LadyofNemesis
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Post by LadyofNemesis on Oct 12, 2019 19:58:13 GMT
So I'm struggling with trying to understand how everything works in this game,
therefore I'm going to focus on my Shepard first and finish her story, then restart on Ryder and try again
there's a few things I love about Andromeda though, especially the exploration... (I love exploring areas in games) somehow I wish that was a bit more the focus of this game without the whole "let's add some baddies who want to kill us all" but I suppose a good story needs enemies...so meh *shrug*
truth told I kinda like how the Archon looks...the Kett have a really interesting design though I kinda wish they'd added a few more alien races then just the Kett and Angara
also, is it just me or does Ryder command less respect then Shepard does? I know I know, Ryder is a rookie and Shepard a veteran, but I felt more connection with the Normandy crew the first time I played then I do atm. with the Tempest crew (I do love some of them though, Vetra is cool and Suvi is very sweet) hm...maybe it's just the awkward facial animations...sometimes it's hard to believe Andromeda is a game from 2017
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Post by Unicephalon 40-D on Oct 12, 2019 20:10:08 GMT
there's a few things I love about Andromeda though, especially the exploration... (I love exploring areas in games) somehow I wish that was a bit more the focus of this game without the whole "let's add some baddies who want to kill us all" but I suppose a good story needs enemies...so meh *shrug*
truth told I kinda like how the Archon looks...the Kett have a really interesting design though I kinda wish they'd added a few more alien races then just the Kett and Angara
also, is it just me or does Ryder command less respect then Shepard does? I felt more connection with the Normandy crew the first time I played then I do atm. with the Tempest crew (I do love some of them though, Vetra is cool and Suvi is very sweet) Ryder commands much less and crew is doubtful, talk to them after every larger mission or first planet landing... I dont want to spoil anything, it is a much slower buildup than in the first one. Doh.. there would be so much to say but cant well, see you later when you continue!
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LadyofNemesis
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Post by LadyofNemesis on Oct 12, 2019 20:45:51 GMT
there's a few things I love about Andromeda though, especially the exploration... (I love exploring areas in games) somehow I wish that was a bit more the focus of this game without the whole "let's add some baddies who want to kill us all" but I suppose a good story needs enemies...so meh *shrug*
truth told I kinda like how the Archon looks...the Kett have a really interesting design though I kinda wish they'd added a few more alien races then just the Kett and Angara
also, is it just me or does Ryder command less respect then Shepard does? I felt more connection with the Normandy crew the first time I played then I do atm. with the Tempest crew (I do love some of them though, Vetra is cool and Suvi is very sweet) Ryder commands much less and crew is doubtful, talk to them after every larger mission or first planet landing... I dont want to spoil anything, it is a much slower buildup than in the first one. Doh.. there would be so much to say but cant well, see you later when you continue! thanks, the furthest I've gotten first time around was I believe activating the vault on Havarl, but atm. I'm just going to focus on my Shepard (though chances are I'll restart my Ryder tomorrow depending on what I feel like doing )
ah, if I may ask...what is a good profile to use for this game? I was going to go with the Explorer one (due to, you know...the nature of the story) but now I dunno I've found a few builds on LevelSkip, but I don't know if they're any good
I'm terrible at builds, generally I just throw a few things together and hope for the best
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Post by Buckeldemon on Oct 12, 2019 22:32:54 GMT
For my first Ryder, I went with what I would call "Fireball Infiltrator" carried over from ME2/3. Also added Invasion (for Vulnerability hexing reducing enemy resistance) and Assault Turret for distraction. I also kept Energy Drain and Annihilation Field (for "stealth dog" types) on hand. Now I'm so fond of the profile's "see enemies through obstacles" bonus that I refuse to switch, even though my new Ryder is mostly biotic.
