. After yesterday getting all those random missions to pop it took over an hour and scouring numerous (20+) and I still didn't get the last part of the last one to pop. Did the Medical Caches, set up more forward stations, activated the Monoliths and activated the Vault. Man how much easier is that puzzle in the vault when you don't have to keep resetting due to the cold, got it first time. I have avoided some missions on the map like the bridge bombs, the minefield as I am just can't be bothered and so I think other than the main missions and ones still to be activated I only have the poachers icons to clear. Will do The Kett Command Centre and Moshae Rescue today. Destroying Destroyers never gets old Out running death, still always exciting
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Post by melbella on Oct 25, 2022 2:12:36 GMT
So, Khi Tasera.....
I apparently never tried to do the left side (exploration) first and got a bit frustrated at not being able to advance until I backtracked to the right side and activated the bridge. Since I've always done the right side (research) first, the bridge just happened to be there on the way back. So, that cost me a bit of time. Working the crypto puzzle for the easter egg took me a while as well. Had to reset it a couple of times but
Worth it!
Vetra tried to cook a steak (cow, maybe?) for Scott, but it somehow came out burnt on the outside and raw in the middle (at least, that's what it looked like ) so they decided to skip dinner and go straight for dessert....
Next is sending probes into Scourge pockets - it seems weird you only need 3 of these when so many more than that pop up - to try to determine where the real Meridian went. Ooh, I'm almost done....still haven't decided what I will play next.
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Post by dazk on Oct 25, 2022 2:21:25 GMT
So, Khi Tasera.....
I apparently never tried to do the left side (exploration) first and got a bit frustrated at not being able to advance until I backtracked to the right side and activated the bridge. Since I've always done the right side (research) first, the bridge just happened to be there on the way back. So, that cost me a bit of time. Working the crypto puzzle for the easter egg took me a while as well. Had to reset it a couple of times but
Worth it!
Vetra tried to cook a steak (cow, maybe?) for Scott, but it somehow came out burnt on the outside and raw in the middle (at least, that's what it looked like ) so they decided to skip dinner and go straight for dessert....
Next is sending probes into Scourge pockets - it seems weird you only need 3 of these when so many more than that pop up - to try to determine where the real Meridian went. Ooh, I'm almost done....still haven't decided what I will play next.
I always go right first too. I have a print out of that puzzle and the other ones you can't use a key for on my desk, I am absolutely dreadful at that type of puzzle. re the steak, that is so funny. I can't help myself I do all the scourge pockets. Hey you know how you missed a Roekaar Data Pad, I did this time for the first time. I have to go back and get it at some stage. I'd suggest AC Odyssey but if you are going to play all three of the modern day ones starting with Origins then you should start there, so before doing that I'd recommend playing Horizon Zero Dawn and it's DLC The frozen Wilds. Good game, good story and also a bit different in terms of enemies and combat.
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Post by dazk on Oct 25, 2022 5:22:59 GMT
Voeld Cardinal Fight rescuing The Moshae
Rooftop Fight
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Post by hulluliini on Oct 25, 2022 7:23:26 GMT
So got through some mor stuff on Voeld yesterday but again not much time. After yesterday getting all those random missions to pop it took over an hour and scouring numerous (20+) and I still didn't get the last part of the last one to pop. Did the Medical Caches, set up more forward stations, activated the Monoliths and activated the Vault. Man how much easier is that puzzle in the vault when you don't have to keep resetting due to the cold, got it first time. I have avoided some missions on the map like the bridge bombs, the minefield as I am just can't be bothered and so I think other than the main missions and ones still to be activated I only have the poachers icons to clear. Will do The Kett Command Centre and Moshae Rescue today. Destroying Destroyers never gets old Out running death, still always exciting Outrunning the death cloud and fighting Destroyers and Fiends, or better yet, BOTH a fiend and destroyer, those are one of the best moments in the game!