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Post by dazk on Oct 12, 2019 23:13:02 GMT
Ryder commands much less and crew is doubtful, talk to them after every larger mission or first planet landing... I dont want to spoil anything, it is a much slower buildup than in the first one. Doh.. there would be so much to say but cant well, see you later when you continue! thanks, the furthest I've gotten first time around was I believe activating the vault on Havarl, but atm. I'm just going to focus on my Shepard (though chances are I'll restart my Ryder tomorrow depending on what I feel like doing )
ah, if I may ask...what is a good profile to use for this game? I was going to go with the Explorer one (due to, you know...the nature of the story) but now I dunno I've found a few builds on LevelSkip, but I don't know if they're any good
I'm terrible at builds, generally I just throw a few things together and hope for the best As Unicephalon said Ryder develops as the game goes on as do most of the characters as they deal with their own issues which I really like. The exploring is great and the Nomad can be heaps of fun whilst chewing up lots of distance and the maps offer some surprise missions that if you don't explore fully you will miss. The profiles really depend on how you want to play, Biotic (Adept), Soldier, Tech, etc.. In terms of combat Soldier Profile I found made the game easiest and using the Heleus Armour helps with weapon damage and resistance and power damage. Soldier profile using Cloak, Turbocharge and whatever other soldier ability you want can be really effective. My most fun build is using Sentinel Profile with the Pathfinder armour and using Incinerate as a primer, with Energy Drain and Overload as a combo detonator. Cora is a big help with this build as well. Depends on choosing the right passives in your character build as well but there are others that are better at this stuff than me. Element Zero saandrig You can make some really over powered weapons too that will help and make sure you equip a relevant melee weapon as any damage bonuses on that add to your primary damage as well. Kinetic Coils which you can find/buy and mod your gun with add damage and Cobra Grenades do massive amounts of damage and you can add them to a consumable slot in the load out screen which is accessed in combat on PC using TAB.
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Post by Deleted on Oct 12, 2019 23:33:04 GMT
Ryder commands much less and crew is doubtful, talk to them after every larger mission or first planet landing... I dont want to spoil anything, it is a much slower buildup than in the first one. Doh.. there would be so much to say but cant well, see you later when you continue! thanks, the furthest I've gotten first time around was I believe activating the vault on Havarl, but atm. I'm just going to focus on my Shepard (though chances are I'll restart my Ryder tomorrow depending on what I feel like doing )
ah, if I may ask...what is a good profile to use for this game? I was going to go with the Explorer one (due to, you know...the nature of the story) but now I dunno I've found a few builds on LevelSkip, but I don't know if they're any good
I'm terrible at builds, generally I just throw a few things together and hope for the best You've got a second vote for the Infiltrator Profile as a base, which allows you to spot enemies through cover. My first and still possibly my favorite build is Tactical Cloak, Incinerate and Energy Drain. As you level up squad mates, it can becoming insanely great and bringing about combo explosions... which is simply a blast (forgive the pun) to play.
There is another race you've already met - the Remnant (I'm not sure way most people don't count them though) and you will be introduced to another mysterious one later on. Much of the game is involved with deciphering the Remnant language.
Yes, Ryder does not yet command the same sort of authority/respect as Shepard. Ryder is 22, Shepard was 29 in ME1 and already had one "heroic" event in his/her background regardless of what background you chose. The Ryder twins were both just starting their careers with the Alliance when their dad was discharged for doing illegal AI research. If you read the book Mass Effect Andromeda: Initation, you'll also learn some things about Alec's personality that probably have a negative effect on the entire family. The book also explains why he simply could not have ever transfered SAM to Cora.
The best way to establish a connection with this story (if you honestly want to do that) is to take everything slowly. Read the datapads, drive slowly and allow ALL the different banter to happen. Change up your crew and allow different pairs to work out the various issues they have with each other in the Nomad as the game progresses. Talk with them on the Tempest a lot (although they won't always have anything new to say, sometimes they will surprise you... and the dialogue indicator doesn't always brighten to let you know when new dialogue is available. Sometime, if you taken one dialogue option the first time through a conversation, you'll find it enlightening if you select another option if you find that conversation repeating itself. The dialogue system is not as restrictive as the P/R system in the OT, so you generally won't suffer any penalties for doing this. If you move too fast through an area, you will cut dialogue off. If you want to explore, then explore in detail - exploration is not about skimming across a map at breakneck speed to get to a particular dot on it. Stop and listen to what is being said around you.
Also, wipe your mind about continually comparing it to the Shepard Trilogy. Treat it as an entirely different game. If you're just going to go through the motions to compare it to the OT, do yourself and me a favor and just stop playing it right now.
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Post by Deleted on Oct 13, 2019 0:03:42 GMT
Scott located the Turian ark today and convince Avitus to become the new Turian pathfinder. Tann seemed quite impressed. He also sent Spender off to jail (yeah, I know I said I was going to exile him... changed my mind and decided to make an example of him... a message that real law and order was being established). I also helped Vetra with her sister... although Sid was none too happy about Scott's take on things. Heading back to Voeld to Earn My Badge next.
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Post by Buckeldemon on Oct 13, 2019 0:32:04 GMT
If you read the book Mass Effect Andromeda: Initation, you'll also learn some things about Alec's personality that probably have a negative effect on the entire family. The book also explains why he simply could not have ever transfered SAM to Cora.
I haven't read the book yet but the game, after unlocking all the memories, gave me the impression that the Hyperion/human/Ryder SAM is either too tied to Alec's memories or that Alec specifically "manipulated" the whole passing on of SAM so his children would end up seeing the personal memories and not Cora. Keeping issues in the family, so to speak.
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Post by Hanako Ikezawa on Oct 13, 2019 0:36:32 GMT
If you read the book Mass Effect Andromeda: Initation, you'll also learn some things about Alec's personality that probably have a negative effect on the entire family. The book also explains why he simply could not have ever transfered SAM to Cora.
I haven't read the book yet but the game gave me the impression that the Hyperion/human/Ryder SAM is either too tied to Alec's memories or that Alec specifically "manipulated" the whole passing on of SAM so his children would end up seeing the personal memories and not Cora. Things staying in family, so to speak. If I remember correctly, basically Alec modified this SAM more than the others in his quest to cure his wife. In the process, it led to the advanced abilities like the profiles but it ended up with a cost of only members of his family could use it. Meanwhile the other SAMs aren't as modified, so don't have the advanced capabilities but can be used by anyone like originally planned.
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Post by Deleted on Oct 13, 2019 1:05:28 GMT
If you read the book Mass Effect Andromeda: Initation, you'll also learn some things about Alec's personality that probably have a negative effect on the entire family. The book also explains why he simply could not have ever transfered SAM to Cora.
I haven't read the book yet but the game, after unlocking all the memories, gave me the impression that the Hyperion/human/Ryder SAM is either too tied to Alec's memories or that Alec specifically "manipulated" the whole passing on of SAM so his children would end up seeing the personal memories and not Cora. Keeping issues in the family, so to speak.
What Hanako Ikezawa said.
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Post by dazk on Oct 13, 2019 1:20:14 GMT
If you read the book Mass Effect Andromeda: Initation, you'll also learn some things about Alec's personality that probably have a negative effect on the entire family. The book also explains why he simply could not have ever transfered SAM to Cora.
I haven't read the book yet but the game, after unlocking all the memories, gave me the impression that the Hyperion/human/Ryder SAM is either too tied to Alec's memories or that Alec specifically "manipulated" the whole passing on of SAM so his children would end up seeing the personal memories and not Cora. Keeping issues in the family, so to speak.
What at Hanako Ikezawa said plus in the books Cora is given a SAM but for reasons I can't remember Cora and the SAM were incompatible and that led to consequences which I won't spoil.