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Post by Finvola on Oct 25, 2022 8:09:50 GMT
I'm not a fan of the puzzles either. I never found the one in Khi Tasera. I had already done the cryptographer achievement in my last PT and I couldn't be arsed trying to look for the hidden one there. I will try this time. I always go to the right first too!
I agree that it's much nicer being able to explore Voeld with that mod enabled. Especially if you are looking for certain enemy groups and want to take some time to explore without freezing your ass off.
I did most of the Voeld things. I also skipped the bridge/bombs and the kett mines, and some other random thing you sometimes get where you're supposed to help the resistance and the guy is rude and says something like "Go fight your own battles".
Then I went back to Eos, did the majority of stuff there. Even the drones and beacon. I got the data pad/vault one, although I had already done the side vault before finding the last data pad at a kett camp. I didn't get any such missions on Voeld yet although I did seek some encounters out. (Now that freezing my ass off is no longer a concern).
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Post by Finvola on Oct 26, 2022 1:57:57 GMT
I just finished Cora's LM and the Valiant was still bugged out. I used an AR with regular ammo, so it's not beam weapons causing him to freeze like that. I always stand in the same position, on the opposite side of the room. I never move from that position, other than to restock ammo nearby. Maybe that's what it is, where I'm positioned? The kett grunts come towards me but the Valiant/Ascendant stays in that same area when he lands.
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Post by dazk on Oct 26, 2022 4:28:22 GMT
I just finished Cora's LM and the Valiant was still bugged out. I used an AR with regular ammo, so it's not beam weapons causing him to freeze like that. I always stand in the same position, on the opposite side of the room. I never move from that position, other than to restock ammo nearby. Maybe that's what it is, where I'm positioned? The kett grunts come towards me but the Valiant/Ascendant stays in that same area when he lands. Do you feel like screenshotting your MODS so we can see what other ones might be doing it. If it is where you are standing that would just be really weird), I have never had the problem and I always go up the top where there is a console and cover with an Ammo box I think. KrrKs any ideas?
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Post by dazk on Oct 26, 2022 4:48:52 GMT
Voeld Architect - Insanity but with the Weather Hazard turned off, made it much less stressful.
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Post by Finvola on Oct 26, 2022 5:35:04 GMT
I'm not using that many mods, none that have anything to do with combat, gear or weapons. It's just that one Ascendant who does that, the others move around like they're supposed to. Here's what I've currently got loaded:
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Post by dazk on Oct 26, 2022 5:55:38 GMT
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Post by Finvola on Oct 26, 2022 6:52:17 GMT
No, I only started using the Environmental Hazard Begone mod in this PT and it was disabled for that mission. I disabled it as soon as I was done (for the most part) with Voeld. Hyper mobility just makes you jump higher and sprint faster, and Road Rage with faster mining just makes it so I can drive faster/jump higher and mine areas in one go. I had those mods enabled before the Valiant stopped moving. That started in my last 3 PTs. Maybe next time I'll move to a different spot, maybe he's not detecting me or something? I don't really want to get closer to his ugly face than I have to, but I'll try that another time. It's odd more than anything. The more I think about it, the more I wonder if it is my position, as why is it only this one Ascendant not moving. Maybe he's got a blind spot. His grunts don't though, they all came running in my direction. They didn't make it very far because I lit them up, but at least they made an effort to move towards me. I will add some more mods, I've been adding a few here and there as I go. Those ones sound useful, especially ones that take less time to inane things like climb ladders and open doors.
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Post by KrrKs on Oct 26, 2022 19:34:13 GMT
It's just that one Ascendant who does that, the others move around like they're supposed to. I don't know, maybe its that one position the ascendant jumps to that's bugging it out somehow Or maybe its just Cora that's always breaking the attack cycle?
I can't remember if they ever jumped that far back in my games and i'm almost certain that Cora in my games never attacked the valiant as aggressively as in that video you posted some time ago...