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Post by dazk on Oct 13, 2019 1:36:48 GMT
So yesterday much busy work. returned to The Nexus, and picked up a multitude of quests and did an interview with Kerri. Then to Aya and picked up more quests and completed a couple of others including the meeting with Aksuul, delivering another relic to Avela, met the Nexus ambassador and sorting our Sorvis Lenn. Then off to EOS to sort out The Roekaar and chatto a few people including Grace Lite E97 - Durango, Hainly Abrahams and Kim Connor. Also had some escape pod time with PeeBee. Then back to space to find missing satellites, chasing down the Three Sabres, chasing Aunty Ruth and scanning a multitude of planets and now to finish Kadara now that all the quests that end there are at that point. Pic's Caught me a Space hamster Had a fun chat with Aksuul Retrieving PeeBee's Rem Tech from EOS Grace should have been a squad mate The Intriguing Kim Connor:
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Post by Hanako Ikezawa on Oct 13, 2019 2:01:51 GMT
Caught me a Space hamster I love how if you are locked into a romance by the time you catch it there is a special line after saying it is the cutest thing you’ve seen in Andromeda so far, for example “Except Suvi.”.
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melbella
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Post by melbella on Oct 13, 2019 2:22:57 GMT
Caught me a Space hamster I love my space hamster. If it didn't take so long to lock in a romance, I'd probably do as Hanako mentioned.
I wish we could actually put this guy in his place, but he's so arrogant that even if you insult/reprimand him he thinks you're on his side.
The Intriguing Kim Connor I've never gotten all of her dialogue....I always forget to go back and talk to her some more.
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Post by Deleted on Oct 13, 2019 2:34:29 GMT
Caught me a Space hamster I love how if you are locked into a romance by the time you catch it there is a special line after saying it is the cutest thing you’ve seen in Andromeda so far, for example “Except Suvi.”. I never knew that. It's too late for this playthrough, but I'm making a not of it for the next.
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Post by dazk on Oct 13, 2019 2:58:18 GMT
Caught me a Space hamster I love my space hamster. If it didn't take so long to lock in a romance, I'd probably do as Hanako mentioned.
I wish we could actually put this guy in his place, but he's so arrogant that even if you insult/reprimand him he thinks you're on his side.
The Intriguing Kim Connor I've never gotten all of her dialogue....I always forget to go back and talk to her some more.
Re Sorvis, I'd like the option to punch him like the reporter in MET I have gotten most of it so far this PT but I usually forget as well. I am determined to get to the end of it this time, don't remember the end bit but I am sure I have heard it all before. Did remember to chat to Hainly heaps and just got the request from her to unfreeze her Fiance. I didn't know that re the hamster!!!
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Post by Hanako Ikezawa on Oct 13, 2019 3:43:54 GMT
I love how if you are locked into a romance by the time you catch it there is a special line after saying it is the cutest thing you’ve seen in Andromeda so far, for example “Except Suvi.”. I never knew that. It's too late for this playthrough, but I'm making a not of it for the next. Yeah, and it's unique for each of the at least Tempest LIs. I looked up a couple I remember posting and they are "Not counting Suvi" and "Don't tell Cora I said that".
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Post by Unicephalon 40-D on Oct 13, 2019 8:46:36 GMT
ah, if I may ask...what is a good profile to use for this game? I was going to go with the Explorer one (due to, you know...the nature of the story) but now I dunno I've found a few builds on LevelSkip, but I don't know if they're any good
I'm terrible at builds, generally I just throw a few things together and hope for the best I used Explorer on my first playthrough, but I dont think it is very good when you're on later levels. On my newgame+ I opted for Sentinel profile, using Energy Drain / (Warp/Singularity) / Throw - Basically I mimiced multiplayer Asari Sentinel, though she has Aegis instead of Singuarity. Warp I gained from using a mod "MP powers in SP" and its awesome. Throw, like Warp, has dual throw evolution in the end. Basic encounters are: If shields, Energy drain & Throw/Warp. If no shields, Warp & Throw/Energy drain. If large posse, Singularity + throw. This way you'll get massive explosions that'll harm everyone in the group. Warning: it is very efficient and on Hardcore it'll make game look easy
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LadyofNemesis
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Post by LadyofNemesis on Oct 13, 2019 10:48:30 GMT
thank you for the insights on the profiles I think I'll go with the Sentinel profile (I love giving my characters biotics it's like being a wizard...in space)
one of the builds I found on LevelSkip was called Lancelot (in the spoiler) Build 1 - Lancelot
Ability 1 – Lance – (Damage and Force/Focused Blast/Shield Powered) Ability 2 – Annihilation (Radius/Damage Attractor/Vortex) Ability 3 – Remnant VI (Expedited Repairs/Focus Module/Electrical Beam) Passive Ability 1 – Containment (Radius/Shield Detonation/Event Horizon) Passive Ability 2 – Auxiliary Systems (Weapon Mass Reduction) Passive Ability 3 – Pistols (Spare Ammo/Clip Size/Augmented Targeting Assistance) orPassive Ability 3 – Assault Rifles (Spare Ammo/Clip Size/Shattered Defenses) Recommended Weapons- N7 Hurricane SMG - Cyclone Assault Rifle - Biotic Amp Recommended Party- Vetra - Cora not sure how good this set up is though (love the name though) also I had another question about something
when you build your first outpost on Eos you can ask your current team members what type of outpost to build (science or military) last time I had Vetra + Cora with the former saying science and the latter military (from my first playthrough I recall Liam also being in favor of science)
now I wonder...do they always have that preference or does it switch depending on the party members you have? say, I put in Vetra and Liam will they both be in favor of science or will one of them be in favor of military? (like for example the choice in ME1 concerning the Rachni queen)
Also concerning the comparing Andromeda to the Trilogy, I think that is my current problem, I'm so used to having Shepard around I can't help but compare them to Ryder even though they're very different people with different missions and team members however I do want to give Ryder a fair chance, I do like their character (I actually find Ryder adorable, they can be quite delightful )
as for taking things slow? Not a problem... my best friend often asks why I keep replaying the same game over and over, he's like "you ought to have seen everything by now" and yet each time I play I uncover new tiny details and secrets, which I find a lot of fun for example, on my current playthrough I was walking around Habitat 7 and was like "let's go into this tiny enclave here" and found a resonating Remnant wall thingy which Ryder and Liam commented on
also I haven't read any of the Mass Effect books to be honest (I've read all of the Dragon Age ones though), so I often miss certain details due to not having done so though if anyone has any recommendations on which ones to read, I'd love to hear it
with that out of the way I'm going to restart my Ryder
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Post by sjsharp2010 on Oct 13, 2019 12:52:25 GMT
Caught me a Space hamster I love my space hamster. If it didn't take so long to lock in a romance, I'd probably do as Hanako mentioned.
I wish we could actually put this guy in his place, but he's so arrogant that even if you insult/reprimand him he thinks you're on his side.
The Intriguing Kim Connor I've never gotten all of her dialogue....I always forget to go back and talk to her some more.
Yeah must admit the Space hamstr ewas a nice little surprise I thought when I first found it. Must admit I loved Sara' reaction t ofinding it. She seemed so pleased to have found a new friend.
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Post by sjsharp2010 on Oct 13, 2019 13:09:01 GMT
ah, if I may ask...what is a good profile to use for this game? I was going to go with the Explorer one (due to, you know...the nature of the story) but now I dunno I've found a few builds on LevelSkip, but I don't know if they're any good
I'm terrible at builds, generally I just throw a few things together and hope for the best I used Explorer on my first playthrough, but I dont think it is very good when you're on later levels. On my newgame+ I opted for Sentinel profile, using Energy Drain / (Warp/Singularity) / Throw - Basically I mimiced multiplayer Asari Sentinel, though she has Aegis instead of Singuarity. Warp I gained from using a mod "MP powers in SP" and its awesome. Throw, like Warp, has dual throw evolution in the end. Basic encounters are: If shields, Energy drain & Throw/Warp. If no shields, Warp & Throw/Energy drain. If large posse, Singularity + throw. This way you'll get massive explosions that'll harm everyone in the group. Warning: it is very efficient and on Hardcore it'll make game look easy Yeah the Sentinel one probably is the bes tone in tha tit gives you bonuses to both tech and boitic powers. though any of he half and half types are useful in MEA Because both Infiltrator and Vanguard aer useful as well but like you I think Sentinel is probably my fave profile for MEA. For the trilogy I'd say it's close between Soldier and Adept for me as to what my fave one is and I can' treall ychoose between them but for MEA yeah the mixed ones aer usually the best ones due to pretty much getting free reign on what powers you have.