I mean that valiant does attack pretty consistently for most of the video (just attacking Cora instead of the player)
But at one point it gets charged by Cora, jump retreats to the far end of the balcony, then slightly moves forward, gets charged again and jump retreats to that spot again -rinse and repeat
I believe the one time i had an almost as aggressive Cora she was immediately sync killed (on the lower floor)
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Post by Finvola on Oct 26, 2022 20:39:39 GMT
Yes I was wondering that myself too, if it was maybe Cora that was causing him to not notice me or something? I think the game autosaves for the LMs? If so, I might go back to one of my older save files and re-do the LM and try moving to a different spot, or maybe not direct the squad mates to target him. Maybe that explains Cora's behavior. I'll try a few things out and see if I can get Valiant to move around like he's supposed to.
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Post by Finvola on Oct 26, 2022 21:22:38 GMT
Update: It IS mod related--now to figure out which one it is. First I tried with no targeting and moving closer, he still stayed in place. I reloaded a few times like that, no matter what I did, the Valiant stayed in that same position. I even got right in his face and let him grab me. So I reloaded without any mods enabled and he's moving again. Now to try and narrow down which one is causing that bug so I know to disable it during Cora's LM in the future. Once I figure it out I'll report back.
EDIT: Found it already. I thought back to which mod I added around that time. I knew it wasn't Environmental Hazards Begone causing it as this problem started before that, and I had it disabled during that mission. Prior to that, I only added hair and clothing mods. That left the only gameplay mod I added around the time it started, which was Romance For All. So I started my troubleshooting by disabling that first--and believe it or not, that's the one causing it. I tried it with everything else enabled but that and it worked. Then I tried it again with it enabled and he went back to staying in place. I'm not sure if it's the whole mod or just the particular flavor/version I've got. I'll check their post over on Nexus and see if there's been any bug reporting about it.
EDIT 2: It's the main mod itself, I disabled the add on only and he stayed in place again. There are no bug reports about it but there probably isn't much point anyway as it hasn't been updated in a long time.
It's no big deal, I know in the future to disable it during Cora's LM. If I do it early enough in the game, it shouldn't lock me out of multiple romances anyway. I know there's an option to flirt with her when the mission completes. So I could do the flirt, exit the game, enable the mod again and all should be fine. Or so that's what the plan is, the next time I do a Coramance. I only seem to have that bug with this LM and nothing else so I can live with that.
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Post by dazk on Oct 26, 2022 23:02:41 GMT
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Post by Finvola on Oct 26, 2022 23:28:52 GMT
Thank you! I'll remove that other one and replace it with the one you're using instead.
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Post by dazk on Oct 26, 2022 23:48:18 GMT
Thank you! I'll remove that other one and replace it with the one you're using instead. I am sure you will but read the instructions, you have to download the main file and then separate files for the various Bi Romances IIRC. It's weird you are having that problem as the MOD you are using is more popular, but I have used a lot of SAPPHIMS Mods and never had an issue.
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Post by Finvola on Oct 27, 2022 0:09:56 GMT
Well I just tested with the one you're using, and Valiant is moving around like he's supposed to. The other romance mod must have been the one causing him to glitch. I hate troubleshooting mods, which is why I only add a few at a time just to make sure everything is working fine. I never thought for a second that the other romance mod was the culprit, but it was. It could be that the other mod conflicts with something else I use, but I'm fine with Sapphims mod instead. I've got no issues with the Valiant now.
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Post by dazk on Oct 27, 2022 0:29:23 GMT
Well I just tested with the one you're using, and Valiant is moving around like he's supposed to. The other romance mod must have been the one causing him to glitch. I hate troubleshooting mods, which is why I only add a few at a time just to make sure everything is working fine. I never thought for a second that the other romance mod was the culprit, but it was. It could be that the other mod conflicts with something else I use, but I'm fine with Sapphims mod instead. I've got no issues with the Valiant now. Glad it worked out and yeah when a MOD goes rogue it is a pain in the butt trying to figure it out unless it's Oh I just installed a MOD and the game has a problem. My list is pretty set now, I have not changed it except for the Nomad Tilt one and the one that lets you mark everything read (thanks melbella ) as the journal was glitched before.
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