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Post by Deleted on Oct 13, 2019 14:24:53 GMT
thank you for the insights on the profiles I think I'll go with the Sentinel profile (I love giving my characters biotics it's like being a wizard...in space)
one of the builds I found on LevelSkip was called Lancelot (in the spoiler) Build 1 - Lancelot
Ability 1 – Lance – (Damage and Force/Focused Blast/Shield Powered) Ability 2 – Annihilation (Radius/Damage Attractor/Vortex) Ability 3 – Remnant VI (Expedited Repairs/Focus Module/Electrical Beam) Passive Ability 1 – Containment (Radius/Shield Detonation/Event Horizon) Passive Ability 2 – Auxiliary Systems (Weapon Mass Reduction) Passive Ability 3 – Pistols (Spare Ammo/Clip Size/Augmented Targeting Assistance) orPassive Ability 3 – Assault Rifles (Spare Ammo/Clip Size/Shattered Defenses) Recommended Weapons- N7 Hurricane SMG - Cyclone Assault Rifle - Biotic Amp Recommended Party- Vetra - Cora not sure how good this set up is though (love the name though) also I had another question about something
when you build your first outpost on Eos you can ask your current team members what type of outpost to build (science or military) last time I had Vetra + Cora with the former saying science and the latter military (from my first playthrough I recall Liam also being in favor of science)
now I wonder...do they always have that preference or does it switch depending on the party members you have? say, I put in Vetra and Liam will they both be in favor of science or will one of them be in favor of military? (like for example the choice in ME1 concerning the Rachni queen)
Also concerning the comparing Andromeda to the Trilogy, I think that is my current problem, I'm so used to having Shepard around I can't help but compare them to Ryder even though they're very different people with different missions and team members however I do want to give Ryder a fair chance, I do like their character (I actually find Ryder adorable, they can be quite delightful )
as for taking things slow? Not a problem... my best friend often asks why I keep replaying the same game over and over, he's like "you ought to have seen everything by now" and yet each time I play I uncover new tiny details and secrets, which I find a lot of fun for example, on my current playthrough I was walking around Habitat 7 and was like "let's go into this tiny enclave here" and found a resonating Remnant wall thingy which Ryder and Liam commented on
also I haven't read any of the Mass Effect books to be honest (I've read all of the Dragon Age ones though), so I often miss certain details due to not having done so though if anyone has any recommendations on which ones to read, I'd love to hear it
with that out of the way I'm going to restart my Ryder I'm sorry, my last sentence in my previous post probably came out harsher than I intended. I really lack the words I need to accurately express what I'm trying to say. The OT is the sort of story that really doesn't demand much of the player to become immersed in it. ME:A is the other side that coin... you're going to have to work at becoming immersed and continue to work at little to stay involved in the story... and that requires a clear mind... putting the OT out of your mind. There is a hugely deep story there, but you have to really and honestly dig to unearth it... ... like most really valuable gems... and then you have to let it unfold like the petals of a flower. I want to recommend an analysis video that expresses this very well... but alas, it contains major, major spoilers throughout it for both the OT and ME:A, so I wouldn't recommend your watching it until after you've finished all 4 games. It's called "Why Mass Effect Andromeda is Secretly Good" by Woodaba (on Youtube). I am going to quote a section here though.
Prior to this quote, he's talking about how the relationship between Ryder and his/her family is pretty much defined in the game and comparing it to Shepard's backstory selection:
So, part of what you're feeling at this point is OK... just don't let it consume you an drive you out of the story of ME:A. Slow down and work as honestly as you can to explore the depths of the story. Of course, I don't know where the story in ME:A is ultimately going... but having completed ME:A probably 10-12 times, I know I really, really want to find out more than ever.
I think all the ME:A books are worth reading. Initiation is probably the most essential to understanding Alec and Cora. Nexus Rising really helps you understand Sloane Kelly (the Nexus ex-security chief to led the uprising).
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Post by LadyofNemesis on Oct 13, 2019 15:01:01 GMT
I'm sorry, my last sentence in my previous post probably came out harsher than I intended. I really lack the words I need to accurately express what I'm trying to say. The OT is the sort of story that really doesn't demand much of the player to become immersed in it. ME:A is the other side that coin... you're going to have to work at becoming immersed and continue to work at little to stay involved in the story... and that requires a clear mind... putting the OT out of your mind. There is a hugely deep story there, but you have to really and honestly dig to unearth it... ... like most really valuable gems... and then you have to let it unfold like the petals of a flower. I want to recommend an analysis video that expresses this very well... but alas, it contains major, major spoilers throughout it for both the OT and ME:A, so I wouldn't recommend your watching it until after you've finished all 4 games. It's called "Why Mass Effect Andromeda is Secretly Good" by Woodaba (on Youtube). I am going to quote a section here though.
Prior to this quote, he's talking about how the relationship between Ryder and his/her family is pretty much defined in the game and comparing it to Shepard's backstory selection:
So, part of what you're feeling at this point is OK... just don't let it consume you an drive you out of the story of ME:A. Slow down and work as honestly as you can to explore the depths of the story. Of course, I don't know where the story in ME:A is ultimately going... but having completed ME:A probably 10-12 times, I know I really, really want to find out more than ever.
I think all the ME:A books are worth reading. Initiation is probably the most essential to understanding Alec and Cora. Nexus Rising really helps you understand Sloane Kelly (the Nexus ex-security chief to led the uprising).
It's quite alright
I'll jot down the vid for when I finish the game and give it a look
and trust me I've already been spoiled on a few areas due to reading up on some stuff to see if I wanted to buy the game, most of which I've already forgotten so still enough stuff for me to uncover
at present I've just finished up the prologue again, and I'll be heading over to Eos in a bit after having gotten all of the character introductions and stuff
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Post by Deleted on Oct 13, 2019 15:04:39 GMT
thank you for the insights on the profiles I think I'll go with the Sentinel profile (I love giving my characters biotics it's like being a wizard...in space)
one of the builds I found on LevelSkip was called Lancelot (in the spoiler) Build 1 - Lancelot
Ability 1 – Lance – (Damage and Force/Focused Blast/Shield Powered) Ability 2 – Annihilation (Radius/Damage Attractor/Vortex) Ability 3 – Remnant VI (Expedited Repairs/Focus Module/Electrical Beam) Passive Ability 1 – Containment (Radius/Shield Detonation/Event Horizon) Passive Ability 2 – Auxiliary Systems (Weapon Mass Reduction) Passive Ability 3 – Pistols (Spare Ammo/Clip Size/Augmented Targeting Assistance) orPassive Ability 3 – Assault Rifles (Spare Ammo/Clip Size/Shattered Defenses) Recommended Weapons- N7 Hurricane SMG - Cyclone Assault Rifle - Biotic Amp Recommended Party- Vetra - Cora not sure how good this set up is though (love the name though) also I had another question about something
when you build your first outpost on Eos you can ask your current team members what type of outpost to build (science or military) last time I had Vetra + Cora with the former saying science and the latter military (from my first playthrough I recall Liam also being in favor of science)
now I wonder...do they always have that preference or does it switch depending on the party members you have? say, I put in Vetra and Liam will they both be in favor of science or will one of them be in favor of military? (like for example the choice in ME1 concerning the Rachni queen)
Regarding builds, the points you put in passives, regardless of area, cross over profiles and are always active. My build philosophy is to generally focus on upgrading my 3 basic active skills and passives in my choice area first. Then I expand to pick up the passives in the other areas (including weapons skills, which are under combat). This allows me also to start switching out the base profile even though I'm using the same set of 3 active skills all the time. Then I add points into the two other alternative active skills... which allows me to start to switch out active skills. You will aslo be able to respec quite freely throughout the game... both the PC and the squad mates can be respec'd as often as you like in Lexi's medbay. Some people don't like having this sort of flexibility, but I love it... I can change the whole way the combat plays out if I start getting into a rut... without having to start a new character and the game all over again (which was a royal PITA with the OT, IMO).
When you're placing EOS, if you have Vetra and Liam, they will both vote for a scientific post. The squad in ME:A are very much their own personalities and opinions. Dialogue does change when your personality profile for Ryder is different, but it is very subtle... not as evident as deciding whether NPC's are going to be paragon or renegade (like you could with Garrus).
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LadyofNemesis
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Post by LadyofNemesis on Oct 13, 2019 15:41:12 GMT
thank you for the insights on the profiles I think I'll go with the Sentinel profile (I love giving my characters biotics it's like being a wizard...in space)
one of the builds I found on LevelSkip was called Lancelot (in the spoiler) Build 1 - Lancelot
Ability 1 – Lance – (Damage and Force/Focused Blast/Shield Powered) Ability 2 – Annihilation (Radius/Damage Attractor/Vortex) Ability 3 – Remnant VI (Expedited Repairs/Focus Module/Electrical Beam) Passive Ability 1 – Containment (Radius/Shield Detonation/Event Horizon) Passive Ability 2 – Auxiliary Systems (Weapon Mass Reduction) Passive Ability 3 – Pistols (Spare Ammo/Clip Size/Augmented Targeting Assistance) orPassive Ability 3 – Assault Rifles (Spare Ammo/Clip Size/Shattered Defenses) Recommended Weapons- N7 Hurricane SMG - Cyclone Assault Rifle - Biotic Amp Recommended Party- Vetra - Cora not sure how good this set up is though (love the name though) also I had another question about something
when you build your first outpost on Eos you can ask your current team members what type of outpost to build (science or military) last time I had Vetra + Cora with the former saying science and the latter military (from my first playthrough I recall Liam also being in favor of science)
now I wonder...do they always have that preference or does it switch depending on the party members you have? say, I put in Vetra and Liam will they both be in favor of science or will one of them be in favor of military? (like for example the choice in ME1 concerning the Rachni queen)
Regarding builds, the points you put in passives, regardless of area, cross over profiles and are always active. My build philosophy is to generally focus on upgrading my 3 basic active skills and passives in my choice area first. Then I expand to pick up the passives in the other areas (including weapons skills, which are under combat). This allows me also to start switching out the base profile even though I'm using the same set of 3 active skills all the time. Then I add points into the two other alternative active skills... which allows me to start to switch out active skills. You will aslo be able to respec quite freely throughout the game... both the PC and the squad mates can be respec'd as often as you like in Lexi's medbay. Some people don't like having this sort of flexibility, but I love it... I can change the whole way the combat plays out if I start getting into a rut... without having to start a new character and the game all over again (which was a royal PITA with the OT, IMO).
When you're placing EOS, if you have Vetra and Liam, they will both vote for a scientific post. The squad in ME:A are very much their own personalities and opinions. Dialogue does change when your personality profile for Ryder is different, but it is very subtle... not as evident as deciding whether NPC's are going to be paragon or renegade (like you could with Garrus).
ah thank you, I was wondering about that I do think its nice that each of the companions have a more solid opinion on certain matters, and not change based on who else is in the party while I like the approval system that the Dragon Age games have, often it makes me feel they act a bit ooc in certain areas at times just in order to spite one another
and I found the re-spec. station in my previous attempt, because one of the loading screens said you could and I was all "yeah but where is it?" so I had to google it to find it also found the facial reconstruction thingy in the same place, might be useful if I ever decide to change out Soleil's hairstyle
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